Added clipboard.[ch]pp to autotools;
this fixes CVS HEAD to build properly on non-windows platforms
This commit is contained in:
parent
16fcfdc693
commit
27b9c8c71d
2 changed files with 35 additions and 25 deletions
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@ -31,6 +31,7 @@ wesnoth_SOURCES = about.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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clipboard.cpp \
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config.cpp \
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cursor.cpp \
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dialogs.cpp \
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@ -97,6 +98,7 @@ wesnoth_SOURCES = about.cpp \
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array.hpp \
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builder.hpp \
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cavegen.hpp \
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clipboard.hpp \
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cursor.hpp \
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config.hpp \
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dialogs.hpp \
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@ -175,6 +177,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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clipboard.cpp \
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config.cpp \
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cursor.cpp \
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dialogs.cpp \
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@ -239,6 +242,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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array.hpp \
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builder.hpp \
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cavegen.hpp \
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clipboard.hpp \
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config.hpp \
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cursor.hpp \
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dialogs.hpp \
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@ -173,6 +173,7 @@ wesnoth_SOURCES = about.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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clipboard.cpp \
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config.cpp \
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cursor.cpp \
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dialogs.cpp \
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@ -239,6 +240,7 @@ wesnoth_SOURCES = about.cpp \
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array.hpp \
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builder.hpp \
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cavegen.hpp \
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clipboard.hpp \
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cursor.hpp \
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config.hpp \
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dialogs.hpp \
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@ -318,6 +320,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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clipboard.cpp \
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config.cpp \
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cursor.cpp \
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dialogs.cpp \
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@ -382,6 +385,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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array.hpp \
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builder.hpp \
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cavegen.hpp \
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clipboard.hpp \
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config.hpp \
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cursor.hpp \
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dialogs.hpp \
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@ -451,10 +455,10 @@ PROGRAMS = $(bin_PROGRAMS)
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am_wesnoth_OBJECTS = about.$(OBJEXT) actions.$(OBJEXT) ai.$(OBJEXT) \
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ai_attack.$(OBJEXT) ai_move.$(OBJEXT) builder.$(OBJEXT) \
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cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
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dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
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filesystem.$(OBJEXT) font.$(OBJEXT) game.$(OBJEXT) \
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game_config.$(OBJEXT) game_events.$(OBJEXT) \
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cavegen.$(OBJEXT) clipboard.$(OBJEXT) config.$(OBJEXT) \
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cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
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events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
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game.$(OBJEXT) game_config.$(OBJEXT) game_events.$(OBJEXT) \
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gamestatus.$(OBJEXT) halo.$(OBJEXT) help.$(OBJEXT) \
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hotkeys.$(OBJEXT) image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
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language.$(OBJEXT) log.$(OBJEXT) map.$(OBJEXT) \
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@ -481,23 +485,24 @@ am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) editor_layout.$(OBJEXT) \
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editor_main.$(OBJEXT) editor_dialogs.$(OBJEXT) \
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editor_undo.$(OBJEXT) actions.$(OBJEXT) ai.$(OBJEXT) \
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ai_attack.$(OBJEXT) ai_move.$(OBJEXT) builder.$(OBJEXT) \
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cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
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dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
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filesystem.$(OBJEXT) font.$(OBJEXT) game_config.$(OBJEXT) \
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game_events.$(OBJEXT) gamestatus.$(OBJEXT) halo.$(OBJEXT) \
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help.$(OBJEXT) hotkeys.$(OBJEXT) image.$(OBJEXT) \
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intro.$(OBJEXT) key.$(OBJEXT) language.$(OBJEXT) log.$(OBJEXT) \
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map_label.$(OBJEXT) map.$(OBJEXT) mapgen.$(OBJEXT) \
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mapgen_dialog.$(OBJEXT) mouse.$(OBJEXT) network.$(OBJEXT) \
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pathfind.$(OBJEXT) playlevel.$(OBJEXT) playturn.$(OBJEXT) \
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preferences.$(OBJEXT) race.$(OBJEXT) replay.$(OBJEXT) \
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reports.$(OBJEXT) sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) \
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sound.$(OBJEXT) statistics.$(OBJEXT) team.$(OBJEXT) \
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terrain.$(OBJEXT) theme.$(OBJEXT) tooltips.$(OBJEXT) \
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unit.$(OBJEXT) unit_display.$(OBJEXT) unit_types.$(OBJEXT) \
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video.$(OBJEXT) button.$(OBJEXT) file_chooser.$(OBJEXT) \
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menu.$(OBJEXT) progressbar.$(OBJEXT) textbox.$(OBJEXT) \
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scrollbar.$(OBJEXT) slider.$(OBJEXT) widget.$(OBJEXT)
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cavegen.$(OBJEXT) clipboard.$(OBJEXT) config.$(OBJEXT) \
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cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
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events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
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game_config.$(OBJEXT) game_events.$(OBJEXT) \
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gamestatus.$(OBJEXT) halo.$(OBJEXT) help.$(OBJEXT) \
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hotkeys.$(OBJEXT) image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
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language.$(OBJEXT) log.$(OBJEXT) map_label.$(OBJEXT) \
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map.$(OBJEXT) mapgen.$(OBJEXT) mapgen_dialog.$(OBJEXT) \
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mouse.$(OBJEXT) network.$(OBJEXT) pathfind.$(OBJEXT) \
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playlevel.$(OBJEXT) playturn.$(OBJEXT) preferences.$(OBJEXT) \
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race.$(OBJEXT) replay.$(OBJEXT) reports.$(OBJEXT) \
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sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) sound.$(OBJEXT) \
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statistics.$(OBJEXT) team.$(OBJEXT) terrain.$(OBJEXT) \
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theme.$(OBJEXT) tooltips.$(OBJEXT) unit.$(OBJEXT) \
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unit_display.$(OBJEXT) unit_types.$(OBJEXT) video.$(OBJEXT) \
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button.$(OBJEXT) file_chooser.$(OBJEXT) menu.$(OBJEXT) \
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progressbar.$(OBJEXT) textbox.$(OBJEXT) scrollbar.$(OBJEXT) \
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slider.$(OBJEXT) widget.$(OBJEXT)
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wesnoth_editor_OBJECTS = $(am_wesnoth_editor_OBJECTS)
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wesnoth_editor_LDADD = $(LDADD)
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wesnoth_editor_DEPENDENCIES =
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@ -510,10 +515,10 @@ am__depfiles_maybe = depfiles
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@AMDEP_TRUE@ ./$(DEPDIR)/ai.Po ./$(DEPDIR)/ai_attack.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/ai_move.Po ./$(DEPDIR)/builder.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/button.Po ./$(DEPDIR)/cavegen.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/combo.Po ./$(DEPDIR)/config.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/cursor.Po ./$(DEPDIR)/dialogs.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/display.Po ./$(DEPDIR)/editor.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/editor_dialogs.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/clipboard.Po ./$(DEPDIR)/combo.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/config.Po ./$(DEPDIR)/cursor.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/dialogs.Po ./$(DEPDIR)/display.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/editor.Po ./$(DEPDIR)/editor_dialogs.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/editor_layout.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/editor_main.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/editor_palettes.Po \
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@ -622,6 +627,7 @@ distclean-compile:
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/builder.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/button.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cavegen.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/clipboard.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/combo.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cursor.Po@am__quote@
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