rename animated.i to animated.tpp
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parent
0a85eff55b
commit
2510b779f6
5 changed files with 4 additions and 4 deletions
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@ -151,7 +151,7 @@
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<Unit filename="../../src/ai/testing/stage_rca.cpp" />
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<Unit filename="../../src/ai/testing/stage_rca.hpp" />
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<Unit filename="../../src/animated.hpp" />
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<Unit filename="../../src/animated.i" />
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<Unit filename="../../src/animated.tpp" />
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<Unit filename="../../src/animated_game.cpp" />
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<Unit filename="../../src/array.hpp" />
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<Unit filename="../../src/arrow.cpp" />
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@ -188,7 +188,7 @@
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<Unit filename="..\..\src\ai\testing\stage_rca.cpp" />
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<Unit filename="..\..\src\ai\testing\stage_rca.hpp" />
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<Unit filename="..\..\src\animated.hpp" />
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<Unit filename="..\..\src\animated.i" />
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<Unit filename="..\..\src\animated.tpp" />
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<Unit filename="..\..\src\animated_game.cpp" />
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<Unit filename="..\..\src\array.hpp" />
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<Unit filename="..\..\src\arrow.cpp" />
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@ -550,7 +550,7 @@
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Name="Others"
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>
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<File
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RelativePath="..\..\src\animated.i"
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RelativePath="..\..\src\animated.tpp"
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>
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</File>
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<File
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@ -17,7 +17,7 @@
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* Template instantiations for wesnoth-game.
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*/
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#include "animated.i"
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#include "animated.tpp"
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// Force compilation of the following template instantiations
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#include "unit_frame.hpp"
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