changelog updates/fixes
bumped version to 1.5.8
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5 changed files with 34 additions and 31 deletions
52
changelog
52
changelog
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@ -1,11 +1,11 @@
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Version 1.5.7+svn:
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Version 1.5.8:
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* Campaigns:
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* An Orcish Incursion
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* Converted to the new gold carryover system.
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* Converted to the new gold carryover system
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* Eastern Invasion
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* Fixed victory not triggering correctly in 'The Crossing'.
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* Fixed missing time of day schedules in several scenarios.
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* Fixed various problems in 'Northern Outpost'.
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* Fixed victory not triggering correctly in 'The Crossing'
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* Fixed missing time of day schedules in several scenarios
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* Fixed various problems in 'Northern Outpost'
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* The Hammer of Thursagan
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* Converted to the new gold carryover system.
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* The Rise of Wesnoth
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@ -13,19 +13,20 @@ Version 1.5.7+svn:
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* Son of the Black Eye
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* Made scenarios 'Silent Forest' and 'Shan Taum the Smug' harder.
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* Legend of Wesmere
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* Fixed the bug with savegames in scenario 3.
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* Fixed the bug with savegames in scenario 3
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* Graphics:
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* New portraits for Royal Guard, Heavy Infantry, Iron Mauler, Sergeant,
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Lieutenant, General, Grand Marshal with 1 alternate, Saurian Augur line,
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Saurian Skirmisher line, Troll Whelp, Death Knight.
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* Fixed drawing glitches in the listboxes.
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* Fixed several glitches with the new portrait dialog.
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* Optimized animation and invalidation of idle/standing units.
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* Removed the black background from most of the old portraits.
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Saurian Skirmisher line, Troll Whelp, Death Knight
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* Fixed drawing glitches in the listboxes
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* Fixed several glitches with the new portrait dialog
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* Optimized animation and invalidation of idle/standing units
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* Removed the black background from most of the old portraits
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* Language and i18n:
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* Fixed a small bug that was causing the translations engine to look
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at badly mixed up paths when trying to locate UMC translations,
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rendering them unusable (bug #12872).
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rendering them unusable (bug #12872)
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* Fixed translation of 'A New Land' not being shown
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* updated translations: Chinese (Simplified), Czech, Danish, German,
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Hungarian, Italian, Japanese, Lithuanian, Russian, Slovak, Spanish
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* updated DejaVuSans to 2.28
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@ -35,39 +36,40 @@ Version 1.5.7+svn:
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* Automatically select the game the selected player is in
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* Try to preserve the selected player when the player list is updated
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* Added an option to avoid auto-scroll to ennemy units during oponent's
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* Cleared the login dialog mess: Now there is a single dialog to display error
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messages from the server and to choose a different username and/or password
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* Cleared the login dialog mess: Now there is a single dialog to display
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error messages from the server and to choose a different username and/or
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password
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* Added the possibility to provide a password in the main multiplayer dialog
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* Added an option to save the password to the preferences
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turn
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* Networking:
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* Ensure SDL_net is initialized before attempting to send upload_log
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* Unit changes and balancing:
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* Updated most units' defense and movement values on coastal reef.
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* Updated most units' defense and movement values on coastal reef
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* User interface:
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* Pressing backspace in a textbox with selection now clears the selection.
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* Scrollwheel mouses can scroll the new listboxes.
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* Scrollwheel mouses can scroll the new listboxes
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* New advanced preference to choose whether middle-click scrolls or warps
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* Fixed a glitch which closed a new dialog on the mouse up event of the old
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dialog (the effect is percieved as the new dialog not showing up).
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* Spacebar closes the dialogs without a scrollbar again.
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* Pressing escape in a new dialog, behaves like in the old dialogs again.
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dialog (the effect is percieved as the new dialog not showing up)
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* Spacebar closes the dialogs without a scrollbar again
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* Pressing escape in a new dialog, behaves like in the old dialogs again
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* The new portrait dialogs can get higher so the scrollbars are less often
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visible.
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visible
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* Added a password box that hides its input
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* The new portrait dialogs can now show the old images as well and also the
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right hand side images.
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right hand side images
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* WML engine:
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* add an "animate" key to the [teleport] event
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* add a resistance_anim block used whenever a unit uses a [resistance]
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ability on a neghbour
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* deprecated tag [debug_message]; use [wml_message] instead, which
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now offers the debug/dbg logger and uses the "wml" log domain
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(i.e. --log-*=wml should be used instead of --log-*=notifs).
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(i.e. --log-*=wml should be used instead of --log-*=notifs)
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* The text output created by [wml_message] to stderr is echoed in-game
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using the chat user interface like [deprecated_message] and other
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Invalid-WML messages; the level of verbosity is controlled by the log
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level for the "wml" log domain.
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level for the "wml" log domain
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* the animate_unit action can now animate multiple units
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* the animate_unit action can now change the direction the unit is facing
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with a SLF
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@ -78,11 +80,11 @@ Version 1.5.7+svn:
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* Miscellaneous and bug fixes:
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* Added the sunset feature to the new dialogs.
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* Fix the calculate feature in the test scenario.
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* Fix an endian issue which rendered text wrong on big endian machines.
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* Fix an endian issue which rendered text wrong on big endian machines
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* Fix a bug with temporary objects not being removed at next scenario
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* Fix replays with empty starting positions.
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* Prevent access to invalidated memory after the first download when
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updating all installed add-ons (bug #12837).
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updating all installed add-ons (bug #12837)
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* Adjusts drain game mechanics to match attack prediction (bug #7702)
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Version 1.5.7:
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@ -9,13 +9,13 @@
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#define PACKAGE_NAME "Battle for Wesnoth"
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/* Define to the full name and version of this package. */
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#define PACKAGE_STRING "Battle for Wesnoth 1.5.7+svn"
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#define PACKAGE_STRING "Battle for Wesnoth 1.5.8"
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/* Define to the one symbol short name of this package. */
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#define PACKAGE_TARNAME "wesnoth"
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/* Define to the version of this package. */
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#define PACKAGE_VERSION "1.5.7+svn"
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#define PACKAGE_VERSION "1.5.8"
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/* Version number of package */
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#define VERSION "1.5.7+svn"
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#define VERSION "1.5.8"
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@ -6,7 +6,7 @@
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AC_PREREQ([2.60])
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define([WESNOTH_VERSION],[1.5.7+svn])
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define([WESNOTH_VERSION],[1.5.8])
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define([WESNOTH_BUGS],[http://bugs.wesnoth.org])
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AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, WESNOTH_BUGS, [wesnoth])
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@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.7+svn:
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Version 1.5.8:
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* Campaigns
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* An Orcish Incursion
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* Converted to the new gold carryover system.
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@ -25,6 +25,7 @@ Version 1.5.7+svn:
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Saurian Skirmisher line, Troll Whelp, Death Knight.
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* Language and translations
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* Fixed translation of 'A New Land' not being shown.
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* Translations of user-made content work again when available.
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* updated translations: Chinese (Simplified), Czech, Danish, German,
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Hungarian, Italian, Japanese, Lithuanian, Russian, Slovak, Spanish.
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@ -25,7 +25,7 @@
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# endif
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#endif
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#ifndef VERSION
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#define VERSION "1.5.7+svn"
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#define VERSION "1.5.8"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "wesnoth"
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