Tutorial: use FLASH_LIGHTNING rather than color_adjust

This commit is contained in:
Tommy 2022-07-30 15:07:50 +12:00
parent 2d37a13bb8
commit 24e1da729d

View file

@ -447,23 +447,15 @@
flag=summon_quintain_raise_staff
[/animate_unit]
[color_adjust]
red=100
green=100
blue=100
[/color_adjust]
[unit]
id=Quintain
type=Quintain
ai_special=guardian
x,y=13,5
side=2
[/unit]
[sound]
name=lightning.ogg
[/sound]
{FLASH_LIGHTNING (
[unit]
id=Quintain
type=Quintain
ai_special=guardian
x,y=13,5
side=2
[/unit]
)}
[animate_unit]
[filter]
@ -472,12 +464,6 @@
flag=summon_quintain_lower_staff
[/animate_unit]
[color_adjust]
red=0
green=0
blue=0
[/color_adjust]
[message]
speaker=Delfador
message= _ "... this quintain!"
@ -1120,41 +1106,33 @@
flag=summon_quintain_raise_staff
[/animate_unit]
[color_adjust]
red=100
green=100
blue=100
[/color_adjust]
{FLASH_LIGHTNING (
[unit]
type=Quintain
ai_special=guardian
x,y=16,10
side=2
[/unit]
[unit]
type=Quintain
ai_special=guardian
x,y=16,10
side=2
[/unit]
[unit]
type=Quintain
ai_special=guardian
x,y=13,11
side=2
[/unit]
[unit]
type=Quintain
ai_special=guardian
x,y=13,11
side=2
[/unit]
[unit]
type=Quintain
ai_special=guardian
x,y=9,11
side=2
[/unit]
[unit]
type=Quintain
ai_special=guardian
x,y=9,11
side=2
[/unit]
[modify_side]
side=2
defeat_condition=no_units_left
[/modify_side]
[sound]
name=lightning.ogg
[/sound]
[modify_side]
side=2
defeat_condition=no_units_left
[/modify_side]
)}
[animate_unit]
[filter]
@ -1163,12 +1141,6 @@
flag=summon_quintain_lower_staff
[/animate_unit]
[color_adjust]
red=0
green=0
blue=0
[/color_adjust]
{MOVE_UNIT (id=Delfador) (12,8,8,8,6) (7,9,10,11,12)}
[scroll_to_unit]