UtBS: New sprites and animations for Spider Lich by Vyncyn
Also renamed the images from dread-lich to spider-lich.
Before Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 5.6 KiB |
Before Width: | Height: | Size: 5.4 KiB |
Before Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 5 KiB |
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 784 B |
After Width: | Height: | Size: 822 B |
After Width: | Height: | Size: 848 B |
After Width: | Height: | Size: 880 B |
After Width: | Height: | Size: 853 B |
After Width: | Height: | Size: 888 B |
After Width: | Height: | Size: 828 B |
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@ -3,8 +3,8 @@
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id=Spider Lich
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name= _ "Spider Lich"
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race=undead
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image="units/undead/dread-lich.png"
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{DEFENSE_ANIM "units/undead/dread-lich-defend.png" "units/undead/dread-lich.png" {SOUND_LIST:LICH_HIT} }
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image="units/undead/spider-lich.png"
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{DEFENSE_ANIM "units/undead/spider-lich-defend.png" "units/undead/spider-lich.png" {SOUND_LIST:LICH_HIT} }
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hitpoints=38
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movement_type=undeadfoot
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movement=6
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@ -59,39 +59,62 @@
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[filter_attack]
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name=chill wave
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[/filter_attack]
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{MISSILE_FRAME_CHILL_WAVE -10 -18}
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offset=0
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{MISSILE_FRAME_CHILL_TEMPEST 0 -15}
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start_time=-355
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[frame]
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image="units/undead/dread-lich-attack[1~4].png:[125*2,75,175]"
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image="units/undead/spider-lich-magic-[1,2].png:75"
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[/frame]
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[frame]
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image="units/undead/spider-lich-magic-3.png"
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halo=halo/undead/black-magic-[1~5].png:[75*4,50]
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
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[frame]
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image="units/undead/spider-lich-magic-[2,1].png:50"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -200}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=shadow wave
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[/filter_attack]
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{MISSILE_FRAME_SHADOW_WAVE}
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start_time=-675
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[frame]
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image="units/undead/dread-lich-attack[1~4].png:[125*2,75,550]"
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image="units/undead/spider-lich-magic-[1,2].png:75"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50}
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[frame]
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image="units/undead/dread-lich.png:150"
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image="units/undead/spider-lich-magic-3.png"
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halo=halo/undead/black-magic-[1~5].png:[75*4,50]
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[/frame]
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[frame]
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image="units/undead/spider-lich-magic-3.png:200"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
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[frame]
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image="units/undead/spider-lich-magic-[2,1].png:50"
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[/frame]
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[frame]
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image="units/undead/spider-lich.png:50"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=touch
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[/filter_attack]
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start_time=-200
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start_time=-250
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[frame]
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image="units/undead/dread-lich-attack.png:300"
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image="units/undead/spider-lich.png:50"
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[/frame]
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[frame]
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image="units/undead/spider-lich-melee-[1~2].png:[100,200]"
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[/frame]
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{SOUND:HIT_AND_MISS wail-sml.wav {SOUND_LIST:MISS} -100}
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[frame]
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image="units/undead/spider-lich-melee-1.png:75"
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[/frame]
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[frame]
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image="units/undead/spider-lich.png:75"
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[/frame]
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[/attack_anim]
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[/unit_type]
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