Change log corrections.
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### Add-ons client
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### Add-ons server
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### Campaigns
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* Delfador’s Memoirs
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* S14: Smoother appearance of enemies and added dialogue (#6176)
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* The Rise of Wesnoth
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* S22: Fixed the possibility of a missplaced dialogue when a bridge was broken (issue #6376)
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* Under the Burning Suns
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* S08: Kromph and the Dust devil now trigger a critical event (issue #6211)
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### Editor
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### Multiplayer
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### Lua API
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* The mercenary will now spawn in a less sudden way (issue #6183)
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* Delfador’s Memoirs
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* S07: Clarified objectives (issue #5608) and remove End Turn being required to trigger victory (issue #6173)
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* S14: Smoother appearance of enemies and added dialogue (#6176)
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* Descent into Darkness
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* S08: Prevent possibility of Darken Volk advancing to Lich (issue #6351)
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* Heir to the Throne
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* S08: The appearance of Naga is now smoother (issue #6140)
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* S19: The troll’s gold is automatically collected upon victory if not already obtained (issue #6141)
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* S19: Avoid units spawning over chasms
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* S22: Fixed the possibility of a missplaced dialogue when a bridge was broken (issue #6376)
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* Remove time-runs-out lose condition for final scenario (issue #6109)
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* Under the Burning Suns
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* Avoid a few possibilities where the Dust Devil could speak (issue #4892)
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* Fast units cannot get stuck on the wall now (issue #6196)
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* Camera now moves to where the charges are blown up (issue #6197)
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* Fixed weird scout AI behaviour (issue #6196)
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* S08: Kromph and the Dust devil now trigger a critical event (issue #6211)
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* S09: Rebels joining Kaleh’s side are now loyal (issue #6229 and #6365)
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* The last unit killed to trigger certain events should no longer linger during those events (issue #6341)
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* The Dark Assassin’s race is not revealed until uncloaked (issue #6213)
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