Oops, a minor fix.

This commit is contained in:
Lari Nieminen 2007-08-31 17:06:37 +00:00
parent b6a56ff601
commit 25d5b4d8bc

View file

@ -1010,7 +1010,7 @@ bool unit::internal_matches_filter(const vconfig& cfg, const gamemap::location&
if (unit_itor == units_->end())
continue;
if (unit_itor->second.matches_filter(*i, unit_itor->first, use_flat_tod)
&& !(*i).has_attribute("is_enemy") || (utils::string_bool((*i)["is_enemy"])
&& (!(*i).has_attribute("is_enemy") || utils::string_bool((*i)["is_enemy"])
== (*gamestatus_->teams)[this->side()-1].is_enemy(unit_itor->second.side()))) {
++match_count;
}