Updated the British English translation.
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5fe5072040
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5 changed files with 28 additions and 35 deletions
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@ -1,6 +1,6 @@
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Version 1.9.5+svn:
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* Language and i18n:
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* Updated translations:
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* Updated translations: British English
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* Miscellaneous and bugfixes:
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* Changed : replaced all sticky excpetions by lua jailbreak exceptions
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(fixes bug #17743).
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@ -4,7 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.5+svn:
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* Language and i18n:
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* Updated translations:
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* Updated translations: British English.
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Version 1.9.5:
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-03-27 13:20+0200\n"
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"PO-Revision-Date: 2011-03-25 05:34-0500\n"
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"PO-Revision-Date: 2011-03-27 17:19-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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@ -669,7 +669,6 @@ msgstr "Morogor"
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#. [topic]: id=morogor
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#: data/core/encyclopedia/geography.cfg:40
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#, fuzzy
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msgid ""
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"Archipelago, located somewhere in the <ref>dst='great_ocean' text='Great "
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"ocean'</ref> west of the <ref>dst='green_isle' text='Green Isle'</ref> and "
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@ -681,7 +680,7 @@ msgstr ""
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"ocean'</ref> west of the <ref>dst='green_isle' text='Green Isle'</ref> and "
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"east of the <ref>dst=old_continent text='Old Continent'</ref>.\n"
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"It is mostly inhabited by <ref>dst='..race_drake' text='drakes'</ref>.\n"
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"The central island of the archipelago is also called 'Morogor'."
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"The central island of the archipelago is also called ‘Morogor’."
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#. [topic]: id=green_isle
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#: data/core/encyclopedia/geography.cfg:45
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@ -733,7 +732,6 @@ msgstr "Irdya"
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# comma
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#. [topic]: id=irdya
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#: data/core/encyclopedia/geography.cfg:64
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#, fuzzy
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msgid ""
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"The name of the world in which the kingdom of <ref>dst='kingdom_wesnoth' "
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"text='Wesnoth'</ref> is situated is ‘Irdya’. This term is, however, only "
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@ -741,9 +739,9 @@ msgid ""
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"“the world” or, poetically, “the wide green world”."
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msgstr ""
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"The name of the world in which the kingdom of <ref>dst='kingdom_wesnoth' "
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"text='Wesnoth'</ref> is situated is 'Irdya'. This term is, however, only "
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"text='Wesnoth'</ref> is situated is ‘Irdya’. This term is, however, only "
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"rarely used in the era depicted by the main map. People normally just say "
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"'the world' or, poetically, 'the wide green world'."
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"“the world” or, poetically, “the wide green world”."
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#. [topic]: id=kingdom_wesnoth
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#: data/core/encyclopedia/geography.cfg:69
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@ -753,7 +751,6 @@ msgstr "Kingdom of Wesnoth"
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# gray vs grey
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#. [topic]: id=kingdom_wesnoth
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#: data/core/encyclopedia/geography.cfg:95
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#, fuzzy
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msgid ""
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"The Kingdom of Wesnoth is located in the north-central portion of the "
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"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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@ -825,13 +822,13 @@ msgstr ""
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" ◦ Aldril: City lying on the Bay of Pearls.\n"
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" ◦ Blackwater Port: City lying south of the Bay of Pearls.\n"
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" ◦ Carcyn: Located between the Grey Woods and the Great River.\n"
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" ◦ Dan'Tonk: Wesnoth's largest city, located in the centre of the "
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" ◦ Dan’Tonk: Wesnoth’s largest city, located in the centre of the "
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"country, just west and north of Weldyn.\n"
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" ◦ Soradoc: The northernmost border outpost of Wesnoth, controls "
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"the confluence of the Weldyn River and the Great River.\n"
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" ◦ Fort Tahn: The southernmost border outpost, controls the north/"
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"south road crossing the River Aethen.\n"
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" ◦ Tath: Important fort city north of Dan'Tonk, exerts control over "
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" ◦ Tath: Important fort city north of Dan’Tonk, exerts control over "
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"the wilderness country around the east of the Brown Hills and north to the "
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"Ford of Abez.\n"
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"\n"
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@ -840,23 +837,23 @@ msgstr ""
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" ◦ Ford of Abez: Shallow part of the Great River, it is usually "
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"controlled by Wesnothian forces\n"
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" ◦ Weldyn River: It branches from the Great River and goes south\n"
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" ◦ Great Central Plain: Area bounded by Weldyn, Dan'Tonk, and Fort "
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"Tahn, this plain is Wesnoth's bread basket and home to most of its "
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" ◦ Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and Fort "
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"Tahn, this plain is Wesnoth’s bread basket and home to most of its "
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"population\n"
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" ◦ Dulatus Hills: These rolling hills bordering the Great Central "
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"Plain provide much of Wesnoth's livestock and agriculture\n"
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"Plain provide much of Wesnoth’s livestock and agriculture\n"
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" ◦ Brown Hills: Wasteland surrounding Gryphon Mountain that is not "
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"well-populated and occasionally very dangerous.\n"
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" ◦ Horse Plains: Region of rolling plains just south of the Great "
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"River, bounded by Glyn's Forest to the west and the River Weldyn to the "
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"River, bounded by Glyn’s Forest to the west and the River Weldyn to the "
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"east; the southern reach merges into the Central Plain. Home of the powerful "
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"Clans; the best horses in Wesnoth are bred here.\n"
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" ◦ Estmark Hills: Largish range rising south of the Great River and "
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"east of the Weldyn River. The northernmost portion, nearest the River "
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"Weldyn, has at various times been settled by Wesnothians, but the Kingdom's "
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"Weldyn, has at various times been settled by Wesnothians, but the Kingdom’s "
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"control is tenuous at best and banditry is common.\n"
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" ◦ Glyn's Forest: Sometimes known as the Royal Forest, named for "
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"one of Haldric II's sons\n"
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" ◦ Glyn’s Forest: Sometimes known as the Royal Forest, named for "
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"one of Haldric II’s sons\n"
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" ◦ Gray Woods: Large forest in the heart of the wilds of Wesnoth, "
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"located between Carcyn and Aldril and generally considered to be haunted\n"
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" ◦ Green Swamp: Large swamp in the heart of the wilds of Wesnoth, "
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@ -871,7 +868,6 @@ msgstr "Elensefar"
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# is vs can be
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#. [topic]: id=elensefar
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#: data/core/encyclopedia/geography.cfg:107
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#, fuzzy
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msgid ""
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"Elensefar is at times a province of <ref>dst='kingdom_wesnoth' "
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"text='Wesnoth'</ref>, at times an independent country, and at times in a "
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@ -899,7 +895,7 @@ msgstr ""
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" • Notable cities:\n"
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" ◦ Elensefar: The capital, located on an island in the "
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"<ref>dst='great_river' text='Great River'</ref> delta\n"
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" ◦ Carcyn: City on the Wesnoth-Elensefar border, disputed with "
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" ◦ Carcyn: City on the Wesnoth–Elensefar border, disputed with "
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"Wesnoth\n"
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" • Notable land features:\n"
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" ◦ <ref>dst='great_river' text='Great River'</ref>: It is very wide "
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@ -914,7 +910,6 @@ msgstr "Northlands"
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# , capitol?
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#. [topic]: id=northlands
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#: data/core/encyclopedia/geography.cfg:130
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#, fuzzy
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msgid ""
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"There is no government of the Northlands. Various groups of orcs, dwarves, "
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"barbarian men and even elves populate the region. The northern and eastern "
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@ -965,11 +960,11 @@ msgstr ""
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" • Notable cities:\n"
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" ◦ Glamdrol: An Orcish tribal capital\n"
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" ◦ Romyr: Another Orcish tribal capital\n"
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" ◦ Wesmere: The location of the Ka'lian - the Elvish Council\n"
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" ◦ Wesmere: The location of the Ka’lian — the Elvish Council\n"
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" ◦ Dwarven Doors: A mixed human/dwarven town in the region of "
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"Knalga in the southern Heart Mountains. A major trade centre.\n"
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" ◦ Dallben and Delwyn: Human villages originally built by settlers "
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"who crossed the Great River during Wesnoth's Golden Age expansion. Now "
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"who crossed the Great River during Wesnoth’s Golden Age expansion. Now "
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"abandoned. The forested area northeast of Elensefar, where these villages "
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"were located, was named the Annuvin province by men but was known by the "
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"elves as Wesmere.\n"
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@ -1003,7 +998,6 @@ msgstr "Southwest Elven Lands"
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#. [topic]: id=southwest_elven_lands
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#: data/core/encyclopedia/geography.cfg:141
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#, fuzzy
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msgid ""
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"The Wood Elves are separate from those of the north, and have only "
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"intermittent relations with them and most other countries. Its borders are "
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@ -1026,7 +1020,7 @@ msgstr ""
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" ◦ None known\n"
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" • Notable land features:\n"
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" ◦ Aethen Forest: The largest southern forest, it extends far to "
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"the southwest - much farther than is charted - and is home to <ref>dst='.."
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"the southwest—much farther than is charted—and is home to <ref>dst='.."
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"race_elf' text='elves'</ref>."
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#. [topic]: id=heart_mountains
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@ -7,8 +7,8 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-03-27 13:20+0200\n"
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"PO-Revision-Date: 2011-02-24 06:53+0100\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"PO-Revision-Date: 2011-03-27 17:21-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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"MIME-Version: 1.0\n"
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:267
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#, fuzzy
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msgid ""
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"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
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"prize as the Ruby of Fire just slip away. Especially when he sees that he "
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"has the advantage."
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msgstr ""
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"Jevyan is here... His familiar, that bat. He won’t let such a lucrative "
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"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
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"prize as the Ruby of Fire just slip away. Especially when he sees that he "
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"has the advantage."
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-03-27 14:22+0200\n"
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"PO-Revision-Date: 2011-03-25 05:21-0500\n"
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"PO-Revision-Date: 2011-03-27 17:21-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"Language-Team: English (British) <en@li.org>\n"
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"Language: en_GB\n"
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#. [about]
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#: data/core/about.cfg:2271
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#, fuzzy
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msgid "Old English Translation"
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msgstr "English (GB) Translation"
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msgstr "Old English Translation"
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#. [about]
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#: data/core/about.cfg:2280
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@ -4267,6 +4266,8 @@ msgid ""
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"Report abuse, rule violations, etc. to the server moderators. Make sure to "
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"mention relevant nicks, etc."
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msgstr ""
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"Report abuse, rule violations, etc. to the server moderators. Make sure to "
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"mention relevant nicks, etc."
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#: src/menu_events.cpp:2324
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msgid "<message>"
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@ -4277,13 +4278,12 @@ msgid "Send an emotion or personal action in chat."
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msgstr "Send an emotion or personal action in chat."
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#: src/menu_events.cpp:2327
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#, fuzzy
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msgid ""
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"Sends a private message. You cannot send private messages to players in a "
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"running game you observe or play in."
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msgstr ""
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"Sends a private message. You can’t send messages to players that don’t "
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"control a side in a running game you are in."
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"Sends a private message. You cannot send private messages to players in a "
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"running game you observe or play in."
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#: src/menu_events.cpp:2329
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msgid "<nick> <message>"
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