New animated water
|
@ -13,6 +13,7 @@ Version 1.13.1+dev:
|
|||
* Gave Garak a new ability called Teaching (at the start of every turn,
|
||||
his experience points are transferred to adjacent units on the same side)
|
||||
* Graphics:
|
||||
* New animated water.
|
||||
* New standing animation for the Dwarvish Runesmith
|
||||
* New generic portraits for the Troll and Troll Whelp
|
||||
* Language and i18n:
|
||||
|
|
BIN
data/core/images/terrain/masks/concave-long-bl-br.png
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data/core/images/terrain/masks/concave-long-bl-l.png
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data/core/images/terrain/masks/concave-long-r-br.png
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data/core/images/terrain/masks/concave-long-r-tr.png
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data/core/images/terrain/masks/concave-long-tl-l.png
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data/core/images/terrain/masks/concave-long-tl-tr.png
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data/core/images/terrain/masks/concave-long-tr-r.png
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data/core/images/terrain/masks/concave-long-tr-tl.png
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After Width: | Height: | Size: 791 B |
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data/core/images/terrain/masks/convex-long-bl-br.png
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data/core/images/terrain/masks/convex-long-bl-l.png
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After Width: | Height: | Size: 952 B |
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data/core/images/terrain/masks/convex-long-br-bl.png
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data/core/images/terrain/masks/convex-long-br-r.png
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After Width: | Height: | Size: 946 B |
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data/core/images/terrain/masks/convex-long-l-bl.png
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After Width: | Height: | Size: 955 B |
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data/core/images/terrain/masks/convex-long-l-tl.png
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After Width: | Height: | Size: 906 B |
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data/core/images/terrain/masks/convex-long-r-br.png
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data/core/images/terrain/masks/convex-long-r-tr.png
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After Width: | Height: | Size: 917 B |
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data/core/images/terrain/masks/convex-long-tl-l.png
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data/core/images/terrain/masks/convex-long-tl-tr.png
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data/core/images/terrain/masks/convex-long-tr-r.png
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data/core/images/terrain/masks/convex-long-tr-tl.png
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 3.6 KiB |
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data/core/images/terrain/water/ocean01.png
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data/core/images/terrain/water/ocean02.png
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data/core/images/terrain/water/ocean03.png
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data/core/images/terrain/water/ocean04.png
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data/core/images/terrain/water/ocean05.png
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data/core/images/terrain/water/ocean06.png
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data/core/images/terrain/water/ocean07.png
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data/core/images/terrain/water/ocean08.png
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data/core/images/terrain/water/ocean09.png
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data/core/images/terrain/water/ocean10.png
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data/core/images/terrain/water/ocean11.png
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data/core/images/terrain/water/ocean12.png
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data/core/images/terrain/water/ocean13.png
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data/core/images/terrain/water/ocean14.png
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data/core/images/terrain/water/ocean15.png
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data/core/images/terrain/water/ocean16.png
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data/core/images/terrain/water/ocean17.png
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data/core/images/terrain/water/ocean18.png
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data/core/images/terrain/water/ocean19.png
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data/core/images/terrain/water/ocean20.png
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data/core/images/terrain/water/ocean21.png
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After Width: | Height: | Size: 44 KiB |
BIN
data/core/images/terrain/water/water01.png
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data/core/images/terrain/water/water02.png
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data/core/images/terrain/water/water03.png
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data/core/images/terrain/water/water04.png
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data/core/images/terrain/water/water05.png
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data/core/images/terrain/water/water06.png
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data/core/images/terrain/water/water07.png
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data/core/images/terrain/water/water08.png
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data/core/images/terrain/water/water09.png
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BIN
data/core/images/terrain/water/water10.png
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After Width: | Height: | Size: 85 KiB |
BIN
data/core/images/terrain/water/water11.png
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After Width: | Height: | Size: 85 KiB |
BIN
data/core/images/terrain/water/water12.png
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data/core/images/terrain/water/water13.png
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data/core/images/terrain/water/water14.png
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data/core/images/terrain/water/water15.png
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data/core/images/terrain/water/water16.png
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data/core/images/terrain/water/water17.png
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|
@ -499,14 +499,15 @@
|
|||
|
||||
#ANIMATED
|
||||
|
||||
# experimental macro using 1-hex rule to optimize water animation
|
||||
{TERRAIN_BASE_SINGLEHEX_B (Wo) ANIMATION_15_SLOW water/ocean}
|
||||
{ANIMATED_WATER_15 (Wot) "~CS(-45,-5,25)" 150 water/ocean} # Tropical Ocean color
|
||||
{ANIMATED_WATER_15 (Wog) "~CS(15,0,-30)" 150 water/ocean} # Grey Ocean color
|
||||
{NEW:WATER_342_180_TILE_FLAGS}
|
||||
|
||||
{ANIMATED_WATER_15 (Ww,Wwr,Wwf) "~CS(40,0,-30)" 110 water/coast-tropical} # Medium water color
|
||||
{ANIMATED_WATER_15 (Wwg,Wwrg) "~CS(60,0,-55)" 110 water/coast-tropical} # Grey Water color
|
||||
{TERRAIN_BASE_SINGLEHEX_B (Wwt,Wwrt) ANIMATION_15 water/coast-tropical}
|
||||
{NEW:WATER_342_180 Wog "~CS(20,0,-10)" water/ocean 21}
|
||||
{NEW:WATER_342_180 Wo "" water/ocean 21}
|
||||
{NEW:WATER_342_180 Wot "~CS(-5,15,10)" water/ocean 21}
|
||||
|
||||
{NEW:WATER_342_180 Wwg,Wwrg "~CS(10,-5,-10)" water/water 17}
|
||||
{NEW:WATER_342_180 Ww,Wwr,Wwf "" water/water 17}
|
||||
{NEW:WATER_342_180 Wwt,Wwrt "~CS(5,20,10)" water/water 17}
|
||||
|
||||
# Castle base terrains
|
||||
|
||||
|
@ -811,19 +812,22 @@
|
|||
|
||||
# Double-sided animated transitions for water-to-water and sand-to-water
|
||||
{TRANSITION_COMPLETE_LF Sm (!,Sm,!,W*,D*) -556 transition3 swamp/mud-long}
|
||||
{ANIMATED_WATER_15_TRANSITION Wo (!,Wo,!,W*,S*) -550 () 150 water/ocean-blend}
|
||||
{ANIMATED_WATER_15_TRANSITION Wot (!,Wot,!,W*,S*) -551 "~CS(-45,-5,25)" 150 water/ocean-blend} # Tropcial Ocean Color
|
||||
{ANIMATED_WATER_15_TRANSITION Wog (!,Wog,!,W*,S*) -552 "~CS(15,0,-30)" 150 water/ocean-blend} # grey ocean color
|
||||
{ANIMATED_WATER_15_TRANSITION Ww,Wwf,Wwr (!,Ww,Wwf,Wwr,!,W*,S*) -553 "~CS(40,0,-30)" 110 water/coast-tropical-long} # medium water color
|
||||
{ANIMATED_WATER_15_TRANSITION Wwg,Wwrg (!,Wwg,Wwrg,!,W*,S*) -554 "~CS(60,0,-50)" 110 water/coast-tropical-long} # grey water color
|
||||
{ANIMATED_WATER_15_TRANSITION Wwt,Wwrt (!,Wwt,Wwrt,!,W*,S*) -555 () 110 water/coast-tropical-long}
|
||||
|
||||
{TRANSITION_COMPLETE_LB Wo (Xv,_off^_usr) -560 ANIMATION_15_SLOW water/ocean-long}
|
||||
{ANIMATED_WATER_15_TRANSITION Wot (Xv,_off^_usr) -561 "~CS(-40,0,30)" 150 water/ocean-long} # Tropcial Ocean Color
|
||||
{ANIMATED_WATER_15_TRANSITION Wog (Xv,_off^_usr) -562 "~CS(15,0,-30)" 150 water/ocean-long} # grey ocean color
|
||||
{ANIMATED_WATER_15_TRANSITION Ww,Wwf,Wwr (Xv,_off^_usr) -553 "~CS(40,0,-30)" 110 water/coast-tropical} # medium water color
|
||||
{ANIMATED_WATER_15_TRANSITION Wwg,Wwrg (Xv,_off^_usr) -554 "~CS(60,0,-50)" 110 water/coast-tropical} # grey water color
|
||||
{ANIMATED_WATER_15_TRANSITION Wwt,Wwrt (Xv,_off^_usr) -555 () 110 water/coast-tropical}
|
||||
{NEW:WATER_342_180_TRANSITION Wog (!,Wog,!,W*,Sm) -550 "~CS(20,0,-10)~O(50%)" water/ocean 21}
|
||||
{NEW:WATER_342_180_TRANSITION Wo (!,Wo,!,W*,Sm) -551 "~O(50%)" water/ocean 21}
|
||||
{NEW:WATER_342_180_TRANSITION Wot (!,Wot,!,W*,Sm) -552 "~CS(-5,15,10)~O(50%)" water/ocean 21}
|
||||
|
||||
{NEW:WATER_342_180_TRANSITION Wwg,Wwrg (!,Wwg,Wwrg,!,W*,Sm) -553 "~CS(10,-5,-10)~O(50%)" water/water 17}
|
||||
{NEW:WATER_342_180_TRANSITION Ww,Wwf,Wwr (!,Ww,Wwf,Wwr,!,W*,Sm) -554 "~O(50%)" water/water 17}
|
||||
{NEW:WATER_342_180_TRANSITION Wwt,Wwrt (!,Wwt,Wwrt,!,W*,Sm) -555 "~CS(5,20,10)~O(50%)" water/water 17}
|
||||
|
||||
{NEW:WATER_342_180_TRANSITION Wog Xv,_off^_usr -550 "~CS(20,0,-10)" water/ocean 21}
|
||||
{NEW:WATER_342_180_TRANSITION Wo Xv,_off^_usr -551 "" water/ocean 21}
|
||||
{NEW:WATER_342_180_TRANSITION Wot Xv,_off^_usr -552 "~CS(-5,15,10)" water/ocean 21}
|
||||
|
||||
{NEW:WATER_342_180_TRANSITION Wwg,Wwrg Xv,_off^_usr -553 "~CS(10,-5,-10)" water/water 17}
|
||||
{NEW:WATER_342_180_TRANSITION Ww,Wwf,Wwr Xv,_off^_usr -554 "" water/water 17}
|
||||
{NEW:WATER_342_180_TRANSITION Wwt,Wwrt Xv,_off^_usr -555 "~CS(5,20,10)" water/water 17}
|
||||
|
||||
# chasm to abyss ecetera transition
|
||||
{TRANSITION_COMPLETE_LF Qxu,Qxe Qxua,Xv,_off^_usr -600 depths chasm/depths}
|
||||
|
|
|
@ -971,3 +971,333 @@
|
|||
probability={PROB}
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
# This needs to be called only once, to set the flags used by all 12-hex 324x180
|
||||
# water animations.
|
||||
#define NEW:WATER_342_180_TILE_FLAGS
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=0,0
|
||||
set_no_flag=342x180_water01
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=1,0
|
||||
set_no_flag=342x180_water02
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=2,0
|
||||
set_no_flag=342x180_water03
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=3,0
|
||||
set_no_flag=342x180_water04
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=4,0
|
||||
set_no_flag=342x180_water05
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=5,0
|
||||
set_no_flag=342x180_water06
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=0,1
|
||||
set_no_flag=342x180_water07
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=1,1
|
||||
set_no_flag=342x180_water08
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=2,1
|
||||
set_no_flag=342x180_water09
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=3,1
|
||||
set_no_flag=342x180_water10
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=4,1
|
||||
set_no_flag=342x180_water11
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
mod_x=6
|
||||
mod_y=2
|
||||
|
||||
[tile]
|
||||
x,y=5,1
|
||||
set_no_flag=342x180_water12
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define WATER_342_180_TILE_VARIANTS MASKIPF LAYER IPF IMAGESTEM FRAMES
|
||||
[image]
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(0,0,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
|
||||
[variant]
|
||||
has_flag=342x180_water02
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(54,36,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water03
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(108,0,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water04
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(162,36,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water05
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(216,0,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water06
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(270,36,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water07
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(0,72,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water08
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(54,108,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water09
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(108,72,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water10
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(162,108,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water11
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(216,72,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[variant]
|
||||
has_flag=342x180_water12
|
||||
layer={LAYER}
|
||||
name={IMAGESTEM}[01~{FRAMES}].png~CROP(270,108,72,72){MASKIPF}{IPF}:100
|
||||
random_start=no
|
||||
[/variant]
|
||||
[/image]
|
||||
#enddef
|
||||
|
||||
#define NEW:WATER_342_180 TERRAINLIST IPF IMAGESTEM FRAMES
|
||||
[terrain_graphics]
|
||||
# This rule is not necessary; its purpose is to fill as many hexes as
|
||||
# possible with the full-size animation, so that not all hexes need to
|
||||
# be cropped and masked individually.
|
||||
|
||||
map="
|
||||
1, 2, 2
|
||||
, 2, 2, 2
|
||||
2, 2, 2
|
||||
, 2, 2, 2"
|
||||
|
||||
[tile]
|
||||
pos=1
|
||||
type={TERRAINLIST}
|
||||
has_flag=342x180_water01
|
||||
set_no_flag=base
|
||||
[/tile]
|
||||
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAINLIST}
|
||||
set_no_flag=base
|
||||
[/tile]
|
||||
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}[01~{FRAMES}].png{IPF}:100
|
||||
random_start=no
|
||||
[/image]
|
||||
[/terrain_graphics]
|
||||
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x,y=0,0
|
||||
type={TERRAINLIST}
|
||||
set_no_flag=base
|
||||
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/alphamask.png)" -1000 {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define NEW:WATER_342_180_TRANSITION TERRAINLIST ADJACENT LAYER IPF IMAGESTEM FRAMES
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
*, 3
|
||||
, 1
|
||||
*, *
|
||||
, *"
|
||||
[tile]
|
||||
pos=1
|
||||
type={ADJACENT}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/concave-long-@R0-@R1.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/concave-long-@R0-@R5.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAINLIST}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={TERRAINLIST}
|
||||
[/tile]
|
||||
|
||||
rotations=tr,r,br,bl,l,tl
|
||||
[/terrain_graphics]
|
||||
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
*, 3
|
||||
, 1
|
||||
*, *
|
||||
, *"
|
||||
[tile]
|
||||
pos=1
|
||||
type={TERRAINLIST}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={ADJACENT}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/convex-long-@R0-@R5.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={ADJACENT}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/convex-long-@R0-@R1.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
|
||||
rotations=tr,r,br,bl,l,tl
|
||||
[/terrain_graphics]
|
||||
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
*, 3
|
||||
, 1
|
||||
*, *
|
||||
, *"
|
||||
[tile]
|
||||
pos=1
|
||||
type={TERRAINLIST}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={ADJACENT}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/convex-long-@R0-@R5.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type=!,{TERRAINLIST},{ADJACENT}
|
||||
[/tile]
|
||||
|
||||
rotations=tr,r,br,bl,l,tl
|
||||
[/terrain_graphics]
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
*, 3
|
||||
, 1
|
||||
*, *
|
||||
, *"
|
||||
[tile]
|
||||
pos=1
|
||||
type={TERRAINLIST}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type=!,{TERRAINLIST},{ADJACENT}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={ADJACENT}
|
||||
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/convex-long-@R0-@R1.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
||||
[/tile]
|
||||
|
||||
rotations=tr,r,br,bl,l,tl
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
|
|
@ -11,6 +11,9 @@ Version 1.13.1+dev:
|
|||
* Gave Garak a new ability called Teaching (at the start of every turn,
|
||||
his experience points are transferred to adjacent units on the same side)
|
||||
|
||||
* Graphics:
|
||||
* New animated water.
|
||||
|
||||
* Language and i18n:
|
||||
* Updated translations: Galician.
|
||||
|
||||
|
|