Removing recently-deleted GUI1 MP dialogues from VC project.
This commit is contained in:
parent
6166220b6d
commit
26ac2532a5
2 changed files with 0 additions and 105 deletions
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@ -1403,14 +1403,6 @@
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\mp_options.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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@ -1419,54 +1411,6 @@
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_configure.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_connect.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_create.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_lobby.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_ui.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_wait.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\playcampaign.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Game_Initialization\</ObjectFileName>
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@ -4139,14 +4083,7 @@
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<ClInclude Include="..\..\src\game_initialization\flg_manager.hpp" />
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<ClInclude Include="..\..\src\game_initialization\lobby_reload_request_exception.hpp" />
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<ClInclude Include="..\..\src\game_initialization\mp_game_utils.hpp" />
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<ClInclude Include="..\..\src\game_initialization\mp_options.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_configure.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_connect.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_create.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_lobby.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_ui.hpp" />
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<ClInclude Include="..\..\src\game_initialization\multiplayer_wait.hpp" />
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<ClInclude Include="..\..\src\game_initialization\playcampaign.hpp" />
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<ClInclude Include="..\..\src\game_initialization\singleplayer.hpp" />
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<ClInclude Include="..\..\src\game_launcher.hpp" />
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@ -1247,30 +1247,9 @@
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<ClCompile Include="..\..\src\game_initialization\mp_game_utils.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\mp_options.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_configure.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_connect.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_create.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_lobby.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_ui.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\multiplayer_wait.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\game_initialization\playcampaign.cpp">
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<Filter>Game_Initialization</Filter>
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</ClCompile>
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@ -2637,30 +2616,9 @@
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<ClInclude Include="..\..\src\game_initialization\mp_game_utils.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\mp_options.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_configure.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_connect.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_create.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_lobby.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_ui.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\multiplayer_wait.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\game_initialization\playcampaign.hpp">
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<Filter>Game_Initialization</Filter>
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</ClInclude>
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