Added the pango dependency.
I'm not sure yet what will be the minimum required version so I used 1.14.8 as shipped with Debian Etch as minimum. The library isn't used yet but will be soon. Only added autotools support. (Also some minor tab->spaces changes in the changelog.)
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4 changed files with 20 additions and 6 deletions
5
INSTALL
5
INSTALL
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@ -10,14 +10,15 @@ Contents:
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You'll need to have these libraries (with equivalent devel versions) to build Wesnoth:
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boost_iostreams >= 1.33.0
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boost_regex >= 1.33.0
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libpango >= 1.14.8
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libsdl >= 1.2.7
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libsdl-image >= 1.2 (with png support)
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libsdl-mixer >= 1.2 (with Vorbis support)
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libsdl-net
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libsdl-ttf >= 2.0.8
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libz
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boost_iostreams >= 1.33.0
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boost_regex >= 1.33.0
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There are currently three ways to build wesnoth:
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* The old autotools system
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@ -47,6 +47,7 @@ Version 1.5.1+svn:
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* Missing images are now replaced by a "men-at-work" sign (in debug-mode)
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* Better pathfinding: now always prefer straight path and is also more
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stable between little mouse's moves.
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* added the pango dependency
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* Python AI
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* get_variable now allows a default value to be passed to the call. If the
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key is not found, the default value is returned. This is fully backward
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@ -71,14 +72,14 @@ Version 1.5.1+svn:
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(memoize pattern) and psyco to speed execution. It uses the new UNSAFE_WPY
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tag and is not selectable unless "Only Run Safe Python AIs" is disabled.
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This version of bruteforce runs 1x-14x FASTER than the stock python AI;
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*heavily* dependent on the map and number of units involved.
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*heavily* dependent on the map and number of units involved.
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* Per the python API documentation, many functions now return boolean values rather
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than ints. Minor modernization effort to use new C-API macros provided via
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python 2.4+. This change is fully backward compatible for scripts which properly
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treat the return value as a boolean.
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* Initial wail directory checkin. It's only a teaser at this point. ;)
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* bruteforce_wail.py has been added - showing how easy it is to move a
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well writen bot from the wesnoth module to the wail module.
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* bruteforce_wail.py has been added - showing how easy it is to move a
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well writen bot from the wesnoth module to the wail module.
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Version 1.5.1:
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* campaigns:
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12
configure.ac
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configure.ac
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@ -934,6 +934,18 @@ m4_pattern_allow([^BOOST_TEST_DYN_LINK$])
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AM_CONDITIONAL([BOOST_TEST_DYN_LINK], [test x"$boost_test_dyn_link" = xyes])
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#######################################################################
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# Pango support #
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#######################################################################
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if test "x$game" = "xyes"; then
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PKG_CHECK_MODULES(PANGO, pango >= 1.14.8)
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CPPFLAGS="$CPPFLAGS $PANGO_CFLAGS"
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fi
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#######################################################################
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# Tune gettext stuff for our needs #
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#######################################################################
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@ -164,7 +164,7 @@ wesnoth_SOURCES = \
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game.cpp \
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$(wesnoth_source)
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wesnoth_LDADD = $(INTERNALLIBS) $(THELIBS)
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wesnoth_LDADD = $(INTERNALLIBS) $(THELIBS) $(PANGO_LIBS)
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wesnoth_DEPENDENCIES=libwesnoth-core.a libwesnoth.a
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#############################################################################
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