Updated the changelogs.

This commit is contained in:
Steven Panek 2009-10-21 00:43:49 +00:00
parent 85e3c554cc
commit 1f30a5418c
2 changed files with 4 additions and 4 deletions

View file

@ -8,7 +8,7 @@ Version 1.7.6+svn:
* Language and i18n:
* New translations: Shavian
* Updated translations: Czech, Dutch, Finnish, Estonian, German, Hungarian,
Italian, Lithuanian, Russian, Serbian, Slovak
Italian, Lithuanian, Russian, Serbian, Slovak, Spanish.
* Fix a broken markup in the Italian translation (bug #14506)
* Units:
* Removed Elder Wose and Shock Trooper from random_leader of the default era.
@ -120,7 +120,7 @@ Version 1.7.6:
* Fixed linked widgets not getting deregistered upon destruction
* Fix huge fonts on storyscreens with tiny GUI
* Fix cmake po-update not doing line wrapping properly
* Fix bug #14241 (mp campaign timer settings not carried over to
* Fix bug #14241 (mp campaign timer settings not carried over to
next scenario)
* Started with the a new event handler for gui2
* Fix unit facings after moving (bug #14336)

View file

@ -4,14 +4,14 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.7.6+svn:
* AI:
* Fix a serious enough bug in ai targeting. The bug caused the AI, in
* Fix a serious enough bug in ai targeting. The bug caused the AI, in
certain situations, to make weird shuffle-doing-nothing moves and not seek
enemies or their villages.
* Language and translations:
* New translations: Shavian.
* Updated translations: Czech, Dutch, Estonian, Finnish, German, Hungarian,
Lithuanian, Russian, Serbian, Slovak.
Lithuanian, Russian, Serbian, Slovak, Spanish.
* Units:
* Removed Elder Wose and Shock Trooper from random_leader of the default era.