T S1: move the northernmost village a few hexes south

I hadn't realized the player could reach that village, but then be trapped away from
reaching their keep next move. This puts it within range of the keep.

This also provides an out if by some chance, the player is blocked from the village
across the river.
This commit is contained in:
Charles Dang 2015-07-28 19:13:35 +11:00
parent f46c85b5f0
commit 273be754f1
2 changed files with 5 additions and 5 deletions

View file

@ -1,7 +1,7 @@
Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gg, Gg, Ww, Ww, Gg, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gll^Fms, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds, Gs^Fds
Gs^Fds, Gll^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gg, Gg, Ww, Ww, Gg^Ve, Gg, Gs, Gg^Efm, Gg, Gg, Gg, Gs^Fds, Gll^Fms, Gll^Fms, Gs^Fms, Gll^Fds, Gs^Fds
Gs^Fds, Gll^Fds, Gs^Fms, Gs^Fds, Gs^Fds, Gg, Gg, Ww, Ww, Gg^Fet, Gg, Gs, Gg^Efm, Gg, Gg, Gg, Gs^Fds, Gll^Fms, Gll^Fms, Gs^Fms, Gll^Fds, Gs^Fds
Gs^Fms, Gll^Fms, Gll^Fds, Gg^Fet, Gs, Gg, Gg, Gg, Ww, Ww^Ewf, Gs, Gs, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fds, Gll^Fds, Gs^Fms, Gll^Fms
Gs^Fms, Gll^Fds, Gg, Gs, Gg, Gg, Gg^Efm, Gg, Gg, Ww, Gg, Gs, Gg, Gg, Gg, Gg^Efm, Gg^Efm, Gg, Gg, Gg, Gs^Fms, Gll^Fds
Gs^Fms, Gll^Fds, Gg, Gs, Gg, Gg, Gg^Efm, Gg, Gg, Ww, Gg^Ve, Gs, Gg, Gg, Gg, Gg^Efm, Gg^Efm, Gg, Gg, Gg, Gs^Fms, Gll^Fds
Gs^Fds, Gll^Fms, Gs, Gs, Gg, Gg, Gg^Efm, Gg, Gg^Efm, Ww, Ww, Gg, Gg, Gg, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gs^Fds, Gll^Fds
Gs^Fds, Gll^Fds, Gg^Ve, Gs^Fds, Gg, Gs, Gg, Gg, Gg, Gg, Re, Ww^Bw/, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gs^Fds, Gs^Fds, Gs^Fds, Gg, Gs, Gg, Gg, Gg, Gg, 1 Kh, Ch, Ww, Ww, Gg, Gs, Gg, Gg, Gg, Gg, Gg, Gg, Gg

View file

@ -422,13 +422,13 @@
[message]
speaker=Delfador
message= _ "There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you. To the village!"
message= _ "There are two villages within your reach. Visiting villages is a good idea, and ending your turn on one will heal you. To a village!"
[/message]
{GENDER (
{PRINT ( _ "Move Konrad to the nearest village")}
{PRINT ( _ "Move Konrad to a nearby village")}
) (
{PRINT ( _ "Move Lisar to the nearest village")}
{PRINT ( _ "Move Lisar to a nearby village")}
)}
[event]