UtBS S2: slightly more consistent ID for Go'hag

This commit is contained in:
Charles Dang 2016-02-27 20:06:18 +11:00
parent e5c5b0213e
commit 2732b21610

View file

@ -1091,7 +1091,7 @@
{VARIABLE shooters {ON_DIFFICULTY 1 1 2} }
{VARIABLE revenants {ON_DIFFICULTY 0 1 1} }
{PLACE_UNITS_RANDOMLY 1 4 "Revenant" "ElyssaUndead" ( _ "Gohag") ( id="Go_hag" )}
{PLACE_UNITS_RANDOMLY 1 4 "Revenant" "ElyssaUndead" ( _ "Gohag") ( id="Go'hag" )}
{PLACE_UNITS_RANDOMLY $skeletons 4 "Skeleton" "ElyssaUndead" ( _ "Undead Raider") ()}
{PLACE_UNITS_RANDOMLY $archers 4 "Skeleton Archer" "ElyssaUndead" ( _ "Undead Raider") ()}
{PLACE_UNITS_RANDOMLY $revenants 4 "Revenant" "ElyssaUndead" ( _ "Undead Raider") ()}
@ -1113,14 +1113,14 @@
#ifdef HARD
[message]
id="Go_hag"
speaker="Go'hag"
message= _ "You have defied our master for the last time. Now you shall die! And I shall personally make it slow and painful, to thank you for that scorching you gave me."
[/message]
#else
[message]
id="Go_hag"
speaker="Go'hag"
message= _ "You have defied our master for the last time. Now you shall die!"
[/message]