Updated the changelogs.
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2 changed files with 4 additions and 4 deletions
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@ -8,7 +8,7 @@ Version 1.7.6+svn:
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* Language and i18n:
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* New translations: Shavian
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* Updated translations: Czech, Dutch, Finnish, Estonian, German, Hungarian,
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Italian, Lithuanian, Russian, Serbian, Slovak
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Italian, Lithuanian, Russian, Serbian, Slovak, Spanish.
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* Fix a broken markup in the Italian translation (bug #14506)
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* Units:
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* Removed Elder Wose and Shock Trooper from random_leader of the default era.
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@ -120,7 +120,7 @@ Version 1.7.6:
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* Fixed linked widgets not getting deregistered upon destruction
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* Fix huge fonts on storyscreens with tiny GUI
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* Fix cmake po-update not doing line wrapping properly
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* Fix bug #14241 (mp campaign timer settings not carried over to
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* Fix bug #14241 (mp campaign timer settings not carried over to
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next scenario)
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* Started with the a new event handler for gui2
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* Fix unit facings after moving (bug #14336)
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@ -4,14 +4,14 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.6+svn:
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* AI:
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* Fix a serious enough bug in ai targeting. The bug caused the AI, in
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* Fix a serious enough bug in ai targeting. The bug caused the AI, in
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certain situations, to make weird shuffle-doing-nothing moves and not seek
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enemies or their villages.
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* Language and translations:
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* New translations: Shavian.
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* Updated translations: Czech, Dutch, Estonian, Finnish, German, Hungarian,
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Lithuanian, Russian, Serbian, Slovak.
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Lithuanian, Russian, Serbian, Slovak, Spanish.
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* Units:
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* Removed Elder Wose and Shock Trooper from random_leader of the default era.
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