Mention mostly editor related changes.

This commit also uses different chars for some German umlauts, I hope
this does not cause any trouble.
This commit is contained in:
fendrin 2014-06-08 20:13:36 +02:00
parent 7e78c3b663
commit 24d6015767

View file

@ -1,10 +1,35 @@
Version 1.11.15+dev:
* Add-ons server:
* Add-on metadata pattern blacklisting implemented.
* Campaigns
* Legend of Wesmere
* Disabled the non finished chapters 4 and 5 in the mp port.
* Fix scenario 3 which was broken after a map change.
* Language and i18n:
* Updated translations:
* Map Editor
* Added an entry for the terrain description help to the context menu.
* Default hotkey bindings for brushes (1-5)
* Disabled the non working custom time schedule creator.
* Disabled the swap palette button when the unit palette is active.
* Disabled the item place tool which is not finished.
* Disabled the non working toggle loyal feature.
* Disabled the tod schedule and playlist menues in pure map mode.
* Support for displaying the saved status of the selected area.
* Fixed error messages about missing UI elements.
* Miscellaneous and bug fixes:
* Backported Elvish_Hunter's wmltools GUI from master
* Changed the fungus overlay terrain to repect the game values of the mixed partner.
Fixes the bug #21971
* Default to classic minimap unit/village color coding. (colored by side)
* Default to classic minimap terrain representation. (satellite view)
* Default hotkey binding for the terrain description help action. (ctrl+t)
* Deleted obsolete UI themes.
* Disabled the orbs for enemy units.
* Display the tooltip for actions browsed in the hotkey preferences dialog.
* Enabled action icons in the hotkey preferences dialog.
* Fix bug #21717: "F5->reload wml tree" doesn't work in editor.
* Fix bug #21298: Minimap shows invisible overlays
* Fix bug #22116: unlock movement when attacking enemy+discovering in fog
* Fix bug #21397: "Saving and loading may cause a side's turn is not
initialized".
@ -14,6 +39,7 @@ Version 1.11.15+dev:
* Fix bug #22123 "Replays don't reset map when reset button is pressed,
causing OOS"
* Fix bug #22147: Assertion error when a network error is thrown during the game.
* Removed the YetAnotherMapGenerator (not finished)
Version 1.11.15:
* Graphics:
@ -10385,7 +10411,7 @@ Version 0.8.2:
* fixed problems with cache invalidation
* fixed file descriptor leak
* fixed 'gender' not working with move_unit_fake
* fixed grüü losing experience when joining
* fixed grüü losing experience when joining
* fixed units moving through water not being submerged while moving
* terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches
* workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string