Mention mostly editor related changes.
This commit also uses different chars for some German umlauts, I hope this does not cause any trouble.
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28
changelog
28
changelog
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@ -1,10 +1,35 @@
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Version 1.11.15+dev:
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* Add-ons server:
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* Add-on metadata pattern blacklisting implemented.
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* Campaigns
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* Legend of Wesmere
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* Disabled the non finished chapters 4 and 5 in the mp port.
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* Fix scenario 3 which was broken after a map change.
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* Language and i18n:
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* Updated translations:
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* Map Editor
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* Added an entry for the terrain description help to the context menu.
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* Default hotkey bindings for brushes (1-5)
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* Disabled the non working custom time schedule creator.
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* Disabled the swap palette button when the unit palette is active.
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* Disabled the item place tool which is not finished.
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* Disabled the non working toggle loyal feature.
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* Disabled the tod schedule and playlist menues in pure map mode.
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* Support for displaying the saved status of the selected area.
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* Fixed error messages about missing UI elements.
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* Miscellaneous and bug fixes:
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* Backported Elvish_Hunter's wmltools GUI from master
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* Changed the fungus overlay terrain to repect the game values of the mixed partner.
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Fixes the bug #21971
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* Default to classic minimap unit/village color coding. (colored by side)
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* Default to classic minimap terrain representation. (satellite view)
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* Default hotkey binding for the terrain description help action. (ctrl+t)
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* Deleted obsolete UI themes.
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* Disabled the orbs for enemy units.
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* Display the tooltip for actions browsed in the hotkey preferences dialog.
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* Enabled action icons in the hotkey preferences dialog.
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* Fix bug #21717: "F5->reload wml tree" doesn't work in editor.
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* Fix bug #21298: Minimap shows invisible overlays
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* Fix bug #22116: unlock movement when attacking enemy+discovering in fog
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* Fix bug #21397: "Saving and loading may cause a side's turn is not
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initialized".
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@ -14,6 +39,7 @@ Version 1.11.15+dev:
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* Fix bug #22123 "Replays don't reset map when reset button is pressed,
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causing OOS"
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* Fix bug #22147: Assertion error when a network error is thrown during the game.
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* Removed the YetAnotherMapGenerator (not finished)
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Version 1.11.15:
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* Graphics:
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@ -10385,7 +10411,7 @@ Version 0.8.2:
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* fixed problems with cache invalidation
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* fixed file descriptor leak
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* fixed 'gender' not working with move_unit_fake
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* fixed grüü losing experience when joining
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* fixed grüü losing experience when joining
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* fixed units moving through water not being submerged while moving
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* terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches
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* workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string
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