Replace the static campfire in The Hunters with a cozy animated one.
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1 changed files with 25 additions and 5 deletions
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@ -116,11 +116,6 @@
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description=Linneus
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[/filter]
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[/store_unit]
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#make the campfire
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[item]
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x,y=31,18
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image=scenery/fire1.png
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[/item]
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#set up units
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[recall]
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description=Harper
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@ -350,5 +345,30 @@
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[/endlevel]
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[/event]
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# This is used to create the animated campfire, by having a terrain rule
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# that only matches that one location on the whole map.
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[terrain_graphics]
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map="
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, 1
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2 , 2
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, 3"
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[tile]
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pos,type=2,Ce
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[/tile]
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[tile]
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pos,type=3,Gs^Fp
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[/tile]
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[tile]
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pos=1
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type=Gg
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[image]
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layer=10
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base=36,72
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name="../scenery/fire1:140,../scenery/fire2:140,../scenery/fire3:140,../scenery/fire4:140,../scenery/fire5:140,../scenery/fire6:140,../scenery/fire7:140,../scenery/fire8:140"
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[/image]
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[/tile]
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[/terrain_graphics]
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{LIBERTY_DEATHS}
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[/scenario]
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