Update changelog

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mattsc 2014-04-18 19:32:35 -07:00
parent 85947e2e82
commit 26ca27c583

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@ -13,11 +13,18 @@ Version 1.13.0-dev:
mechanism and applied to other CAs as well, but it was most visible in the
Micro AIs.
* Some internal reorganization of Micro AI code to facilitate customizing
MAIs for UMC and adding functionality from other versions of Wesnoth
them for UMC and adding functionality from other versions of Wesnoth. Some
code cleanup for consistency, readability and speed, as well as fixing of
some minor and subtle bugs.
* Campaigns:
* Eastern Invasion:
* In 'Captured', stolen gold won't be mentioned if the player had no
carryover gold.
* Son of the Black Eye: some minor changes
* S2: adjusted starting villages; scenario now ends if Kapou'e is already
on the signpost when the messenger comes back
* S3: make objectives consistent between before and after trolls appear
* S6: remove AI controller. It doesn't work with sides without a leader
* The Hammer of Thursagan:
* Fixed missing objective in 'The Court of Karrag'.
* Rebalanced scenarios 'Invaders', Mages and Drakes' and 'Fear'.
@ -90,12 +97,12 @@ Version 1.13.0-dev:
* Changed: Don't use the random generator for units with no names.
* Fix bug #21910: code for game is ready bell is corrected, simplified, and
moved to mp_connect::process_network_data.
* Deliver desktop notifications in tandem with "game is ready" bell and
* Deliver desktop notifications in tandem with "game is ready" bell and
also the "game has begun" bell.
* Disable notifications preference now works in all platforms, not just DBUS.
* Fix bug in which blindfold could cause OOS.
* Fix bug #21914: allow drake walking corpse variation to move on unwalkable
* Fix unnecessary "Mandatory WML Child not found" error when replay file
* Fix unnecessary "Mandatory WML Child not found" error when replay file
doesn't have a [carryover_sides_start] tag
* Server now generates PR 121 compliant replay files.
* Fix bug #21025: replay controller doesn't execute play_next_side properly