scenario balancing for EI

This commit is contained in:
Joseph Simmons 2006-04-30 18:59:19 +00:00
parent ea2750f5a1
commit 1f5dda54a8
2 changed files with 11 additions and 2 deletions

View file

@ -56,11 +56,12 @@
canrecruit=1
controller=ai
recruit=Young Ogre
{GOLD 100 70 50}
{GOLD 150 130 100}
[ai]
[target]
side=3
value=100
recruitment_pattern=fighter
[/target]
{NO_SCOUTS}
[/ai]

View file

@ -34,7 +34,11 @@
side=2
canrecruit=1
controller=ai
recruit=Dwarvish Thunderguard,Dwarvish Steelclad,Dwarvish Berserker
#ifdef EASY
recruit=Dwarvish Thunderguard,Dwarvish Steelclad,Dwarvish Fighter
#else
recruit=Dwarvish Thunderguard,Dwarvish Steelclad,Dwarvish Fighter,Dwarvish Berserker
#endif
{GOLD 150 200 300}
[/side]
@ -45,7 +49,11 @@
side=3
canrecruit=1
controller=ai
#ifdef EASY
recruit=Troll,Wolf Rider,Goblin Knight,Gobin Pillager,Orcish Warrior
#else
recruit=Troll,Wolf Rider,Goblin Knight,Gobin Pillager,Direwolf Rider,Orcish Warrior
#endif
{GOLD 160 235 310}
[ai]
grouping=no