Rename MAIN_MENU as TITLE_SCREEN (as in source and also less ambiguous).

This commit is contained in:
Ali El Gariani 2010-07-25 01:34:33 +00:00
parent 3891da6a92
commit 2727c9d08a
3 changed files with 3 additions and 3 deletions

View file

@ -57,7 +57,7 @@
# Include the terrain-graphics definitions after the campaigns so campaign specific
# terrains work properly.
#ifndef MAIN_MENU
#ifndef TITLE_SCREEN
{core/terrain-graphics.cfg}
#endif

View file

@ -3,7 +3,7 @@
# wmlscope: set export=yes
#ifndef MAIN_MENU
#ifndef TITLE_SCREEN
{core/terrain-graphics/}
#endif

View file

@ -596,7 +596,7 @@ bool game_controller::init_config(const bool force)
cache_.add_define("EDITOR");
if (!multiplayer_mode_ && !test_mode_ && !jump_to_editor_)
cache_.add_define("MAIN_MENU");
cache_.add_define("TITLE_SCREEN");
load_game_cfg(force);