Removed an unused variable spotted by alink;

it's a leftover from the old prototype.
This commit is contained in:
Mark de Wever 2007-11-30 05:43:14 +00:00
parent 9856f2cceb
commit 2384e48490
2 changed files with 2 additions and 2 deletions

View file

@ -416,7 +416,7 @@ protected:
//! Helper structure for rendering the terrains.
struct tblit{
tblit(const int x, const int y, const surface& surf) :
tblit(const int x, const int y) :
x(x),
y(y),
surf()

View file

@ -275,7 +275,7 @@ void game_display::draw(bool update,bool force)
int xpos = get_location_x(*it);
int ypos = get_location_y(*it);
tblit blit(xpos, ypos, 0);
tblit blit(xpos, ypos);
int drawing_order = gamemap::get_drawing_order(*it);
// Store invalidated units