Added clipboard.[ch]pp to autotools;

this fixes CVS HEAD to build properly on non-windows platforms
This commit is contained in:
John B. Messerly 2004-06-18 00:30:36 +00:00
parent 16fcfdc693
commit 27b9c8c71d
2 changed files with 35 additions and 25 deletions

View file

@ -31,6 +31,7 @@ wesnoth_SOURCES = about.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
clipboard.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
@ -97,6 +98,7 @@ wesnoth_SOURCES = about.cpp \
array.hpp \
builder.hpp \
cavegen.hpp \
clipboard.hpp \
cursor.hpp \
config.hpp \
dialogs.hpp \
@ -175,6 +177,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
clipboard.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
@ -239,6 +242,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
array.hpp \
builder.hpp \
cavegen.hpp \
clipboard.hpp \
config.hpp \
cursor.hpp \
dialogs.hpp \

View file

@ -173,6 +173,7 @@ wesnoth_SOURCES = about.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
clipboard.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
@ -239,6 +240,7 @@ wesnoth_SOURCES = about.cpp \
array.hpp \
builder.hpp \
cavegen.hpp \
clipboard.hpp \
cursor.hpp \
config.hpp \
dialogs.hpp \
@ -318,6 +320,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
clipboard.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
@ -382,6 +385,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
array.hpp \
builder.hpp \
cavegen.hpp \
clipboard.hpp \
config.hpp \
cursor.hpp \
dialogs.hpp \
@ -451,10 +455,10 @@ PROGRAMS = $(bin_PROGRAMS)
am_wesnoth_OBJECTS = about.$(OBJEXT) actions.$(OBJEXT) ai.$(OBJEXT) \
ai_attack.$(OBJEXT) ai_move.$(OBJEXT) builder.$(OBJEXT) \
cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
filesystem.$(OBJEXT) font.$(OBJEXT) game.$(OBJEXT) \
game_config.$(OBJEXT) game_events.$(OBJEXT) \
cavegen.$(OBJEXT) clipboard.$(OBJEXT) config.$(OBJEXT) \
cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
game.$(OBJEXT) game_config.$(OBJEXT) game_events.$(OBJEXT) \
gamestatus.$(OBJEXT) halo.$(OBJEXT) help.$(OBJEXT) \
hotkeys.$(OBJEXT) image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
language.$(OBJEXT) log.$(OBJEXT) map.$(OBJEXT) \
@ -481,23 +485,24 @@ am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) editor_layout.$(OBJEXT) \
editor_main.$(OBJEXT) editor_dialogs.$(OBJEXT) \
editor_undo.$(OBJEXT) actions.$(OBJEXT) ai.$(OBJEXT) \
ai_attack.$(OBJEXT) ai_move.$(OBJEXT) builder.$(OBJEXT) \
cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
filesystem.$(OBJEXT) font.$(OBJEXT) game_config.$(OBJEXT) \
game_events.$(OBJEXT) gamestatus.$(OBJEXT) halo.$(OBJEXT) \
help.$(OBJEXT) hotkeys.$(OBJEXT) image.$(OBJEXT) \
intro.$(OBJEXT) key.$(OBJEXT) language.$(OBJEXT) log.$(OBJEXT) \
map_label.$(OBJEXT) map.$(OBJEXT) mapgen.$(OBJEXT) \
mapgen_dialog.$(OBJEXT) mouse.$(OBJEXT) network.$(OBJEXT) \
pathfind.$(OBJEXT) playlevel.$(OBJEXT) playturn.$(OBJEXT) \
preferences.$(OBJEXT) race.$(OBJEXT) replay.$(OBJEXT) \
reports.$(OBJEXT) sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) \
sound.$(OBJEXT) statistics.$(OBJEXT) team.$(OBJEXT) \
terrain.$(OBJEXT) theme.$(OBJEXT) tooltips.$(OBJEXT) \
unit.$(OBJEXT) unit_display.$(OBJEXT) unit_types.$(OBJEXT) \
video.$(OBJEXT) button.$(OBJEXT) file_chooser.$(OBJEXT) \
menu.$(OBJEXT) progressbar.$(OBJEXT) textbox.$(OBJEXT) \
scrollbar.$(OBJEXT) slider.$(OBJEXT) widget.$(OBJEXT)
cavegen.$(OBJEXT) clipboard.$(OBJEXT) config.$(OBJEXT) \
cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
game_config.$(OBJEXT) game_events.$(OBJEXT) \
gamestatus.$(OBJEXT) halo.$(OBJEXT) help.$(OBJEXT) \
hotkeys.$(OBJEXT) image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
language.$(OBJEXT) log.$(OBJEXT) map_label.$(OBJEXT) \
map.$(OBJEXT) mapgen.$(OBJEXT) mapgen_dialog.$(OBJEXT) \
mouse.$(OBJEXT) network.$(OBJEXT) pathfind.$(OBJEXT) \
playlevel.$(OBJEXT) playturn.$(OBJEXT) preferences.$(OBJEXT) \
race.$(OBJEXT) replay.$(OBJEXT) reports.$(OBJEXT) \
sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) sound.$(OBJEXT) \
statistics.$(OBJEXT) team.$(OBJEXT) terrain.$(OBJEXT) \
theme.$(OBJEXT) tooltips.$(OBJEXT) unit.$(OBJEXT) \
unit_display.$(OBJEXT) unit_types.$(OBJEXT) video.$(OBJEXT) \
button.$(OBJEXT) file_chooser.$(OBJEXT) menu.$(OBJEXT) \
progressbar.$(OBJEXT) textbox.$(OBJEXT) scrollbar.$(OBJEXT) \
slider.$(OBJEXT) widget.$(OBJEXT)
wesnoth_editor_OBJECTS = $(am_wesnoth_editor_OBJECTS)
wesnoth_editor_LDADD = $(LDADD)
wesnoth_editor_DEPENDENCIES =
@ -510,10 +515,10 @@ am__depfiles_maybe = depfiles
@AMDEP_TRUE@ ./$(DEPDIR)/ai.Po ./$(DEPDIR)/ai_attack.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/ai_move.Po ./$(DEPDIR)/builder.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/button.Po ./$(DEPDIR)/cavegen.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/combo.Po ./$(DEPDIR)/config.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/cursor.Po ./$(DEPDIR)/dialogs.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/display.Po ./$(DEPDIR)/editor.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/editor_dialogs.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/clipboard.Po ./$(DEPDIR)/combo.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/config.Po ./$(DEPDIR)/cursor.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/dialogs.Po ./$(DEPDIR)/display.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/editor.Po ./$(DEPDIR)/editor_dialogs.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/editor_layout.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/editor_main.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/editor_palettes.Po \
@ -622,6 +627,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/builder.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/button.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cavegen.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/clipboard.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/combo.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cursor.Po@am__quote@