added removal of tinygui to the changelogs and release_notes
yes, i added it to "misc" because this is not a plain change in the "normal" userinterface but a "depends on binary" thingie
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@ -10,7 +10,7 @@ The release team should empty this file after each release.
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***
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REPLACE ME WITH CONTENT...
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Since Tiny-GUI, a system that scaled images down at install time to a smaller size and display those things ingame, was utterly broken, it was removed from the game. Because of this for the moment there will be no support for resolutions below 800x480. Before you had to compile a specific binary for this size as well as convert all images, this is no longer possible. Resolutions below 800x480 might eventually be supported again after the move to GUI2 was completed and we have OpenGL(ES) support since then defining a smaller GUI should be possible more easily and zooming should almost come for free.
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***
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@ -22,6 +22,8 @@ Version 1.9.4+svn:
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* Miscellaneous and bugfixes:
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* Fixed: g++ compiler warnings.
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* Added: cmake target to build the gui design pdf.
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* Removed support for TinyGUI: Devices with a resolution below 800x480 are
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not supported anymore
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Version 1.9.4:
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* AI:
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@ -10,6 +10,9 @@ Version 1.9.4+svn:
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* Updated translations: British English, Chinese (Traditional), Dutch,
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Finnish, French, Galician, German, Irish, Italian, Japanese,
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Portuguese (Brazil), Spanish, Vietnamese.
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* Miscellaneous and bugfixes:
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* Removed support for TinyGUI: Devices with a resolution below 800x480 are
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not supported anymore.
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Version 1.9.4:
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* Campaigns:
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