some cleanups and added some comment

This commit is contained in:
Mark de Wever 2007-05-27 08:23:22 +00:00
parent d167945df2
commit 277820f09b
2 changed files with 10 additions and 6 deletions

View file

@ -1437,7 +1437,6 @@ void display::draw_tile(const gamemap::location &loc, const SDL_Rect &clip_rect)
return;
}
int xpos = int(get_location_x(loc));
int ypos = int(get_location_y(loc));
@ -1603,7 +1602,7 @@ void display::draw_tile(const gamemap::location &loc, const SDL_Rect &clip_rect)
update_rect(xpos,ypos,zoom_,zoom_);
}
void display::draw_enemies_reach(unsigned int num, int xloc, int yloc)
void display::draw_enemies_reach(const unsigned int num, const int xloc, const int yloc)
{
// only one can reach, don't number it
if (num == 1)

View file

@ -233,12 +233,17 @@ private:
void draw_terrain_on_tile(const gamemap::location& loc, image::TYPE image_type, ADJACENT_TERRAIN_TYPE type);
gui::button::TYPE string_to_button_type(std::string type);
// void draw_tile_adjacent(int x, int y, image::TYPE image_type, ADJACENT_TERRAIN_TYPE type);
void draw_enemies_reach(unsigned int num, int xloc, int yloc);
/**
* Used to draw the number of enemies which can reach a location.
*
* @param num number of enemies which can reach the location
* If num == 1 nothing is drawn
* @paream xloc the on screen x position in pixels
* @param yloc the on screen y position in pixels
*/
void draw_enemies_reach(const unsigned int num, const int xloc, const int yloc);
// event raised when the map is being scrolled
mutable events::generic_event _scroll_event;