Revert "Utilized 2x xBRZ scaling for portraitless units in game dialog"

This reverts commit 601c67d970 and 98ed802290.
This commit is contained in:
Charles Dang 2018-04-18 01:59:28 +11:00
parent c57a175fee
commit 28b1ab2861
2 changed files with 1 additions and 4 deletions

View file

@ -103,7 +103,6 @@
* Removed incomplete joystick support.
* Fixed sometimes being unable to join MP games with non-required eras.
* Fixed locations not being added to the palette when loading a map (#1023)
* Utilized 2x xBRZ scaling for portraitless units in game dialog.
* Fixed context menus not dismissing on right click.
## Version 1.13.12

View file

@ -364,9 +364,7 @@ static int impl_unit_get(lua_State *L)
return_string_attrib("variation", u.variation());
return_bool_attrib("zoc", u.get_emit_zoc());
return_string_attrib("facing", map_location::write_direction(u.facing()));
return_string_attrib("portrait", u.big_profile() == u.absolute_image()
? u.absolute_image() + u.image_mods() + "~XBRZ(2)"
: u.big_profile());
return_string_attrib("portrait", u.big_profile() == u.absolute_image() ? u.absolute_image() + u.image_mods() : u.big_profile());
return_cfg_attrib("__cfg", u.write(cfg); u.get_location().write(cfg));
if(luaW_getmetafield(L, 1, m)) {