dutch translation update
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4 changed files with 37 additions and 37 deletions
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@ -7,7 +7,7 @@ Version 1.3.10+svn:
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* added user-contributed graphic updates for 'storm trident', 'ankh' and 'staff'
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pick-up items
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* language and i18n:
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* updated translations: Czech, French, Polish, Portuguese (Brazil), Swedish
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* updated translations: Czech, Dutch, French, Polish, Portuguese (Brazil), Swedish
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* WML engine:
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* implemented the #ifndef directive, the opposite of #ifdef, in the preprocessor,
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to parse the following block only when the symbol is not defined
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@ -7,7 +7,8 @@ Version 1.3.10+svn:
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* Fix the recall list duplication bug.
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* Language and translations
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* Updated translations: Czech, French, Polish, Portuguese (Brazil), Swedish.
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* Updated translations: Czech, Dutch, French, Polish, Portuguese (Brazil),
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Swedish.
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* Unit changes and balancing:
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* Increased the melee attack of the Saurian Oracle from 5-2 to 4-3.
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-11-10 22:09+0100\n"
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"PO-Revision-Date: 2007-09-26 21:25+0100\n"
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"PO-Revision-Date: 2007-11-09 13:35+0100\n"
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"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
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"Language-Team: Dutch <foppe.benedictus@gmail.com>\n"
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"MIME-Version: 1.0\n"
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@ -83,7 +83,7 @@ msgstr "Woestijn"
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#: data/core/terrain.cfg:357
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msgid "Rubble"
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msgstr ""
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msgstr "Steenslag"
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#: data/core/terrain.cfg:367
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msgid "Sand"
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@ -139,7 +139,7 @@ msgstr "Afgrond"
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#: data/core/terrain.cfg:521
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msgid "Lava chasm"
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msgstr ""
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msgstr "Lava kloof"
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#: data/core/terrain.cfg:531
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msgid "Lava"
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@ -219,7 +219,7 @@ msgstr "Grotwand"
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#: data/core/terrain.cfg:925
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msgid "Void"
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msgstr ""
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msgstr "Ongeldig"
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#: src/construct_dialog.cpp:138 src/construct_dialog.cpp:145
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#: src/editor/editor_dialogs.cpp:423
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@ -315,11 +315,11 @@ msgstr "Dimensies aanpassen"
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#: src/editor/editor_dialogs.cpp:388
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msgid "X offset:"
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msgstr ""
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msgstr "X offset:"
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#: src/editor/editor_dialogs.cpp:389
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msgid "Y offset:"
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msgstr ""
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msgstr "Y offset:"
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#: src/editor/editor_dialogs.cpp:468
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msgid "Smart expand"
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@ -477,11 +477,11 @@ msgstr "Chat tijdmerken"
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#: src/game_preferences_display.cpp:190
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msgid "sound^Advanced Options"
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msgstr ""
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msgstr "Geavanceerde opties"
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#: src/game_preferences_display.cpp:191
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msgid "sound^Standard Options"
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msgstr ""
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msgstr "Standaard opties"
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#: src/game_preferences_display.cpp:192
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msgid "User Interface Sounds"
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@ -497,7 +497,7 @@ msgstr "Toepassen"
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#: src/game_preferences_display.cpp:197
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msgid "Show Unit Idle Animations"
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msgstr ""
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msgstr "Toon animatie inactieve eenheden"
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#: src/game_preferences_display.cpp:199
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msgid "Music Volume:"
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@ -601,9 +601,8 @@ msgid "Units move and fight speed"
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msgstr "Vecht- en beweegsnelheid eenheden"
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#: src/game_preferences_display.cpp:324
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#, fuzzy
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msgid "Show unit idle animations"
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msgstr "Toon eenheid animaties"
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msgstr "Toon animatie inactieve eenheden"
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#: src/game_preferences_display.cpp:330
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msgid "Set the frequency of unit idle animations"
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@ -725,11 +724,11 @@ msgstr "Snelheid:"
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#: src/game_preferences_display.cpp:690 src/game_preferences_display.cpp:692
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msgid "Maximum Saves: "
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msgstr ""
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msgstr "Maximum opgeslagen bestanden:"
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#: src/game_preferences_display.cpp:690
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msgid "infinite"
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msgstr ""
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msgstr "oneindig"
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#: src/game_preferences_display.cpp:864
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msgid "Chat Lines: "
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@ -7,7 +7,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-11-10 22:09+0100\n"
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"PO-Revision-Date: 2007-09-27 11:04+0100\n"
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"PO-Revision-Date: 2007-11-09 13:29+0100\n"
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"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
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"Language-Team: Dutch translation <foppe.benedictus@gmail.com>\n"
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"MIME-Version: 1.0\n"
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@ -698,19 +698,13 @@ msgstr "werpbijl"
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msgid "Dwarvish Runemaster"
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msgstr "Runemeester"
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# bliksembollen of -schichten?
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#: data/core/units/dwarves/Runemaster.cfg:19
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#, fuzzy
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msgid ""
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"Dwarven magic most often manifests itself by the inscription of runes in the "
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"surface of an object, which by their mere presence somehow imbue it with "
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"power. Though rarely seen in combat, a master of these runes can put them to "
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"terrifying use."
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msgstr ""
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"De machtige runemeesters zijn gevreesde en robuuste strijders die de geheime "
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"krachten van de runen hebben leren beheersen. Ze kunnen bliksembollen naar "
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"hun vijanden rollen door de grond met meesterlijk vervaardigde hamers aan te "
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"raken."
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#: data/core/units/dwarves/Runemaster.cfg:24
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msgid "runic hammer"
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@ -1065,9 +1059,8 @@ msgstr ""
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"oefening verleren."
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#: data/core/units/elves/High_Lord.cfg:4
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#, fuzzy
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msgid "Elvish High Lord"
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msgstr "Elfenkrijger"
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msgstr "Hoge Elfenheer"
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#: data/core/units/elves/High_Lord.cfg:18
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msgid ""
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@ -1078,9 +1071,8 @@ msgid ""
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msgstr ""
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#: data/core/units/elves/Lady.cfg:5
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#, fuzzy
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msgid "female^Elvish Lady"
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msgstr "Elfendruïde"
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msgstr "Elfendame"
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#: data/core/units/elves/Lady.cfg:20
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msgid ""
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@ -1091,9 +1083,8 @@ msgid ""
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msgstr ""
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#: data/core/units/elves/Lord.cfg:4
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#, fuzzy
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msgid "Elvish Lord"
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msgstr "Dwergenheer"
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msgstr "Elfenheer"
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#: data/core/units/elves/Lord.cfg:17
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msgid ""
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@ -2672,13 +2663,15 @@ msgstr ""
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#: data/core/units/humans/Outlaw_Highwayman.cfg:5
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msgid "Highwayman"
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msgstr ""
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msgstr "Struikrover"
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#: data/core/units/humans/Outlaw_Highwayman.cfg:20
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msgid ""
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"Armed with heavy mace, Highwaymen are the last people you want to meet on a "
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"deserted road late at night."
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msgstr ""
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"Bewapend met een grote knots zijn struikrovers de laatste personen die je 's "
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"avonds laat wilt tegenkomen op een verlaten weggetje."
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#: data/core/units/humans/Outlaw_Rogue.cfg:4
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msgid "Rogue"
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@ -2706,7 +2699,7 @@ msgstr "Schurk"
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#: data/core/units/humans/Outlaw_Ruffian.cfg:4
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msgid "Ruffian"
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msgstr ""
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msgstr "Woesteling"
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#: data/core/units/humans/Outlaw_Ruffian.cfg:18
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msgid ""
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@ -2715,6 +2708,10 @@ msgid ""
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"stick, are known as 'Ruffians'. With enough luck and experience, they "
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"sometimes manage to avoid the stockade that awaits most of their colleagues."
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msgstr ""
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"Sommige mensen zonder bijzondere eigenschappen kunnen of willen geen eerlijk "
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"inkomen verdienen. Zij die hun weg vinden met een stevig slaghout worden "
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"'woestelingen' genoemd. Met genoeg geluk en ervaring kunnen ze soms het lot "
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"van veel hun collega's voorkomen."
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#: data/core/units/humans/Outlaw_Thief.cfg:4
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msgid "Thief"
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@ -2775,15 +2772,19 @@ msgid "pitchfork"
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msgstr "riek"
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#: data/core/units/humans/Woodsman.cfg:4
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#, fuzzy
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msgid "Woodsman"
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msgstr ""
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msgstr "Bosman"
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#: data/core/units/humans/Woodsman.cfg:19
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#, fuzzy
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msgid ""
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"Woodsmen are hunters, woodcutters, charcoalburners, and others who eke out a "
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"living where the human world verges on the wilderness. Wits and woodcraft "
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"often support them where weapons will not."
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msgstr ""
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"Bosmannen zijn jagers, houthakkers, kolenbranders en andere die leven ver "
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"van de de beschaafde wereld. "
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#: data/core/units/humans/Woodsman_Huntsman.cfg:5
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msgid "Huntsman"
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@ -2827,7 +2828,7 @@ msgstr ""
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#: data/core/units/humans/Woodsman_Ranger.cfg:5
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#, fuzzy
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msgid "Ranger"
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msgstr "dolk"
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msgstr "Boswachter"
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#: data/core/units/humans/Woodsman_Ranger.cfg:21
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msgid ""
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@ -4178,14 +4179,12 @@ msgid "plague staff"
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msgstr "peststaf"
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#: data/core/units/undead/Necromancer.cfg:183
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#, fuzzy
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msgid "female^Necromancer"
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msgstr "Dodenbezweerder"
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#: data/core/units/undead/Skele_Banebow.cfg:4
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#, fuzzy
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msgid "Banebow"
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msgstr "boog"
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msgstr ""
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#: data/core/units/undead/Skele_Banebow.cfg:19
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msgid ""
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@ -4564,7 +4563,6 @@ msgid "Wose"
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msgstr "Ent"
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#: data/core/units/wose/Wose.cfg:22
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#, fuzzy
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msgid ""
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"Rarely seen even by elves, the Wose is an order of creature about which "
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"little is known. The elves are the source of most of this knowledge; they "
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@ -4587,7 +4585,9 @@ msgstr ""
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"hoewel velen stellen dat Enten de wachters van de natuurlijke wereld zijn.\n"
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"\n"
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"Enten zijn geenszins oorlogszuchtig, maar bezitten een enorme kracht. Ze "
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"zijn echter niet gewend veel te bewegen."
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"zijn echter niet gewend veel te bewegen.\n"
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"\n"
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"Bijzonderheden:"
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#~ msgid "dummy"
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#~ msgstr "dummy"
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