corrected bug with displaying unit locations in unit list

This commit is contained in:
Dave White 2003-09-19 23:40:21 +00:00
parent 21f26373bb
commit 26c5b28283

View file

@ -556,7 +556,7 @@ void play_turn(game_data& gameinfo, game_state& state_of_game,
<< i->second.max_experience() << ","
<< i->second.movement_left() << "/"
<< i->second.total_movement() << ","
<< i->first.x << "-" << i->first.y;
<< (i->first.x+1) << "-" << (i->first.y+1);
items.push_back(row.str());