fixed possible assertion failure

This commit is contained in:
Dave White 2004-10-30 21:00:26 +00:00
parent f55b696dd6
commit 23a9bf808d

View file

@ -554,7 +554,7 @@ void turn_info::left_click(const SDL_MouseButtonEvent& event)
unit_map::iterator enemy = find_unit(hex);
//see if we're trying to attack an enemy
if(route != current_paths_.routes.end() && enemy != units_.end() &&
if(u != units_.end() && route != current_paths_.routes.end() && enemy != units_.end() &&
hex != selected_hex_ && !browse_ &&
enemy->second.side() != u->second.side() &&
current_team.is_enemy(enemy->second.side())) {