change order in the changelog(s) to be more like an alphabetical order

This commit is contained in:
Nils Kneuper 2012-02-14 20:22:23 +00:00
parent 6af9069eec
commit 1fb57fd9d9
2 changed files with 29 additions and 26 deletions

View file

@ -3,6 +3,9 @@ Version 1.11.0-svn:
* Reject add-ons with names or titles that begin with a WML text format
markup character (any of *, `, ~, {, ^, }, |, @, #, <, &)
* Campaigns:
* Descent into Darkness:
* Fix most possible cases for Darken Volk becoming "stuck"
in 09_A_Small_Favor3.
* Son of the Black Eye:
* Removed Al'Brock and Flar'Tar death as defeat condition in objectives in
Civil War
@ -13,15 +16,9 @@ Version 1.11.0-svn:
* Under the Burning Suns:
* Made it so that Kaleh gets the default AMLA after he's been fully
upgraded
* Descent into Darkness:
* Fix most possible cases for Darken Volk becoming "stuck"
in 09_A_Small_Favor3.
* Language and i18n:
* Updated translations: French, Indonesian, Italian, Latin, Norwegian,
Spanish
* Multiplayer:
* Fix an accidental terrain type change in Isar's Cross
* Fix attacker side being human in 6p_Team_Survival
* Lua API:
* Upgraded Lua from 5.1.4 to 5.2.0
* new: field wesnoth.game_config.mp_debug
@ -30,28 +27,14 @@ Version 1.11.0-svn:
all of which have better replacements:
get_side, get_side_count, get_unit_type_ids, get_unit_type,
register_wml_action
* Multiplayer:
* Fix an accidental terrain type change in Isar's Cross
* Fix attacker side being human in 6p_Team_Survival
* Terrain:
* New tropical forest images
* New palm forest terrain
* Deprecated flowers (Ggf) and Volcano (Qv) removed - use Gg^Ef and Mv
respectively
* WML engine:
* new action tag: [clear_menu_item] id=...
* new key: [set_menu_item][command]delayed_variable_substitution=yes|no
* Removed support for the deprecated "colour=", "debug_border_colour=",
and [colour_adjust]
* Fixed bug #18996: Increase random number generation range.
* Made it possible to disable the credits screen at the end of a campaign
by specifying end_credits=no in the final [endlevel] action, or in the
[campaign] definition (defaults to yes)
* Added [modify_side] color= attribute, which changes a side's team color
range (feature/bug #18772)
* Removed support for the deprecated [removeitem]
* Implemented ~BLEND(r,g,b,o) image path function, which blends the image
with a specified RGB color according to certain opacity (factor or
percentage) (feature/bug #11590)
* [find_path] now returns a "hexes" key instead of a "length" key inside
the output array
* Unit changes and balancing:
* New extra_define ENABLE_WOLF_ADVANCEMENT to optionally enable Wolves
advancement to Great Wolves and Direwolves
@ -69,6 +52,23 @@ Version 1.11.0-svn:
* Whiteboard
* Fixed bug #19369 : Using planning mode can cause losing ability to move my units
* Fixed bug #19408 : Crash shortly after executing invalid multi-turn move
* WML engine:
* new action tag: [clear_menu_item] id=...
* new key: [set_menu_item][command]delayed_variable_substitution=yes|no
* Removed support for the deprecated "colour=", "debug_border_colour=",
and [colour_adjust]
* Fixed bug #18996: Increase random number generation range.
* Made it possible to disable the credits screen at the end of a campaign
by specifying end_credits=no in the final [endlevel] action, or in the
[campaign] definition (defaults to yes)
* Added [modify_side] color= attribute, which changes a side's team color
range (feature/bug #18772)
* Removed support for the deprecated [removeitem]
* Implemented ~BLEND(r,g,b,o) image path function, which blends the image
with a specified RGB color according to certain opacity (factor or
percentage) (feature/bug #11590)
* [find_path] now returns a "hexes" key instead of a "length" key inside
the output array
* Miscellaneous and bug fixes:
* Fix wrong preferences path suffix (1.1 instead of 1.10) on Linux and other
platforms using XDG layout (no compiled-in preferences path override,

View file

@ -4,16 +4,19 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.11.0-svn:
* Campaigns:
* Under the Burning Suns:
* Made it so that Kaleh gets the default AMLA after he's been fully
upgraded.
* Descent into Darkness:
* Fix most possible cases for Darken Volk becoming "stuck"
in 09_A_Small_Favor3.
* Son of the Black Eye:
* Removed Al'Brock and Flar'Tar death as defeat condition in objectives in
Civil War.
* Tutorial:
* Fixed bug #19316: Narrator messages are now translated.
* Replacd $unit.type by $unit.language_name to make a string completely
translateable.
* Under the Burning Suns:
* Made it so that Kaleh gets the default AMLA after he's been fully
upgraded.
* Language and i18n:
* Updated translations: French, Indonesian, Italian, Latin, Norwegian,