Commented out presumely redundant includes in game.cpp

This commit is contained in:
Lukasz Dobrogowski 2011-05-27 22:04:10 +00:00
parent dd33059120
commit 2478d57542

View file

@ -15,80 +15,80 @@
#include "global.hpp"
#include "SDL.h"
#include "SDL_mixer.h"
//#include "SDL.h"
//#include "SDL_mixer.h"
#include "about.hpp"
#include "addon/manager.hpp"
#include "ai/configuration.hpp"
#include "config.hpp"
#include "config_cache.hpp"
#include "construct_dialog.hpp"
#include "cursor.hpp"
#include "dialogs.hpp"
#include "editor/editor_main.hpp"
#include "foreach.hpp"
#include "filesystem.hpp"
#include "font.hpp"
#include "formula.hpp"
#include "game_config.hpp"
//#include "ai/configuration.hpp"
//#include "config.hpp"
//#include "config_cache.hpp"
//#include "construct_dialog.hpp"
//#include "cursor.hpp"
//#include "dialogs.hpp"
//#include "editor/editor_main.hpp"
//#include "foreach.hpp"
//#include "filesystem.hpp"
//#include "font.hpp"
//#include "formula.hpp"
//#include "game_config.hpp"
#include "game_controller.hpp"
#include "game_errors.hpp"
#include "game_preferences.hpp"
#include "gamestatus.hpp"
#include "gettext.hpp"
#include "gui/dialogs/addon_connect.hpp"
#include "gui/dialogs/campaign_selection.hpp"
#include "gui/dialogs/language_selection.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/mp_method_selection.hpp"
//#include "game_errors.hpp"
//#include "game_preferences.hpp"
//#include "gamestatus.hpp"
//#include "gettext.hpp"
//#include "gui/dialogs/addon_connect.hpp"
//#include "gui/dialogs/campaign_selection.hpp"
//#include "gui/dialogs/language_selection.hpp"
//#include "gui/dialogs/message.hpp"
//#include "gui/dialogs/mp_method_selection.hpp"
#include "gui/dialogs/title_screen.hpp"
#include "gui/dialogs/transient_message.hpp"
//#include "gui/dialogs/transient_message.hpp"
#ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
#include "gui/widgets/debug.hpp"
//#include "gui/widgets/debug.hpp"
#endif
#include "gui/auxiliary/event/handler.hpp"
#include "gui/widgets/settings.hpp"
//#include "gui/auxiliary/event/handler.hpp"
//#include "gui/widgets/settings.hpp"
#include "gui/widgets/window.hpp"
#include "help.hpp"
#include "hotkeys.hpp"
#include "intro.hpp"
#include "language.hpp"
//#include "hotkeys.hpp"
//#include "intro.hpp"
//#include "language.hpp"
#include "loadscreen.hpp"
#include "log.hpp"
#include "widgets/menu.hpp"
#include "marked-up_text.hpp"
#include "network.hpp"
//#include "log.hpp"
//#include "widgets/menu.hpp"
//#include "marked-up_text.hpp"
//#include "network.hpp"
#include "playcampaign.hpp"
#include "preferences_display.hpp"
#include "replay.hpp"
#include "savegame.hpp"
#include "sound.hpp"
//#include "savegame.hpp"
//#include "sound.hpp"
#include "statistics.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include "serialization/binary_or_text.hpp"
//#include "wml_exception.hpp"
//#include "wml_separators.hpp"
//#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
#include "serialization/preprocessor.hpp"
#include "serialization/string_utils.hpp"
#include "sha1.hpp"
#include "version.hpp"
//#include "serialization/preprocessor.hpp"
//#include "serialization/string_utils.hpp"
//#include "sha1.hpp"
//#include "version.hpp"
#include "wesconfig.h"
//#include "wesconfig.h"
#include <cerrno>
#include <clocale>
#include <cmath>
#include <cstdlib>
#include <ctime>
//#include <clocale>
//#include <cmath>
//#include <cstdlib>
//#include <ctime>
#include <fstream>
#include <iostream>
#include <iterator>
#include <sstream>
#include <string>
//#include <iostream>
//#include <iterator>
//#include <sstream>
//#include <string>
#include <boost/iostreams/copy.hpp>
#include <boost/iostreams/filtering_streambuf.hpp>
//#include <boost/iostreams/filtering_streambuf.hpp>
#include <boost/iostreams/filter/gzip.hpp>
// Minimum stack cookie to prevent stack overflow on AmigaOS4