Slight tweak to ranger melee frames.

This commit is contained in:
Richard Kettering 2008-04-27 20:57:23 +00:00
parent dbdadf2487
commit 261b738336

View file

@ -117,21 +117,20 @@ The presence of these men troubles the more authoritarian of rulers; they are an
[filter_attack]
name=sword
[/filter_attack]
[frame]
begin=-250
end=-200
image="units/human-outlaws/ranger-sword.png"
start_time=-275
[frame]
duration=50
image="units/human-outlaws/ranger-sword-defend-1.png"
[/frame]
[frame]
begin=-200
end=-100
duration=100
image="units/human-outlaws/ranger-sword-attack1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
duration=100
image="units/human-outlaws/ranger-sword-attack2.png"
sound=dagger-swish.wav
[/frame]
@ -139,21 +138,22 @@ The presence of these men troubles the more authoritarian of rulers; they are an
[else]
hits=no
[frame]
begin=-100
end=50
duration=100
image="units/human-outlaws/ranger-sword-attack2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
duration=100
image="units/human-outlaws/ranger-sword-attack3.png"
[/frame]
[frame]
begin=150
end=200
image="units/human-outlaws/ranger-sword.png"
duration=100
image="units/human-outlaws/ranger-sword-attack4.png"
[/frame]
[frame]
duration=50
image="units/human-outlaws/ranger-sword-defend-1.png"
[/frame]
[/attack_anim]
[/unit_type]