Converted the remaining apostrophes/quotes in DW.

This commit is contained in:
Steven Panek 2010-09-05 04:27:33 +00:00
parent 14a67965e7
commit 1f0abc672d
68 changed files with 3641 additions and 3572 deletions

View file

@ -43,7 +43,7 @@
[/part]
[part]
story= _ "In 626 YW, Jotha was attacked by a larger raiding party than ever before. The king Kai Laudiss led his troops to repel the raiders. They were successful, but merfolk casualties were greater than usual. And numbered with the slain was the wife of Kai Laudiss. The kai's grief was great, but his wrath was also fearsome to behold. He readied his army to follow the orcs. His stated purpose was not revenge, but the desire to secure the safety of Jotha with a demonstration of force that would teach the orcs to steer well clear of the merfolk. The merfolk army caught up with the orc band as it reached Tirigaz."
story= _ "In 626 YW, Jotha was attacked by a larger raiding party than ever before. The king Kai Laudiss led his troops to repel the raiders. They were successful, but merfolk casualties were greater than usual. And numbered with the slain was the wife of Kai Laudiss. The kais grief was great, but his wrath was also fearsome to behold. He readied his army to follow the orcs. His stated purpose was not revenge, but the desire to secure the safety of Jotha with a demonstration of force that would teach the orcs to steer well clear of the merfolk. The merfolk army caught up with the orc band as it reached Tirigaz."
[/part]
[part]
@ -51,7 +51,7 @@
[/part]
[part]
story= _ "Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they lost. The kai himself fought with reckless abandon; foes fell with each swing of his great mace. The orcs discovered that trapped mermen were tougher than they had imagined, and found themselves fleeing into the forest to escape their vengeful spears. As the kai had intended, it was a defeat the orcs would not soon forget; but the cost was heavy. Kai Laudiss was felled by a poisoned orcish dart, and the greater part of his army was destroyed. When the remaining soldiers returned to Jotha, Krellis, the young son of Kai Laudiss, learned that he had become kai."
story= _ "Kai Laudisss army fought fiercely, slaying five orcs for every warrior they lost. The kai himself fought with reckless abandon; foes fell with each swing of his great mace. The orcs discovered that trapped mermen were tougher than they had imagined, and found themselves fleeing into the forest to escape their vengeful spears. As the kai had intended, it was a defeat the orcs would not soon forget; but the cost was heavy. Kai Laudiss was felled by a poisoned orcish dart, and the greater part of his army was destroyed. When the remaining soldiers returned to Jotha, Krellis, the young son of Kai Laudiss, learned that he had become kai."
[/part]
[part]

View file

@ -32,15 +32,15 @@
[story]
[part]
story= _ "Kai Krellis was concerned that the undead might return, so he determined to learn as much as possible about them. His only clue was the name the necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north and south along the coast to learn what they might about this Ravanal. The news they brought him was not good."
story= _ "Kai Krellis was concerned that the undead might return, so he determined to learn as much as possible about them. His only clue was the name the necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north and south along the coast to learn what they might about this Ravanal. The news they brought him was not good."
[/part]
[part]
story= _ "Mal-Ravanal, it seemed, was a great human wizard who had transformed himself into a lich. He had attacked the edges of the kingdom of Wesnoth, and was building a fearsome army of undead humans there. He had also sent necromancers to attack the orcs, and even the elves, in a quest for undead soldiers of different races. It seemed that he also lusted for merfolk slaves. Krellis' scouts reported that more dark armies were heading north."
story= _ "Mal-Ravanal, it seemed, was a great human wizard who had transformed himself into a lich. He had attacked the edges of the kingdom of Wesnoth, and was building a fearsome army of undead humans there. He had also sent necromancers to attack the orcs, and even the elves, in a quest for undead soldiers of different races. It seemed that he also lusted for merfolk slaves. Krellis scouts reported that more dark armies were heading north."
[/part]
[part]
story= _ "As the weeks went by, the veterans of the last battle helped train new recruits. Krellis' army did not yet match his fathers, but he now had many competent soldiers. As he had expected, their adversaries soon arrived."
story= _ "As the weeks went by, the veterans of the last battle helped train new recruits. Krellis army did not yet match his fathers, but he now had many competent soldiers. As he had expected, their adversaries soon arrived."
[/part]
[part]
@ -114,7 +114,7 @@ _f , _f , _f , _f , _f , _f
[side]
side=2
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=teal
type=Lich
@ -138,7 +138,7 @@ _f , _f , _f , _f , _f , _f
[side]
side=3
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=orange
type=Necromancer
@ -157,7 +157,7 @@ _f , _f , _f , _f , _f , _f
[side]
side=4
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=white
type=Death Knight
@ -315,7 +315,7 @@ _f , _f , _f , _f , _f , _f
[message]
speaker=Kai Krellis
message= _ "Me? I've never even met Tyegëa. How can I convince her to help us if you cannot?"
message= _ "Me? Ive never even met Tyegëa. How can I convince her to help us if you cannot?"
[/message]
[message]
@ -475,7 +475,7 @@ _f , _f , _f , _f , _f , _f
[/message]
[message]
speaker=second_unit
message= _ "But look, it's licking my hand."
message= _ "But look, its licking my hand."
[/message]
[message]
speaker=Friendly Bat
@ -484,7 +484,7 @@ _f , _f , _f , _f , _f , _f
[/message]
[message]
speaker=second_unit
message= _ "It's kind of cute."
message= _ "Its kind of cute."
[/message]
[message]
speaker=Kai Krellis
@ -498,7 +498,7 @@ _f , _f , _f , _f , _f , _f
[/message]
[message]
speaker=Cylanna
message= _ "Aren't you going to kill it? We need to keep moving."
message= _ "Arent you going to kill it? We need to keep moving."
[/message]
[message]
speaker=second_unit
@ -676,7 +676,7 @@ _f , _f , _f , _f , _f , _f
[/message]
[message]
speaker=Kai Krellis
message= _ "Onward to Tyegëa's island, then."
message= _ "Onward to Tyegëas island, then."
[/message]
{SCENARIO_END}
[/else]

View file

@ -21,7 +21,7 @@
[/part]
[part]
story= _ "They had only just begun their trek when they encountered wolves who had gotten wind of the battle. Many of the wolves were ridden by goblins. The orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not to bother the merfolk, but these goblins were bandits and outcasts even to their own kind."
story= _ "They had only just begun their trek when they encountered wolves who had gotten wind of the battle. Many of the wolves were ridden by goblins. The orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not to bother the merfolk, but these goblins were bandits and outcasts even to their own kind."
[/part]
[part]
@ -200,7 +200,7 @@
[message]
speaker=Vrunt
message= _ "Let's hope those wild wolves don't get to the feast before we do."
message= _ "Lets hope those wild wolves dont get to the feast before we do."
[/message]
[message]
@ -279,19 +279,19 @@
[message]
speaker=Cylanna
message= _ "I know what that is. It's a storm trident. It is supposed to let you control the lightning."
message= _ "I know what that is. Its a storm trident. It is supposed to let you control the lightning."
[/message]
[message]
speaker=narrator
message= _ "The trident is 14-2, magical, ranged, with 'fire' damage."
message= _ "The trident is 14-2, magical, ranged, with <i>fire</i> damage."
image=wesnoth-icon.png
[/message]
[message]
speaker=$unit.id
[option]
message= _ "That sounds great! I'll take it."
message= _ "That sounds great! Ill take it."
[command]
[set_variable]
name=get_trident
@ -347,7 +347,7 @@
[/command]
[/option]
[option]
message= _ "I'll just leave that trident where it is."
message= _ "Ill just leave that trident where it is."
[/option]
[/message]
[/then]

View file

@ -679,7 +679,7 @@
[message]
speaker=Gwabbo
message= _ "Don't let him go too crazy. Those saurian spears will go right through his scales."
message= _ "Dont let him go too crazy. Those saurian spears will go right through his scales."
[/message]
[/event]
@ -735,7 +735,7 @@
[message]
speaker=Siddry
message= _ "My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to turn overseer to their other slaves. I wouldn't do it, so they caged me with them. They tried to take my bow too, but they had some trouble with that."
message= _ "My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to turn overseer to their other slaves. I wouldnt do it, so they caged me with them. They tried to take my bow too, but they had some trouble with that."
[/message]
[message]
@ -745,7 +745,7 @@
[message]
speaker=Siddry
message= _ "The way I see it, you're helping me. There is nothing I would like better than to put their slavery to an end. I can't swim, so I wont be able to come with you on your travels, but I will owe you. If there is anything I can do in the future, I will do it."
message= _ "The way I see it, youre helping me. There is nothing I would like better than to put their slavery to an end. I cant swim, so I wont be able to come with you on your travels, but I will owe you. If there is anything I can do in the future, I will do it."
[/message]
[message]

View file

@ -372,7 +372,7 @@
[message]
speaker=Cylanna
message= _ "He's one to complain about <i>that</i>..."
message= _ "Hes one to complain about <i>that</i>..."
[/message]
[message]
@ -392,7 +392,7 @@
[message]
speaker=Marg-Tonz
message= _ "Forget about it! We don't want no trouble, but get off our land! Ghosts who don't like fish are your problem."
message= _ "Forget about it! We dont want no trouble, but get off our land! Ghosts who dont like fish are your problem."
[/message]
[message]
@ -402,7 +402,7 @@
[message]
speaker=Marg-Tonz
message= _ "You have one hour. After that, we are tearing down that old encampment. You stay in the water if you know whats good for you. If you set foot...or whatever...on land again, we'll cut your throats. And stay off our piers. And don't touch the ships neither!"
message= _ "You have one hour. After that, we are tearing down that old encampment. You stay in the water if you know whats good for you. If you set foot...or whatever...on land again, well cut your throats. And stay off our piers. And dont touch the ships neither!"
[/message]
[message]
@ -485,7 +485,7 @@
[then]
[message]
speaker=Marg-Tonz
message= _ "You're still squatting on our land! I warned you."
message= _ "Youre still squatting on our land! I warned you."
[/message]
{WAKE_ORCS}
[/then]
@ -519,7 +519,7 @@
[then]
[message]
speaker=Marg-Tonz
message= _ "I told you to stay off our land! Now you're in for it."
message= _ "I told you to stay off our land! Now youre in for it."
[/message]
{WAKE_ORCS}
[/then]
@ -553,7 +553,7 @@
[then]
[message]
speaker=Marg-Tonz
message= _ "I told not to bother the ships! Now you're in for it."
message= _ "I told not to bother the ships! Now youre in for it."
[/message]
{WAKE_ORCS}
[/then]

View file

@ -197,7 +197,7 @@
[/message]
[message]
speaker=Growloff
message= _ "Look my pet, here's a yummy treat!"
message= _ "Look my pet, heres a yummy treat!"
[/message]
[message]
speaker=Kai Krellis
@ -269,7 +269,7 @@
[message]
speaker=Growloff
message= _ "Don't kill me!"
message= _ "Dont kill me!"
[/message]
[message]
speaker=Kai Krellis
@ -277,7 +277,7 @@
[/message]
[message]
speaker=Growloff
message= _ "They are my friends. I've been so lonely here...and you killed so many of my friends. They could be your friends too. Spare me, and I'll give you my favorite cuttle fish. His name is Inky."
message= _ "They are my friends. Ive been so lonely here...and you killed so many of my friends. They could be your friends too. Spare me, and Ill give you my favorite cuttle fish. His name is Inky."
[/message]
[message]
speaker=Kai Krellis
@ -285,7 +285,7 @@
[/message]
[message]
speaker=Growloff
message= _ "But he's tame! Really! He understands dozens of commands. He'll do what you tell him. He's a really nice fish."
message= _ "But hes tame! Really! He understands dozens of commands. Hell do what you tell him. Hes a really nice fish."
[/message]
[message]
speaker=Cylanna

View file

@ -29,7 +29,7 @@
[story]
[part]
story= _ "Finally, the merfolk arrived at Bilheld. Their destination, and help, was just behind it. The island was inhabited, however, and the residents didn't look happy to see them."
story= _ "Finally, the merfolk arrived at Bilheld. Their destination, and help, was just behind it. The island was inhabited, however, and the residents didnt look happy to see them."
[/part]
[part]

View file

@ -182,7 +182,7 @@
[/message]
[message]
speaker=Tyegea
message= _ "I am sure it was Cylanna's idea that you come here. She has a reason. Don't you Cylanna? Tell him what it is."
message= _ "I am sure it was Cylannas idea that you come here. She has a reason. Dont you Cylanna? Tell him what it is."
[/message]
[message]
speaker=Cylanna
@ -190,7 +190,7 @@
[/message]
[message]
speaker=Tyegea
message= _ "I never agreed that secrecy was necessary, but I respected Maudin's wishes in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy the truth."
message= _ "I never agreed that secrecy was necessary, but I respected Maudins wishes in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy the truth."
[/message]
[message]
speaker=Kai Krellis
@ -198,7 +198,7 @@
[/message]
[message]
speaker=Cylanna
message= _ "Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, was not Laudiss's mother. She raised your father, and you called her grandmother, but Tyegëa is your fathers mother."
message= _ "Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, was not Laudisss mother. She raised your father, and you called her grandmother, but Tyegëa is your fathers mother."
[/message]
[message]
speaker=Kai Krellis
@ -234,7 +234,7 @@
[/message]
[message]
speaker=Tyegea
message= _ "About 200 years ago, a powerful mermaid named Imirna fell in love with a human wizard named Agnovon. Agnovon cared not for love, but he smiled falsely at Imirna, and she trusted him. When he asked her to help him enchant a sword so that it was wreathed continuously in magic flame, she devoted all her skill to fashioning the weapon. Later, Agnovon used the sword to defeat Imirna's own people and steal all their wealth. In her grief, Imirna poisoned herself."
message= _ "About 200 years ago, a powerful mermaid named Imirna fell in love with a human wizard named Agnovon. Agnovon cared not for love, but he smiled falsely at Imirna, and she trusted him. When he asked her to help him enchant a sword so that it was wreathed continuously in magic flame, she devoted all her skill to fashioning the weapon. Later, Agnovon used the sword to defeat Imirnas own people and steal all their wealth. In her grief, Imirna poisoned herself."
[/message]
[message]
speaker=Tyegea
@ -265,7 +265,7 @@
[message]
speaker=narrator
message= _ "The holy water will make melee attacks do 'arcane' damage for the rest of the campaign. Choose a unit to take it. You may recruit or recall a unit if you want."
message= _ "The holy water will make melee attacks do <i>arcane</i> damage for the rest of the campaign. Choose a unit to take it. You may recruit or recall a unit if you want."
image=wesnoth-icon.png
[/message]

View file

@ -17,7 +17,7 @@
[story]
[part]
story= _ "The party traveled back to the mainland and followed the shore further north. Kai Krellis had much to think about. First, what Tyegëa had revealed about his ancestry gave him questions he could not answer. Second, he was nervous about the task ahead. He felt confidence in his people but feared paying too great a price in dead and wounded to pass Tyegëa's test. He felt sometimes angry at Tyegëa for sending him on this extra journey, and sometimes grateful that she was willing to help at all."
story= _ "The party traveled back to the mainland and followed the shore further north. Kai Krellis had much to think about. First, what Tyegëa had revealed about his ancestry gave him questions he could not answer. Second, he was nervous about the task ahead. He felt confidence in his people but feared paying too great a price in dead and wounded to pass Tyegëas test. He felt sometimes angry at Tyegëa for sending him on this extra journey, and sometimes grateful that she was willing to help at all."
[/part]
[part]
@ -257,7 +257,7 @@
[/message]
[message]
speaker=Teeloa
message= _ "I just heard a splash. I think something's out there."
message= _ "I just heard a splash. I think somethings out there."
[/message]
[message]
speaker=Kai Krellis
@ -451,7 +451,7 @@
[/message]
[message]
speaker=Kai Krellis
message= _ "I hope there aren't any more bats in there."
message= _ "I hope there arent any more bats in there."
[/message]
#ifndef EASY
[if]
@ -562,7 +562,7 @@
[/message]
[message]
speaker=Caladon
message= _ "I will show you EXACTLY where it is, but knowing where to FIND it isn't the hard part. Oh, no! You will see, my fine merman, you will see."
message= _ "I will show you EXACTLY where it is, but knowing where to FIND it isnt the hard part. Oh, no! You will see, my fine merman, you will see."
[/message]
[message]
speaker=Cylanna

View file

@ -324,16 +324,16 @@
[/message]
[message]
speaker=Caladon
message= _ "Well, he calls himself Mal-Govon now, but yes. He called this land the KINGDOM of Agnovon. He was its first king. And its last, and every one in between, too! He kept getting older and older, but he never died. Well, NOW he's dead of course. He still putters around in that castle over there, but he hasn't really cared about keeping his kingdom under control for a good long while. I bet I can wake him up, though. Watch THIS!"
message= _ "Well, he calls himself Mal-Govon now, but yes. He called this land the KINGDOM of Agnovon. He was its first king. And its last, and every one in between, too! He kept getting older and older, but he never died. Well, NOW hes dead of course. He still putters around in that castle over there, but he hasnt really cared about keeping his kingdom under control for a good long while. I bet I can wake him up, though. Watch THIS!"
[/message]
[message]
speaker=narrator
message= _ "Suddenly, Caladon's strident voice shrieked out louder than seemed possible, as if there were dozens of men shouting at once."
message= _ "Suddenly, Caladons strident voice shrieked out louder than seemed possible, as if there were dozens of men shouting at once."
image=wesnoth-icon.png
[/message]
[message]
speaker=Caladon
message= _ "AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. Nice trick, huh?"
message= _ "AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. Nice trick, huh?"
[/message]
[message]
@ -351,7 +351,7 @@
[/message]
[message]
speaker=Mal-Govon
message= _ "The merman speaks. Tell it to go away, Caladon, if it doesn't want to get hurt."
message= _ "The merman speaks. Tell it to go away, Caladon, if it doesnt want to get hurt."
[/message]
[message]
speaker=Kai Krellis
@ -410,7 +410,7 @@
[message]
speaker=Howyrth
message= _ "I don't know if that creature really is our enemy. He has never bothered us, and I should stay at my post anyway. However, I'm sure many townsfolk would welcome the extra income if you want to hire them. I guess we would be happy to get rid of the monster just in case."
message= _ "I dont know if that creature really is our enemy. He has never bothered us, and I should stay at my post anyway. However, Im sure many townsfolk would welcome the extra income if you want to hire them. I guess we would be happy to get rid of the monster just in case."
[/message]
[message]
speaker=narrator
@ -529,9 +529,9 @@
# "passive": His side still has "controller=null" set. (He is
# giving the mermen time to leave before attacking them.)
#
# "impatient": Caladon's side now has "controller=ai" set. (He's
# "impatient": Caladons side now has "controller=ai" set. (He's
# tired of waiting for the mermen to leave.) This is actually
# *set* on the players turn, because Caladon's side doesn't *get*
# *set* on the players turn, because Caladons side doesn't *get*
# a turn until it is set. On his first turn after "impatient" is
# set, he will say something and summon fire guardians.
#
@ -562,7 +562,7 @@
{REPEAT {NUMBER} (
[unit]
type=Fire Guardian
# The guardians are summoned on Caladon's position, so they
# The guardians are summoned on Caladons position, so they
# will surround him or surround his attackers if there are
# any:
x=$Caladon_stored.x
@ -706,7 +706,7 @@
[message]
speaker=Caladon
message= _ "It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth SPREADING through me!"
message= _ "Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth SPREADING through me!"
[/message]
[object]
@ -736,7 +736,7 @@
[message]
speaker=Caladon
message= _ "Well, it's true that you helped, so I won't kill you. But I don't trust you, so leave my realm. Go on. I will grant you some time. The benevolence of Caladon will be LEGENDARY! Heh heh, HA!"
message= _ "Well, its true that you helped, so I wont kill you. But I dont trust you, so leave my realm. Go on. I will grant you some time. The benevolence of Caladon will be LEGENDARY! Heh heh, HA!"
[/message]
[message]
@ -848,7 +848,7 @@
[then]
[message]
speaker=Caladon
message= _ "You haven't left yet? My patience is at an END! Witness the POWER of the Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
message= _ "You havent left yet? My patience is at an END! Witness the POWER of the Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
[/message]
{SUMMON_FIRE_GUARDIANS 6}
{VARIABLE Caladon_leader_status leader}
@ -975,14 +975,14 @@
[message]
speaker=narrator
message= _ "This sword is 8-4, magical, with 'fire' damage."
message= _ "This sword is 8-4, magical, with <i>fire</i> damage."
image=wesnoth-icon.png
[/message]
[message]
speaker=unit
[option]
message= _ "I'll carry this sword and destroy undead with blasts of flame."
message= _ "Ill carry this sword and destroy undead with blasts of flame."
[command]
[set_variable]
name=get_sword
@ -1026,7 +1026,7 @@
[message]
speaker=unit
[option]
message= _ "I'll carry the sword."
message= _ "Ill carry the sword."
[command]
[set_variable]
name=get_sword

View file

@ -9,7 +9,7 @@
[story]
[part]
story= _ "Kai Krellis and his people no longer feared the open ocean, and they made straight for Tyegëa's island to show her the flaming sword."
story= _ "Kai Krellis and his people no longer feared the open ocean, and they made straight for Tyegëas island to show her the flaming sword."
[/part]
[part]

View file

@ -126,7 +126,7 @@
[side]
side=2
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=teal
type=Lich
@ -142,7 +142,7 @@
[side]
side=3
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=orange
type=Necromancer
@ -182,7 +182,7 @@
[side]
side=4
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=white
type=Death Knight
@ -197,7 +197,7 @@
[side]
side=5
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
user_team_name= _ "Mal-Ravanals Forces"
team_name=bad guys
color=purple
no_leader=yes
@ -588,7 +588,7 @@
[message]
speaker=Tyegea
message= _ "This doesn't look too bad."
message= _ "This doesnt look too bad."
[/message]
[message]
@ -638,7 +638,7 @@
[message]
speaker=Gwabbo
message= _ "Absolutely! Bring 'em on!"
message= _ "Absolutely! Bring em on!"
[/message]
[/event]
@ -890,7 +890,7 @@
[message]
speaker=$unit.id
message= _ "This man was wearing a necklace with a pendant on it. I'm sure the shape means something."
message= _ "This man was wearing a necklace with a pendant on it. Im sure the shape means something."
[/message]
{PLACE_IMAGE items/ankh-necklace.png 14 11}
@ -902,14 +902,14 @@
[message]
speaker=narrator
message= _ "The ankh necklace provides 70% resistance to 'arcane' damage."
message= _ "The ankh necklace provides 70% resistance to <i>arcane</i> damage."
image=wesnoth-icon.png
[/message]
[message]
speaker=$unit.id
[option]
message= _ "I think that could be useful. I'll take it."
message= _ "I think that could be useful. Ill take it."
[command]
[set_variable]
name=get_necklace
@ -918,7 +918,7 @@
[/command]
[/option]
[option]
message= _ "It doesn't seem to have helped its previous owner. I don't want it."
message= _ "It doesnt seem to have helped its previous owner. I dont want it."
[/option]
[/message]

View file

@ -34,7 +34,7 @@
name=start
[message]
speaker=narrator
message= _ "After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. But it never came. Krellis sent some messengers south to discover what they could. The news that came back was better than good. Mal-Ravanal was dead! Soldiers of Wesnoth had defeated him at about the same time the mermen had defeated the undead at Jotha. With the evil wizard gone, the mermen relaxed and began rebuilding in earnest, and soon Jotha was restored."
message= _ "After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. But it never came. Krellis sent some messengers south to discover what they could. The news that came back was better than good. Mal-Ravanal was dead! Soldiers of Wesnoth had defeated him at about the same time the mermen had defeated the undead at Jotha. With the evil wizard gone, the mermen relaxed and began rebuilding in earnest, and soon Jotha was restored."
image=wesnoth-icon.png
[/message]

View file

@ -229,7 +229,7 @@
[message]
speaker=narrator
message= _ "The ring of power increases the damage of all its owner's attacks by one, and adds three hitpoints."
message= _ "The ring of power increases the damage of all its owners attacks by one, and adds three hitpoints."
image=wesnoth-icon.png
[/message]
@ -266,7 +266,7 @@
[then]
[message]
speaker=unit
message= _ "I'll try on the ring."
message= _ "Ill try on the ring."
[/message]
[message]
@ -276,7 +276,7 @@
[message]
speaker=narrator
message= _ "The ring of power increases the damage of all its owner's attacks by one, and adds three hitpoints."
message= _ "The ring of power increases the damage of all its owners attacks by one, and adds three hitpoints."
image=wesnoth-icon.png
[/message]
[set_variable]
@ -289,7 +289,7 @@
[message]
speaker=unit
[option]
message= _ "I'll take this ring, and you can rely on my strength."
message= _ "Ill take this ring, and you can rely on my strength."
[command]
[set_variable]
name=get_ring
@ -366,7 +366,7 @@
# End level:
[message]
speaker=Cylanna
message= _ "Killing these enemies was good, but there were many more on the way. I'm sure it is still unsafe here."
message= _ "Killing these enemies was good, but there were many more on the way. Im sure it is still unsafe here."
[/message]
[message]

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -139,7 +139,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -175,7 +175,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -368,7 +368,7 @@ msgstr "Útěk"
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -386,7 +386,7 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
"Mal-Ravanal, jak zněly zvěsti, byl velký lidský čaroděj, který se stal "
"lichem. Zaútočil na okrajové části království Wesnothu a začal tam budovat "
@ -400,7 +400,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
"Během následujících týdnů pomáhali veteráni z poslední bitvy trénovat nové "
@ -440,7 +440,7 @@ msgstr "Poraz všechny nepřátelské vůdce"
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr "Mal-Ravanalovo vojsko"
#. [side]: type=Lich, id=Mal-Kevek
@ -513,7 +513,7 @@ msgstr "Nejsem si jista, že to zvládnu. Oproti tomu, ty bys mohl."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
"Já? Nikdy jsem Tyjegeu ani neviděl. Jak bych ji mohl přesvědčit, aby nám "
@ -627,7 +627,7 @@ msgstr "Tak ho zab a pokračuj v přesunu."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr "Ale koukejte, líže mi ruku."
#. [message]: speaker=Friendly Bat
@ -639,7 +639,7 @@ msgstr "Níp?"
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr "Je roztomilý."
#. [message]: speaker=Kai Krellis
@ -649,7 +649,7 @@ msgstr "Dobře teda. Předpokládám, že máme vlastního netopýra."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr "Nezabiješ ho? Musíme pokračovat dál."
#. [message]: speaker=second_unit
@ -698,7 +698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr "Takže teď přímo k Tyjegeinu ostrovu."
#. [scenario]: id=03_Wolf_Coast
@ -716,7 +716,7 @@ msgstr "Nedůvěříce otevřenému oceánu, vedl Kai Krellis svůj lid podél p
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -747,7 +747,7 @@ msgstr "Vrunt"
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr "Snad se ty divoký vlci nedostanou k tomu žrádlu před náma."
#. [message]: speaker=Gashnok
@ -782,7 +782,7 @@ msgstr "Něco tu trčí z bahna. Uh! Mám to."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr "Vím, co to je. Je to trojzubec bouře. Zřejmě umožnuje sesílat blesky."
@ -793,7 +793,7 @@ msgstr "Trojzubec - útok na dálku 14-2, magický, ohnivé poškození"
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr "To zní skvěle! Vezmu si ho."
#. [option]: speaker=$unit.id
@ -808,7 +808,7 @@ msgstr "Dovol mi vzít ten trojzubec. Chci sesílat blesky!"
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr "Prostě nechám ten trojzubec tam, kde je."
#. [scenario]: id=04_Slavers
@ -1120,7 +1120,7 @@ msgstr "Ossvobodili sste mě a tak mám u váss velký dluh. Budu bojovat ss vá
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
"Nenechte ho se příliš rozparádit. Ty ještěrácké oštěpy by mohly snadno "
@ -1143,7 +1143,7 @@ msgstr "Kdo jsi a co děláš v té kleci?"
#, fuzzy
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
"Jsem Siddry. Ti prokletí ještěráci mě čapli před týdnem. Chtěli, abych pro "
@ -1158,8 +1158,8 @@ msgstr "Takže nám pomůžeš je porazit?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1269,7 +1269,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr "On ti TO vysvětlí..."
#. [message]: speaker=Kai Krellis
@ -1293,8 +1293,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
"Zapomeň na to. Nechcem dělat žádný potíže, ale pakujte se z našeho pobřeží! "
"Duchové, co neradi rybinu, nás v zádech nesvrbí."
@ -1313,8 +1313,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
"Máte hodinu. Potom strhneme ten starej tábor. Zůstanete ve vodě, pokud víte, "
"co je pro vás dobrý. Pokud vkročíte nohou... nebo něčím jinym... zas na zem, "
@ -1347,19 +1347,19 @@ msgstr "Budeš moci využít svou tvrz pouze po dobu jednoho tahu."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr "Pořád se placatíte na našem území! Varoval sem vás."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
"Říkal jsem, aby ste se drželi dál od našeho území! Teď dostanete, co ste si "
"vykoledovali."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
"Říkal jsem, aby ste se drželi dál od lodí! Teď dostanete, co ste si "
"vykoledovali."
@ -1450,7 +1450,7 @@ msgstr "Eh och. Je tu někdo další. Hej! Útočí na něj sépie!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr "Podívej miláčku na ty ňaminky!"
#. [message]: speaker=Kai Krellis
@ -1490,7 +1490,7 @@ msgstr "Zabils mého miláčka! Za to zaplatíš!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr "Nech mě žít!"
#. [message]: speaker=Kai Krellis
@ -1501,8 +1501,8 @@ msgstr "Ale ty jsi na nás zaútočil svými potvorami."
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
"Jsou to moji přátelé. Byl jsem tu tak sám... a vy jste zabili tolik mých "
@ -1517,8 +1517,8 @@ msgstr "Nechci takové nebezpečné zvíře!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
"Je ochočený! Opravdu! Rozumí tuctům příkazů. Udělá, co mu řekneš. Je fakt "
"skvělý. "
@ -1565,7 +1565,7 @@ msgstr "Bilheld"
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
"Konečně dorazili mořští lidé k Bilheldu. Jejich cíl a záchrana ležela přímo "
@ -1738,7 +1738,7 @@ msgstr "Doufal jsem..."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
"Je mi jasné, že to byl nápad Cylanny dovést tě sem. Má k tomu důvod, že "
@ -1752,7 +1752,7 @@ msgstr "(Povzdech) Doufala jsem, že se tomu vyhnu, ale vypadá to, že ne. "
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1769,8 +1769,8 @@ msgstr "Znala jsi mé prarodiče?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Kai Maudin byl otec tvého otce Laudisse, Krellisi, ale jeho žena Indress "
@ -1846,7 +1846,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Asi před 200 lety se mocná mořská panna jménem Imirna zamilovala do lidského "
@ -1939,7 +1939,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1987,7 +1987,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr "Právě jsem slyšel šplouchnutí. Myslím, že tamhle něco je."
#. [message]: speaker=Kai Krellis
@ -2002,7 +2002,7 @@ msgstr "Hej, ta jeskyně je plná netopýrů! Já je tak NESNÁŠÍM."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr "Doufám, že jich tam už víc není."
#. [message]: speaker=Gwabbo
@ -2091,7 +2091,7 @@ msgstr "Ať už budu úspěšný nebo ne, musím to zkusit. Pomůžeš mi ho naj
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
"Ukážu ti PŘESNĚ kde je, ale znalost toho, kde ho NAJÍT není tak klíčová. Ó "
@ -2220,7 +2220,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -2234,7 +2234,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
"Najednou se Kaladonovo volání rozhlaholilo hlasitěji, než by kdo čekal. Jako "
@ -2243,7 +2243,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
"AGNOVONE, PŘIŠEL JSEM SI PRO TVŮJ MEČ! DNES POZNÁŠ, CO JE STRACH!\n"
@ -2279,7 +2279,7 @@ msgstr "Jsme tu z naší vlastní vůle. Získáme ten meč."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
"Když to říkáš... Kaladone řekni mu, že má vypadnout, pokud nechce přijít k "
@ -2323,8 +2323,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2396,7 +2396,7 @@ msgstr "Správně je třeba říct, že já jsem získal meč!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
"Je MŮJ! Agnovonův Plamenný meč je JENOM MŮJ! Cítím jak skrze mě PROCHÁZÍ "
@ -2410,7 +2410,7 @@ msgstr "Cože? My jsem ten meč vyhráli!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2445,7 +2445,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
"Ještě jste nevypadli? Má trpělivost JE U KONCE! Zapřísahám SÍLU Kaladonova "
@ -2468,7 +2468,7 @@ msgstr "Tento meč má ohnivý magický útok 8-4"
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr "Ponesu tento meč a budu ničit nemrtvé ohnivými útoky."
#. [option]: speaker=unit
@ -2478,7 +2478,7 @@ msgstr "Tento meč není pro mě to pravé. Ať ho nese někdo jiný."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr "Ponesu ten meč."
#. [option]: speaker=unit
@ -2519,7 +2519,7 @@ msgstr "Získání pomoci"
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
"Kai Krellis a jeho lid si to již bez obav namířili přes otevřené moře přímou "
"cestou k Tyjegeinu ostrovu, aby ji ukázali plamenný meč."
@ -2667,7 +2667,7 @@ msgstr "Za svítání mořští lidé zaujali pozici proti svým nepřátelům."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr "To nevypadá tak špatně."
#. [message]: speaker=Kai Krellis
@ -2703,7 +2703,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr "Naprosto souhlasím! Zkrouhněme je!"
#. [message]: speaker=Carallcyn
@ -2749,7 +2749,7 @@ msgstr "Tyjegeo! Ne!"
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
"Ten muž nosil náhrdelník s přívěškem. Tvar přívěsku určitě něco znamená."
@ -2771,12 +2771,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr "Myslím, že by to mohla být užitečná věc. Vezmu si ji."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
"Nevypadá to, že ta věc svému předchozímu držiteli nějak pomohla. Nechci ji."
@ -2798,7 +2798,7 @@ msgstr "Epilog"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -3163,7 +3163,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
"Prsten síly zvyšuje sílu všech nositelových útoků o jedna a přidává 3 životy."
@ -3180,7 +3180,7 @@ msgstr "Někdo by ho z něj měl sundat, než se sám zraní."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "Zkusím ten prsten."
#. [message]: speaker=unit
@ -3190,7 +3190,7 @@ msgstr "Cítím se zvláštně a všechna má výzbroj jako by byla lehčí!"
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr "Vezmu si ten prsten. Budete se moct spolehnout na mou sílu."
#. [option]: speaker=unit
@ -3206,7 +3206,7 @@ msgstr "Prsten síly"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""
"Pobití těchto nepřátel byl úspěch, ale mířilo jich k nám mnohem víc. Jsem si "

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -137,7 +137,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -173,7 +173,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -367,7 +367,7 @@ msgstr "Flucht"
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -385,7 +385,7 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
"Mal-Ravanal, hieß es, war ein mächtiger Schwarzmagier der zum Lich wurde. Er "
"griff das Königreich Wesnoth an und aus den Gefallenen der Kämpfe ließ er "
@ -398,7 +398,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
"In den nächsten Wochen halfen die wenigen Veteranen bei der Ausbildung der "
@ -438,7 +438,7 @@ msgstr "Besiegt alle gegnerischen Anführer"
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr "Mal-Ravanals Streitkräfte"
#. [side]: type=Lich, id=Mal-Kevek
@ -513,7 +513,7 @@ msgstr "Auf mich würde sie nicht hören - aber auf dich."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
"Auf mich? Ich kenne Tyegëa doch gar nicht. Wie soll ich fertig bringen, was "
@ -627,7 +627,7 @@ msgstr "Mach' sie platt und weiter."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr "Aber, schaut mal. Sie leckt mir die Hand."
#. [message]: speaker=Friendly Bat
@ -639,7 +639,7 @@ msgstr "Fiep?"
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr "Süüüüüß."
#. [message]: speaker=Kai Krellis
@ -649,7 +649,7 @@ msgstr "Nun denn. Dann haben wir nun also auch noch eine eigene Fledermaus."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
"Du wirst sie nicht töten? Wir haben keine Zeit für so etwas. Wir müssen "
"weiter!"
@ -700,7 +700,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr "Auf zur Insel, Tyegëa - wir kommen!"
#. [scenario]: id=03_Wolf_Coast
@ -720,7 +720,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -752,7 +752,7 @@ msgstr "Vrunt"
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
"Hoffen wir, dass die wilden Wölfe das Festmahl nicht vor uns erreichen."
@ -789,7 +789,7 @@ msgstr "Hier steckt doch was im Matsch. Ich hab's."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
"Ich kenne es - es ist ein Dreizack des Sturms. Es verleiht Macht über Blitze."
@ -801,7 +801,7 @@ msgstr "Der Dreizack ist 14-2, magisch, eine Schusswaffe mit Feuerschaden."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr "Super - die nehm' ich."
#. [option]: speaker=$unit.id
@ -818,7 +818,7 @@ msgstr "Lass' mich! Ich will Blitze beherrschen!"
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr "Lassen wir das Ding mal besser stecken wo's is'."
#. [scenario]: id=04_Slavers
@ -1135,7 +1135,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
"Seid wachsam und lasst ihn nicht zum wilden Sturme werden. Die Speere der "
@ -1157,7 +1157,7 @@ msgstr "Wer seid ihr und was macht ihr hinter Gittern?"
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
"Ich werde Siddry genannt. Diese verfluchten Saurianer fingen mich letzte "
@ -1173,8 +1173,8 @@ msgstr "Werdet ihr euch uns anschließen?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1287,7 +1287,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr "Und das aus <i>seinem</i> Munde."
#. [message]: speaker=Kai Krellis
@ -1312,8 +1312,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
"Vergiss es! Wir wollen keinen Ärger, aber macht das ihr wegkommt. Geister "
"mit Fischallergie sind eure Sache."
@ -1332,8 +1332,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
"Eine Stunde - nicht mehr! Dann brechen wir das Feldlager hier ab. Bleibt im "
"Wasser, wenn ihr wisst was gut für euch ist. Wenn ihr nur eine Fußbreit, ... "
@ -1366,17 +1366,17 @@ msgstr "Den Burgfried werdet Ihr nur eine Runde nutzen können."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr "Nimm deine Flossen von unserm Land. Ich habe dich gewarnt!"
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr "Ich hatte euch gewarnt - jetzt seid ihr erledigt."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr "Schmutzflossen weg von den Schiffen! Jetzt seid ihr erledigt."
#. [message]: speaker=Marg-Tonz
@ -1465,7 +1465,7 @@ msgstr "Da ist jemand! Und er wird von einem Tintenfisch angegriffen!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr "Schau mal, Liebling, da gibt's Leckerli!"
#. [message]: speaker=Kai Krellis
@ -1504,7 +1504,7 @@ msgstr "Du hast meinen kleinen Liebling totgemacht! Dafür wirst du büßen!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr "Tötet mich nicht. Gnade!"
#. [message]: speaker=Kai Krellis
@ -1515,8 +1515,8 @@ msgstr "Ihr habt diese Monstren auf uns gehetzt!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
"Das sind keine Monstrumsen. Ich war doch so alleine... und du hast meine "
@ -1531,8 +1531,8 @@ msgstr "Ich will kein so gefährliches Ungeheuer!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
"Aber der will nur spielen! Wirklich! Er versteht dutzende Kommandos und tut "
"was man ihm sagt. Er ist ein liebes Fischli."
@ -1579,7 +1579,7 @@ msgstr "Bilheld"
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
"Endlich erreichten sie Bilheld. Ihr Ziel und die erhoffte Unterstützung war "
@ -1754,7 +1754,7 @@ msgstr "Eigentlich hatte ich gehofft..."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
"Das war doch sicher Cylannas Idee herzukommen, oder? Sie kent die Gründe, "
@ -1768,7 +1768,7 @@ msgstr "(seufz) Ich hoffte, dieser Kelch ginge an mir vorbei. Aber nein."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1784,8 +1784,8 @@ msgstr "Ihr kanntet meine Großeltern?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Cai Maudin ist deines Vaters Vater, Krellis, aber seine Frau Indress war "
@ -1861,7 +1861,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Vor etwa 200 Jahren lebte eine mächtige Meerjungfrau namens Imirna, die ihr "
@ -1956,7 +1956,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -2003,7 +2003,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr "Hörte ich ein Platschen? Da ist doch etwas?"
#. [message]: speaker=Kai Krellis
@ -2018,7 +2018,7 @@ msgstr "Igitt, ein Höhle voller Fledermäuse. Ich HASSE diese Viecher!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr "Ich hoffe da sind nicht noch mehr drin."
#. [message]: speaker=Gwabbo
@ -2110,7 +2110,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
"Gerne, gerne. Ich werde euch GENAU zeigen wo es ist. Das Finden ist nicht "
@ -2242,7 +2242,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -2256,14 +2256,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr "Plötzlich erschallte Caladons Stimme wie tausend Posaunen."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
"AGNOVON, HEUTE HOLE ICH MIR DEIN SCHWERT. HEUTE LERNST DU, WAS FURCHT IST! "
@ -2301,7 +2301,7 @@ msgstr "Wir sind hier in eigener Sache und wir werden uns das Schwert nehmen."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
"Der Meermensch quakt. Caladon, sag ihm er soll verschwinden, ansonsten tut "
@ -2347,8 +2347,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2419,7 +2419,7 @@ msgstr "Korrektur - nun habe ich das Schwert!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
"Es ist MEIN. Das Flammenschwert von Agnovon ist MEIN. Ich fühle die "
@ -2433,7 +2433,7 @@ msgstr "Bitte? Wir haben es erkämpft!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2468,7 +2468,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
"Ihr seid ja immer noch da - mein Langmut ist erschöpft! Fürchtet die MACHT "
@ -2494,7 +2494,7 @@ msgstr "Dieses Schwert ist 8-4, magisch und verursacht Feuerschaden."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr "Ich werde Untote mit feurigem Hiebe niederstrecken."
#. [option]: speaker=unit
@ -2504,7 +2504,7 @@ msgstr "Das ist nichts für mich. Das soll jemand anderes nehmen."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr "Ich nehm' das Schwert."
#. [option]: speaker=unit
@ -2545,7 +2545,7 @@ msgstr "Beistand"
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
"Cai Krellis fürchtete den Ozean nicht mehr, und so schlugen sie den direkten "
"Weg zu Tyegëas Insel ein, um das Flammenschwert vorzuweisen."
@ -2692,7 +2692,7 @@ msgstr "Im Morgengrauen beobachteten die Meermenschen ihre Gegner."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr "Das sieht nicht soo schlimm aus."
#. [message]: speaker=Kai Krellis
@ -2727,7 +2727,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr "Oh ja, laß' krachen!"
#. [message]: speaker=Carallcyn
@ -2774,7 +2774,7 @@ msgstr "Tyegäa! Nicht!"
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
"Dieser hier trug ein Kette mit einem Anhänger - diese Form hat doch bestimmt "
@ -2796,12 +2796,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr "Ich finde es praktisch. Ich nehm' es."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
"Dem bisherigen Eigentümer hat es ja nicht viel geholfen, ich verzichte gerne."
@ -2824,7 +2824,7 @@ msgstr "Epilog"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -3194,7 +3194,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
"Der Ring der Kraft erhöht den Schaden aller Angriffe des Ringträgers um eins "
@ -3212,7 +3212,7 @@ msgstr "Nimm jemand das weg, bevor er sich selbst verletzt."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "Ich versuch es mit dem Ring."
#. [message]: speaker=unit
@ -3222,7 +3222,7 @@ msgstr "Es fühlt sich... anders an, und die Waffen erscheinen mir leichter."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr "Ich nehme den Ring und ihr könnt auf meine Kräfte zählen!"
#. [option]: speaker=unit
@ -3238,7 +3238,7 @@ msgstr "Ring der Kraft"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""
"Gut, gut. Der Feind ist zunächst vernichtet, aber es kommen noch mehr. Es "

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -134,7 +134,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -171,7 +171,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -364,13 +364,13 @@ msgstr "Menekülés"
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
"Kai Krellis nyugtalanul gondolt arra, hogy az élőholtak visszatérhetnek, s "
"ezért minél többet igyekezett megtudni róluk. Az egyetlen dolog, ami némi "
"támpontot adhatott, az a holtidéző neve: 'Lord Ravanal'. Leggyorsabb "
"támpontot adhatott, az a holtidéző neve: “Lord Ravanal”. Leggyorsabb "
"felderítőit küldte ki az északi és déli partok mentén, hogy megtudjon róla "
"valamit. A hírek, amiket kapott, egyáltalán nem nyugtatták meg."
@ -382,7 +382,7 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
"Mal-Ravanal, a hírek szerint egy hatamas varázsló volt korábban, aki "
"delevénnyé változtatta magát. Megtámadta a wesnothi királyság határait, s az "
@ -396,7 +396,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
"Hetek múltával az utolsó csatában tűzkeresztségen átesett harcosok "
@ -436,7 +436,7 @@ msgstr "Legyőzöd az összes ellenséges vezért."
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr "Mal Ravanal serege"
#. [side]: type=Lich, id=Mal-Kevek
@ -510,7 +510,7 @@ msgstr "Tartok tőle, hogy én ehhez kevés vagyok, de te meg tudod győzni őt.
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
"Én? Hiszen én még nem is találkoztam vele soha. Hogy tudnám én meggyőzni őt, "
@ -622,7 +622,7 @@ msgstr "Döfd le, aztán menjünk tovább!"
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr "De nézzétek, nyalogatja a kezemet."
#. [message]: speaker=Friendly Bat
@ -634,7 +634,7 @@ msgstr "Nííp?"
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr "Nem is olyan félelmetes."
#. [message]: speaker=Kai Krellis
@ -644,7 +644,7 @@ msgstr "Akkor vigyük magunkkal! Lesz egy saját denevérünk."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr "Miért nem nyuvasztod meg? Sietnünk kell!"
#. [message]: speaker=second_unit
@ -694,7 +694,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr "Irány Tyegëa szigete."
#. [scenario]: id=03_Wolf_Coast
@ -712,7 +712,7 @@ msgstr "Nem bízván a nyílt óceánban Kai Krellis a part mentén vezette nép
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -743,7 +743,7 @@ msgstr "Vrunt"
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr "Reméljük, azok a vad farkasok nem kaparintják meg előlünk a zsákmányt."
#. [message]: speaker=Gashnok
@ -778,7 +778,7 @@ msgstr "Van itt valami beleragadva a sárba. Hó! Meg is van."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
"Tudom, mi ez. Ez egy viharszigony. Állítólag villámokat tudsz vele "
@ -791,7 +791,7 @@ msgstr "A viharszigony támadása 14-2, mágikus, távolsági, 'tűz' típusú."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr "Ez jól hangzik! Majd én használom."
#. [option]: speaker=$unit.id
@ -806,7 +806,7 @@ msgstr "Ide azzal a viharszigonnyal! Villámokat akarok szórni."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr "Itt hagyom ezt a szigonyt, nekem nem kell."
#. [scenario]: id=04_Slavers
@ -1122,7 +1122,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
"Ne hagyd, hogy túlzottan elragadja a szenvedély. A gyíkok lándzsái könnyen "
@ -1144,7 +1144,7 @@ msgstr "Ki vagy te, és miért vagy a ketrecben?"
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
"A nevem Siddry. Ezek az átkozott gyíkok egy hete fogtak el - a többi "
@ -1159,8 +1159,8 @@ msgstr "Szóval segítesz nekünk ellenük?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1269,7 +1269,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr "Nos, úgy látom, van kinek panaszkodjunk a <i>helyzetünkről</i>..."
#. [message]: speaker=Kai Krellis
@ -1293,8 +1293,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
"Felejtsd el! Nem érdekelnek a problémáitok, hagyjátok el a mi földünket! Ha "
"a szellemekkel van bajotok, oldjátok meg máshol!"
@ -1313,8 +1313,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
"Kaptok egy órát.Aztán leromboljuk azt a régi tábort. Aztán merüljetek a "
"vízbe, az való nektek. De ha a szárazföldre teszitek a lábatokat... vagyis "
@ -1347,19 +1347,19 @@ msgstr "Csak egyetlen kör erejéig használhatod a váradat."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr "Még mindig a mi földünkön csúszkáltok! Én figyelmeztettelek titeket..."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
"Mondtam nektek, hogy maradjatok távol a szárazföldtől! Most számoljatok a "
"következményekkel!"
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr "Mondtam, hogy ne háborgassátok a hajóinkat! Ezért meglakoltok!"
#. [message]: speaker=Marg-Tonz
@ -1449,7 +1449,7 @@ msgstr "Uh, oh. Valaki más is van itt. Hejj! Megtámadta egy tintahal!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr "Nézzétek, szépségeim, egy kis szórakozásra van kilátás. "
#. [message]: speaker=Kai Krellis
@ -1488,7 +1488,7 @@ msgstr "Megöltétek a kedvenc állatkámat! Ezért megfizettek!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr "Ne öljetek meg!"
#. [message]: speaker=Kai Krellis
@ -1499,8 +1499,8 @@ msgstr "Hiszen te támadtál ránk a szörnyetegeiddel."
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
"Ők az én barátaim. Olyan egyedül voltam itt... s oly sok barátomat "
@ -1515,8 +1515,8 @@ msgstr "Nekem nem kell egy ilyen veszélyes háziállat!"
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
"Pedig teljesen szelíd! De tényleg! Egy csomó parancsszót megért. Azt teszi, "
"amit mondotok neki. Csuda aranyos jószág."
@ -1562,7 +1562,7 @@ msgstr "Bilheld"
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
"Végül a sellők megérkeztek Bilheldbe. Végcéljuk, és a segítség, ott volt a "
@ -1738,7 +1738,7 @@ msgstr "Reméltem..."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
"Biztos vagyok benne, hogy Cylanna tett bogarat a füledbe, hogy idejöjj. S "
@ -1753,7 +1753,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1769,8 +1769,8 @@ msgstr "Ismerted a nagyszüleimet?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Kai Maudin az apádnak, Laudissnak az apja volt, Krellis. De a felesége, "
@ -1847,7 +1847,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Mintegy kétszáz évvel ezelőtt egy nagyhatalmú sellő, Imirna szerelmes lett "
@ -1940,7 +1940,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1988,7 +1988,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr "Valami csobbanást hallottam. Azt hiszem valami van ott."
#. [message]: speaker=Kai Krellis
@ -2003,7 +2003,7 @@ msgstr "Hé, ez a barlang tele van denevérekkel! GYŰLÖLÖM ezeket a vérszív
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr "Remélem ennél több denevér nincs errefelé."
#. [message]: speaker=Gwabbo
@ -2091,7 +2091,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
"PONTOSAN meg fogom mutatni, hol van, bár MEGTALÁLNI még nem a legnehezebb "
@ -2218,7 +2218,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -2232,7 +2232,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
"Hirtelen fülsiketítő hang süvített elő Caladon torkából, olyan erősen, hogy "
@ -2241,7 +2241,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
"AGNOVON, ELJÖTTEM A KARDODÉRT! MA ÚJRA EMLÉKEZETEDBE IDÉZEM A FÉLELMET! Heh, "
@ -2277,7 +2277,7 @@ msgstr "Mi a saját akaratunkból vagyunk itt, és megszerezzük azt a kardot."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
"A sellő beszél. Mondd meg neki, Caladon, hogy húzzon el innen, ha kedves az "
@ -2321,8 +2321,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2393,7 +2393,7 @@ msgstr "Pontosítanék. Megszereztem a kardot!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
"Az ENYÉM! Agnovon Tűzpengéje VÉGRE TELJESEN AZ ENYÉM! Érzem, hogy a melegség "
@ -2407,7 +2407,7 @@ msgstr "Micsoda? Mi szereztük meg azt a kardot!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2439,7 +2439,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
"Még mindig itt vagytok? VÉGE a türelmemnek! Tanúi lesztek Caladon Tűzpengéje "
@ -2462,7 +2462,7 @@ msgstr "Ennek a kardnak a sebzése 8-4, mágikus, tűz típusú támadása van."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
"Magamhoz veszem ezt a kardot és megsemmisítem a tűzcsapásaival az "
"élőholtakat."
@ -2474,7 +2474,7 @@ msgstr "Én nem tudok a karddal bánni. Valaki más vegye fel a kardot."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr "Felveszem a kardot."
#. [option]: speaker=unit
@ -2515,7 +2515,7 @@ msgstr "Segítségnyújtás"
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
"Kai Krellis és csapata többé nem félt a nyílt óceántól, egyenesen Tyegëa "
"szigete felé vették az irányt, hogy megmutassák neki a tűzpengét."
@ -2665,7 +2665,7 @@ msgstr "Hajnalban a sellők alaposan szemügyre vették az ellenséget."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr "Ez nem valami nagy sereg."
#. [message]: speaker=Kai Krellis
@ -2701,7 +2701,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr "Úgy legyen! Kapjuk el őket!"
#. [message]: speaker=Carallcyn
@ -2747,7 +2747,7 @@ msgstr "Tyegëa! Ne!"
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
"Ez az ember egy nyakláncot viselt, amin egy medál lóg. Az alakja biztos "
@ -2769,12 +2769,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr "Még jól jöhet valamikor. Felveszem."
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr "Nem segített az előző viselőjének sem. Kell a fenének ilyen vacak."
#. [option]: speaker=$unit.id
@ -2795,7 +2795,7 @@ msgstr "Epilógus"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -3161,7 +3161,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
"Az Erő Gyűrűje megnöveli tulajdonosának sebzését eggyel, és életerőpontjait "
@ -3180,7 +3180,7 @@ msgstr "Vegye el valaki tőle, mielőtt még megsebzi magát!"
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "Felpróbálom ezt a gyűrűt."
#. [message]: speaker=unit
@ -3190,7 +3190,7 @@ msgstr "Különösen érzem magam, a fegyvereim is olyan könnyűek."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr "Felveszem ezt a gyűrűt, ti meg ámuljatok az erőmön!"
#. [option]: speaker=unit
@ -3206,7 +3206,7 @@ msgstr "Az Erő Gyűrűje"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""
"Megsemmisíteni ezeket az ellenségeket egy dolog, bár kétségkívül fontos, de "

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -135,7 +135,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -170,7 +170,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -358,7 +358,7 @@ msgstr "逃走"
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -371,14 +371,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -412,7 +412,7 @@ msgstr "敵のリーダーをすべて倒す"
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr "Mal-Ravanal 軍"
#. [side]: type=Lich, id=Mal-Kevek
@ -479,7 +479,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -572,7 +572,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr "しかし、見てください。私の手を舐めています。"
#. [message]: speaker=Friendly Bat
@ -584,7 +584,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr "ちょっとかわいいですね。"
#. [message]: speaker=Kai Krellis
@ -594,7 +594,7 @@ msgstr "よくわかった。そのコウモリを飼うことにする。"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -641,7 +641,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -659,7 +659,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -686,7 +686,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -719,7 +719,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -730,7 +730,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -745,7 +745,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -1015,7 +1015,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -1035,7 +1035,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -1047,8 +1047,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1139,7 +1139,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1162,8 +1162,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1178,8 +1178,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1205,17 +1205,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1294,7 +1294,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1331,7 +1331,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1342,8 +1342,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1355,8 +1355,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1397,7 +1397,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1554,7 +1554,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1566,7 +1566,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1579,8 +1579,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1642,7 +1642,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1713,7 +1713,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1747,7 +1747,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1762,7 +1762,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1843,7 +1843,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1959,7 +1959,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1967,14 +1967,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -2002,7 +2002,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -2039,8 +2039,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2098,7 +2098,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2110,7 +2110,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2137,7 +2137,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2158,7 +2158,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2168,7 +2168,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2207,7 +2207,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2322,7 +2322,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2352,7 +2352,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2398,7 +2398,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2416,12 +2416,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2442,7 +2442,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2761,7 +2761,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
"力の指輪は、所有者の全ての攻撃を1回あたり1ダメージ上昇します。また、ヒットポ"
@ -2779,7 +2779,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "指輪を試しにはめてみましょう。"
#. [message]: speaker=unit
@ -2789,7 +2789,7 @@ msgstr "違いを感じます。私のすべての武器が軽く感じます!
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
"この指輪を私のものにします。あなたは私の力をあてにすることができるでしょう。"
@ -2806,7 +2806,7 @@ msgstr "力の指輪"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -120,7 +120,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -142,7 +142,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -297,7 +297,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -310,14 +310,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -351,7 +351,7 @@ msgstr "Nugalėkite visus priešų vadus"
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -418,7 +418,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -511,7 +511,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -523,7 +523,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -533,7 +533,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -580,7 +580,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -598,7 +598,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -625,7 +625,7 @@ msgstr "Vruntas"
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -658,7 +658,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -669,7 +669,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -684,7 +684,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -954,7 +954,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -974,7 +974,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -986,8 +986,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1080,7 +1080,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1103,8 +1103,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1119,8 +1119,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1146,17 +1146,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1235,7 +1235,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1272,7 +1272,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr "Nežudykite manęs!"
#. [message]: speaker=Kai Krellis
@ -1283,8 +1283,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1296,8 +1296,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1338,7 +1338,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1495,7 +1495,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1507,7 +1507,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1520,8 +1520,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1583,7 +1583,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1654,7 +1654,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1688,7 +1688,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1703,7 +1703,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1784,7 +1784,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1901,7 +1901,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1909,14 +1909,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1944,7 +1944,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1981,8 +1981,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2040,7 +2040,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2052,7 +2052,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2079,7 +2079,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2100,7 +2100,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2110,7 +2110,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2149,7 +2149,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2264,7 +2264,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2294,7 +2294,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2340,7 +2340,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2358,12 +2358,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2384,7 +2384,7 @@ msgstr "Epilogas"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2685,7 +2685,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2701,7 +2701,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "Išbandysiu žiedą"
#. [message]: speaker=unit
@ -2711,7 +2711,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2727,7 +2727,7 @@ msgstr "Galios Žiedas"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -135,7 +135,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -171,7 +171,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -362,7 +362,7 @@ msgstr "Полет"
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -380,7 +380,7 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
"Мал-Раванал, как оказалось, был великим волшебником, который превратил себя "
"в лича. Он напал на границы королевства Веснот, и создавал там грозную армию "
@ -393,7 +393,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
"Прошли недели, ветераны последнего сражения помогали тренировать "
@ -433,7 +433,7 @@ msgstr "Победите всех лидеров противника"
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr "Силы Мал-Раванала"
#. [side]: type=Lich, id=Mal-Kevek
@ -506,7 +506,7 @@ msgstr "Я не уверен, что смогу. Тем не менее, ты с
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
"Я? Я никогда даже не встречал Тигею. Как я могу убедить её помочь нам, если "
@ -622,7 +622,7 @@ msgstr "Что же, убей её, нам надо двигаться даль
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr "Но посмотри, она лижет мне руку."
#. [message]: speaker=Friendly Bat
@ -634,7 +634,7 @@ msgstr "Ниип?"
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr "Она такая милая."
#. [message]: speaker=Kai Krellis
@ -645,7 +645,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr "Ты не собираешься её убивать? Нам нужно продолжать двигаться."
#. [message]: speaker=second_unit
@ -694,7 +694,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr "Тогда - вперёд, на остров Тигеи."
#. [scenario]: id=03_Wolf_Coast
@ -713,7 +713,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -744,7 +744,7 @@ msgstr "Врант"
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
"Будем надеяться, что эти дикие волки не доберутся до угощения раньше нас."
@ -780,7 +780,7 @@ msgstr "В этой грязи что-то воткнуто! Ах! Достал.
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
"Я знаю, что это. Это штормовой трезубец. Он предназначен для того, чтобы "
@ -793,7 +793,7 @@ msgstr "Этот трезубец имеет дальнюю, магическу
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr "Звучит великолепно! Я возьму его."
#. [option]: speaker=$unit.id
@ -808,7 +808,7 @@ msgstr "Отдайте мне этот трезубец. Я хочу управ
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr "Я оставлю этот трезубец там, где он был."
#. [scenario]: id=04_Slavers
@ -1093,7 +1093,7 @@ msgstr "Вы освободили меня, я вам очень обязан.
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -1113,7 +1113,7 @@ msgstr "Кто ты, и что ты делаешь в клетке?"
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
"Меня зовут Сиддри. Эти проклятые ящерицы поймали меня неделю назад - они "
@ -1129,8 +1129,8 @@ msgstr "Так ты поможешь нам победить их?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1256,8 +1256,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
"Забудьте об этом! Мы не хотим проблем, но убирайтесь с нашей земли! "
"Призраки, не любящие рыб - ваша проблема."
@ -1274,8 +1274,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1301,17 +1301,17 @@ msgstr "Вы сможете пользоваться крепостью всег
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr "Вы всё ещё шляетесь на нашей земле! Я предупреждал вас."
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr "Я сказал вам держаться подальше от нашей земли! Вы дождались!"
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr "Я сказал вам не трогать корабли! Вы дождались."
#. [message]: speaker=Marg-Tonz
@ -1394,7 +1394,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1431,7 +1431,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1442,8 +1442,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1455,8 +1455,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1497,7 +1497,7 @@ msgstr "Билхельд"
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1654,7 +1654,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1666,7 +1666,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1679,8 +1679,8 @@ msgstr "Вы знали моих дедушку и бабушку?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1742,7 +1742,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1813,7 +1813,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1847,7 +1847,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr "Я только что слышал всплеск. Я думаю, там что-то есть."
#. [message]: speaker=Kai Krellis
@ -1862,7 +1862,7 @@ msgstr "Эй, эта пещера полна летучих мышей! Я НЕ
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr "Надеюсь, там больше не осталось летучих мышей."
#. [message]: speaker=Gwabbo
@ -1947,7 +1947,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -2068,7 +2068,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -2076,14 +2076,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
"АГНОВОН, Я ПРИШЕЛ ЗА ТВОИМ МЕЧОМ! СЕГОДНЯ ТЫ ВСПОМНИШЬ, ЧТО ТАКОЕ СТРАХ! Хех "
@ -2113,7 +2113,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -2152,8 +2152,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2211,7 +2211,7 @@ msgstr "Поправка. Теперь у <i>меня</i> есть Меч!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
"Он МОЙ! Огненный Меч Агновона теперь МОЙ! Я чувствую, как тепло течёт по "
@ -2225,7 +2225,7 @@ msgstr "Что? Мы выиграли меч!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2253,7 +2253,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2274,7 +2274,7 @@ msgstr "У этого меча магическая огненная атака
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr "Я возьму этот меч и буду уничтожать мертвецов вспышками огня."
#. [option]: speaker=unit
@ -2284,7 +2284,7 @@ msgstr "Этот меч не для меня. Пусть кто-ибудь др
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr "Я возьму меч."
#. [option]: speaker=unit
@ -2323,7 +2323,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2438,7 +2438,7 @@ msgstr "На рассвете водяные смогли хорошо разг
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr "Это не выглядит слишком плохо."
#. [message]: speaker=Kai Krellis
@ -2470,7 +2470,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr "Точно! Несите их!"
#. [message]: speaker=Carallcyn
@ -2516,7 +2516,7 @@ msgstr "Тигея! Нет!"
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
"Этот человек носил ожерелье с кулоном. Я уверен, что эта фигурка что-то "
@ -2538,12 +2538,12 @@ msgstr "Ожерелье жизни обеспечивает защиту 70% п
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2564,7 +2564,7 @@ msgstr "Эпилог"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2891,7 +2891,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2907,7 +2907,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr "Попробую одеть кольцо."
#. [message]: speaker=unit
@ -2917,7 +2917,7 @@ msgstr "Я чувствую себя по-другому, и всё мое ор
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr "Я возьму это кольцо, и вы сможете положиться на мою силу."
#. [option]: speaker=unit
@ -2934,7 +2934,7 @@ msgstr "Кольцо Силы"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -119,7 +119,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -141,7 +141,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -296,7 +296,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -309,14 +309,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -416,7 +416,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -509,7 +509,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -521,7 +521,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -531,7 +531,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -578,7 +578,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -596,7 +596,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -623,7 +623,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -656,7 +656,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -667,7 +667,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -682,7 +682,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -952,7 +952,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -972,7 +972,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -984,8 +984,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1076,7 +1076,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1099,8 +1099,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1142,17 +1142,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1231,7 +1231,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1268,7 +1268,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1279,8 +1279,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1292,8 +1292,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1334,7 +1334,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1491,7 +1491,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1503,7 +1503,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1516,8 +1516,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1579,7 +1579,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1650,7 +1650,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1684,7 +1684,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1699,7 +1699,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1780,7 +1780,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1896,7 +1896,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1904,14 +1904,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1939,7 +1939,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1976,8 +1976,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2035,7 +2035,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2047,7 +2047,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2074,7 +2074,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2095,7 +2095,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2105,7 +2105,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2144,7 +2144,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2259,7 +2259,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2289,7 +2289,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2335,7 +2335,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2353,12 +2353,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2379,7 +2379,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2680,7 +2680,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2696,7 +2696,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2706,7 +2706,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -118,7 +118,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -140,7 +140,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -295,7 +295,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -308,14 +308,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -415,7 +415,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -508,7 +508,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -520,7 +520,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -530,7 +530,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -577,7 +577,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -595,7 +595,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -622,7 +622,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -655,7 +655,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -666,7 +666,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -681,7 +681,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -951,7 +951,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -971,7 +971,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -983,8 +983,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1075,7 +1075,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1098,8 +1098,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1114,8 +1114,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1141,17 +1141,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1230,7 +1230,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1267,7 +1267,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1278,8 +1278,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1291,8 +1291,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1333,7 +1333,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1490,7 +1490,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1502,7 +1502,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1515,8 +1515,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1578,7 +1578,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1649,7 +1649,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1683,7 +1683,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1698,7 +1698,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1779,7 +1779,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1895,7 +1895,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1903,14 +1903,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1938,7 +1938,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1975,8 +1975,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2034,7 +2034,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2046,7 +2046,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2073,7 +2073,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2094,7 +2094,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2104,7 +2104,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2143,7 +2143,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2258,7 +2258,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2288,7 +2288,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2334,7 +2334,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2352,12 +2352,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2378,7 +2378,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2679,7 +2679,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2695,7 +2695,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2705,7 +2705,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2721,7 +2721,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -135,7 +135,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -157,7 +157,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -312,7 +312,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -325,14 +325,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -366,7 +366,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -432,7 +432,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -525,7 +525,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -537,7 +537,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -547,7 +547,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -594,7 +594,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -612,7 +612,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -639,7 +639,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -672,7 +672,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -683,7 +683,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -698,7 +698,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -968,7 +968,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -988,7 +988,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -1000,8 +1000,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1092,7 +1092,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1115,8 +1115,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1131,8 +1131,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1158,17 +1158,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1247,7 +1247,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1284,7 +1284,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1295,8 +1295,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1308,8 +1308,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1350,7 +1350,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1507,7 +1507,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1519,7 +1519,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1532,8 +1532,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1595,7 +1595,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1666,7 +1666,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1700,7 +1700,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1715,7 +1715,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1796,7 +1796,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1912,7 +1912,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1920,14 +1920,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1955,7 +1955,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1992,8 +1992,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2051,7 +2051,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2063,7 +2063,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2090,7 +2090,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2111,7 +2111,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2121,7 +2121,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2160,7 +2160,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2275,7 +2275,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2305,7 +2305,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2351,7 +2351,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2369,12 +2369,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2395,7 +2395,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2696,7 +2696,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2712,7 +2712,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2722,7 +2722,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2738,7 +2738,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -117,7 +117,7 @@ msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
"with the slain was the wife of Kai Laudiss. The kai's grief was great, but "
"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
@ -139,7 +139,7 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:54
msgid ""
"Kai Laudiss's army fought fiercely, slaying five orcs for every warrior they "
"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
"lost. The kai himself fought with reckless abandon; foes fell with each "
"swing of his great mace. The orcs discovered that trapped mermen were "
"tougher than they had imagined, and found themselves fleeing into the forest "
@ -294,7 +294,7 @@ msgstr ""
msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
"necromancer had spoken: 'Lord Ravanal'. He sent his swiftest scouts north "
"necromancer had spoken: “Lord Ravanal”. He sent his swiftest scouts north "
"and south along the coast to learn what they might about this Ravanal. The "
"news they brought him was not good."
msgstr ""
@ -307,14 +307,14 @@ msgid ""
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
"slaves. Krellis' scouts reported that more dark armies were heading north."
"slaves. Krellis scouts reported that more dark armies were heading north."
msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:43
msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
"recruits. Krellis' army did not yet match his fathers, but he now had many "
"recruits. Krellis army did not yet match his fathers, but he now had many "
"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:145
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:185
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:200
msgid "Mal-Ravanal's Forces"
msgid "Mal-Ravanals Forces"
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
@ -414,7 +414,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:318
msgid ""
"Me? I've never even met Tyegëa. How can I convince her to help us if you "
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
"cannot?"
msgstr ""
@ -507,7 +507,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:478
msgid "But look, it's licking my hand."
msgid "But look, its licking my hand."
msgstr ""
#. [message]: speaker=Friendly Bat
@ -519,7 +519,7 @@ msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:487
msgid "It's kind of cute."
msgid "Its kind of cute."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -529,7 +529,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:501
msgid "Aren't you going to kill it? We need to keep moving."
msgid "Arent you going to kill it? We need to keep moving."
msgstr ""
#. [message]: speaker=second_unit
@ -576,7 +576,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:679
msgid "Onward to Tyegëa's island, then."
msgid "Onward to Tyegëas island, then."
msgstr ""
#. [scenario]: id=03_Wolf_Coast
@ -594,7 +594,7 @@ msgstr ""
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
"orcs of Tirigaz, chastened by Kai Laudiss's victory, might have decided not "
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
@ -621,7 +621,7 @@ msgstr ""
#. [message]: speaker=Vrunt
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:203
msgid "Let's hope those wild wolves don't get to the feast before we do."
msgid "Lets hope those wild wolves dont get to the feast before we do."
msgstr ""
#. [message]: speaker=Gashnok
@ -654,7 +654,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:282
msgid ""
"I know what that is. It's a storm trident. It is supposed to let you control "
"I know what that is. Its a storm trident. It is supposed to let you control "
"the lightning."
msgstr ""
@ -665,7 +665,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:294
msgid "That sounds great! I'll take it."
msgid "That sounds great! Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
@ -680,7 +680,7 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:350
msgid "I'll just leave that trident where it is."
msgid "Ill just leave that trident where it is."
msgstr ""
#. [scenario]: id=04_Slavers
@ -950,7 +950,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:682
msgid ""
"Don't let him go too crazy. Those saurian spears will go right through his "
"Dont let him go too crazy. Those saurian spears will go right through his "
"scales."
msgstr ""
@ -970,7 +970,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:738
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
"turn overseer to their other slaves. I wouldn't do it, so they caged me with "
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
@ -982,8 +982,8 @@ msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:748
msgid ""
"The way I see it, you're helping me. There is nothing I would like better "
"than to put their slavery to an end. I can't swim, so I wont be able to "
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
@ -1074,7 +1074,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:375
msgid "He's one to complain about <i>that</i>..."
msgid "Hes one to complain about <i>that</i>..."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1097,8 +1097,8 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:395
msgid ""
"Forget about it! We don't want no trouble, but get off our land! Ghosts who "
"don't like fish are your problem."
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1113,8 +1113,8 @@ msgstr ""
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
"whatever...on land again, we'll cut your throats. And stay off our piers. "
"And don't touch the ships neither!"
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
msgstr ""
#. [message]: speaker=Cylanna
@ -1140,17 +1140,17 @@ msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:488
msgid "You're still squatting on our land! I warned you."
msgid "Youre still squatting on our land! I warned you."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:522
msgid "I told you to stay off our land! Now you're in for it."
msgid "I told you to stay off our land! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:556
msgid "I told not to bother the ships! Now you're in for it."
msgid "I told not to bother the ships! Now youre in for it."
msgstr ""
#. [message]: speaker=Marg-Tonz
@ -1229,7 +1229,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:200
msgid "Look my pet, here's a yummy treat!"
msgid "Look my pet, heres a yummy treat!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1266,7 +1266,7 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:272
msgid "Don't kill me!"
msgid "Dont kill me!"
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1277,8 +1277,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:280
msgid ""
"They are my friends. I've been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and I'll give you my "
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
"favorite cuttle fish. His name is Inky."
msgstr ""
@ -1290,8 +1290,8 @@ msgstr ""
#. [message]: speaker=Growloff
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:288
msgid ""
"But he's tame! Really! He understands dozens of commands. He'll do what you "
"tell him. He's a really nice fish."
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
msgstr ""
#. [message]: speaker=Cylanna
@ -1332,7 +1332,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:32
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
"just behind it. The island was inhabited, however, and the residents didn't "
"just behind it. The island was inhabited, however, and the residents didnt "
"look happy to see them."
msgstr ""
@ -1489,7 +1489,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:185
msgid ""
"I am sure it was Cylanna's idea that you come here. She has a reason. Don't "
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
"you Cylanna? Tell him what it is."
msgstr ""
@ -1501,7 +1501,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:193
msgid ""
"I never agreed that secrecy was necessary, but I respected Maudin's wishes "
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
@ -1514,8 +1514,8 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudiss's father, Krellis, but his wife, Indress, "
"was not Laudiss's mother. She raised your father, and you called her "
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
@ -1577,7 +1577,7 @@ msgid ""
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirna's own people and steal all their wealth. In her "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
@ -1648,7 +1648,7 @@ msgid ""
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
"paying too great a price in dead and wounded to pass Tyegëa's test. He felt "
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
@ -1682,7 +1682,7 @@ msgstr ""
#. [message]: speaker=Teeloa
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:260
msgid "I just heard a splash. I think something's out there."
msgid "I just heard a splash. I think somethings out there."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -1697,7 +1697,7 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
msgid "I hope there aren't any more bats in there."
msgid "I hope there arent any more bats in there."
msgstr ""
#. [message]: speaker=Gwabbo
@ -1778,7 +1778,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:565
msgid ""
"I will show you EXACTLY where it is, but knowing where to FIND it isn't the "
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
@ -1894,7 +1894,7 @@ msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
"he's dead of course. He still putters around in that castle over there, but "
"hes dead of course. He still putters around in that castle over there, but "
"he hasn't really cared about keeping his kingdom under control for a good "
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
@ -1902,14 +1902,14 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
msgid ""
"Suddenly, Caladon's strident voice shrieked out louder than seemed possible, "
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid ""
"AGNOVON, I'VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
@ -1937,7 +1937,7 @@ msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesn't want to get "
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
@ -1974,8 +1974,8 @@ msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
msgid ""
"I don't know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, I'm sure many townsfolk would "
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
@ -2033,7 +2033,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
msgid ""
"It's MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
@ -2045,7 +2045,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
msgid ""
"Well, it's true that you helped, so I won't kill you. But I don't trust you, "
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
@ -2072,7 +2072,7 @@ msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
msgid ""
"You haven't left yet? My patience is at an END! Witness the POWER of the "
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
@ -2093,7 +2093,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
msgid "I'll carry this sword and destroy undead with blasts of flame."
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
@ -2103,7 +2103,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
msgid "I'll carry the sword."
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
@ -2142,7 +2142,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:12
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
"straight for Tyegëa's island to show her the flaming sword."
"straight for Tyegëas island to show her the flaming sword."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2257,7 +2257,7 @@ msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:591
msgid "This doesn't look too bad."
msgid "This doesnt look too bad."
msgstr ""
#. [message]: speaker=Kai Krellis
@ -2287,7 +2287,7 @@ msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:641
msgid "Absolutely! Bring 'em on!"
msgid "Absolutely! Bring em on!"
msgstr ""
#. [message]: speaker=Carallcyn
@ -2333,7 +2333,7 @@ msgstr ""
#. [message]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
msgid ""
"This man was wearing a necklace with a pendant on it. I'm sure the shape "
"This man was wearing a necklace with a pendant on it. Im sure the shape "
"means something."
msgstr ""
@ -2351,12 +2351,12 @@ msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:912
msgid "I think that could be useful. I'll take it."
msgid "I think that could be useful. Ill take it."
msgstr ""
#. [option]: speaker=$unit.id
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:921
msgid "It doesn't seem to have helped its previous owner. I don't want it."
msgid "It doesnt seem to have helped its previous owner. I dont want it."
msgstr ""
#. [option]: speaker=$unit.id
@ -2377,7 +2377,7 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
msgid ""
"After destroying Mal-Ravanal's henchmen, Kai Krellis awaited another attack. "
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
@ -2678,7 +2678,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/items.cfg:232
#: data/campaigns/Dead_Water/utils/items.cfg:279
msgid ""
"The ring of power increases the damage of all its owner's attacks by one, "
"The ring of power increases the damage of all its owners attacks by one, "
"and adds three hitpoints."
msgstr ""
@ -2694,7 +2694,7 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:269
msgid "I'll try on the ring."
msgid "Ill try on the ring."
msgstr ""
#. [message]: speaker=unit
@ -2704,7 +2704,7 @@ msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/utils/items.cfg:292
msgid "I'll take this ring, and you can rely on my strength."
msgid "Ill take this ring, and you can rely on my strength."
msgstr ""
#. [option]: speaker=unit
@ -2720,7 +2720,7 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369
msgid ""
"Killing these enemies was good, but there were many more on the way. I'm "
"Killing these enemies was good, but there were many more on the way. Im "
"sure it is still unsafe here."
msgstr ""

View file

@ -346,6 +346,75 @@ stringfixes = {
("a week ago - wanted", "a week ago — wanted"),
("disturbing that a Kai - and", "disturbing that a Kai — and"),
("- would run here", "— would run here"),
# Straight quotes to curly quotes
# conversion added in 1.9.0+svn
("owner's", "owners"),
("I'll try on the ring.", "Ill try on the ring."),
("I'll take this ring", "Ill take this ring"),
("were many more on the way. I'm", "were many more on the way. Im"),
("kai's", "kais"),
("Laudiss's", "Laudisss"),
("'Lord Ravanal'.", "“Lord Ravanal”."),
("Krellis'", "Krellis"),
("Mal-Ravanal's Forces", "Mal-Ravanals Forces"),
("I've never even met", "Ive never even met"),
("it's licking my hand", "its licking my hand"),
("It's kind of cute", "Its kind of cute"),
("Aren't you going to kill", "Arent you going to kill"),
("Tyegëa's", "Tyegëas"),
("Let's hope those", "Lets hope those"),
("It's a storm", "Its a storm"),
("I'll take it", "Ill take it"),
("I'll just leave", "Ill just leave"),
("Don't let him go too", "Dont let him go too"),
("I wouldn't do it", "I wouldnt do it"),
("you're helping me", "youre helping me"),
("He's one", "Hes one"),
("We don't want", "We dont want"),
("we'll cut", "well cut"),
("You're still squatting", "Youre still squatting"),
("Now you're in", "Now youre in"),
("here's a yummy", "heres a yummy"),
("Don't kill me", "Dont kill me"),
("I've been so lonely", "Ive been so lonely"),
("But he's tame", "But hes tame"),
("He'll do what you", "Hell do what you"),
("He's a really nice", "Hes a really nice"),
("however, and the residents didn't", "however, and the residents didnt"),
("Cylanna's", "Cylannas"),
("Maudin's", "Maudins"),
("Imirna's", "Imirnas"),
("Tyegëa's", "Tyegëas"),
("I think something's", "I think somethings"),
("aren't any more", "arent any more"),
("to FIND it isn't the", "to FIND it isnt the"),
("he's dead of course", "hes dead of course"),
("Caladon's", "Caladons"),
("I'VE COME FOR YOUR", "IVE COME FOR YOUR"),
("if it doesn't want", "if it doesnt want"),
("I don't know if that", "I dont know if that"),
("It's MINE!", "Its MINE!"),
("it's true that you helped", "its true that you helped"),
("I won't kill you.", "I wont kill you."),
("I don't trust you,", "I dont trust you,"),
("You haven't left yet? My patience", "You havent left yet? My patience"),
("I'll carry", "Ill carry"),
("This doesn't look too bad.", "This doesnt look too bad."),
("Bring 'em on!", "Bring em on!"),
("pendant on it. I'm sure the shape", "pendant on it. Im sure the shape"),
("be useful. I'll take it.", "be useful. Ill take it."),
("destroying Mal-Ravanal's henchmen", "destroying Mal-Ravanals henchmen"),
("I can't swim, so", "I cant swim, so"),
("don't like fish", "dont like fish"),
("And don't touch the ships", "And dont touch the ships"),
("I'll give you my", "Ill give you my"),
("She has a reason. Don't", "She has a reason. Dont"),
("but he hasn't really cared", "but he hasnt really cared"),
("I'm sure many townsfolk would", "Im sure many townsfolk would"),
("It doesn't seem to have helped its previous owner. I don't want it.", "It doesnt seem to have helped its previous owner. I dont want it."),
("Let's hope those wild wolves", "Lets hope those wild wolves"),
("don't get to the feast", "dont get to the feast"),
),
"wesnoth-ei" : (