Modified the changelog and added myself to the credits.
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@ -105,6 +105,7 @@ Version 1.13.0-dev:
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* Fixed AI engine names in the MP game setup screen being translated to the
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language selected when Wesnoth was started rather than the current
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language (bug #22092).
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* In the dialog layout code, fixed the button padding.
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* WML engine:
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* Added customizable recall costs for unit types and individual units,
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using the new recall_cost attribute in [unit_type] and [unit].
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@ -1137,6 +1137,9 @@
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[entry]
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name = "Laurent Birtz"
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[/entry]
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[entry]
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name = "Lovens Weche (LovCAPONE)"
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[/entry]
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[entry]
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name = "Luiz Fernando de Faria Pereira (lfernando)"
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[/entry]
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