british english translation update

This commit is contained in:
David Philippi 2006-07-13 15:22:58 +00:00
parent 01e67f2430
commit 24bb93f9d5

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@ -1,13 +1,14 @@
# translation of en_GB.po to British English
# translation of en_GB.po to English (British)
# Peter J Ross <pjr@insurgent.org>, 2006.
# PJR <pjr@britishlibrary.net>, 2006.
msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2006-07-01 14:03+0200\n"
"PO-Revision-Date: 2006-06-26 01:22+0100\n"
"Last-Translator: Peter J Ross <pjr@insurgent.org>\n"
"Language-Team: British English\n"
"PO-Revision-Date: 2006-07-13 14:08+0100\n"
"Last-Translator: PJR <pjr@britishlibrary.net>\n"
"Language-Team: English (British)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
@ -947,7 +948,7 @@ msgstr ""
"A noble by birth, the Princess has learnt swordplay with the greatest "
"generals, and battle tactics with the greatest sages, making her both a "
"great combatant and leader. Now battle-hardened and strong of will, she can "
"now aid those around her in the art of combat."
"aid those around her in the art of combat."
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:39
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:159
@ -1396,7 +1397,7 @@ msgid ""
"their lack of a ranged attack and poor defence on land do represent "
"strategic weaknesses."
msgstr ""
"While often viewed as inferior to their land loving counterparts, Sea Orcs "
"While often viewed as inferior to their land-loving counterparts, Sea Orcs "
"represent a great leap for all goblinoids as they have adapted to aquatic "
"environments. With their curved swords they are competent fighters, although "
"their lack of a ranged attack and poor defence on land do represent "
@ -1482,7 +1483,8 @@ msgstr "Fireball"
msgid ""
"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
msgstr ""
"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
"A Fireball. This is not to be used for anything other than a "
"'Move_Unit_Fake'!"
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:3
msgid "Noble Commander"
@ -1529,7 +1531,7 @@ msgid ""
"Today he is a young man, by his devotion to the crown he is seeking to "
"become a Lord -- to join the elite of humanity."
msgstr ""
"Today he is a young man, by his devotion to the crown he is seeking to "
"Today he is a young man, but by his devotion to the crown he is seeking to "
"become a Lord -- to join the elite of humanity."
#: data/campaigns/The_Rise_Of_Wesnoth/units/Outlaw_Princess.cfg:3
@ -1584,8 +1586,8 @@ msgid ""
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
"the blood of the living."
msgstr ""
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
"the blood of the living."
"Cold and beautiful, she maintains her eternal youthful appearance by "
"drinking the blood of the living."
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:28
msgid "blood kiss"
@ -1607,7 +1609,7 @@ msgid ""
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
"units, thereby increasing their fighting efficiency."
msgstr ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"As the leaders of the human kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
"units, thereby increasing their fighting efficiency."
@ -1715,7 +1717,7 @@ msgid ""
msgstr ""
"The title of Arch Mage is conferred only after a lifetime of study and "
"achievement to match. Arch Magi are often employed in positions of "
"education, or as advisors to those wise enough to seek the fruits of their "
"education, or as advisers to those wise enough to seek the fruits of their "
"wisdom. Many tend to wealthy patrons, a profitable enterprise for both as, "
"outside of the occasional task or word of advice, it gives the mage leave to "
"pursue their research undisturbed. Certain others shun civilisation, "
@ -1768,7 +1770,7 @@ msgstr ""
"question, a master of their art, and has surpassed almost any of their peers "
"in skill.\n"
"\n"
"Though they are not warriors, by any means, the application of their art to "
"Though they are not warriors by any means, the application of their art to "
"combat is something that often causes other soldiers to stand aside in awe.\n"
"\n"
"Special Notes: the great mage's fireballs are magical, and always have a "
@ -3622,10 +3624,10 @@ msgid ""
msgstr ""
"Rockbound cave terrain is formed by the action of water and wind, carrying "
"erosive particles that carve the rock. It resembles a scraggy underground "
"cavern which reduces efficiency of most units, but shoulders defence. "
"Dwarves and Trolls, who are main settlers of caves, have a relatively easy "
"time navigating this terrain. Dwarves, because of their small size, have the "
"full advantage of navigation in such topography.\n"
"cavern which reduces efficiency of most units, but enhances defence. Dwarves "
"and Trolls, who are main settlers of caves, have a relatively easy time "
"navigating this terrain. Dwarves, because of their small size, have the full "
"advantage of navigation in such topography.\n"
"\n"
"Most units have about 50% defence in rocky caves, whereas cavalry are "
"limited to 40%. Dwarves enjoy 60% defence in Rockbound caves."
@ -3712,7 +3714,7 @@ msgid ""
"40%."
msgstr ""
"Villages represent any group of buildings, human or otherwise. Almost all "
"units, even cavalry, have any easy time navigating villages, and most units "
"units, even cavalry, have an easy time navigating villages, and most units "
"gain a defensive bonus from being stationed in a village. Villages allow "
"units the resources to clean and tend to their wounds, which allows any unit "
"stationed therein to heal eight hitpoints each turn, or to be cured of "
@ -3961,7 +3963,7 @@ msgid ""
"With this golden coin, I wish that this battle end in a swift and safe "
"victory."
msgstr ""
"With this golden coin, I wish that this battle end in a swift and safe "
"With this golden coin, I wish that this battle may end in a swift and safe "
"victory."
#: data/items.cfg:283
@ -3970,7 +3972,7 @@ msgstr "Lots of gold"
#: data/items.cfg:291
msgid "I wish this single gold coin be returned ten-fold to me."
msgstr "I wish this single gold coin be returned ten-fold to me."
msgstr "I wish that this single gold coin may be returned ten-fold to me."
#: data/items.cfg:298
msgid "Peace throughout Wesnoth."
@ -5636,7 +5638,7 @@ msgid ""
"Quintains are used to practice swordplay and jousting on. It would be "
"extremely unusual to be attacked by one."
msgstr ""
"Quintains are used to practice swordplay and jousting on. It would be "
"Quintains are used to practise swordplay and jousting on. It would be "
"extremely unusual to be attacked by one."
#: data/tutorial/units/Quintain.cfg:20
@ -5674,8 +5676,8 @@ msgid ""
"avoid it being sunk from overloading..."
msgstr ""
"Pirate galleons are to transport ships what wolves are to sheep. Ships full "
"of goods shouldn't be lonely, far away from any land, better to help them to "
"avoid it being sunk from overloading..."
"of goods shouldn't be lonely, far away from any land: better to help them to "
"avoid being sunk from overloading."
#: data/units/Boat_Pirate_Galleon.cfg:19
#: data/units/Boat_Transport_Galleon.cfg:19
@ -5719,7 +5721,7 @@ msgid ""
msgstr ""
"Drake Burners are the few and the proud, who have inherited most truly the "
"strengths of their remote ancestors, especially the ability to breathe fire. "
"This, coupled with their sheer size and clawed hands makes for a dangerous "
"This, coupled with their sheer size and clawed hands, makes for a dangerous "
"foe in combat."
#: data/units/Drake_Clasher.cfg:3
@ -5783,7 +5785,7 @@ msgid ""
"join the ranks of the elite Drake Warriors."
msgstr ""
"Drake Fighters wield curved scimitars with deadly skill, and possess the "
"fire breathing skills of their ancestors. The most skilled Fighters go on to "
"fire-breathing skills of their ancestors. The most skilled Fighters go on to "
"join the ranks of the elite Drake Warriors."
#: data/units/Drake_Fighter.cfg:64
@ -5818,7 +5820,7 @@ msgid ""
"Special Notes:"
msgstr ""
"It is said that the eldest lines of drakes - the direct descendants of the "
"dragons themselves, have veins which course with fire rather than blood. "
"dragons themselves - have veins which course with fire rather than blood. "
"That they can breathe fire as they do lends credence to this belief, though, "
"for some reason, no one has tried cutting one open to find out.\n"
"\n"
@ -6118,7 +6120,7 @@ msgid ""
"Special Notes:"
msgstr ""
"The most resilient dwarves sometimes join the Dwarvish army as Guardsmen. "
"Slow and without a strong attack, they guard the Army's flank, soaking up a "
"Slow and without a strong attack, they guard the army's flank, soaking up a "
"lot of damage, and hurling heavy spears for defence.\n"
"\n"
"Special Notes:"
@ -6237,7 +6239,7 @@ msgstr ""
"afar through the apparatus of these strange ... 'wands' they carried into "
"battle. After the peace instituted by the Ka'lian came into effect, "
"Haldric's people, not understanding these weapons, and certainly unable to "
"make any of their own, realized they were lucky to no longer be fighting the "
"make any of their own, realised they were lucky to no longer be fighting the "
"dwarves, and vowed never to do so again."
#: data/units/Dwarvish_Thunderer.cfg:111
@ -6671,7 +6673,7 @@ msgid ""
"\n"
"Special Notes:"
msgstr ""
"A story once wandered about, of an elf who stopped an arrow by shooting it "
"A story once wandered about of an elf who stopped an arrow by shooting it "
"out of the air with one of his own. It is a testament to the skill of the "
"elves that such a story could be taken seriously. The sharpshooters of the "
"elves have, quite simply, mastered the art of archery.\n"
@ -7028,9 +7030,9 @@ msgstr ""
"Horsemen of skill and discipline are promoted to Knights. Veterans of "
"combat, they have seen the often-fatal results of a failed charge, and have "
"learnt discretion in its use. Knights, therefore, carry swords in their "
"armament, and practice tactics which, although requiring of much more "
"patience, are far safer than a charge. Their lances are still at the ready, "
"however, and growing experience with these weapons is only to their benefit."
"armament, and practise tactics which, although requiring much more patience, "
"are far safer than a charge. Their lances are still at the ready, however, "
"and growing experience with these weapons is only to their benefit."
#: data/units/Human_Horse_Lancer.cfg:3
msgid "Lancer"
@ -7049,7 +7051,7 @@ msgstr ""
"Clad in minimal armour, they free themselves to ride swiftly, faster than "
"any of their peers. The daring tactics they employ are a double-edged sword, "
"often winning either glory, or a swift death. Lancers excel in hunting down "
"infantrymen who've made the mistake of breaking formation, and in piercing "
"infantrymen who have made the mistake of breaking formation, and in piercing "
"defensive lines. However, they have limited use in defence."
#: data/units/Human_Horse_Paladin.cfg:3
@ -7174,7 +7176,7 @@ msgstr ""
"effective tool of melee.\n"
"\n"
"Cavalrymen are very useful for taking and holding positions on open ground, "
"for screening friendly soldiers, and also for scoutwork."
"for screening friendly soldiers, and also for scout-work."
#: data/units/Human_Loyalist_Dragoon.cfg:3
msgid "Dragoon"
@ -7329,7 +7331,7 @@ msgstr ""
"can be used in a motion pulling back towards the wielder. All this makes for "
"a very versatile weapon in melee, especially against cavalry.\n"
"\n"
"However, a halberd is notably more expensive to craft than a spear, and in "
"However, a halberd is notably more expensive to craft than a spear, and, in "
"the hands of a novice, much less effective. In the armies of Wesnoth, it is "
"customary only to grant these weapons to veteran pikemen, who have proven "
"that they have the skill to employ them properly on the field of war.\n"
@ -7358,7 +7360,7 @@ msgstr ""
"sole purpose of melee combat. A few of them in the centre of a line will "
"shore up its strength considerably. The downsides to this are obvious, both "
"in the weight of the metal, and the great care that must be taken of it, but "
"in certain situations, these troops are well worth the trade-offs."
"in certain situations these troops are well worth the trade-offs."
#: data/units/Human_Loyalist_Iron_Mauler.cfg:3
msgid "Iron Mauler"
@ -7464,7 +7466,7 @@ msgid ""
"by dint of age."
msgstr ""
"Master bowmen have reached the zenith of their art, inasmuch as any man is "
"capable. Armed with both a sword, and a great yew bow, these warriors crown "
"capable. Armed with both a sword and a great yew bow, these warriors crown "
"battalions of archers with their presence, bringing down many a foe with "
"their well-aimed shots. Their skill with the sword is also not to be "
"discounted; they are easily as good with it as any novice swordsman. Of the "
@ -7496,7 +7498,7 @@ msgstr ""
"dangerous way of life, they have reached the time wherein they reap its "
"rewards. Famed for their skill, and their rakish manner, these gentlemen "
"have the bearing of natural aristocrats, and are followed by the eyes of "
"many a high born lady.\n"
"many a high-born lady.\n"
"\n"
"They usually have the luxury of choosing their appointments, and are free to "
"roam the land should they so choose. Often, they will be found as the "
@ -7674,7 +7676,7 @@ msgstr ""
"void begotten by a life of manual labour.\n"
"\n"
"It is an irony that, with all the knowledge they have amassed and their "
"unassuming monopoly of it, the collective community of magi could likely "
"unassuming monopoly of it, the collective community of magi could probably "
"rule society, were they ever to try. However, their true love is neither "
"money, nor power, and those who see the study of magic as a means to such "
"ends often lack the very conviction that is required for true mastery.\n"
@ -7711,9 +7713,9 @@ msgid ""
msgstr ""
"The title of Arch Mage is conferred only after a lifetime of study and "
"achievement to match. Arch Magi are often employed in positions of "
"education, or as advisors to those wise enough to seek the fruits of their "
"education, or as advisers to those wise enough to seek the fruits of their "
"wisdom. Many tend to wealthy patrons, a profitable enterprise for both as, "
"outside of the occasional task or word of advice, it gives the mage leave to "
"apart from the occasional task or word of advice, it gives the mage leave to "
"pursue their research undisturbed. Certain others shun civilisation, "
"spending their days as hermits, often to study something which most would "
"tend to frown upon.\n"
@ -7959,9 +7961,9 @@ msgid ""
"Special Notes:"
msgstr ""
"The greatest of thieves are sometimes tasked to take far more than their "
"victim's belongings. Masters of knife-fighting and uncannily light on their "
"victim's belongings. Masters of knife-fighting, and uncannily light on their "
"feet, these menacing figures employ any means to silently dispatch their "
"victims, be it poisoned knives thrown from afar, or a dagger planted in the "
"victims, be it poisoned knives thrown from afar or a dagger planted in the "
"back. Deadly at night, these assassins are somewhat uncomfortable fighting "
"under the open sun.\n"
"\n"
@ -7991,7 +7993,7 @@ msgstr ""
"Bandits are a motley collection of men, most of dubious background. They are "
"the strong arm of any organised group of criminals, and though they may lack "
"in finesse, or intelligence, they excel at their preferred task of "
"pummelling victims into submission. Like any sort of outlaw, they're not "
"pummelling victims into submission. Like any sort of outlaw, they are not "
"comfortable fighting in broad daylight, being used to working at night."
#: data/units/Human_Outlaw_Footpad.cfg:3
@ -8009,8 +8011,8 @@ msgid ""
msgstr ""
"These petty criminals are often derisively called 'footpads' by their "
"superiors, for they are tasked with any job that requires a great deal of "
"running around, often being employed as couriers, or scouts. The endurance "
"and skill on their feet that comes of this serves them well in combat, and "
"running around, often being employed as couriers or scouts. The endurance "
"and skill on their feet that comes of this serves them well in combat, and, "
"despite their pitiable weaponry, they are quite good at harrying their "
"enemies, especially under cover of darkness."
@ -8136,8 +8138,8 @@ msgid ""
msgstr ""
"Peasants are the backbone of the rural economy, and the soldiers of last "
"resort. While not fearsome by nature, they will stubbornly defend their "
"homes. However, if you're hurling peasants at your foes, you're clearly out "
"of superior forces."
"homes. However, if you're hurling peasants at your foes, you have clearly "
"run out of superior forces."
#: data/units/Human_Peasant.cfg:30 data/units/Human_Peasant.cfg:86
msgid "pitchfork"
@ -8234,7 +8236,7 @@ msgid ""
"\n"
"Special Notes:"
msgstr ""
"Mermen share the creed that much of humanity follows, though for cultural "
"Mermen share the creed that much of humanity follows, though, for cultural "
"reasons, the upholding of this is left to the mermaids, who are more "
"intellectually inclined. It is they who dedicate themselves to the ideal of "
"bringing peace and life to the world, and they who study the arts of "
@ -8726,8 +8728,8 @@ msgid ""
msgstr ""
"Orcish Archers are considered by many of their fellow orcs to be a lesser "
"caste of warrior, for attacking their enemies from a distance. However, "
"since most orcs won't learn how to handle a bow, he is an indispensable part "
"of the orcish army."
"since most orcs won't learn how to handle a bow, Archers are an "
"indispensable part of the orcish army."
#: data/units/Orcish_Assassin.cfg:3
msgid "Orcish Assassin"
@ -8745,7 +8747,7 @@ msgid ""
msgstr ""
"Though some consider it cowardly to use, poison is a weapon favoured by "
"orcs, especially those weak of frame. Orcish assassins, who use it on "
"throwing knives, are typically a bit frail, although surprisingly nimble. "
"throwing knives, are typically a little frail, although surprisingly nimble. "
"Though rarely the ones who deal the killing blow, their tactics are a "
"considerable aid to their larger and more brutal kin.\n"
"\n"
@ -8938,7 +8940,7 @@ msgid ""
"Special Notes:"
msgstr ""
"Saurian Ambushers are highly skilled in the use of the spear. Despite their "
"lethargic cold blooded heritage, and their relative frailty, they are highly "
"lethargic cold-blooded heritage, and their relative frailty, they are highly "
"valued as scouts as they can navigate through rough terrain and around "
"opponents. Saurian Ambushers possess the strength to take full advantage of "
"this fact. The best Ambushers go on to become Saurian Flankers.\n"
@ -8958,7 +8960,7 @@ msgid ""
"\n"
"Special Notes:"
msgstr ""
"Despite their lethargic cold blooded heritage, and their relative frailty, "
"Despite their lethargic cold-blooded heritage, and their relative frailty, "
"Saurian Augurs are valued as healers because they can provide aid to their "
"allies regardless of terrain or opposition. In addition to healing they "
"possess knowledge of cold magic.\n"
@ -8980,7 +8982,7 @@ msgid ""
"Special Notes:"
msgstr ""
"Saurian Flankers are highly skilled in the use of the spear. Despite their "
"lethargic cold blooded heritage, and their relative frailty, they are highly "
"lethargic cold-blooded heritage, and their relative frailty, they are highly "
"valued as scouts as they can navigate through rough terrain and around "
"opponents. Saurian Flankers possess the strength to take full advantage of "
"this fact.\n"
@ -9021,7 +9023,7 @@ msgid ""
"Special Notes:"
msgstr ""
"Saurian Skirmishers are skilled in the use of the spear. Despite their "
"lethargic cold blooded heritage, and their relative frailty, they are highly "
"lethargic cold-blooded heritage, and their relative frailty, they are highly "
"valued as scouts as they can navigate through rough terrain and around "
"opponents. The best Skirmishers go on to become Saurian Ambushers.\n"
"\n"
@ -9062,7 +9064,7 @@ msgid ""
"Special Notes:"
msgstr ""
"Trolls have been a mote to trouble the thoughts of humanity and dwarf-kind, "
"who remain baffled at the origins of these creatures, and perhaps more "
"who remain baffled at the origins of these creatures, and, perhaps more "
"importantly, the driving force behind their unnatural vitality and strength. "
"A fully-grown troll towers above a man, and, even unarmed, would be a great "
"threat in combat. The large clubs typically favoured in fighting act as "
@ -9154,9 +9156,9 @@ msgid ""
msgstr ""
"Trolls typically neither need nor prefer to use any proper armament in "
"combat, as large 'sticks and stones' serve them all too well. However, "
"trolls have been seen on numerous occasions clad in rough-shod armour and "
"bearing metal hammers. It is speculated that their typical orcish allies are "
"the source and often crafters of these, as expeditions into several forcibly-"
"trolls have been seen on numerous occasions clad in rough armour and bearing "
"metal hammers. It is speculated that their typical orcish allies are the "
"source and often crafters of these, as expeditions into several forcibly-"
"vacated troll holes have shown little evidence of tool use, and certainly no "
"metalworking of any kind. Given how dangerous a troll is in combat, the "
"thought of a troll in full armour is entirely unsettling.\n"
@ -9389,7 +9391,7 @@ msgstr ""
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"by reanimating corpses, skeletons and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through the transformation "
"to lichdom and attainment of a dreadful immortality.\n"
"\n"
@ -9541,8 +9543,8 @@ msgstr ""
"Towering remains of what once were legendary warriors, the Draug strike fear "
"in the hearts of all who oppose them. They are driven not by malice, but are "
"forever bound within the dream of unlife, wandering through the greatest "
"battles of their memory, and fighting desperately for release, for a peace "
"bought only by strength of arms. The memory of their enemy, and the purpose "
"battles of their memory and fighting desperately for release, for a peace "
"bought only by strength of arms. The memory of their enemy and the purpose "
"of their struggle have long faded into oblivion.\n"
"\n"
"Special Notes:"
@ -9587,9 +9589,9 @@ msgid ""
msgstr ""
"The most powerful of the undead archers invariably end up being those who "
"were themselves archers in their previous life. They wander the fields of "
"battle, guided by the fading memory of their former skill, neither knowing, "
"nor caring what their purpose, or foes be. They are driven only by a malice "
"borne of the anguish of their empty and incoherent existence.\n"
"battle, guided by the fading memory of their former skill, neither knowing "
"nor caring what their purpose or foes may be. They are driven only by a "
"malice borne of the anguish of their empty and incoherent existence.\n"
"\n"
"Special Notes:"
@ -9862,7 +9864,7 @@ msgstr ""
"more than an oddly-shaped tree. Even a careless elf can sometimes be "
"fooled.\n"
"\n"
"Woses are not warriors by any means, however the strength they possess is "
"Woses are not warriors by any means; however, the strength they possess is "
"obviously capable of violence, should someone manage to raise the ire of "
"these creatures.\n"
"\n"
@ -9939,11 +9941,11 @@ msgstr "Enemy unit sighted!"
#: src/actions.cpp:2019
msgid "$friends Friendly units sighted"
msgstr "$friends Friendly units sighted"
msgstr "$friends friendly units sighted"
#: src/actions.cpp:2021
msgid "$enemies Enemy units sighted!"
msgstr "$enemies Enemy units sighted!"
msgstr "$enemies enemy units sighted!"
#: src/actions.cpp:2025
msgid "Units sighted! ($friends friendly, $enemies enemy)"
@ -9975,7 +9977,7 @@ msgstr "Overwrite?"
#: src/dialogs.cpp:197
msgid "Save already exists. Do you want to overwrite it ?"
msgstr "Save already exists. Do you want to overwrite it ?"
msgstr "Save already exists. Do you want to overwrite it?"
#: src/dialogs.cpp:226 src/dialogs.cpp:514
msgid "Don't ask me again!"
@ -10233,7 +10235,7 @@ msgstr "Choose the add-on to download."
#: src/game.cpp:978
msgid "Get Add-ons"
msgstr "Get Add-ons"
msgstr "Get add-ons"
#: src/game.cpp:998
msgid "Downloading add-on..."
@ -10335,7 +10337,7 @@ msgid ""
"The login name you chose is too long, please use a login with less than 18 "
"characters"
msgstr ""
"The login name you chose is too long, please use a login with less than 18 "
"The login name you chose is too long. Please use a login with fewer than 18 "
"characters"
#: src/game.cpp:1203 src/playcampaign.cpp:107 src/playcampaign.cpp:321
@ -10674,7 +10676,7 @@ msgid ""
"Save names may not contain colons, slashes, or backslashes. Please choose a "
"different name."
msgstr ""
"Save names may not contain colons, slashes, or backslashes. Please choose a "
"Save names may not contain colons, slashes or backslashes. Please choose a "
"different name."
#: src/menu_events.cpp:399
@ -11683,7 +11685,7 @@ msgstr "Load a single player saved game"
#: src/titlescreen.cpp:267
msgid "Download usermade campaigns, eras, or map packs"
msgstr "Download usermade campaigns, eras, or map packs"
msgstr "Download user-made campaigns, eras, or map packs"
#: src/titlescreen.cpp:268
msgid "Change the language"