YogiHH broke the stringfreeze, working around this by using a...

...semi working string, not perfect but better than untranslated...

TODO: after tagging 1.8 reactivate the old string
This commit is contained in:
Nils Kneuper 2010-03-25 11:15:58 +00:00
parent 1e74ed9793
commit 1fee12adb7

View file

@ -330,7 +330,10 @@ void create::process_event()
} catch(twml_exception&) {}
if (map.get() == NULL) {
gui2::show_transient_message(disp_.video(), "", _("The map is invalid."));
//this line added a new string, using an old string for 1.8.0, using a semi fitting string instead
//TODO: reactivate the correct line post 1.8.0
//gui2::show_transient_message(disp_.video(), "", _("The map is invalid."));
gui2::show_transient_message(disp_.video(), "", _("The game map could not be loaded: "));
} else if (name_entry_.text() == "") {
gui2::show_transient_message(disp_.video(), "", _("You must enter a name."));
} else {