Dead Water: new campaign mainlined from the Wesnoth-UMC-Dev Project
(Intermediate level, 13 scenarios; the current rank may need to be changed later) The following changes were made after the mainline import tag in the repository: * Removed uses of VICTORY_AND_DEFEAT_MUSIC (dep. in 1.5.x) * Minor changes to _main.cfg in accordance with standards * Switched to a campaign menu-standard version of the Merman Hunter portrait for the campaign menu entry's image * Switched textdomain and preprocessor paths in accordance with mainline policy
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Version 1.9.0-svn:
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* Campaigns:
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* Dead Water:
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* New campaign added to mainline from the Wesnoth-UMC-Dev Project's
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repository (Intermediate level, 13 scenarios)
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* Eastern Invasion:
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* Northern Rebirth:
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* In Showdown, you recover full gold only if Sisal survived the previous
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scenario.
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208
data/campaigns/Dead_Water/HISTORY
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This is the history of DM commit messages from the Wesnoth-UMC-Dev Project's
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repository.
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DW was mainlined in Wesnoth version 1.9.0, using revision 6900.
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------------------------------------------------------------------------
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r6900 | shikadilord | 2010-04-05 16:53:21 -0400 (Mon, 05 Apr 2010) | 3 lines
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DW: ran wmlindent
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------------------------------------------------------------------------
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r6899 | shikadilord | 2010-04-05 16:52:36 -0400 (Mon, 05 Apr 2010) | 8 lines
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DW: ran wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
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Original size: 303 KiB on 8 files
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Optimized size: 286 KiB
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Total saving: 17 KiB = 5% decrease
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------------------------------------------------------------------------
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r6898 | shikadilord | 2010-04-05 16:50:27 -0400 (Mon, 05 Apr 2010) | 5 lines
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DW: ran umcpropfix to fix SVN properties on newly committed (?) files
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*** Fixed: 3 files of 155
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------------------------------------------------------------------------
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r6889 | beetlenaut | 2010-04-04 05:21:49 -0400 (Sun, 04 Apr 2010) | 1 line
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Fixed a problem with the kraken
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------------------------------------------------------------------------
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r6888 | beetlenaut | 2010-04-04 04:31:07 -0400 (Sun, 04 Apr 2010) | 1 line
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Text polishing
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------------------------------------------------------------------------
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r6887 | beetlenaut | 2010-04-04 03:48:24 -0400 (Sun, 04 Apr 2010) | 1 line
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Slight text cleanup.
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------------------------------------------------------------------------
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r6886 | beetlenaut | 2010-04-04 03:46:44 -0400 (Sun, 04 Apr 2010) | 1 line
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Credits updated.
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------------------------------------------------------------------------
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r6885 | beetlenaut | 2010-04-04 02:55:38 -0400 (Sun, 04 Apr 2010) | 1 line
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Switches to new sprites for Kai Krellis.
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------------------------------------------------------------------------
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r6884 | beetlenaut | 2010-04-04 02:29:52 -0400 (Sun, 04 Apr 2010) | 1 line
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Dialog change to improve the backstory.
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------------------------------------------------------------------------
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r6883 | beetlenaut | 2010-04-04 01:18:48 -0400 (Sun, 04 Apr 2010) | 1 line
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Makes the slavers scenario a bit easier on hardest difficulties.
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------------------------------------------------------------------------
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r6882 | beetlenaut | 2010-04-04 01:07:54 -0400 (Sun, 04 Apr 2010) | 1 line
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Fixes problems with {WHISPER}s that kept the campaign from loading.
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------------------------------------------------------------------------
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r6881 | beetlenaut | 2010-04-04 01:04:17 -0400 (Sun, 04 Apr 2010) | 1 line
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Added portrait for Kai Krellis, and moved the portrait for Cylanna to the transparent folder.
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------------------------------------------------------------------------
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r6880 | beetlenaut | 2010-04-03 21:14:32 -0300 (Sat, 03 Apr 2010) | 1 line
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Attack icons
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------------------------------------------------------------------------
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r6853 | esr | 2010-03-27 21:08:17 -0300 (Sat, 27 Mar 2010) | 2 lines
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More Dead Water wmllint cleanup (not complete yet).
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------------------------------------------------------------------------
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r6852 | shikadilord | 2010-03-27 19:08:12 -0300 (Sat, 27 Mar 2010) | 3 lines
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DW: more fixes
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------------------------------------------------------------------------
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r6850 | shikadilord | 2010-03-27 17:51:03 -0300 (Sat, 27 Mar 2010) | 3 lines
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DW: fix more cases of untranslatable unit names
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------------------------------------------------------------------------
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r6849 | esr | 2010-03-27 17:44:40 -0300 (Sat, 27 Mar 2010) | 2 lines
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Partial wmllint cleanup for Dead Water.
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------------------------------------------------------------------------
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r6847 | shikadilord | 2010-03-27 17:27:12 -0300 (Sat, 27 Mar 2010) | 5 lines
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DW: fix invalid WML
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s/generateDescription/generate_description/g
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------------------------------------------------------------------------
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r6845 | shikadilord | 2010-03-27 17:17:12 -0300 (Sat, 27 Mar 2010) | 6 lines
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DW: unrenamable/translatability fixes in scenario 1
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* Gwabbo is now unrenamable and his name is translatable
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* Cylanna's name is now translatable
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------------------------------------------------------------------------
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r6843 | shikadilord | 2010-03-27 17:07:58 -0300 (Sat, 27 Mar 2010) | 7 lines
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DW: fix bad textdomain binding detected by textdomain_check_trunk
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Fire_Guardian.cfg was bound to wesnoth-utbs instead of wesnoth-Dead_Water
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(Needs to be backported.)
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------------------------------------------------------------------------
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r6841 | shikadilord | 2010-03-27 17:00:38 -0300 (Sat, 27 Mar 2010) | 3 lines
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DW: ran wmlindent
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------------------------------------------------------------------------
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r6702 | esr | 2010-03-08 21:59:03 -0300 (Mon, 08 Mar 2010) | 2 lines
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Bring summary up to date.
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------------------------------------------------------------------------
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r6701 | esr | 2010-03-08 21:46:59 -0300 (Mon, 08 Mar 2010) | 2 lines
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The changes I made were not really larhe enough to qualify as a rewrite.
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------------------------------------------------------------------------
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r6375 | espreon | 2010-02-06 21:54:05 -0300 (Sat, 06 Feb 2010) | 7 lines
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DW: Ran wesnoth-optipng:
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Overall statistics (only for files with a smaller recompressed size):
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Original size: 393 KiB on 4 files
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Optimized size: 378 KiB
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Total saving: 15 KiB = 3% decrease
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------------------------------------------------------------------------
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r6374 | espreon | 2010-02-06 21:37:40 -0300 (Sat, 06 Feb 2010) | 1 line
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DW: ran set-properties.
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------------------------------------------------------------------------
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r6346 | shikadilord | 2010-02-05 23:10:22 -0300 (Fri, 05 Feb 2010) | 3 lines
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Make Cylanna unrenamable in scenario 1
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------------------------------------------------------------------------
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r5940 | beetlenaut | 2009-12-20 16:59:09 -0300 (Sun, 20 Dec 2009) | 1 line
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Cylanna portrait
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------------------------------------------------------------------------
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r5938 | beetlenaut | 2009-12-20 03:59:48 -0300 (Sun, 20 Dec 2009) | 1 line
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citizen/brawler portrait
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------------------------------------------------------------------------
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r5937 | beetlenaut | 2009-12-20 03:54:17 -0300 (Sun, 20 Dec 2009) | 1 line
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prose change
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------------------------------------------------------------------------
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r5915 | shikadilord | 2009-12-17 00:19:45 -0300 (Thu, 17 Dec 2009) | 2 lines
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Do not require a duplicate of a mainline image for DW's menu entry icon
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------------------------------------------------------------------------
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r5903 | esr | 2009-12-16 13:50:21 -0300 (Wed, 16 Dec 2009) | 2 lines
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Text polish.
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------------------------------------------------------------------------
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r5898 | esr | 2009-12-15 22:21:24 -0300 (Tue, 15 Dec 2009) | 2 lines
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Prose polish.
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------------------------------------------------------------------------
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r5895 | espreon | 2009-12-15 21:20:43 -0300 (Tue, 15 Dec 2009) | 1 line
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DW: ran wesnoth-optipng; saved 63 KiB; 23%.
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------------------------------------------------------------------------
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r5894 | espreon | 2009-12-15 21:15:56 -0300 (Tue, 15 Dec 2009) | 1 line
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DW: ran set-properties.
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------------------------------------------------------------------------
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r5890 | espreon | 2009-12-15 21:01:03 -0300 (Tue, 15 Dec 2009) | 1 line
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DW: made use of the undead flag.
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------------------------------------------------------------------------
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r5873 | espreon | 2009-12-14 21:43:01 -0300 (Mon, 14 Dec 2009) | 1 line
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DW: made use of the 'image' key in the [removeitem] codeblock in the ankh macro.
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------------------------------------------------------------------------
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r5860 | ai0867 | 2009-12-11 20:50:19 -0300 (Fri, 11 Dec 2009) | 1 line
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Pacify wmllint a bit
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------------------------------------------------------------------------
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r5859 | ai0867 | 2009-12-11 13:37:21 -0300 (Fri, 11 Dec 2009) | 2 lines
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Import Dead Water
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------------------------------------------------------------------------
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76
data/campaigns/Dead_Water/_main.cfg
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#textdomain wesnoth-dw
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[textdomain]
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name="wesnoth-dw"
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[/textdomain]
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# wmlscope: set export=no
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[campaign]
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id=Dead_Water
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rank=170
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icon="units/undead/soulless-swimmer.png~RC(magenta>blue)"
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name= _ "Dead Water"
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abbrev= _ "DW"
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define=CAMPAIGN_DEAD_WATER
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first_scenario=Invasion
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difficulties="EASY,NORMAL,HARD,NIGHTMARE"
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difficulty_descriptions={MENU_IMG_TXT2 "data/campaigns/Dead_Water/images/units/merfolk/citizen.png~RC(magenta>red)" ( _ "Citizen") (_ "(Beginner)")} + ";*" + {MENU_IMG_TXT2 "units/merfolk/fighter.png~RC(magenta>red)" ( _ "Fighter") (_ "(Normal)")} +
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";" + {MENU_IMG_TXT2 "units/merfolk/warrior.png~RC(magenta>red)" (_ "Warrior") (_ "(Challenging)")} + ";" +
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{MENU_IMG_TXT2 "units/merfolk/triton.png~RC(magenta>red)" (_ "Triton") (_ "(Difficult)")}
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description= _ "You are Kai Krellis, son and heir of the last merman king but only a child. A necromancer is turning your subjects into undead slaves! Lead your people on a mission to convince a powerful mer-sorceress to help you repel the invasion. The oceans near the Northern Lands are perilous, so you will need cunning and bravery to be survive. But first you need to gain the respect of your troops!
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" + _ "(Intermediate level, 13 scenarios.)"
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image="data/campaigns/Dead_Water/images/campaign_image.png"
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# This version, ready for mainline, is lightly adapted from UMC version 0.9.18
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[about]
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title = _ "Campaign design and programming"
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[entry]
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name = "Dan Gerhards (beetlenaut)"
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[/entry]
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[/about]
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[about]
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title = _ "Script-doctoring and cleanup for mainline"
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[entry]
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name = "Eric S. Raymond (ESR)"
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[/entry]
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[/about]
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[about]
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title = _ "Artwork"
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[entry]
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name = "Kathrin Polikeit (Kitty)"
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comment = "Portraits for brawler and Kai Krellis"
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[/entry]
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[entry]
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name = "Justin Nichols (JustinOperable)"
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comment = "Potrait for Cylanna"
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[/entry]
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[entry]
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name = "Zerovirus"
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comment = "Kai Krellis sprites"
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[/entry]
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[entry]
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name = "Francisco Muñoz (fmunoz)"
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comment = "Attack icons"
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[/entry]
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[/about]
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[/campaign]
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#ifdef CAMPAIGN_DEAD_WATER
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[binary_path]
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path=data/campaigns/Dead_Water
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[/binary_path]
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{campaigns/Dead_Water/utils}
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[+units]
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{campaigns/Dead_Water/units}
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[/units]
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{campaigns/Dead_Water/scenarios}
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#endif
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# wmllint: directory spellings kai Krellis Dorth Jotha Tirigaz Laudiss
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# wmllint: directory spellings Ravanal Mal-Ravanal Tyegëa Bilheld Teelöa
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# wmllint: directory spellings Govon Caladon Maudin Siddry Indress Cylanna
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# wmllint: directory spellings neep
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BIN
data/campaigns/Dead_Water/images/Background_Map.jpg
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After Width: | Height: | Size: 176 KiB |
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data/campaigns/Dead_Water/images/attacks/fist-merman.png
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data/campaigns/Dead_Water/images/attacks/scepter.png
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data/campaigns/Dead_Water/images/attacks/tail-merman.png
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data/campaigns/Dead_Water/images/campaign_image.png
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data/campaigns/Dead_Water/images/items/coal.png
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data/campaigns/Dead_Water/images/items/large_cage.png
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data/campaigns/Dead_Water/images/items/storm-trident-buried.png
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data/campaigns/Dead_Water/images/items/underwater_rock1.png
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data/campaigns/Dead_Water/images/overlays/arcane-icon.png
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data/campaigns/Dead_Water/images/overlays/flame-sword-icon.png
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data/campaigns/Dead_Water/images/overlays/loyal-icon.png
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data/campaigns/Dead_Water/images/overlays/silver-ring-icon.png
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data/campaigns/Dead_Water/images/overlays/storm-trident-icon.png
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data/campaigns/Dead_Water/images/portraits/brawler.png
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data/campaigns/Dead_Water/images/portraits/kai_krellis.png
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data/campaigns/Dead_Water/images/units/merfolk/brawler.png
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After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 1.6 KiB |
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data/campaigns/Dead_Water/images/units/merfolk/child_king.png
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After Width: | Height: | Size: 1.6 KiB |
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After Width: | Height: | Size: 2.3 KiB |
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data/campaigns/Dead_Water/images/units/merfolk/citizen.png
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data/campaigns/Dead_Water/images/units/merfolk/soldier_king.png
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data/campaigns/Dead_Water/images/units/merfolk/warrior_king.png
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After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 1.9 KiB |
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After Width: | Height: | Size: 1.9 KiB |
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data/campaigns/Dead_Water/images/units/merfolk/young_king.png
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After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 4.7 KiB |
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data/campaigns/Dead_Water/images/units/monsters/fireghost.png
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