Change log corrections.

[ci skip]
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Wedge009 2022-01-17 10:02:22 +11:00
parent 68453aa18f
commit 1f2aa617c2

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@ -2,6 +2,12 @@
### Add-ons client
### Add-ons server
### Campaigns
* Delfadors Memoirs
* S14: Smoother appearance of enemies and added dialogue (#6176)
* The Rise of Wesnoth
* S22: Fixed the possibility of a missplaced dialogue when a bridge was broken (issue #6376)
* Under the Burning Suns
* S08: Kromph and the Dust devil now trigger a critical event (issue #6211)
### Editor
### Multiplayer
### Lua API
@ -19,7 +25,6 @@
* The mercenary will now spawn in a less sudden way (issue #6183)
* Delfadors Memoirs
* S07: Clarified objectives (issue #5608) and remove End Turn being required to trigger victory (issue #6173)
* S14: Smoother appearance of enemies and added dialogue (#6176)
* Descent into Darkness
* S08: Prevent possibility of Darken Volk advancing to Lich (issue #6351)
* Heir to the Throne
@ -36,7 +41,6 @@
* S08: The appearance of Naga is now smoother (issue #6140)
* S19: The trolls gold is automatically collected upon victory if not already obtained (issue #6141)
* S19: Avoid units spawning over chasms
* S22: Fixed the possibility of a missplaced dialogue when a bridge was broken (issue #6376)
* Remove time-runs-out lose condition for final scenario (issue #6109)
* Under the Burning Suns
* Avoid a few possibilities where the Dust Devil could speak (issue #4892)
@ -52,7 +56,6 @@
* Fast units cannot get stuck on the wall now (issue #6196)
* Camera now moves to where the charges are blown up (issue #6197)
* Fixed weird scout AI behaviour (issue #6196)
* S08: Kromph and the Dust devil now trigger a critical event (issue #6211)
* S09: Rebels joining Kalehs side are now loyal (issue #6229 and #6365)
* The last unit killed to trigger certain events should no longer linger during those events (issue #6341)
* The Dark Assassins race is not revealed until uncloaked (issue #6213)