initialize to NULL (just in case ;))

This commit is contained in:
Patrick Parker 2007-03-11 04:35:21 +00:00
parent 910753f060
commit 288c69f714

View file

@ -34,7 +34,7 @@
namespace sound {
// Channel-chunk mapping lets us know, if we can safely free a given chunk
std::vector<Mix_Chunk*> *channel_chunks;
std::vector<Mix_Chunk*> *channel_chunks = NULL;
// Channel-id mapping for use with sound sources (to check if given source
// is playing on a channel for fading/panning)