Further Battle Princess animation updates by doofus-01

This commit is contained in:
Charles Dang 2016-09-04 15:07:40 +11:00
parent 4f95916bbf
commit 285372a2d1
5 changed files with 13 additions and 13 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

View file

@ -5,7 +5,7 @@
gender=female
race=human
image="units/human-battleprincess-resting.png"
{LEADING_ANIM "units/human-battleprincess.png" "units/human-battleprincess.png" 22,-22}
{LEADING_ANIM "units/human-battleprincess-leading-1.png" "units/human-battleprincess-leading-2.png" 22,-22}
hitpoints=62
movement_type=smallfoot
[resistance]
@ -35,23 +35,23 @@
damage=13
number=4
[/attack]
[standing_anim]
[standing_anim]
start_time=0
[filter]
[filter_adjacent]
is_enemy=yes
[filter_adjacent]
is_enemy=yes
[/filter_adjacent]
[/filter]
[frame]
image=units/human-battleprincess.png:150
[/frame]
[/standing_anim]
[standing_anim]
[standing_anim]
start_time=0
[filter]
[filter]
[not]
[filter_adjacent]
is_enemy=yes
[filter_adjacent]
is_enemy=yes
[/filter_adjacent]
[/not]
[/filter]
@ -66,10 +66,10 @@
[frame]
image=units/human-battleprincess-dodge-1.png:1,units/human-battleprincess-dodge-2.png:250,units/human-battleprincess-dodge-1.png:1
[/frame]
[/if]
[/if]
[else]
hits=yes
[frame]
[frame]
image=units/human-battleprincess-defend-1.png:1,units/human-battleprincess-defend-2.png:250,units/human-battleprincess-defend-1.png:1
[/frame]
hit_sound_start_time=-25
@ -84,11 +84,11 @@
[/filter_attack]
start_time=-550
offset=0~-0.1:130,-0.1~0:120,0~0.6:300,0.60~0.0:300
offset=0~-0.1:130,-0.1~0:120,0~0.6:300,0.60~0.0:300
[frame]
image="units/human-battleprincess-attack-[1~8].png:[100,100,100,100,100,90,80,80]"
[/frame]
image="units/human-battleprincess-attack-[1~9].png:[100,100,100,100,100,100,90,80,80]"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]