DM S17: Remove ai code from side

It looks like it was just copy/pasted from S04.
Having aggression=0.0 is out of place for undead without a reason.
This commit is contained in:
sigurdfdragon 2018-10-28 11:23:51 -04:00
parent 6760d985ae
commit 252fad3b8b

View file

@ -91,22 +91,6 @@
#ifdef HARD
recruit=Skeleton, Skeleton Archer, Revenant, Draug, Banebow, Bone Shooter, Deathblade
#endif
[ai]
aggression=0.0
#TODO remove or uncomment or tune
#recruitment_pattern=scout, mixed fighter, archer
# there are a lot of close villages
#villages_per_scout=6
# attack Delfador more heavily than Leollyn
#leader_value=2.0
#[target]
# id=Delfador
# value=3.0
#[/target]
[/ai]
{GOLD 200 200 300}
team_name=enemies
user_team_name= _ "Undead"