NR: adjust gold if Krash is dead

This commit is contained in:
nemaara 2019-03-11 19:54:17 -04:00
parent bf507ed142
commit 228af56d6b
4 changed files with 35 additions and 3 deletions

View file

@ -344,6 +344,25 @@
[recall]
id="Ro'Sothian"
[/recall]
# give player extra gold if they do not have krash
[if]
[not]
[have_unit]
id=Krash
[/have_unit]
[/not]
[then]
[gold]
side=1
amount={ON_DIFFICULTY 150 125 100}
[/gold]
[gold]
side=2,3,4,5
amount={ON_DIFFICULTY -125 -100 -75}
[/gold]
[/then]
[/if]
[/event]
[event]

View file

@ -169,10 +169,16 @@
terrain=Mm
[/terrain]
# adjust gold if no krash
[gold]
side=1
amount=200
amount={ON_DIFFICULTY 250 200 150}
[/gold]
[gold]
side=2,3,4,5,6
amount={ON_DIFFICULTY -125 -100 -75}
[/gold]
{CAPTURE_VILLAGES 1 30 3 5}
[/then]
[else]
{CAPTURE_VILLAGES 7 30 3 5}

View file

@ -296,6 +296,12 @@
side=4
hidden=yes
[/modify_side]
# give gold if no krash
[gold]
side=1,5
amount={ON_DIFFICULTY 300 275 250}
[/gold]
[/then]
[/if]

View file

@ -415,8 +415,9 @@
side=7
type=Troll,Troll Whelp,Ogre,Young Ogre,Mage,Red Mage,Gryphon
[/allow_recruit]
# dwarves also get gold if no krash, since it's much harder to defend them
[gold]
side=9
side=7,8
amount=400
[/gold]
[modify_side]
@ -492,7 +493,7 @@
type=Troll,Troll Whelp,Ogre,Young Ogre,Mage,Red Mage,Gryphon
[/allow_recruit]
[gold]
side=9
side=8,9
amount=400
[/gold]
[modify_side]