Remove unnecessary [if] tag, fix capture event
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1 changed files with 14 additions and 17 deletions
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@ -382,25 +382,16 @@ A full list of abilities and weapons specials, along with traits, may be found i
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[/show_if]
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[/message]
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[if]
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[not]
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[have_location]
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terrain=^V
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[/have_location]
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[/not]
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[then]
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[message]
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speaker=Galdrad
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message= _ "While none of your recruited units can move yet, you still can. You need more income; there are some villages near the keep you can capture."
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[/message]
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[message]
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speaker=Galdrad
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message= _ "While none of your recruited units can move yet, you still can. You need more income; there are some villages near the keep you can capture."
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[/message]
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{PRINT ( _ "Capture a village")}
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{PRINT ( _ "Capture a village")}
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[disallow_end_turn]
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reason=_"You still have to capture a village!"
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[/disallow_end_turn]
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[/then]
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[/if]
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[disallow_end_turn]
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reason=_"You still have to capture a village!"
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[/disallow_end_turn]
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[/event]
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[event]
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@ -410,6 +401,12 @@ A full list of abilities and weapons specials, along with traits, may be found i
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[filter]
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side=1
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[/filter]
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[filter_condition]
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[variable]
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name=turn_number
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numerical_equals=1
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[/variable]
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[/filter_condition]
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{CLEAR_PRINT}
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