simulate_combat_fake(): don't fill empty HP chances with zeros
That’s what wesnoth.simulate_combat() does, but is different from the other functions in battle_calcs. Only hp_chance[0] needs to be set, even if it is zero.
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@ -712,8 +712,7 @@ function battle_calcs.simulate_combat_fake()
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-- It doesn't need any arguments -> can be called with the arguments of other simulate_combat functions
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local att_stats, def_stats = { hp_chance = {} }, { hp_chance = {} }
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for i = 0,38 do att_stats.hp_chance[i], def_stats.hp_chance[i] = 0, 0 end
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att_stats.hp_chance[0] = 0
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att_stats.hp_chance[21], att_stats.hp_chance[23], att_stats.hp_chance[25], att_stats.hp_chance[27] = 0.125, 0.375, 0.375, 0.125
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att_stats.poisoned, att_stats.slowed, att_stats.average_hp = 0.875, 0, 24
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