change order in the changelog(s) to be more like an alphabetical order
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2 changed files with 29 additions and 26 deletions
46
changelog
46
changelog
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@ -3,6 +3,9 @@ Version 1.11.0-svn:
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* Reject add-ons with names or titles that begin with a WML text format
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markup character (any of *, `, ~, {, ^, }, |, @, #, <, &)
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* Campaigns:
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* Descent into Darkness:
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* Fix most possible cases for Darken Volk becoming "stuck"
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in 09_A_Small_Favor3.
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* Son of the Black Eye:
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* Removed Al'Brock and Flar'Tar death as defeat condition in objectives in
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Civil War
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@ -13,15 +16,9 @@ Version 1.11.0-svn:
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* Under the Burning Suns:
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* Made it so that Kaleh gets the default AMLA after he's been fully
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upgraded
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* Descent into Darkness:
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* Fix most possible cases for Darken Volk becoming "stuck"
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in 09_A_Small_Favor3.
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* Language and i18n:
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* Updated translations: French, Indonesian, Italian, Latin, Norwegian,
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Spanish
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* Multiplayer:
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* Fix an accidental terrain type change in Isar's Cross
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* Fix attacker side being human in 6p_Team_Survival
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* Lua API:
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* Upgraded Lua from 5.1.4 to 5.2.0
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* new: field wesnoth.game_config.mp_debug
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@ -30,28 +27,14 @@ Version 1.11.0-svn:
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all of which have better replacements:
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get_side, get_side_count, get_unit_type_ids, get_unit_type,
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register_wml_action
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* Multiplayer:
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* Fix an accidental terrain type change in Isar's Cross
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* Fix attacker side being human in 6p_Team_Survival
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* Terrain:
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* New tropical forest images
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* New palm forest terrain
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* Deprecated flowers (Ggf) and Volcano (Qv) removed - use Gg^Ef and Mv
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respectively
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* WML engine:
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* new action tag: [clear_menu_item] id=...
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* new key: [set_menu_item][command]delayed_variable_substitution=yes|no
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* Removed support for the deprecated "colour=", "debug_border_colour=",
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and [colour_adjust]
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* Fixed bug #18996: Increase random number generation range.
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* Made it possible to disable the credits screen at the end of a campaign
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by specifying end_credits=no in the final [endlevel] action, or in the
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[campaign] definition (defaults to yes)
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* Added [modify_side] color= attribute, which changes a side's team color
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range (feature/bug #18772)
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* Removed support for the deprecated [removeitem]
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* Implemented ~BLEND(r,g,b,o) image path function, which blends the image
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with a specified RGB color according to certain opacity (factor or
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percentage) (feature/bug #11590)
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* [find_path] now returns a "hexes" key instead of a "length" key inside
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the output array
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* Unit changes and balancing:
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* New extra_define ENABLE_WOLF_ADVANCEMENT to optionally enable Wolves
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advancement to Great Wolves and Direwolves
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@ -69,6 +52,23 @@ Version 1.11.0-svn:
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* Whiteboard
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* Fixed bug #19369 : Using planning mode can cause losing ability to move my units
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* Fixed bug #19408 : Crash shortly after executing invalid multi-turn move
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* WML engine:
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* new action tag: [clear_menu_item] id=...
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* new key: [set_menu_item][command]delayed_variable_substitution=yes|no
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* Removed support for the deprecated "colour=", "debug_border_colour=",
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and [colour_adjust]
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* Fixed bug #18996: Increase random number generation range.
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* Made it possible to disable the credits screen at the end of a campaign
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by specifying end_credits=no in the final [endlevel] action, or in the
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[campaign] definition (defaults to yes)
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* Added [modify_side] color= attribute, which changes a side's team color
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range (feature/bug #18772)
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* Removed support for the deprecated [removeitem]
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* Implemented ~BLEND(r,g,b,o) image path function, which blends the image
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with a specified RGB color according to certain opacity (factor or
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percentage) (feature/bug #11590)
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* [find_path] now returns a "hexes" key instead of a "length" key inside
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the output array
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* Miscellaneous and bug fixes:
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* Fix wrong preferences path suffix (1.1 instead of 1.10) on Linux and other
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platforms using XDG layout (no compiled-in preferences path override,
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@ -4,16 +4,19 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.11.0-svn:
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* Campaigns:
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* Under the Burning Suns:
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* Made it so that Kaleh gets the default AMLA after he's been fully
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upgraded.
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* Descent into Darkness:
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* Fix most possible cases for Darken Volk becoming "stuck"
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in 09_A_Small_Favor3.
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* Son of the Black Eye:
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* Removed Al'Brock and Flar'Tar death as defeat condition in objectives in
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Civil War.
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* Tutorial:
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* Fixed bug #19316: Narrator messages are now translated.
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* Replacd $unit.type by $unit.language_name to make a string completely
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translateable.
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* Under the Burning Suns:
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* Made it so that Kaleh gets the default AMLA after he's been fully
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upgraded.
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* Language and i18n:
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* Updated translations: French, Indonesian, Italian, Latin, Norwegian,
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