Label Settings: minor code cleanup
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1 changed files with 15 additions and 17 deletions
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@ -18,6 +18,7 @@
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#include "display.hpp"
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#include "font/text_formatting.hpp"
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#include "formatter.hpp"
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#include "formula/string_utils.hpp"
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#include "gettext.hpp"
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#include "gui/auxiliary/find_widget.hpp"
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@ -49,25 +50,24 @@ label_settings::label_settings(display_context& dc)
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const std::vector<std::string>& all_categories = display::get_singleton()->labels().all_categories();
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const std::vector<std::string>& hidden_categories = viewer.hidden_label_categories();
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for(std::size_t i = 0; i < all_categories.size(); i++) {
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all_labels[all_categories[i]] = true;
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for(const std::string& cat : all_categories) {
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all_labels[cat] = true;
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if(all_categories[i].substr(0, 4) == "cat:") {
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labels_display[all_categories[i]] = all_categories[i].substr(4);
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} else if(all_categories[i] == "team") {
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labels_display[all_categories[i]] = _("Team Labels");
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if(cat.substr(0, 4) == "cat:") {
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labels_display[cat] = cat.substr(4);
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} else if(cat == "team") {
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labels_display[cat] = _("Team Labels");
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}
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// TODO: Translatable names for categories?
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}
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for(std::size_t i = 0; i < hidden_categories.size(); i++) {
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all_labels[hidden_categories[i]] = false;
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for(const std::string& hidden_cat : hidden_categories) {
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all_labels[hidden_cat] = false;
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}
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for(std::size_t i = 0; i < dc.teams().size(); i++) {
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const team& team = dc.teams()[i];
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const std::string label_cat_key = "side:" + std::to_string(i + 1);
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for(const team& team : dc.teams()) {
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const std::string label_cat_key = "side:" + std::to_string(team.side());
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if(team.hidden()) {
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labels_display[label_cat_key] = "";
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@ -84,7 +84,7 @@ label_settings::label_settings(display_context& dc)
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}
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string_map subst;
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subst["side_number"] = std::to_string(i + 1);
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subst["side_number"] = std::to_string(team.side());
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subst["name"] = team_name;
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labels_display[label_cat_key] = VGETTEXT("Side $side_number ($name)", subst);
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@ -106,13 +106,11 @@ void label_settings::pre_show(window& window)
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if(name.empty()) {
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continue;
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}
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int team = std::stoi(category.substr(5)) - 1;
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color_t which_color = game_config::tc_info(viewer.teams()[team].color())[0];
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std::ostringstream sout;
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sout << font::span_color(which_color) << name << "</span>";
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name = sout.str();
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name = formatter() << font::span_color(which_color) << name << "</span>";
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}
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list_data["cat_name"]["label"] = name;
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@ -150,7 +148,7 @@ bool label_settings::execute(display_context& dc)
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void label_settings::toggle_category(widget& box, std::string category)
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{
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all_labels[category] = (static_cast<toggle_button&>(box).get_value() != 0);
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all_labels[category] = static_cast<toggle_button&>(box).get_value_bool();
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}
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} // namespace dialogs
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} // namespace gui2
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