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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2009 wesnoth "Battle for Wesnoth"
.
.SH NOME
wesnoth \- Battle for Wesnoth, um jogo de fantasia e estratégia em turnos
.
.SH SINOPSE
.
\fBwesnoth\fP [\fIopções\fP] [\fIdiretório_de_dados\fP]
.
.SH DESCRIÇÃO
.
Battle for \fBWesnoth\fP é um jogo de estratégia em turnos em um mundo de
fantasia.
Escolha um conjunto balanceado de tropas para destruir todos os líderes
inimigos, gerenciando seus recursos de ouro e aldeias. Todas as unidades têm
seus pontos fortes e fracos; para vencer, você precisará saber utilizar suas
próprias tropas, e impedir seu inimigo de usar as dele. Conforme as unidades
ganham experiência, elas adquirem novas habilidades e ficam mais
poderosas. Jogue o jogo em seu próprio idioma, e teste sua habilidade contra
o computador, ou entre para a grande comunidade de jogadores online de
wesnoth. Crie unidades, cenários ou campanhas personalizados, e
compartillhe\-os com outras pessoas.
.
.SH OPÇÕES
.
.TP
\fB\-\-bpp\fP\fI\ número\fP
define o valor de Bits Por Pixel. Por exemplo: \-\-bpp 32
.TP
\fB\-c, \-\-campaign\fP
vai diretamente para o menu de seleção de campanha.
.TP
\fB\-\-config\-dir\fP\fI\ nome\fP
Ajusta a pasta de configurações de usuário para \fIname\fP em $HOME (ou "My
Documents\eMy Games" no windows).
.TP
\fB\-\-config\-path\fP
imprime o caminho da pasta de configurações de usuário e sai.
.TP
\fB\-d, \-\-debug\fP
Habilita opções de modo de comando adicionais dentro do jogo (veja a wiki em
http://www.wesnoth.org/wiki/CommandMode para mais informações sobre o modo
de comando).
.TP
\fB\-e,\ \-\-editor\fP\fI\ arquivo\fP
começa o editor de mapa dentro\-do\-jogo diretamente. se \fIarquivo\fP é
especificado, fica equivalente a \fB\-e \-\-load\fP
.TP
\fB\-\-fps\fP
exibe o número de quadros (frames) por segundo atual do jogo em um canto da
tela.
.TP
\fB\-f, \-\-fullscreen\fP
executa o jogo em modo tela cheia.
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
descomprime um arquivo que possa estar em formato gzip e armazena\-o sem o
sufixo .gz. O arquivo \fIinfile.gz\fP é então removido.
.TP
\fB\-\-gzip\fP\fI\ infile\fP
comprime um arquivo em formato gzip, guarda como \fIinfile\fP.gz e remove o
\fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
exibe um resumo das opções de linha de comando para a saída padrão, e sai.
.TP
\fB\-l,\ \-\-load\fP\fI\ arquivo\fP
Abre o jogo gravado \fIarquivo\fP da pasta de jogos gravados padrão. se a
opção \fB\-e\fP ou o \fB\-\-editor\fP também foi usada, inicia o editor com o mapa de
\fIarquivo\fP aberto. se for uma pasta, o editor vai iniciar com um diálogo
abrir\-mapa.
.TP
\fB\-\-log\-\fP\fInível\fP\fB=\fP\fIdomínio1\fP\fB,\fP\fIdomínio2\fP\fB,\fP\fI...\fP
Ajusta o nível de severidade dos domínios de log. \fBall\fP (tudo) pode ser
usado para casar com qualquer domínio de log. Níveis disponíveis: \fBerror\fP
(erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP (informação),\ \fBdebug\fP (depuração).
O nível padrão é o \fBerror\fP.
.TP
\fB\-\-logdomains\fP
Imprime uma lista de todos os domínios de log e termina.
.TP
\fB\-\-max\-fps\fP
número de quadros por segundo que o jogo pode exibir, este valor deve ser
entre 1 e 1000, o padrão é \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
executa um jogo multijogador. Há opções extras que podem ser usadas
juntamente com \fB\-\-multiplayer\fP conforme explicado abaixo. Apenas estas
opções dicionais podem vir depois de \fB\-\-multiplayer\fP.
.TP
\fB\-\-no\-delay\fP
executa o jogo sem atrasos para benchmark de gráficos. É selecionado
automaticamente pela opção \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
desabilida o cache de dados do jogo.
.TP
\fB\-\-nomusic\fP
executa o jogo sem música.
.TP
\fB\-\-nosound\fP
executa o jogo sem sons e música.
.TP
\fB\-\-path\fP
imprime o nome do diretório de dados do jogo, e sai.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
configura a resolução da tela. Por exemplo: \fB\-r 800x600\fP
.TP
\fB\-\-smallgui\fP
permite o uso de resoluções de tela abaixo de 800x480 e redimensiona alguns
elementos da interface.
.TP
\fB\-s,\ \-\-server\ [máquina]\fP
conecta a máquina especificada se existir, caso contrário, conecta ao
primeiro servidor das preferências. Exemplo: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
executa o jogo em um pequeno cenário de teste.
.TP
\fB\-\-validcache\fP
assume que o cache é válido (perigoso)
.TP
\fB\-v, \-\-version\fP
mostra o número da versão e sai.
.TP
\fB\-w, \-\-windowed\fP
executa o jogo em modo janela.
.TP
\fB\-\-with\-replay\fP
faz replay do jogo carregado com a opção \fB\-\-load\fP.
.
.SH "Opções para \-\-multiplayer"
.
As opções específicas para times em modo multijogador estão marcadas com
<número>. <número> deve ser substituido pelo número de um
time. Normalmente esse número é 1 ou 2, mas isso depende do número de
jogadores permitidos no cenário escolhido.
.TP
\fB\-\-ai_config\fP\fInúmero\fP\fB=\fP\fIvalor\fP
seleciona um arquivo de configuração para carregar para o controlador de IA
para este time.
.TP
\fB\-\-algorithm\fP\fInúmero\fP\fB=\fP\fIvalor\fP
escolhe um algoritmo não padrão para ser usado pelo controlador de IA para
este time. Valores possíveis: "idle_ai" e "sample_ai".
.TP
\fB\-\-controller\fP\fInúmero\fP\fB=\fP\fIvalor\fP
escolhe o controlador deste time. Valores possíveis: \fBhuman\fP e \fBai\fP.
.TP
\fB\-\-era=\fP\fIvalor\fP
use esta opção para jogar na era selecionada, ao invés da era
\fBPadrão\fP. Você escolhe a era pelo identificador (id). As eras disponíveis
estão descritas no arquivo \fBdata/multiplayer/era.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
sai do jogo quando o cenário terminar, sem mostrar uma tela de
vitória/derrota que requer que o usuário aperte OK. Isto pode ser usado para
scripts de benchmark.
.TP
\fB\-\-nogui\fP
executa o jogo sem a GUI. Deve ser usado antes de \fB\-\-multiplayer\fP para ter
o efeito desejado.
.TP
\fB\-\-parm\fP\fInúmero\fP\fB=\fP\fInome\fP\fB:\fP\fIvalor\fP
configura parâmetros extras para este time. Esta opção depende das opções
usadas com \fB\-\-controller\fP e \fB\-\-algorithm.\fP Ela só tem utilidade para
pessoas criando suas próprias IA. (não está completamente documentado ainda)
.TP
\fB\-\-scenario=\fP\fIvalor\fP
seleciona um cenário multijogador pelo id. O id do cenário padrão é
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInúmero\fP\fB=\fP\fIvalor\fP
seleciona uma facção da era atual para este time. A facção é escolhida por
um número de identificação (id). As facções estão descritas no arquivo
data/multiplayer.cfg.
.TP
\fB\-\-turns=\fP\fIvalor\fP
define o número de turnos para o cenário escolhido. O padrão é \fB50\fP.
.
.SH AUTOR
.
Escrito por David White <davidnwhite@verizon.net>.
.br
Editado por Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> e Soliton <soliton@sonnenkinder.org>.
.br
Esta página de manual foi escrita originalmente por Cyril bouthors
<cyril@bouthors.org>.
.br
Visite a página oficial do projeto: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2009 David White <davidnwhite@verizon.net>
.br
Este programa é Free Software; este programa esta licensiado sob a GPL
versão 2, conforme publicada pela Free Software Foundation. NÃO há QUALQUER
garantia para o programa; nem mesmo a garantia de COMERCIALIZAÇÃO, e as de
ADEQUAÇÃO A QUALQUER PROPÓSITO.
.
.SH "VEJA TAMBÉM"
.
\fBwesnoth_editor\fP(6), \fBwesnothd\fP

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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2009 wesnothd "Deamon de rede para jogos multijogadores de Battle for Wesnoth"
.
.SH NOME
.
wesnothd \- deamon de rede para jogos multijogadores de Battle for \fBWesnoth\fP
.
.SH SINOPSE
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIcaminho\fP\|] [\|\fB\-p\fP \fIporta\fP\|]
[\|\fB\-t\fP \fInúmero\fP\|] [\|\fB\-T\fP \fInúmero\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH DESCRIÇÃO
.
Gerencia jogos multijogadores de Battle for Wesnoth. Veja
http://www.wesnoth.org/wiki/ServerAdministration para saber que comandos o
servidor aceita via o clitente wesnoth (/query) ou via fifo.
.
.SH OPÇÕES
.
.TP
\fB\-c\ \fP\fIcaminho\fP\fB,\ \-\-config\fP\fI\ caminho\fP
diz a wesnothd onde achar o arquivo de configuração a ser usado. Veja a
seção \fBCONFIGURAÇÃO DO SERVIDOR\fP abaixo para a sintaxe. Você pode
recarregar a configuração enviando SIGHUP para o processo do servidor.
.TP
\fB\-d, \-\-daemon\fP
executa wesnothd como um daemon.
.TP
\fB\-h, \-\-help\fP
explica o que as opções de linha de comando fazem.
.TP
\fB\-\-log\-\fP\fInível\fP\fB=\fP\fIdomínio1\fP\fB,\fP\fIdomínio2\fP\fB,\fP\fI...\fP
Ajusta o nível de severidade dos dompinios de log. \fBall\fP (todos) pode ser
usado para casar com qualquer domínio de log. Níveis disponíveis: \fBerror\fP
(erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP (informação),\ \fBdebug\fP (depuração).
Por padrão, o nível \fBerror\fP é usado e o nível \fBinfo\fP para o domínio do
\fBservidor\fP.
.TP
\fB\-p\ \fP\fIporta\fP\fB,\ \-\-port\fP\fI\ porta\fP
conecta o servidor à porta escolhida. Se nenhuma porta for escolhida, a
porta \fB15000\fP será usada.
.TP
\fB\-t\ \fP\fInúmero\fP\fB,\ \-\-threads\fP\fI\ número\fP
muda para n a quantidade máxima de threads de trabalho em espera para E/S de
rede (padrão: \fB5\fP,\ max:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInúmero\fP\fB,\ \-\-max\-threads\fP\fI\ número\fP
configura o número máximo de threads de trabalho que serão criadas. Se
ajustado para \fB0\fP, não haverá limites (padrão: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
mostra o número da versão e termina.
.TP
\fB\-v, \-\-verbose\fP
liga o log de depuração.
.
.SH "CONFIGURAÇAO DO SERVIDOR"
.
.SS "A sintaxe geral é:"
.
.P
[\fItag\fP]
.IP
\fIkey\fP="\fIvalor\fP"
.IP
\fIchave\fP="\fIvalor\fP,\fIvalor\fP,..."
.P
[/\fItag\fP]
.
.SS "Chaves globais:"
.
.TP
\fBallow_remote_shutdown\fP
se ajustado para \fBno\fP (o padrão), pedidos de desligar e reiniciar serão
ignorados, a menos que venham do fifo. Coloque como \fByes\fP para permitir
desligamento remoto via um /query de um administrador.
.TP
\fBban_save_file\fP
caminho completo ou relativo para um arquivo (comprimido com gzip) que o
servior possa ler e escrever. Bans serão gravados para o arquivo e lidos de
novo ao ligar o servidor.
.TP
\fBcompress_stored_rooms\fP
Determina quando o arquivo 'rooms' pode ser lido e escrito em forma
compacta. O padrão é \fByes\fP.
.TP
\fBconnections_allowed\fP
O número de conexões permitidas do mesmo IP. \fB0\fP para infinito. (padrão:
\fB5\fP)
.TP
\fBdisallow_names\fP
Nomes/apelidos que não são aceitos pelo servidor. \fB*\fP e \fB?\fP podem ser
usados como coringas. Veja \fBglob\fP(7) para mais detalhes. Os valores padrão
(usados se nada for especificado) são:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
O caminho para o fifo que exibe os comandos do servidor (o mesmo que /query
\&... do wesnoth). Se não especificado, o padrão é o caminho da compilação
(padrão: \fB/var/run/socket/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
O número de mensagens permitidas no período de
\fBmessages_time_period\fP. (padrão: \fB4\fP)
.TP
\fBmessages_time_period\fP
O período de tempo (em segundos) de flood (inundação) de mensagens é
detectado em (padrão: \fB10\fP segundos)
.TP
\fBmotd\fP
A mensagem do dia.
.TP
\fBnew_room_policy\fP
Determina quem pode criar novas 'rooms' n o servidor. Available values are
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, and give the permission
respectively to everyone, registered users, admin users or disables new room
creation. Default value is \fBeveryone\fP.
.TP
\fBpasswd\fP
A senha usada para ganhar privilégios admnistrativos. (via \fB/query
admin\fP\fIsenha\fP).
.TP
\fBreplay_save_path\fP
O diretório onde o servidor armazena replays de jogos. (não esqueça a /
final!) O padrão é `' que é a pasta onde o wesnothd começou.
.TP
\fBrestart_command\fP
O comando que o servidor usa para começar um novo processo de servidor via o
comando \fBrestart\fP. (Só pode ser dado no fifo. Veja a configuração
\fBallow_remote_shutdown\fP.)
.TP
\fBroom_save_file\fP
Caminho para um arquivo onde as informações de 'room' devem ser
guardadas. Este arquivo é lido quando o servidor começa e escrito depois. Se
em branco ou não definidas, 'rooms' não são carregadas nem salvas.
.TP
\fBsave_replays\fP
Define se o servidor vai gravar automaticamente os replays dos
jogos. (padrão: \fBfalse\fP)
.TP
\fBversions_accepted\fP
Uma lista, separada por vírgulas de strings de versão que serão aceitas pelo
servidor. \fB*\fPe \fB?\fP podem ser usados para formar coringas. (padrão é a
versão desta instalação do wesnoth)
.br
Exemplo: \fBversions_accepted="*"\fP aceita qualquer string de versão.
.TP
\fBuser_handler\fP
The name of the user handler to use. Currently available user handlers are
\fBforum\fP (to connect wesnothd to a phpbb forum database) and \fBsample\fP (a
sample implementation of the user handler interface, if you use this on
anything real you are insane). The default value is \fBforum\fP. You must also
add a \fB[user_handler]\fP section, see below.
.
.SS "Tags Globais:"
.
.P
\fB[redirect]\fP Uma tag para especificar um servidor ao qual redirecionar
certas versões de clientes.
.RS
.TP
\fBhost\fP
O endereço do servidor para o qual redirecionar.
.TP
\fBport\fP
A porta para a qual se conectar.
.TP
\fBversion\fP
Uma lista separada por vírgulas de versões para redirecionar. Se comporta do
mesmo modo que \fBversions_accepted\fP em relação a coringas.
.RE
.P
\fB[ban_time]\fP Uma etiqueta para definir palavras\-chave convenientes para
intervalos de tempo de banimento temporários.
.RS
.TP
\fBnome\fP
The name used to reference the ban time.
.TP
\fBtime\fP
The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s
(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d
is a number. If no time modifier is given minutes (m) are assumed.
Example: \fBtime="1D12h30m"\fP results in a ban time of 1 day, 12 hours and 30
minutes.
.RE
.P
\fB[proxy]\fP Uma etiqueta que diz ao servidor para agir como proxy, e enviar
as requisições dos clientes conectados para um outro servidor
especificado. Aceita as mesmas chaves que \fB[redirect]\fP.
.RE
.P
\fB[user_handler]\fP Configures the user handler. Available keys vary depending
on which user handler is set with the \fBuser_handler\fP key. If no
\fB[user_handler]\fP section is present in the configuration the server will
run without any nick registration service.
.RS
.TP
\fBdb_host\fP
(para user_handler=forum) o nome da máquina do servidor de banco de dados
.TP
\fBdb_name\fP
(para user_handler=forum) o nome do banco de dados
.TP
\fBdb_user\fP
(para user_handler=forum) O nome do usuário com o qual se registrar no banco
de dados
.TP
\fBdb_password\fP
(para user_handler=forum) a senha deste usuário
.TP
\fBdb_users_table\fP
(for user_handler=forum) The name of the table in which your phpbb forums
saves its user data. Most likely this will be <table\-prefix>_users
(e.g. phpbb3_users).
.TP
\fBdb_extra_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about users. You will have to create this table manually, e.g.:
\fBCREATE TABLE <table\-name>(username VARCHAR(255) PRIMARY KEY,
user_lastvisit INT UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4)
NOT NULL DEFAULT 0);\fP
.TP
\fBuser_expiration\fP
(para user_handler=sample) O tempo após o qual um apelido registrado expira
(em dias).
.RE
.P
\fB[mail]\fP configura um servidor de SMTP através do qual o controlador de
usuários pode mandar e\-mails. Atualmente usado apenas pelo controlador de
usuário de exemplo.
.RS
.TP
\fBserver\fP
O nome da máquina do servidor de correio
.TP
\fBusername\fP
O nome de usuário com o qual se registrar no servidor de correio.
.TP
\fBpassword\fP
A senha deste usuário.
.TP
\fBfrom_address\fP
O endereço reply\-to (remetente) de seu e\-mail
.TP
\fBmail_port\fP
A porta na qual seu servidor de correio está rodando. O padrão é 25.
.
.SH AUTOR
.
Escrito por David White <davidnwhite@verizon.net>. Editado por Nils
Kneuper <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net> e
Soliton <soliton.de@gmail.com> e Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Esta página de manual foi
originalmente escrita por Cyril Bouthors <cyril@bouthors.org>.
.br
Visite a página oficial do projeto: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2009 David White <davidnwhite@verizon.net>
.br
Este programa é Free Software; este programa esta licensiado sob a GPL
versão 2, conforme publicada pela Free Software Foundation. NÃO há QUALQUER
garantia para o programa; nem mesmo a garantia de COMERCIALIZAÇÃO, e as de
ADEQUAÇÃO A QUALQUER PROPÓSITO.
.
.SH "VEJA TAMBÉM"
.
\fBwesnoth\fP(6), \fBwesnoth_editor\fP(6)

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-12-14 12:40+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -333,76 +333,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -411,7 +411,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -420,20 +420,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -447,9 +447,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -484,7 +484,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -494,13 +494,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -510,13 +510,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -526,27 +526,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-26 18:39+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-08-19 01:15+0300\n"
"Last-Translator: Denica <dmincheva2002@gmail.com>\n"
"Language-Team: Bulgarian <bg@li.org>\n"
@ -342,76 +342,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -420,7 +420,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -429,20 +429,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -456,9 +456,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -493,7 +493,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -503,13 +503,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -519,13 +519,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -535,27 +535,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-10-18 17:10+0200\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -334,76 +334,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -412,7 +412,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -421,20 +421,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -448,9 +448,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -485,7 +485,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -495,13 +495,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -511,13 +511,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -527,27 +527,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-09-09 23:13+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-24 20:07+0100\n"
"Last-Translator: Septim <septim@centrum.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -394,7 +394,7 @@ msgstr ""
"poučit tě v této zásadní záležitosti."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -403,7 +403,7 @@ msgstr ""
"Sdílet poznání zemědělství"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -412,7 +412,7 @@ msgstr ""
"Sdílet poznání těžby"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -421,25 +421,25 @@ msgstr ""
"Sdílet poznání válečnictví"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatické možnosti"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Co mám udělat?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nic"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -448,18 +448,18 @@ msgstr ""
"Zaslat 20 zlatých jinému hráči"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Komu daruješ peníze?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Zpět"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -468,12 +468,12 @@ msgstr ""
"Pomoz spojenci s jeho výzkumem"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "S kým se podělíš o vědomosti?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -486,7 +486,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -499,13 +499,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Vyjednávání je dokončeno"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -514,7 +514,7 @@ msgstr ""
"bratrů chceš verbovat? "
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -530,9 +530,9 @@ msgstr "Vyber nového rekruta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Výzkum dokončen"
@ -572,7 +572,7 @@ msgid "Continue as before"
msgstr "Pokračovat v činnosti"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -586,13 +586,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr "zemědělství"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -606,13 +606,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr "těžba"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -626,13 +626,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr "válečnictví"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -641,7 +641,7 @@ msgstr ""
"$side_number|.farming.gold zlatých."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -651,7 +651,7 @@ msgstr ""
# vynechána proměnná
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-12-27 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -381,7 +381,7 @@ msgstr ""
"forpligtelse til at øge dit kundskabsniveau på dette vitale område."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -390,7 +390,7 @@ msgstr ""
"Del viden om landbrugsdrift"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -399,7 +399,7 @@ msgstr ""
"Del viden om minedrift"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -408,25 +408,25 @@ msgstr ""
"Del viden om krigskunst"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatiske indstillinger"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Hvad skal jeg gøre?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Intet"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -435,18 +435,18 @@ msgstr ""
"Giv 20 guldstykker til en anden spiller"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Hvem vil du donere penge til?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Forrige"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -455,12 +455,12 @@ msgstr ""
"Hjælp en allieret med deres forskning"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Hvem vil du dele viden med?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -473,7 +473,7 @@ msgstr ""
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -485,13 +485,13 @@ msgstr ""
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Forhandling færdig"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -500,7 +500,7 @@ msgstr ""
"blandt vores artsfæller ønsker du at rekruttere?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -516,9 +516,9 @@ msgstr "Vælg ny rekrut"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Forskning færdig"
@ -558,7 +558,7 @@ msgid "Continue as before"
msgstr "Fortsæt som før"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -572,13 +572,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -592,13 +592,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -612,13 +612,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -627,7 +627,7 @@ msgstr ""
"farming.gold guldstykker."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -636,7 +636,7 @@ msgstr ""
"mining.gold guldstykker."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-01-16 21:47+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -402,7 +402,7 @@ msgstr ""
"überlebenswichtigen Bereich unterrichten."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -411,7 +411,7 @@ msgstr ""
"Wissen über Ackerbau teilen"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -420,7 +420,7 @@ msgstr ""
"Wissen über Bergbau teilen"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -429,25 +429,25 @@ msgstr ""
"Wissen über Kriegsführung teilen"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatie-Optionen"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Was soll ich machen?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nichts"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -456,18 +456,18 @@ msgstr ""
"Gebt einem anderen Spieler 20 Goldstücke"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Wem wollt Ihr das Gold schenken?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Zurück"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -476,12 +476,12 @@ msgstr ""
"Helft einem Eurer Verbündeten bei seiner Forschung"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Mit wem wollt Ihr Euer Wissen teilen?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -494,7 +494,7 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -507,13 +507,13 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Verhandlungen abgeschlossen"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -522,7 +522,7 @@ msgstr ""
"kämpfen. Welchen meiner Brüder möchtet Ihr rekrutieren?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -538,9 +538,9 @@ msgstr "Neuen Einheitentyp wählen"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Forschung abgeschlossen"
@ -580,7 +580,7 @@ msgid "Continue as before"
msgstr "Ohne Änderungen fortfahren"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -594,13 +594,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr "Ackerbau"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -614,13 +614,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr "Bergbau"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -634,13 +634,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr "Kriegsführung"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -649,7 +649,7 @@ msgstr ""
"farming.gold Goldstücke."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -658,7 +658,7 @@ msgstr ""
"mining.gold Goldstücke."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -149,7 +149,7 @@ msgid ""
msgstr ""
"Project-Id-Version: el_gr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-12-15 16:18+0200\n"
"Last-Translator: Κωνσταντίνος Έγκαρχος <atixos@gmail.com>\n"
"Language-Team: <el@li.org>\n"
@ -474,76 +474,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -552,7 +552,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -561,20 +561,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -588,9 +588,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -625,7 +625,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -635,13 +635,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -651,13 +651,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -667,27 +667,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-10-12 18:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -368,7 +368,7 @@ msgstr ""
"𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑲𐑑𐑩𐑤 𐑥𐑨𐑑𐑼."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -377,7 +377,7 @@ msgstr ""
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑨𐑜𐑮𐑦𐑒𐑳𐑤𐑗𐑼"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -386,7 +386,7 @@ msgstr ""
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑥𐑲𐑯𐑦𐑙"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -395,25 +395,25 @@ msgstr ""
"𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑢𐑹𐑓𐑺"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "𐑛𐑦𐑐𐑤𐑩𐑥𐑨𐑑𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑛𐑵?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "𐑯𐑳𐑔𐑦𐑙"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -422,18 +422,18 @@ msgstr ""
"𐑜𐑦𐑝 20 𐑜𐑴𐑤𐑛 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑐𐑤𐑱𐑻"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑛𐑴𐑯𐑱𐑑 𐑓𐑩𐑯𐑛𐑟 𐑑?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "𐑚𐑨𐑒"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -442,12 +442,12 @@ msgstr ""
"𐑣𐑧𐑤𐑐 𐑩𐑯 𐑨𐑤𐑲 𐑢𐑦𐑞 𐑞𐑺 𐑮𐑰𐑕𐑻𐑗"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑢𐑦𐑞?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -460,7 +460,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -473,13 +473,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -488,7 +488,7 @@ msgstr ""
"𐑢𐑪𐑯𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -504,9 +504,9 @@ msgstr "𐑗𐑵𐑟 𐑯𐑿 𐑮𐑩𐑒𐑮𐑵𐑑"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "𐑕𐑑𐑳𐑛𐑦 𐑒𐑩𐑥𐑐𐑤𐑰𐑑"
@ -546,7 +546,7 @@ msgid "Continue as before"
msgstr "𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑨𐑟 𐑚𐑦𐑓𐑹"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -560,13 +560,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -580,13 +580,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -600,13 +600,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -615,7 +615,7 @@ msgstr ""
"𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -624,7 +624,7 @@ msgstr ""
"𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-23 09:41-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -25,13 +25,25 @@ msgstr "4p - A New Land"
#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
msgid "This 4p survival scenario allows you to construct buildings and terraform the land. Use map settings. Recommended starting gold=100."
msgstr "This 4p survival scenario allows you to construct buildings and terraform the land. Use map settings. Recommended starting gold=100."
msgid ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. Use map settings. Recommended starting gold=100."
msgstr ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. Use map settings. Recommended starting gold=100."
#. [part]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:25
msgid "In the aftermath of the great war the remnants of humanity fled to an obscure secluded glen. Though they knew they could not hide from the mighty armies that had crushed their homeland, the leaders of the resistance hoped only for enough time to rebuild their forces."
msgstr "In the aftermath of the great war the remnants of humanity fled to an obscure secluded glen. Though they knew they could not hide from the mighty armies that had crushed their homeland, the leaders of the resistance hoped only for enough time to rebuild their forces."
msgid ""
"In the aftermath of the great war the remnants of humanity fled to an "
"obscure secluded glen. Though they knew they could not hide from the mighty "
"armies that had crushed their homeland, the leaders of the resistance hoped "
"only for enough time to rebuild their forces."
msgstr ""
"In the aftermath of the great war the remnants of humanity fled to an "
"obscure secluded glen. Though they knew they could not hide from the mighty "
"armies that had crushed their homeland, the leaders of the resistance hoped "
"only for enough time to rebuild their forces."
#. [objectives]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:33
@ -62,53 +74,87 @@ msgstr "Team 2"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:436
msgid "You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr "You destroy the mushroom mine. The northwest undead now have 10 less income."
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:456
msgid "You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr "You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:476
msgid "You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr "You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:496
msgid "You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr "You destroy the mushroom mine. The southeast undead now have 10 less income."
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:588
msgid "One of your peasants has happened upon some spider's nests in the north and south."
msgstr "One of your peasants has happened upon some spider's nests in the north and south."
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:594
msgid "I swear I saw somebody trapped in the spider's web. Maybe we should rescue them?"
msgstr "I swear I saw somebody trapped in the spider's web. Maybe we should rescue them?"
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:606
msgid "Move any unit next to these captives and they will join your side. The spiders guarding each captive are currently wounded, the sooner you get there the better chance you have of killing them."
msgstr "Move any unit next to these captives and they will join your side. The spiders guarding each captive are currently wounded, the sooner you get there the better chance you have of killing them."
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
"there the better chance you have of killing them."
msgstr ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
"there the better chance you have of killing them."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:617
msgid "Your men report strange sounds coming from some caves to the east and west."
msgstr "Your men report strange sounds coming from some caves to the east and west."
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
"Your men report strange sounds coming from some caves to the east and west."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
msgid "It would seem the enemy has built some underground mushroom mines nearby - it must be where the mainstay of their resources are produced. If we could destroy them our chances wouldn't nearly be so slim."
msgstr "It would seem the enemy has built some underground mushroom mines nearby - it must be where the mainstay of their resources are produced. If we could destroy them our chances wouldn't nearly be so slim."
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldn't nearly be so slim."
msgstr ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldn't nearly be so slim."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:635
msgid "Move any unit onto these villages to destroy the mine. Each one you destroy will reduce the enemy's income by 10."
msgstr "Move any unit onto these villages to destroy the mine. Each one you destroy will reduce the enemy's income by 10."
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:647
@ -117,8 +163,12 @@ msgstr "This battle is nearly at an end. Victory is close at hand!"
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:658
msgid "We have survived the onslaught! The tide of the battle has turned, victory cannot elude us now!"
msgstr "We have survived the onslaught! The tide of the battle has turned, victory cannot elude us now!"
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:662
@ -164,8 +214,14 @@ msgstr "Peasants"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
msgid "Peasants are your workers. Depending on the terrain, right-clicking on a peasant allows you to terraform the landscape and/or build castles, mines, farms, villages and universities."
msgstr "Peasants are your workers. Depending on the terrain, right-clicking on a peasant allows you to terraform the landscape and/or build castles, mines, farms, villages and universities."
msgid ""
"Peasants are your workers. Depending on the terrain, right-clicking on a "
"peasant allows you to terraform the landscape and/or build castles, mines, "
"farms, villages and universities."
msgstr ""
"Peasants are your workers. Depending on the terrain, right-clicking on a "
"peasant allows you to terraform the landscape and/or build castles, mines, "
"farms, villages and universities."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -176,8 +232,12 @@ msgstr "Mages"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
msgid "Mages are your wise men. They can study at universities, pursuing advances in mining, farming and recruitment."
msgstr "Mages are your wise men. They can study at universities, pursuing advances in mining, farming and recruitment."
msgid ""
"Mages are your wise men. They can study at universities, pursuing advances "
"in mining, farming and recruitment."
msgstr ""
"Mages are your wise men. They can study at universities, pursuing advances "
"in mining, farming and recruitment."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -188,8 +248,12 @@ msgstr "Farms"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
msgid "Farms can only be planted on grassland. Move a peasant onto a farm and he will begin to automatically harvest the cash crop."
msgstr "Farms can only be planted on grassland. Move a peasant onto a farm and he will begin to automatically harvest the cash crop."
msgid ""
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
"will begin to automatically harvest the cash crop."
msgstr ""
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
"will begin to automatically harvest the cash crop."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -200,8 +264,14 @@ msgstr "Villages"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
msgid "Villages can only be built on grassland. They provide income and healing as usual. Right-click on a peasant in a village and you can establish a university."
msgstr "Villages can only be built on grassland. They provide income and healing as usual. Right-click on a peasant in a village and you can establish a university."
msgid ""
"Villages can only be built on grassland. They provide income and healing as "
"usual. Right-click on a peasant in a village and you can establish a "
"university."
msgstr ""
"Villages can only be built on grassland. They provide income and healing as "
"usual. Right-click on a peasant in a village and you can establish a "
"university."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -212,8 +282,12 @@ msgstr "Mines"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
msgid "Mines can be built on hills or mountains. A peasant on a mine will automatically dig for gold at the start of your turn."
msgstr "Mines can be built on hills or mountains. A peasant on a mine will automatically dig for gold at the start of your turn."
msgid ""
"Mines can be built on hills or mountains. A peasant on a mine will "
"automatically dig for gold at the start of your turn."
msgstr ""
"Mines can be built on hills or mountains. A peasant on a mine will "
"automatically dig for gold at the start of your turn."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -224,8 +298,16 @@ msgstr "Universities"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
msgid "Any of the 'Elvish' style villages represent universities. At the start of your turn, Mages in universities automatically add to the study progress of your chosen research target. Right-click on a mage in a university to change research target."
msgstr "Any of the 'Elvish' style villages represent universities. At the start of your turn, Mages in universities automatically add to the study progress of your chosen research target. Right-click on a mage in a university to change research target."
msgid ""
"Any of the 'Elvish' style villages represent universities. At the start of "
"your turn, Mages in universities automatically add to the study progress of "
"your chosen research target. Right-click on a mage in a university to change "
"research target."
msgstr ""
"Any of the 'Elvish' style villages represent universities. At the start of "
"your turn, Mages in universities automatically add to the study progress of "
"your chosen research target. Right-click on a mage in a university to change "
"research target."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -238,8 +320,12 @@ msgstr "Diplomacy"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
msgid "Right-clicking on your leader when in a university allows you to select special diplomatic options."
msgstr "Right-clicking on your leader when in a university allows you to select special diplomatic options."
msgid ""
"Right-clicking on your leader when in a university allows you to select "
"special diplomatic options."
msgstr ""
"Right-clicking on your leader when in a university allows you to select "
"special diplomatic options."
#. [set_menu_item]: id=anl_help
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
@ -268,21 +354,35 @@ msgstr "I hereby donate 20 gold to the coffers of $df_player_name|."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:59
msgid "$sf_player_name|, since our wisdom exceeds yours I have instructed my scholars to further your understanding of agriculture."
msgstr "$sf_player_name|, since our wisdom exceeds yours I have instructed my scholars to further your understanding of agriculture."
msgid ""
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
"scholars to further your understanding of agriculture."
msgstr ""
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
"scholars to further your understanding of agriculture."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:91
msgid "$sm_player_name|, since the wisdom of my people exceeds yours I have instructed my scholars to aid you in your efforts to learn the science of mining."
msgstr "$sm_player_name|, since the wisdom of my people exceeds yours I have instructed my scholars to aid you in your efforts to learn the science of mining."
msgid ""
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
"instructed my scholars to aid you in your efforts to learn the science of "
"mining."
msgstr ""
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
"instructed my scholars to aid you in your efforts to learn the science of "
"mining."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:123
msgid "You know worryingly little about the arts of war, $sw_player_name|. I feel an obligation to instruct you in this vital matter."
msgstr "You know worryingly little about the arts of war, $sw_player_name|. I feel an obligation to instruct you in this vital matter."
msgid ""
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
"an obligation to instruct you in this vital matter."
msgstr ""
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
"an obligation to instruct you in this vital matter."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -291,7 +391,7 @@ msgstr ""
"Share knowledge of agriculture"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -300,7 +400,7 @@ msgstr ""
"Share knowledge of mining"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -309,25 +409,25 @@ msgstr ""
"Share knowledge of warfare"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatic Options"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "What shall I do?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nothing"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -336,18 +436,18 @@ msgstr ""
"Give 20 gold to another player"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Who will you donate funds to?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Back"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -356,47 +456,59 @@ msgstr ""
"Help an ally with their research"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Who will you share knowledge with?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/$player_$side_number|.leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/$player_$side_number|.leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$side_number|.leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$side_number|.leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negotiation Complete"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
msgid "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?"
msgstr "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?"
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
msgid "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?"
msgstr "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?"
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
msgstr ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
#. [set_menu_item]: id=anl_choose_new_recruit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:9
@ -406,9 +518,9 @@ msgstr "Choose New Recruit"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Study Complete"
@ -430,12 +542,14 @@ msgstr "Research"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:101
msgid ""
"We are currently studying $player_$side_number|.research.current_target|. To which end would you have our scholars devote their minds?\n"
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
msgstr ""
"We are currently studying $player_$side_number|.research.current_target|. To which end would you have our scholars devote their minds?\n"
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
@ -446,76 +560,93 @@ msgid "Continue as before"
msgstr "Continue as before"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player_$side_number|.farming.progress|/$player_$side_number|.farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
"Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player_$side_number|.farming.progress|/$player_$side_number|.farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr "agriculture"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|.mining.target"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
"Mining\n"
"Miners produce +1 gold\n"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|.mining.target"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr "mining"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_$side_number|.warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_$side_number|.warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr "warfare"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
msgid "$player_$side_number|.name|'s farms now produce $player_$side_number|.farming.gold gold."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_$side_number|.warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
msgid "$player_$side_number|.name|'s mines now produce $player_$side_number|.mining.gold gold."
msgstr "$player_$side_number|.name|'s mines now produce $player_$side_number|.mining.gold gold."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
msgid "$player_$side_number|.name|, we have finished researching warfare. Right-click on a mage in a university to select a unit to recruit."
msgstr "$player_$side_number|.name|, we have finished researching warfare. Right-click on a mage in a university to select a unit to recruit."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:149
@ -689,32 +820,46 @@ msgstr "Clear the Ground"
#~ msgid "User Map"
#~ msgstr "User Map"
#~ msgid "Random"
#~ msgstr "Random"
#~ msgid "Default"
#~ msgstr "Default"
#~ msgid "Age of Heroes"
#~ msgstr "Age of Heroes"
#~ msgid "Great War"
#~ msgstr "Great War"
#~ msgid "Alliance of Darkness"
#~ msgstr "Alliance of Darkness"
#~ msgid "Alliance of Light"
#~ msgstr "Alliance of Light"
#~ msgid "Drakes"
#~ msgstr "Drakes"
#~ msgid "Knalgan Alliance"
#~ msgstr "Knalgan Alliance"
#~ msgid "Loyalists"
#~ msgstr "Loyalists"
#~ msgid "Northerners"
#~ msgstr "Northerners"
#~ msgid "Rebels"
#~ msgstr "Rebels"
#~ msgid "Undead"
#~ msgstr "Undead"
#~ msgid "2p - Caves of the Basilisk"
#~ msgstr "2p - Caves of the Basilisk"
#~ msgid ""
#~ "Players must maneuver their units through the divisive terrain of this "
#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
@ -725,10 +870,13 @@ msgstr "Clear the Ground"
#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
#~ "caves and the stark wilderness surrounding them are filled with the "
#~ "petrified forms of some of Wesnoth's greatest heroes."
#~ msgid "teamname^North"
#~ msgstr "North"
#~ msgid "teamname^South"
#~ msgstr "South"
#~ msgid ""
#~ "The winds of the dark sky blew so cold,\n"
#~ "The moon was high, the night was old,\n"
@ -771,6 +919,7 @@ msgstr "Clear the Ground"
#~ "Here stands that drake, who dared forsake\n"
#~ "His home to steal the Basilisk's gold.\n"
#~ "(inscribed by Flametrooper)"
#~ msgid ""
#~ "Slim of Stature, dexterous Hands\n"
#~ "- - Seven Stones and Eleven\n"
@ -789,6 +938,7 @@ msgstr "Clear the Ground"
#~ "'mongst the Statues here was slain\n"
#~ "- - Seven Stones - and the Elven\n"
#~ "(inscribed by Gauteamus)"
#~ msgid ""
#~ "Blum Duk was renowned among his goblin clan for having tamed one of the "
#~ "Dire Wolves of the mountains, and he had the courage to match. His "
@ -819,6 +969,7 @@ msgstr "Clear the Ground"
#~ "wouldn't move. As the creature stalked towards him, he screamed his last "
#~ "words: Good Gog, dog, are yer legs made of stone?!?\n"
#~ "(inscribed by Elvish Pillager)"
#~ msgid ""
#~ "He had lived there for ages upon ages, in the depths of the water, "
#~ "preying upon the various fish and frogs and merfolk that entered his "
@ -835,6 +986,7 @@ msgstr "Clear the Ground"
#~ "And the Serpent had not died, but it was no longer alive. Thus the new "
#~ "lord of the lake had arrived.\n"
#~ "(inscribed by Turin)"
#~ msgid ""
#~ "A brave hero of Wesnoth's Golden Age, this great rider and commander of "
#~ "men came to this evil place while on a raid against the orcs. Caught "
@ -851,6 +1003,7 @@ msgstr "Clear the Ground"
#~ "him to stone even as he slew the last orc. Now all that is left is a "
#~ "stark reminder of his once great bearing and strength.\n"
#~ "(inscribed by Fynmiir)"
#~ msgid ""
#~ "Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
#~ "other Woses. More than any other Wose, he enjoyed simply standing alone "
@ -883,6 +1036,7 @@ msgstr "Clear the Ground"
#~ "today, warmed by the sun's rays, under an open sky. His greatest wish has "
#~ "been granted.\n"
#~ "(inscribed by Elvish Pillager)"
#~ msgid ""
#~ "This brave warrior, known as Rilhon among the Naga, heard tell of a "
#~ "fabulous treasure that had been lost in these watery caves- a spear whose "
@ -909,6 +1063,7 @@ msgstr "Clear the Ground"
#~ "Chak'kso Ney'yks, who was, oddly enough, in possession of all of his "
#~ "teeth.\n"
#~ "(inscribed by Paterson)"
#~ msgid ""
#~ "Through waves and rocky channels\n"
#~ "blue and white\n"
@ -941,34 +1096,47 @@ msgstr "Clear the Ground"
#~ "she hasn't moved her eyes\n"
#~ "\n"
#~ "(inscribed by MJQ)"
#~ msgid "2p - Cynsaun Battlefield"
#~ msgstr "2p - Cynsaun Battlefield"
#~ msgid " Recommended settings of 150 gold and 2 gold per village."
#~ msgstr " Recommended settings of 150 gold and 2 gold per village."
#~ msgid ""
#~ "There is much to explore in this vast battlefront, designed for players "
#~ "who favor epic, large-scale duel matches."
#~ msgstr ""
#~ "There is much to explore in this vast battlefront, designed for players "
#~ "who favor epic, large-scale duel matches."
#~ msgid "2p - Den of Onis"
#~ msgstr "2p - Den of Onis"
#~ msgid "teamname^West"
#~ msgstr "West"
#~ msgid "teamname^East"
#~ msgstr "East"
#~ msgid "2p - Hamlets"
#~ msgstr "2p - Hamlets"
#~ msgid "2p - Hornshark Island"
#~ msgstr "2p - Hornshark Island"
#~ msgid "2p - Sablestone Delta"
#~ msgstr "2p - Sablestone Delta"
#~ msgid "2p - Silverhead Crossing"
#~ msgstr "2p - Silverhead Crossing"
#~ msgid "2p - Sullas Ruins"
#~ msgstr "2p - Sulla's Ruins"
#~ msgid "2p - Wesbowl"
#~ msgstr "2p - Wesbowl"
#~ msgid ""
#~ "In Wesbowl, a player has to get any of the balls to the other player's "
#~ "end zone as often as possible. However, the other player can attack your "
@ -981,6 +1149,7 @@ msgstr "Clear the Ground"
#~ "units. Wesbowl is played with blunt weapons, and healers are on hand, so "
#~ "when units are killed, they return to that player's end zone with an "
#~ "injury."
#~ msgid ""
#~ "\n"
#~ "Victory:\n"
@ -997,86 +1166,125 @@ msgstr "Clear the Ground"
#~ "Defeat:\n"
#~ "#Opponent moves the balls to your end zone more times than you move them "
#~ "to the opponent's end zone"
#~ msgid "Red scores! Current score is $redscore-$bluescore"
#~ msgstr "Red scores! Current score is $redscore-$bluescore"
#~ msgid "Blue scores! Current score is $redscore-$bluescore"
#~ msgstr "Blue scores! Current score is $redscore-$bluescore"
#~ msgid "Should I pass the ball to $passto.type ($xloc,$yloc)?"
#~ msgstr "Should I pass the ball to $passto.type ($xloc,$yloc)?"
#~ msgid "Yes!"
#~ msgstr "Yes!"
#~ msgid "No"
#~ msgstr "No"
#~ msgid "Blue team wins! Final score: $redscore-$bluescore"
#~ msgstr "Blue team wins! Final score: $redscore-$bluescore"
#~ msgid "Red team wins! Final score: $redscore-$bluescore"
#~ msgstr "Red team wins! Final score: $redscore-$bluescore"
#~ msgid "Draw! Final score: $redscore-$bluescore"
#~ msgstr "Draw! Final score: $redscore-$bluescore"
#~ msgid "3p - Island of the Horatii"
#~ msgstr "3p - Island of the Horatii"
#~ msgid "3p - Morituri"
#~ msgstr "3p - Morituri"
#~ msgid "4p - Blue Water Province"
#~ msgstr "4p - Blue Water Province"
#~ msgid "4p - Castle Hopping Isle"
#~ msgstr "4p - Castle Hopping Isle"
#~ msgid "4p - Clash"
#~ msgstr "4p - Clash"
#~ msgid "4p - Isar's Cross"
#~ msgstr "4p - Isar's Cross"
#~ msgid "teamname^South-West"
#~ msgstr "South-West"
#~ msgid "teamname^North-East"
#~ msgstr "North-East"
#~ msgid "4p - King of the Hill"
#~ msgstr "4p - King of the Hill"
#~ msgid "teamname^South-East"
#~ msgstr "South-East"
#~ msgid "teamname^North-West"
#~ msgstr "North-West"
#~ msgid "4p - Loris River"
#~ msgstr "4p - Loris River"
#~ msgid "4p - Morituri"
#~ msgstr "4p - Morituri"
#~ msgid "4p - Paths of Daggers"
#~ msgstr "4p - Paths of Daggers"
#~ msgid "4p - Siege Castles"
#~ msgstr "4p - Siege Castles"
#~ msgid "4p - The Wilderlands"
#~ msgstr "4p - The Wilderlands"
#~ msgid "5p - Forest of Fear"
#~ msgstr "5p - Forest of Fear"
#~ msgid "In this mixed landscape, five armies battle for supremacy."
#~ msgstr "In this mixed landscape, five armies battle for supremacy."
#~ msgid "6p - Amohsad Caldera"
#~ msgstr "6p - Amohsad Caldera"
#~ msgid "6p - Crusaders' Field"
#~ msgstr "6p - Crusaders' Field"
#~ msgid "6p - Hexcake"
#~ msgstr "6p - Hexcake"
#~ msgid "2 vs. 2 or 3 vs. 3 team game."
#~ msgstr "2 vs. 2 or 3 vs. 3 team game."
#~ msgid "Attacker"
#~ msgstr "Attacker"
#~ msgid "Defender"
#~ msgstr "Defender"
#~ msgid "6p - Waterloo Sunset"
#~ msgstr "6p - Waterloo Sunset"
#~ msgid "8p - Morituri"
#~ msgstr "8p - Morituri"
#~ msgid "9p - Merkwuerdigliebe"
#~ msgstr "9p - Merkwuerdigliebe"
#~ msgid "Random map"
#~ msgstr "Random map"
#~ msgid ""
#~ "Randomly generated map. Note: random maps are often unbalanced, but if "
#~ "you have time, you can regenerate them until you get a good one."
#~ msgstr ""
#~ "Randomly generated map. Note: random maps are often unbalanced, but if "
#~ "you have time, you can regenerate them until you get a good one."
#~ msgid "Random map (Desert)"
#~ msgstr "Random map (Desert)"
#~ msgid ""
#~ "A random map with sand as the primary terrain. Note: random maps are "
#~ "often unbalanced, but if you have time, you can regenerate them until you "
@ -1085,8 +1293,10 @@ msgstr "Clear the Ground"
#~ "A random map with sand as the primary terrain. Note: random maps are "
#~ "often unbalanced, but if you have time, you can regenerate them until you "
#~ "get a good one."
#~ msgid "Random map (Marsh)"
#~ msgstr "Random map (Marsh)"
#~ msgid ""
#~ "A random map with swamp as the primary terrain. Note: random maps are "
#~ "often unbalanced, but if you have time, you can regenerate them until you "
@ -1095,8 +1305,10 @@ msgstr "Clear the Ground"
#~ "A random map with swamp as the primary terrain. Note: random maps are "
#~ "often unbalanced, but if you have time, you can regenerate them until you "
#~ "get a good one."
#~ msgid "Random map (Winter)"
#~ msgstr "Random map (Winter)"
#~ msgid ""
#~ "A random map set in the break between spring and winter, mainly with "
#~ "snowy terrains. Note: random maps are often unbalanced, but if you have "
@ -1105,32 +1317,39 @@ msgstr "Clear the Ground"
#~ "A random map set in the break between spring and winter, mainly with "
#~ "snowy terrains. Note: random maps are often unbalanced, but if you have "
#~ "time, you can regenerate them until you get a good one."
#~ msgid "Wesnoth Benchmark: AI"
#~ msgstr "Wesnoth Benchmark: AI"
#~ msgid ""
#~ "A wesnoth benchmark, use --nogui --no-delay --multiplayer --"
#~ "scenario=wesbench_ai --exit-at-end."
#~ msgstr ""
#~ "A wesnoth benchmark, use --nogui --no-delay --multiplayer --"
#~ "scenario=wesbench_ai --exit-at-end."
#~ msgid "Wesnoth Benchmark: Scrolling"
#~ msgstr "Wesnoth Benchmark: Scrolling"
#~ msgid ""
#~ "A wesnoth benchmark, use --no-delay --multiplayer --"
#~ "scenario=wesbench_scroll --exit-at-end."
#~ msgstr ""
#~ "A wesnoth benchmark, use --no-delay --multiplayer --"
#~ "scenario=wesbench_scroll --exit-at-end."
#~ msgid "Wesnoth Benchmark: Walking through Shroud"
#~ msgstr "Wesnoth Benchmark: Walking through Shroud"
#~ msgid ""
#~ "A wesnoth benchmark, use --no-delay --multiplayer --"
#~ "scenario=wesbench_shroud_walk --exit-at-end."
#~ msgstr ""
#~ "A wesnoth benchmark, use --no-delay --multiplayer --"
#~ "scenario=wesbench_shroud_walk --exit-at-end."
#~ msgid "2p - Blitz"
#~ msgstr "2p - Blitz"
#~ msgid "3p - Triple Blitz"
#~ msgstr "3p - Triple Blitz"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-04-10 20:22+0100\n"
"Last-Translator: Rastislav Šarišský <rsarissky@post.sk>\n"
"Language-Team: \n"
@ -335,76 +335,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -413,7 +413,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -422,20 +422,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -449,9 +449,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -486,7 +486,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -496,13 +496,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -512,13 +512,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -528,27 +528,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-01-09 01:11-0300\n"
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -404,7 +404,7 @@ msgstr ""
"crucial."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -413,7 +413,7 @@ msgstr ""
"Compartir el conocimiento de la agricultura."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -422,7 +422,7 @@ msgstr ""
"Compartir el conocimiento de la minería."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -431,25 +431,25 @@ msgstr ""
"Compartir el conocimiento del combate."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Opciones de diplomacia"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "¿Qué debo hacer?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nada"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -458,18 +458,18 @@ msgstr ""
"Dar 20 oro a otro jugador."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "¿A quién desea donarle fondos?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Atrás"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -478,12 +478,12 @@ msgstr ""
"Ayudar a un aliado con sus investigaciones"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "¿Con quién desea compartir conocimientos?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -496,7 +496,7 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -509,13 +509,13 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negociaciones concluídas"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -524,7 +524,7 @@ msgstr ""
"los nuestros deseáis reclutar?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -540,9 +540,9 @@ msgstr "Escoja un nuevo recluta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Estudio completado"
@ -582,7 +582,7 @@ msgid "Continue as before"
msgstr "Continuar como antes"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -596,13 +596,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -616,13 +616,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -636,13 +636,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -651,7 +651,7 @@ msgstr ""
"$side_number|.farming.gold unidades de oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -660,7 +660,7 @@ msgstr ""
"mining.gold unidades de oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-07-05 16:33+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -380,7 +380,7 @@ msgstr ""
"selles juhendama hakkama."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -389,7 +389,7 @@ msgstr ""
"Jaga teadmisi põllundusest"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -398,7 +398,7 @@ msgstr ""
"Jaga teadmisi kaevandamisest"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -407,25 +407,25 @@ msgstr ""
"Jaga teadmisi sõjakunstist"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomaatiavalikud"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Mida teha?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ei midagi"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -434,18 +434,18 @@ msgstr ""
"Anna teisele mängijale 20 kuldraha"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kellele soovid raha annetada?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Tagasi"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -454,12 +454,12 @@ msgstr ""
"Aita liitlast uurimistöös"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Kellega soovid teadmisi jagada?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -472,7 +472,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -485,13 +485,13 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Nõupidamine lõpetatud"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -500,7 +500,7 @@ msgstr ""
"võitlema. Keda meie vendadest sa värvata soovid?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -516,9 +516,9 @@ msgstr "Vali uus üksus"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Uurimine lõpetatud"
@ -558,7 +558,7 @@ msgid "Continue as before"
msgstr "Jätka nagu seni"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -572,13 +572,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -592,13 +592,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -612,13 +612,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -627,7 +627,7 @@ msgstr ""
"farming.gold kuldraha."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -636,7 +636,7 @@ msgstr ""
"$side_number|.mining.gold kuldraha."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-08-23 11:08+0100\n"
"Last-Translator: Alfredo Beaumont <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque <ziberpunk@ziberghetto.dhis.org>\n"
@ -339,76 +339,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -417,7 +417,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -426,20 +426,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -453,9 +453,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -490,7 +490,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -500,13 +500,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -516,13 +516,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -532,27 +532,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-03-06 06:52+0200\n"
"Last-Translator: Mikko Nikkilä <miccoh@gmail.com>\n"
"Language-Team: none\n"
@ -382,7 +382,7 @@ msgstr ""
"velvollisuudekseni ohjeistaa sinua tässä elintärkeässä asiassa."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -391,7 +391,7 @@ msgstr ""
"Jaa tietoa maanvlijelyksestä"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -400,7 +400,7 @@ msgstr ""
"Jaa tietoa kaivostoiminnasta"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -409,25 +409,25 @@ msgstr ""
"Jaa tietoa sodankäynnistä"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatiavalinnat"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Mitä minun pitäisi tehdä?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ei mitään"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -436,18 +436,18 @@ msgstr ""
"Anna 20 kultapalaa toiselle pelaajalle"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kenelle lahjoituksesi on osoitettu?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Takaisin"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -456,12 +456,12 @@ msgstr ""
"Auta liittolaista heidän tutkimuksissaan"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Kenen kanssa jaat tietojasi?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -474,7 +474,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -487,13 +487,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Neuvottelu suoritettu"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -502,7 +502,7 @@ msgstr ""
"Kenet veljeksistämme haluat värvätä?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -518,9 +518,9 @@ msgstr "Valitse uusi värvättävä"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Tutkimus suoritettu"
@ -560,7 +560,7 @@ msgid "Continue as before"
msgstr "Jatka samaan malliin"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -574,13 +574,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -594,13 +594,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -614,13 +614,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -629,7 +629,7 @@ msgstr ""
"farming.gold kultapalaa."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -638,7 +638,7 @@ msgstr ""
"mining.gold kultapalaa."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: fr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-06-04 20:32+0100\n"
"Last-Translator: Damien <guydelatourATgloireetpouvoir.com>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -393,7 +393,7 @@ msgstr ""
"$sw_player_name|. Je me vois obligé de vous enseigner ce domaine vital."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -402,7 +402,7 @@ msgstr ""
"Partager des connaissances agricoles"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -411,7 +411,7 @@ msgstr ""
"Partager des connaissances minières"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -420,25 +420,25 @@ msgstr ""
"Partager des connaissances militaires"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Options diplomatiques"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Que dois-je faire ?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Rien"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -447,18 +447,18 @@ msgstr ""
"Verser 20 pièces d'or à un autre joueur"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "À qui donner l'or ?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Retour"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -467,12 +467,12 @@ msgstr ""
"Aide un allié dans ses recherches"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Avec qui partager des connaissances ?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -485,7 +485,7 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -498,13 +498,13 @@ msgstr ""
"progress|/$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Fin de négociation"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -513,7 +513,7 @@ msgstr ""
"Lequel de nos semblables voulez-vous recruter ?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -529,9 +529,9 @@ msgstr "Choisissez une nouvelle recrue"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Recherche terminée"
@ -572,7 +572,7 @@ msgid "Continue as before"
msgstr "Continuer comme avant"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -586,13 +586,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -606,13 +606,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -626,13 +626,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -641,7 +641,7 @@ msgstr ""
"$side_number|.farming.gold pièces d'or."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -650,7 +650,7 @@ msgstr ""
"$side_number|.mining.gold pièces d'or."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-12-08 15:48+0100\n"
"Last-Translator: Leandro Regueiro <leandro DOT regueiro AT gmail DOT com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -331,76 +331,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Opcións diplomáticas"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Que vou facer?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nada"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Atrás"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -409,7 +409,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -418,20 +418,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negociación completada"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -445,9 +445,9 @@ msgstr "Escoller un novo recruta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Estudo completado"
@ -482,7 +482,7 @@ msgid "Continue as before"
msgstr "Continuar coma antes"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -492,13 +492,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -508,13 +508,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -524,27 +524,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-02-13 01:20+0200\n"
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -338,76 +338,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -416,7 +416,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -425,20 +425,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -452,9 +452,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -489,7 +489,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -499,13 +499,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -515,13 +515,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -531,27 +531,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -326,76 +326,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -404,7 +404,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -413,20 +413,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -440,9 +440,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -477,7 +477,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -487,13 +487,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -503,13 +503,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -519,27 +519,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-anl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-01-20 18:22+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <>\n"
@ -390,7 +390,7 @@ msgstr ""
"érzem, kötelességem tanácsokat adnom neked ebben a létfontosságú ügyben."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -399,7 +399,7 @@ msgstr ""
"Mezőgazdasági ismeretek megosztása"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -408,7 +408,7 @@ msgstr ""
"Bányászati ismeretek megosztása"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -417,25 +417,25 @@ msgstr ""
"Hadviselési ismeretek megosztása"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomáciai lehetőségek"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Mit tegyek?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Semmit"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -444,18 +444,18 @@ msgstr ""
"20 aranyat adok egy másik játékosnak"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kinek adsz pénzt?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Vissza"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -464,12 +464,12 @@ msgstr ""
"Segítek egy szövetségesnek a kutatásaiban"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Kivel osztod meg az ismereteket?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -482,7 +482,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -495,13 +495,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "A tárgyalásnak vége"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -510,7 +510,7 @@ msgstr ""
"testvérünket szeretnéd toborozni?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -526,9 +526,9 @@ msgstr "Válassz egy új egységet"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "A tanításnak vége"
@ -568,7 +568,7 @@ msgid "Continue as before"
msgstr "Folytassák az eddigi kutatást"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -582,13 +582,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -602,13 +602,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -622,13 +622,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -637,7 +637,7 @@ msgstr ""
"gold aranyat termelnek."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -646,7 +646,7 @@ msgstr ""
"gold aranyat termelnek."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-02-19 17:35+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -331,76 +331,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -409,7 +409,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -418,20 +418,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -445,9 +445,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -482,7 +482,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -492,13 +492,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -508,13 +508,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -524,27 +524,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-04-26 19:29-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -341,76 +341,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ekkert"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Til baka"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Hverjum vilt þú deila þekkingu með?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -419,7 +419,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -428,20 +428,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -455,9 +455,9 @@ msgstr "Veldu nýja ráðningu"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Nám lokið"
@ -492,7 +492,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -502,13 +502,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -518,13 +518,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -534,27 +534,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-05-17 12:41+0200\n"
"Last-Translator: Brivido <brivido(at)gmail.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -364,7 +364,7 @@ msgstr ""
"obbligo di istruirti in questa materia fondamentale."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -373,7 +373,7 @@ msgstr ""
"Condividi le conoscenze di agricoltura"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -382,7 +382,7 @@ msgstr ""
"Condividi le conoscenze minerarie"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -391,25 +391,25 @@ msgstr ""
"Condividi le conoscenze militari"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Opzioni diplomatiche"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Che cosa devo fare?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nulla"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -418,18 +418,18 @@ msgstr ""
"Dai 20 pezzi d'oro a un altro giocatore"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "A chi vuoi donare i fondi?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Indietro"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -438,12 +438,12 @@ msgstr ""
"Aiuta un alleato nelle sue ricerche"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Con chi vuoi condividere le tue conoscenze?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -456,7 +456,7 @@ msgstr ""
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -469,20 +469,20 @@ msgstr ""
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negoziati completati"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -496,9 +496,9 @@ msgstr "Scegli nuova recluta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Studio completato"
@ -533,7 +533,7 @@ msgid "Continue as before"
msgstr "Continua come prima"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -547,13 +547,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -567,13 +567,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -587,13 +587,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -602,7 +602,7 @@ msgstr ""
"$side_number|.farming.gold pezzi d'oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -611,7 +611,7 @@ msgstr ""
"$side_number|.mining.gold pezzi d'oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-02-25 00:35+0900\n"
"Last-Translator: naoki iimura <amatubu@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -339,76 +339,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -417,7 +417,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -426,20 +426,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -453,9 +453,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -490,7 +490,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -500,13 +500,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -516,13 +516,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -532,27 +532,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-03-21 21:06-0800\n"
"Last-Translator: Andrew <Sfradix@hotmail.com>\n"
"Language-Team: none\n"
@ -331,76 +331,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -409,7 +409,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -418,20 +418,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -445,9 +445,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -482,7 +482,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -492,13 +492,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -508,13 +508,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -524,27 +524,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth Latin 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-12 19:29-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: Latin\n"
@ -334,76 +334,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nihil"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Anterior"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -412,7 +412,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -421,20 +421,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -448,9 +448,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -485,7 +485,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -495,13 +495,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -511,13 +511,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -527,27 +527,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lietuvių <komp_lt@konferencijos.lt>\n"
@ -381,7 +381,7 @@ msgstr ""
"pareigą pagelbėti tau šiame gyvybiškai svarbiame reikale."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -390,7 +390,7 @@ msgstr ""
"Dalintis žemdirbystės žiniomis"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -399,7 +399,7 @@ msgstr ""
"Dalintis kalnakasybos žiniomis"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -408,25 +408,25 @@ msgstr ""
"Dalintis karinėmis žiniomis"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatinės galimybės"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Ką aš turiu daryti?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nieko"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -435,18 +435,18 @@ msgstr ""
"Padovanokite kitam žaidėjui 20 auksinių"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kam dovanosite auksą?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Atgal"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -455,12 +455,12 @@ msgstr ""
"Padėkite sąjungininkui su jo tyrimais"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Su kuo jūs dalinsitės žiniomis?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -473,7 +473,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -486,13 +486,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Derybos baigtos"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -501,7 +501,7 @@ msgstr ""
"norėtumėte samdyti?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -517,9 +517,9 @@ msgstr "Pasirinkite naują dalinių tipą"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Tyrimas baigtas"
@ -559,7 +559,7 @@ msgid "Continue as before"
msgstr "Tęsti kaip anksčiau"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -573,13 +573,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -593,13 +593,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -613,13 +613,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -628,7 +628,7 @@ msgstr ""
"farming.gold aukso."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -637,7 +637,7 @@ msgstr ""
"mining.gold aukso."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-26 18:39+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -326,76 +326,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -404,7 +404,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -413,20 +413,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -440,9 +440,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -477,7 +477,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -487,13 +487,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -503,13 +503,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -519,27 +519,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-12-26 22:20+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.1.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-12-22 21:30+0100\n"
"Last-Translator: YbeRn00b <asgeiraakre@gmail.com>\n"
"Language-Team: None\n"
@ -333,76 +333,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -411,7 +411,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -420,20 +420,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -447,9 +447,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -484,7 +484,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -494,13 +494,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -510,13 +510,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -526,27 +526,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-02-02 11:07+0100\n"
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
"Language-Team: Dutch translation <foppe.benedictus@gmail.com>\n"
@ -389,7 +389,7 @@ msgstr ""
"onderwerp."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -398,7 +398,7 @@ msgstr ""
"Deel kennis van landbouw"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -407,7 +407,7 @@ msgstr ""
"Deel kennis van mijnbouw"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -416,25 +416,25 @@ msgstr ""
"Deel kennis van oorlogvoering"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatieke opties"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Wat zal ik doen?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Niets"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -443,18 +443,18 @@ msgstr ""
"Geef 20 goud aan een andere speler"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Aan wie wil je goud geven?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Terug"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -463,12 +463,12 @@ msgstr ""
"Help een geallieerde met zijn onderzoek"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Met wie wil je je kennis delen?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -481,7 +481,7 @@ msgstr ""
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -494,13 +494,13 @@ msgstr ""
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Onderhandeling voltooid"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -509,7 +509,7 @@ msgstr ""
"meevechten. Welke van onze broeders wil je rekruteren?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -525,9 +525,9 @@ msgstr "Kies een nieuwe rekrutering"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Onderzoek voltooid"
@ -568,7 +568,7 @@ msgid "Continue as before"
msgstr "Ga verder zoals voorheen"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -582,13 +582,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -602,13 +602,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -622,13 +622,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -637,7 +637,7 @@ msgstr ""
"$side_number|.farming.gold goud."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -646,7 +646,7 @@ msgstr ""
"mining.gold goud."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-22 20:40+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -394,7 +394,7 @@ msgstr ""
"Czuję się zobowiązany, aby przypomnieć ci o tej ważnej sprawie."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -403,7 +403,7 @@ msgstr ""
"Podziel się wiedzą o rolnictwie"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -412,7 +412,7 @@ msgstr ""
"Podziel się wiedzą o górnictwie"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -421,25 +421,25 @@ msgstr ""
"Podziel się technologią wojenną"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Opcje dyplomatyczne"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Co mam robić?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nic"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -448,18 +448,18 @@ msgstr ""
"Daj 20 sztuk złota innemu graczowi"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Komu chcesz przekazać fundusze?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Powrót"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -468,12 +468,12 @@ msgstr ""
"Przekaż sojusznikowi wyniki swoich badań"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Z kim chcesz się podzielić wiedzą?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -486,7 +486,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -499,13 +499,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negocjacje zakończone"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -514,7 +514,7 @@ msgstr ""
"Których z naszych braci chcesz móc rekrutować?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -530,9 +530,9 @@ msgstr "Wybierz nowego rekruta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Badania zakończone"
@ -572,7 +572,7 @@ msgid "Continue as before"
msgstr "Kontynuuj jak dotąd"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -586,13 +586,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr "rolnictwo"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -606,13 +606,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr "górnictwo"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -626,13 +626,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr "zbrojenia"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -641,7 +641,7 @@ msgstr ""
"$side_number|.farming.gold sztuk złota."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -650,7 +650,7 @@ msgstr ""
"$side_number|.mining.gold sztuk złota."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-10-15 14:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -331,76 +331,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -409,7 +409,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -418,20 +418,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -445,9 +445,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -482,7 +482,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -492,13 +492,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -508,13 +508,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -524,27 +524,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-11-15 01:50+0900\n"
"Last-Translator: Claudio Terra <cbterra@gmail.com>\n"
"Language-Team: Portuguese - Brasil\n"
@ -385,7 +385,7 @@ msgstr ""
"Eu sinto uma obrigação de lhe instruir nesse assunto vital."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -394,7 +394,7 @@ msgstr ""
"Divida seu conhecimento de agricultura"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -403,7 +403,7 @@ msgstr ""
"Divida seu conhecimento de mineração"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -412,25 +412,25 @@ msgstr ""
"Divida seu conhecimento sobre Arte de Guerra"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Opções Diplomáticas"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "O que devo fazer?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nada"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -439,18 +439,18 @@ msgstr ""
"Dar 20 peças de ouro para outro jogador"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "A quem você irá doar?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Voltar"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -459,12 +459,12 @@ msgstr ""
"Ajude um aliado com suas pesquisas"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Com quem você irá dividir conhecimento?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -477,7 +477,7 @@ msgstr ""
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -490,13 +490,13 @@ msgstr ""
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Negociação Completa"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -505,7 +505,7 @@ msgstr ""
"lado. Qual de nossos irmãos você quer recrutar?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -521,9 +521,9 @@ msgstr "Escolha um Novo Recruta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Estudo Completado"
@ -564,7 +564,7 @@ msgid "Continue as before"
msgstr "Continuar como antes"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -578,13 +578,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -598,13 +598,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -618,13 +618,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -633,7 +633,7 @@ msgstr ""
"$side_number|.farming.gold peças de ouro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -642,7 +642,7 @@ msgstr ""
"mining.gold peças de ouro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca_ES@valencia\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-02-25 20:51+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: Valencià <mavorte1@yahoo.es>\n"
@ -342,76 +342,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -420,7 +420,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -429,20 +429,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -456,9 +456,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -493,7 +493,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -503,13 +503,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -519,13 +519,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -535,27 +535,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Romana 0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-04-10 20:02+0100\n"
"Last-Translator: Dex Stewart\n"
"Language-Team: \n"
@ -324,76 +324,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -402,7 +402,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -411,20 +411,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -438,9 +438,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -475,7 +475,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -485,13 +485,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -501,13 +501,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -517,27 +517,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth.po\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-08-17 16:02+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: <ru@li.org>\n"
@ -389,7 +389,7 @@ msgstr ""
"важного ремесла."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -398,7 +398,7 @@ msgstr ""
"Поделиться знаниями в области сельского хозяйства."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -407,7 +407,7 @@ msgstr ""
"Поделиться знаниями в области горного дела."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -416,25 +416,25 @@ msgstr ""
"Поделиться знаниями в области ведения военных действий."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Опции дипломатии"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Что мне делать?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ничего"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -443,18 +443,18 @@ msgstr ""
"Передать 20 золотых другому игроку"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Кому будете жертвовать ресурсы?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Назад"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -463,12 +463,12 @@ msgstr ""
"Помочь союзнику в его исследованиях"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "С кем будете делиться знаниями?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -481,7 +481,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -494,13 +494,13 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Переговоры завершены"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -509,7 +509,7 @@ msgstr ""
"Кого из наших собратьев вы хотите завербовать?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -525,9 +525,9 @@ msgstr "Выберите новобранца"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Обучение завершено"
@ -567,7 +567,7 @@ msgid "Continue as before"
msgstr "Продолжайте в том же духе"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -581,13 +581,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -601,13 +601,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -621,13 +621,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -636,7 +636,7 @@ msgstr ""
"$side_number|.farming.gold."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -645,7 +645,7 @@ msgstr ""
"$player_$side_number|.mining.gold."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-10-01 20:03+0100\n"
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
"Language-Team: none\n"
@ -335,76 +335,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -413,7 +413,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -422,20 +422,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -449,9 +449,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -486,7 +486,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -496,13 +496,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -512,13 +512,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -528,27 +528,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-08-14 19:33+0200\n"
"Last-Translator: Jaka Kranjc <wesnoth@prinas.si>\n"
"Language-Team: Slovenian\n"
@ -338,76 +338,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -416,7 +416,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -425,20 +425,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -452,9 +452,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -489,7 +489,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -499,13 +499,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -515,13 +515,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -531,27 +531,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-04-26 14:41+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -385,7 +385,7 @@ msgstr ""
"да те подучим у том животној материји."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -394,7 +394,7 @@ msgstr ""
"Подели знање о пољопривреди"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -403,7 +403,7 @@ msgstr ""
"Подели знање о рударству"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -412,25 +412,25 @@ msgstr ""
"Подели знање о ратовању"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Дипломатске опције"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Шта ми је чинити?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ништа"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -439,18 +439,18 @@ msgstr ""
"Подај 20 златника другом играчу"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Коме ћеш приложити средства?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Назад"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -459,12 +459,12 @@ msgstr ""
"Помози савезника у његовом истраживању"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "С ким ћеш поделити своја сазнања?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -477,7 +477,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -490,13 +490,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Преговори довршени"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -505,7 +505,7 @@ msgstr ""
"Којег би нашег сународника да унајмиш?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -522,9 +522,9 @@ msgstr "Изабери новог најамника"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Проучавање довршено"
@ -565,7 +565,7 @@ msgid "Continue as before"
msgstr "Настави као и до сада"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -579,13 +579,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -599,13 +599,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -619,13 +619,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -634,7 +634,7 @@ msgstr ""
"$side_number|.farming.gold злата."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -643,7 +643,7 @@ msgstr ""
"$side_number|.mining.gold злата."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-04-26 14:41+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -390,7 +390,7 @@ msgstr ""
"dužnost da te podučim u tom životnoj materiji."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -399,7 +399,7 @@ msgstr ""
"Podeli znanje o poljoprivredi"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -408,7 +408,7 @@ msgstr ""
"Podeli znanje o rudarstvu"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -417,25 +417,25 @@ msgstr ""
"Podeli znanje o ratovanju"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatske opcije"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Šta mi je činiti?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ništa"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -444,18 +444,18 @@ msgstr ""
"Podaj 20 zlatnika drugom igraču"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kome ćeš priložiti sredstva?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Nazad"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -464,12 +464,12 @@ msgstr ""
"Pomozi saveznika u njegovom istraživanju"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "S kim ćeš podeliti svoja saznanja?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -482,7 +482,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -495,13 +495,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Pregovori dovršeni"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -510,7 +510,7 @@ msgstr ""
"Kojeg bi našeg sunarodnika da unajmiš?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -527,9 +527,9 @@ msgstr "Izaberi novog najamnika"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Proučavanje dovršeno"
@ -570,7 +570,7 @@ msgid "Continue as before"
msgstr "Nastavi kao i do sada"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -584,13 +584,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -604,13 +604,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -624,13 +624,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -639,7 +639,7 @@ msgstr ""
"$side_number|.farming.gold zlata."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -648,7 +648,7 @@ msgstr ""
"$side_number|.mining.gold zlata."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-02-05 10:16+0100\n"
"Last-Translator: Gustav Tiger <admin@tigge.org>\n"
"Language-Team: Swedish\n"
@ -374,7 +374,7 @@ msgstr ""
"skyldig att instruera dig i denna viktiga konst."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -383,7 +383,7 @@ msgstr ""
"Dela kunskap om jordbruk"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -392,7 +392,7 @@ msgstr ""
"Dela kunskap om gruvdrift"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -401,25 +401,25 @@ msgstr ""
"Dela kunskap om krigföring"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "\tDiplomatiska val"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Vad ska jag göra?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Ingenting"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -428,18 +428,18 @@ msgstr ""
"Ge 20 guld till en annan spelare"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Vem vill du donera kapital till?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Tillbaka"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -448,12 +448,12 @@ msgstr ""
"Hjälp en allierad med deras forskning"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Vem vill du dela kunskap med?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -466,7 +466,7 @@ msgstr ""
"$player_$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -479,13 +479,13 @@ msgstr ""
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Förhandling genomförd"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -494,7 +494,7 @@ msgstr ""
"våra bröder vill du rekrytera?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -510,9 +510,9 @@ msgstr "Välj ny rekryt"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Forskning genomförd"
@ -552,7 +552,7 @@ msgid "Continue as before"
msgstr "Fortsätt som förut"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -566,13 +566,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -586,13 +586,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -606,13 +606,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -621,7 +621,7 @@ msgstr ""
"farming.gold guld."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -630,7 +630,7 @@ msgstr ""
"mining.gold guld."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-05-05 16:30+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -330,76 +330,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -408,7 +408,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -417,20 +417,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -444,9 +444,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -481,7 +481,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -491,13 +491,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -507,13 +507,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -523,27 +523,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-anl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-02-24 18:21+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -385,7 +385,7 @@ msgstr ""
"$sw_player_name|. Bu hayati konuyu size öğretmeyi bir borç biliyorum."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -394,7 +394,7 @@ msgstr ""
"Tarımsal bilgini paşlaş"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -403,7 +403,7 @@ msgstr ""
"Madencilik bilgini paylaş"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -412,25 +412,25 @@ msgstr ""
"Askeri bilgini paylaş"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "Diplomatik Seçenekler"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "Ne yapayım?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Hiçbir şey"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -439,18 +439,18 @@ msgstr ""
"Başka bir oyuncuya 20 altın ver"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "Kime bağış yapacaksınız?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "Geri"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -459,12 +459,12 @@ msgstr ""
"Araştırmasında bir müttefikine yardım et"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "Bilgini kiminle paylaşacaksın?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -477,7 +477,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -490,13 +490,13 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "Antlaşma İmzalandı"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
@ -505,7 +505,7 @@ msgstr ""
"kardeşlerimi askere almak istersiniz?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -521,9 +521,9 @@ msgstr "Yeni Askere Alınacakları Seç"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "Eğitim Tamamlandı"
@ -564,7 +564,7 @@ msgid "Continue as before"
msgstr "Eskisi gibi devam"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -578,13 +578,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -598,13 +598,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -618,13 +618,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -633,7 +633,7 @@ msgstr ""
"gold altın gelir sağlayacak."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -642,7 +642,7 @@ msgstr ""
"gold altın gelir elde edecek."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.7+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-09-06 15:04+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -331,76 +331,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -409,7 +409,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -418,20 +418,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -445,9 +445,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -482,7 +482,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -492,13 +492,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -508,13 +508,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -524,27 +524,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -330,76 +330,76 @@ msgid ""
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
msgstr ""
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -408,7 +408,7 @@ msgid ""
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -417,20 +417,20 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -444,9 +444,9 @@ msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr ""
@ -481,7 +481,7 @@ msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -491,13 +491,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -507,13 +507,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -523,27 +523,27 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-02-27 01:29-0600\n"
"Last-Translator: SealMe <sealme@gmail.com>\n"
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
@ -352,7 +352,7 @@ msgid ""
msgstr "你于兵法所知甚少,$sw_player_name。我自当倾囊相授。"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -361,7 +361,7 @@ msgstr ""
"分享农业知识"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -370,7 +370,7 @@ msgstr ""
"分享矿业知识"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -379,25 +379,25 @@ msgstr ""
"分享军事知识"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "外交选择"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "我应该做什么?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "什么都不做"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -406,18 +406,18 @@ msgstr ""
"捐助另一玩家20两。"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "你想给谁捐款?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "返回"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -426,12 +426,12 @@ msgstr ""
"帮助一位盟友的研发"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "你愿意同谁分享知识?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -444,7 +444,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -457,20 +457,20 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "交涉结束"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr "交涉结束。矮人族将与你并肩作战。你想招募哪位兄弟?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -484,9 +484,9 @@ msgstr "选择新兵"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "学习结束"
@ -526,7 +526,7 @@ msgid "Continue as before"
msgstr "继续照旧"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -540,13 +540,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -560,13 +560,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -580,13 +580,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -594,7 +594,7 @@ msgstr ""
"$player_$side_number|.name的农田可产黄金$player_$side_number|.mining.gold两"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -602,7 +602,7 @@ msgstr ""
"$player_$side_number|.name的矿场可产黄金$player_$side_number|.mining.gold两"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-04-18 01:28+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: none\n"
@ -343,7 +343,7 @@ msgstr ""
"你對於兵法非常不了解,$sw_player_name。我想我有責任教你這個重要的知識。"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:189
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
msgid ""
"$player_name\n"
"Share knowledge of agriculture"
@ -352,7 +352,7 @@ msgstr ""
"分享農業知識"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:197
msgid ""
"$player_name\n"
"Share knowledge of mining"
@ -361,7 +361,7 @@ msgstr ""
"分享採礦知識"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"$player_name\n"
"Share knowledge of warfare"
@ -370,25 +370,25 @@ msgstr ""
"分享軍事知識"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:220
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:279
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:221
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
msgid "Diplomatic Options"
msgstr "外交事務"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:223
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:224
msgid "What shall I do?"
msgstr "我該做什麼?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:229
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "不做任何事"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:239
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:241
msgid ""
"Donate Funds\n"
"Give 20 gold to another player"
@ -397,18 +397,18 @@ msgstr ""
"給予另一個玩家20金幣"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:249
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:251
msgid "Who will you donate funds to?"
msgstr "您想貢獻金幣給誰?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:288
msgid "Back"
msgstr "返回"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:275
msgid ""
"Share Knowledge\n"
"Help an ally with their research"
@ -417,12 +417,12 @@ msgstr ""
"協助一位盟友研究"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:282
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:285
msgid "Who will you share knowledge with?"
msgstr "你想將知識分享給誰?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:319
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:323
msgid ""
"Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
@ -435,7 +435,7 @@ msgstr ""
"$side_number|.leader_option_1.target"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:345
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:350
msgid ""
"Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
@ -448,20 +448,20 @@ msgstr ""
"$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:402
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:383
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:407
msgid "Negotiation Complete"
msgstr "協商完成"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr "協商結束。矮人將與我們並肩作戰。您想招募哪位兄弟?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:405
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
@ -475,9 +475,9 @@ msgstr "選擇可招募的新兵"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:211
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:244
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:214
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:231
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:247
msgid "Study Complete"
msgstr "研習完成"
@ -517,7 +517,7 @@ msgid "Continue as before"
msgstr "繼續上次行動"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
msgid ""
"Agriculture\n"
"Farmers produce +1 gold\n"
@ -531,13 +531,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
msgid "agriculture"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:131
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
msgid ""
"Mining\n"
"Miners produce +1 gold\n"
@ -551,13 +551,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
msgid "mining"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:145
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
msgid ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
@ -571,13 +571,13 @@ msgstr ""
#. [command]
#. [if]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:169
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
msgid "warfare"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:213
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
msgid ""
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
@ -585,7 +585,7 @@ msgstr ""
"$player_$side_number|.name的農田可生產$player_$side_number|.mining.gold金幣"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:230
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:233
msgid ""
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
@ -593,7 +593,7 @@ msgstr ""
"$player_$side_number|.name的礦場可生產$player_$side_number|.mining.gold金幣"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:249
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr "Delfador sterf"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Verslaan vyandige leier"
@ -1594,19 +1589,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1614,17 +1609,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1634,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1643,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1653,24 +1648,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1679,7 +1674,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1687,7 +1682,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1695,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1718,7 +1713,7 @@ msgid "Death of Chantal"
msgstr "Delfador sterf"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2908,10 +2903,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2927,9 +2922,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2947,9 +2942,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3060,7 +3055,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3070,31 +3065,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3106,17 +3101,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3125,14 +3120,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2898,10 +2893,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2917,9 +2912,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2937,9 +2932,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3050,7 +3045,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3060,31 +3055,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3096,17 +3091,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3115,14 +3110,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr "Mort de Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Derrota el líder enemic"
@ -1594,19 +1589,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1614,17 +1609,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1634,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1643,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1653,24 +1648,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1679,7 +1674,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1687,7 +1682,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1695,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1718,7 +1713,7 @@ msgid "Death of Chantal"
msgstr "Mort de Delfador"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2909,10 +2904,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2928,9 +2923,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2948,9 +2943,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3061,7 +3056,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3071,31 +3066,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3107,17 +3102,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3126,14 +3121,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-09-20 23:10+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle of Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-21 00:04+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -23,7 +23,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadorovy Paměti"
@ -89,11 +89,6 @@ msgstr "Grafika"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Překlady"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Další poděkování patří"
@ -393,7 +388,7 @@ msgstr "Poraz Grogor-Tuka"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -418,7 +413,7 @@ msgstr "Delfador zemře"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -533,7 +528,7 @@ msgstr "Pevnost Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Poraz vůdce nepřátel"
@ -1899,13 +1894,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Najdi Delfadorovi úkryt dříve než umrzne"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Haló, cizinče, co pohledáváš v našich lesích?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1914,7 +1909,7 @@ msgstr ""
"pohostinnost. Ztratil jsem se a jsem k smrti prokřehlý."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1926,17 +1921,17 @@ msgstr ""
"počasí."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Vítej, Delfadore!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Ehm, dobrý den... ty znáš mé jméno?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1950,7 +1945,7 @@ msgstr ""
"nikdo nevrátil nezměněn. Osud Ti kráčí v patách. Jsi hoden naší pomoci."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1963,7 +1958,7 @@ msgstr ""
"jsem totálně selhal!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1977,17 +1972,17 @@ msgstr ""
"je zaslepil v jejich klidu a míru v jejich vlastním světě."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Máš na mysli Iliah-Malala?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Ano, to byl muž v mé mysli."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -1996,7 +1991,7 @@ msgstr ""
"Garardem? Co je postihlo?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2010,7 +2005,7 @@ msgstr ""
"nevím nic."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2022,7 +2017,7 @@ msgstr ""
"nebo Leollynovi. Vyrazím tedy na jih."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2032,7 +2027,7 @@ msgstr ""
"tady pociťujeme nájezdy skřetích band utábořených v horách na jihozápadě."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2041,7 +2036,7 @@ msgstr ""
"pomocí!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2056,7 +2051,7 @@ msgid "Death of Chantal"
msgstr "Chantal zemře"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
@ -3252,10 +3247,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -3271,9 +3266,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3291,9 +3286,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3404,7 +3399,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3414,31 +3409,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3450,17 +3445,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3469,14 +3464,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -4692,6 +4687,9 @@ msgstr ""
msgid "Artor"
msgstr ""
#~ msgid "Translations"
#~ msgstr "Překlady"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Korunní princ Wesnothu"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-05-14 22:14+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -20,7 +20,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadors memoirer"
@ -87,11 +87,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -394,7 +389,7 @@ msgstr "Besejr Grogor Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -419,7 +414,7 @@ msgstr "Delfadors død"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -535,7 +530,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Besejr fjendtlig leder"
@ -1901,13 +1896,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Hej fremmede! Hvad gør du i vores skov?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1916,7 +1911,7 @@ msgstr ""
"imødekommenhed? Jeg er faret vild, og fryser gudsjammerligt!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1928,18 +1923,18 @@ msgstr ""
"heromkring."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Velkommen Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
#, fuzzy
msgid "Er, hello... you know my name, then...?"
msgstr "Øh, hej... du kender mit navn...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -1955,7 +1950,7 @@ msgstr ""
"er hård ved dig, og du har fortjent vores hjælp."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
@ -1969,7 +1964,7 @@ msgstr ""
"og jeg er mislykket i begge forehavender."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1984,18 +1979,18 @@ msgstr ""
"eget domæne."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
#, fuzzy
msgid "You mean Iliah-Malal?"
msgstr "Du mener Ihiah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Ja, det er ham jeg mener."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2004,7 +1999,7 @@ msgstr ""
"Garard? Hvad har været deres lod?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2018,7 +2013,7 @@ msgstr ""
"hjem. Vedrørende dine venner, så har jeg ingen nyheder omkring dem."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2030,7 +2025,7 @@ msgstr ""
"tilbage til kongen eller til Leollyn. Jeg tager mod syd!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
#, fuzzy
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
@ -2042,7 +2037,7 @@ msgstr ""
"lejr i bjergene mod sydvest."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2051,7 +2046,7 @@ msgstr ""
"tilbage for jeres hjælp og venlighed!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2067,7 +2062,7 @@ msgid "Death of Chantal"
msgstr "Lionels død"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
@ -3270,10 +3265,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -3289,9 +3284,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3309,9 +3304,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3422,7 +3417,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3432,31 +3427,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3468,17 +3463,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3487,14 +3482,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-10-10 15:23+0200\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de <>\n"
@ -17,7 +17,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadors Memoiren"
@ -83,11 +83,6 @@ msgstr "Grafik"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Übersetzung"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Zusätzlicher Dank gilt"
@ -403,7 +398,7 @@ msgstr "Besiegt Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -428,7 +423,7 @@ msgstr "Delfador fällt in der Schlacht"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -546,7 +541,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Besiegt den gegnerischen Anführer"
@ -1971,12 +1966,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Suche einen Unterschlupf für Delfador, bevor er erfriert."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Was willst du in unseren Wäldern, Fremder?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1986,7 +1981,7 @@ msgstr ""
"Tode."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1998,17 +1993,17 @@ msgstr ""
"Gegend."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Seid willkommen, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Oh, Hallo... Ihr kennt meinen Namen?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -2024,7 +2019,7 @@ msgstr ""
"unsere Hilfe verdient."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -2038,7 +2033,7 @@ msgstr ""
"und in beiden Fällen habe ich versagt."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2053,17 +2048,17 @@ msgstr ""
"blind für die Ruhe und den Frieden ihrer eigenen Welt."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Ihr meint Iliah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Ja, er ist es, den ich meine."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2072,7 +2067,7 @@ msgstr ""
"König Garard? Wie ist es ihnen ergangen?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2085,7 +2080,7 @@ msgstr ""
"Große Fluss und eure Heimat. Doch von euren Freunden weiß ich nichts."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2097,7 +2092,7 @@ msgstr ""
"werde gen Süden aufbrechen!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2108,7 +2103,7 @@ msgstr ""
"Lager in den Bergen im Südwesten haben."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2117,7 +2112,7 @@ msgstr ""
"besiegen und somit meinem Dank für eure Hilfe Ausdruck verleihen!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2132,7 +2127,7 @@ msgid "Death of Chantal"
msgstr "Chantal fällt in der Schlacht"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3547,10 +3542,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "König Garard"
@ -3570,9 +3565,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3592,9 +3587,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3738,7 +3733,7 @@ msgid "As you command, sire!"
msgstr "Wie ihr befehlt, Majestät!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3754,7 +3749,7 @@ msgstr ""
"Malal und Weldyn..."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3763,12 +3758,12 @@ msgstr ""
"Kampf fallen müssen - und ich hätte auf euch hören sollen, Delfador."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Wir werden bis zum letzten Mann Widerstand leisten, mein König."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3777,12 +3772,12 @@ msgstr ""
"nichts verloren. Es gibt noch immer Hoffnung, wenn wir unverzüglich handeln."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Ja, Delfador. Dieses Mal werde ich auf euren Rat hören."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3804,17 +3799,17 @@ msgstr ""
"in Angriff genommen werden."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Mein König, ich kann die Verteidigung der Stadt organisieren."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "So sei es, Lionel, ihr habt das Kommando."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3828,7 +3823,7 @@ msgstr ""
"benötigen wir ein Mehrfaches an schwerer Infanterie."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3837,7 +3832,7 @@ msgstr ""
"sollte diesen Besserwissern Befehle erteilen?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5325,6 +5320,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Übersetzung"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Kronprinz von Wesnoth"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Θάνατος του Ντέλφαντορ "
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Θάνατος του Ντέλφαντορ "
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2904,10 +2899,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2923,9 +2918,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2943,9 +2938,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3056,7 +3051,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3066,31 +3061,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3102,17 +3097,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3121,14 +3116,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-10-07 15:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -20,7 +20,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -81,11 +81,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -347,7 +342,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -372,7 +367,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -478,7 +473,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1599,19 +1594,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1619,17 +1614,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1639,7 +1634,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1648,7 +1643,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1658,24 +1653,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1684,7 +1679,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1692,7 +1687,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1700,14 +1695,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1722,7 +1717,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2904,10 +2899,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2923,9 +2918,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2943,9 +2938,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3056,7 +3051,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3066,31 +3061,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3102,17 +3097,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3121,14 +3116,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-02 10:16-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfador's Memoirs"
@ -80,11 +80,6 @@ msgstr "Graphics"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Translations"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Additional thanks to"
@ -388,7 +383,7 @@ msgstr "Defeat Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -413,7 +408,7 @@ msgstr "Death of Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -529,7 +524,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Defeat enemy leader"
@ -1885,12 +1880,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Find Delfador shelter before he freezes to death"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "What are you doing in our forests, stranger?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1899,7 +1894,7 @@ msgstr ""
"hospitality? I'm lost, and freezing to death here!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1910,17 +1905,17 @@ msgstr ""
"are deadlier foes than the weather abroad."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Welcome, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Er, hello... you know my name, then...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1935,7 +1930,7 @@ msgstr ""
"our help."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1948,7 +1943,7 @@ msgstr ""
"activity... and I have failed at both."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1963,17 +1958,17 @@ msgstr ""
"their own domain."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "You mean Iliah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Yes, that is who I mean."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -1982,7 +1977,7 @@ msgstr ""
"befallen them?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1995,7 +1990,7 @@ msgstr ""
"Great River, and your home. Of your friends, I know nothing."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2006,7 +2001,7 @@ msgstr ""
"to Leollyn. I will set out for the south!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2017,7 +2012,7 @@ msgstr ""
"mountains to the southwest."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2026,7 +2021,7 @@ msgstr ""
"your assistance and kindness!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2041,7 +2036,7 @@ msgid "Death of Chantal"
msgstr "Death of Chantal"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3402,10 +3397,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "King Garard"
@ -3424,9 +3419,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3445,9 +3440,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3585,7 +3580,7 @@ msgid "As you command, sire!"
msgstr "As you command, sire!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3600,7 +3595,7 @@ msgstr ""
"Malal's army and Weldyn...."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3609,12 +3604,12 @@ msgstr ""
"And I should have listened to you, Delfador."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "We will fight till the last man, my King."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3623,12 +3618,12 @@ msgstr ""
"still hope if we do not falter."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Yes, Delfador. This time we will follow your advice."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3647,17 +3642,17 @@ msgstr ""
"Dead. I will need a small escort, but this must be done immediately."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "My Lord, I can arrange the defenses around the city."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Very well, Lionel, take command."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3670,7 +3665,7 @@ msgstr ""
"heavy infantry."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3679,7 +3674,7 @@ msgstr ""
"know-it-alls?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5095,6 +5090,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Translations"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Crown Prince of Wesnoth"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-12-23 12:36+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Delfador mortos"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Venku la malamikan estron"
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Delfador mortos"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2909,10 +2904,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2928,9 +2923,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2948,9 +2943,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3061,7 +3056,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3071,31 +3066,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3107,17 +3102,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3126,14 +3121,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-10-10 19:09-0600\n"
"Last-Translator: Eduardo Jose Papa <epapa@gigared.com>\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Las Memorias de Delfador"
@ -82,11 +82,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -391,7 +386,7 @@ msgstr "Derrote a Grogor Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -416,7 +411,7 @@ msgstr "Muerte de Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -532,7 +527,7 @@ msgstr "Fuerte Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Derrotar al líder enemigo"
@ -1914,13 +1909,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "¡Hola, extraño! ¿Qué estás haciendo en nuestros bosques?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1929,7 +1924,7 @@ msgstr ""
"hospitalidad? ¡Estoy perdido, y helado a muerte!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1941,18 +1936,18 @@ msgstr ""
"mortales que el tiempo, extranjero."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "¡Bienvenido, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
#, fuzzy
msgid "Er, hello... you know my name, then...?"
msgstr "Er, hola... ¿sabes mi nombre entonces...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -1968,7 +1963,7 @@ msgstr ""
"será muy duro contigo, y mereces nuestra ayuda."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
@ -1982,7 +1977,7 @@ msgstr ""
"los no muertos... y he fallado a ambos."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1997,18 +1992,18 @@ msgstr ""
"al resto de su propio dominio."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
#, fuzzy
msgid "You mean Iliah-Malal?"
msgstr "¿Quiere decir Ihiah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Sí, es lo que quiero decir."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2017,7 +2012,7 @@ msgstr ""
"les ha ocurrido?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2031,7 +2026,7 @@ msgstr ""
"llamas Abez, y a tu hogar. De tus amigos, no sé nada."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2043,7 +2038,7 @@ msgstr ""
"a Leollyn. ¡Partiré para el sur!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
#, fuzzy
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
@ -2055,7 +2050,7 @@ msgstr ""
"acampados en las montañas al sudoeste."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2064,7 +2059,7 @@ msgstr ""
"ayuda y amabilidad!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2080,7 +2075,7 @@ msgid "Death of Chantal"
msgstr "Muerte de Lionel"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
@ -3283,10 +3278,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -3302,9 +3297,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3322,9 +3317,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3435,7 +3430,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3445,31 +3440,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3481,17 +3476,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3500,14 +3495,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-09-26 21:31+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadori mälestused"
@ -80,11 +80,6 @@ msgstr "Graafika"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Tõlkijad"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Täname veel"
@ -382,7 +377,7 @@ msgstr "Alista Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -407,7 +402,7 @@ msgstr "Delfadori surm"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -523,7 +518,7 @@ msgstr "Miryeni kindlus"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Alista vaenlase pealik"
@ -1871,12 +1866,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Vii Delfador varju, enne kui ta surnuks külmub"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Mida sa meie metsas teed, võõras?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1885,7 +1880,7 @@ msgstr ""
"eksinud ja külmun siin surnuks!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1896,17 +1891,17 @@ msgstr ""
"hullemaid vaenlasi kui ilm."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Tere tulemast, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Ee, tere... sa tead mu nime...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1921,7 +1916,7 @@ msgstr ""
"peal ja sa vajad meie abi."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1934,7 +1929,7 @@ msgstr ""
"suutnud ma teha."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1948,17 +1943,17 @@ msgstr ""
"uuesti elada ega pea surnuteriigis puhkama."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Sa mõtled Iliah-Malali?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Jah, ma mõtlen teda."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -1967,7 +1962,7 @@ msgstr ""
"kuningas Garardist? Mis nendega juhtunud on?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1980,7 +1975,7 @@ msgstr ""
"kodumaa. Sinu sõpradest ei tea ma aga midagi."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1991,7 +1986,7 @@ msgstr ""
"kuninga või Leollyni juurde jõuda. Ma asun teele lõunasse!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2002,7 +1997,7 @@ msgstr ""
"jäänud."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2011,7 +2006,7 @@ msgstr ""
"eest tasuma!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2026,7 +2021,7 @@ msgid "Death of Chantal"
msgstr "Chantali surm"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3373,10 +3368,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Kuningas Garard"
@ -3396,9 +3391,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3417,9 +3412,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3556,7 +3551,7 @@ msgid "As you command, sire!"
msgstr "Nagu käsid, isand!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3571,7 +3566,7 @@ msgstr ""
"midagi Iliah-Malali sõjaväe ja Weldyni vahel..."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3580,12 +3575,12 @@ msgstr ""
"Ja ma oleksin pidanud sind kuulama, Delfador."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Me võitleme viimse meheni, mu kuningas."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3594,12 +3589,12 @@ msgstr ""
"järele ei anna, on veel lootust."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Jah, Delfador. Seekord teeme nii, nagu sina ütled."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3618,17 +3613,17 @@ msgstr ""
"selleks vaja väikest saatesalka, kuid pean seda tegema otsekohe."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Mu isand, mina võin korraldada linna kaitset."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Väga hea. Lionel, võta selle juhtimine enda peale."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3641,7 +3636,7 @@ msgstr ""
"raskejalaväge."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3650,7 +3645,7 @@ msgstr ""
"arust-kõikteadjaid käskida suudab?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5052,6 +5047,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Tõlkijad"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Wesnothi kroonprints"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr "Delfador-en heriotza"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1594,19 +1589,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1614,17 +1609,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1634,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1643,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1653,24 +1648,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1679,7 +1674,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1687,7 +1682,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1695,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1718,7 +1713,7 @@ msgid "Death of Chantal"
msgstr "Delfador-en heriotza"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2905,10 +2900,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2924,9 +2919,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2944,9 +2939,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3057,7 +3052,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3067,31 +3062,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3103,17 +3098,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3122,14 +3117,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-10-24 18:12+0200\n"
"Last-Translator: \n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadorin Muistelmat"
@ -80,11 +80,6 @@ msgstr "Grafiikat"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Käännökset"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Lisäkiitokset"
@ -388,7 +383,7 @@ msgstr "Kukista Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -413,7 +408,7 @@ msgstr "Delfadorin kuolema"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -530,7 +525,7 @@ msgstr "Miryenin Linnoitus"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Kukista vihollisjohtaja"
@ -1902,12 +1897,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Löydä Delfadorille suoja ennen kuin hän jäätyy kuoliaaksi"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Mitä teet metsissämme, muukalainen?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1916,7 +1911,7 @@ msgstr ""
"vieraanvaraisuuttanne? Olen eksyksissä, ja jäätymässä kuoliaaksi!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1927,17 +1922,17 @@ msgstr ""
"viivytellä! On kuolettavimpia vihollisia kuin sää ympärillämme. "
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Tervetuloa, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Tuota, terve... tiedät nimeni, sitten...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1952,7 +1947,7 @@ msgstr ""
"on raskaana ylläsi, ja olet apumme arvoinen."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1965,7 +1960,7 @@ msgstr ""
"toiminnan lähteen... ja olen epäonnistunut kummassakin. "
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1980,17 +1975,17 @@ msgstr ""
"rauhalle ja lopulle omasta valtakunnastaan."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Tarkoitat Iliah-Malalia?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Kyllä, hän on se, jota tarkoitan."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -1999,7 +1994,7 @@ msgstr ""
"heitä on kohdannut?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2012,7 +2007,7 @@ msgstr ""
"etelämmäs, Suurijoki, ja kotisi. Ystävistäsi en tiedä mitään. "
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2023,7 +2018,7 @@ msgstr ""
"raportoida Kuninkaalle tai Leollynille. Lähden etelään!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2034,7 +2029,7 @@ msgstr ""
"sotajoukon hyökkäyksen kohteena. "
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2043,7 +2038,7 @@ msgstr ""
"heidät, ja hyvittää apunne ja ystävällisyytenne!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2058,7 +2053,7 @@ msgid "Death of Chantal"
msgstr "Chantalin kuolema"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3436,10 +3431,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Kuningas Garard"
@ -3459,9 +3454,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3481,9 +3476,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3624,7 +3619,7 @@ msgid "As you command, sire!"
msgstr "Käskystäsi, herra!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3639,7 +3634,7 @@ msgstr ""
"Iliah-Malalin armeijan ja Weldynin välissä..."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3648,12 +3643,12 @@ msgstr ""
"heidän kanssaan. Ja minun olisi pitänyt kuunnella sinua, Delfador."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Taistelemme viimeiseen mieheen asti, Kuninkaani."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3662,12 +3657,12 @@ msgstr ""
"menetetty. Vielä on toivoa, jos emme horju."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Kyllä, Delfador. Tällä kertaa seuraamme neuvoasi."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3687,17 +3682,17 @@ msgstr ""
"Maahan suljetaan. Tarvitsen pienen saattueen, mutta tämä täytyy tehdä heti."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Lordini, voin järjestää puolustuksen kaupungin ympärille."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Hyvä on, Lionel, ota komento."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3710,7 +3705,7 @@ msgstr ""
"ja muualta. Ja sinun täytyy valmistella lisää raskasta jalkaväkeä."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3719,7 +3714,7 @@ msgstr ""
"komentamaan niitä kaikkitietäviä?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5155,6 +5150,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Käännökset"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Wesnothin Kruununprinssi"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-05-23 00:09+0100\n"
"Last-Translator: Damien <guydelatour@gloireetpouvoir.com>\n"
"Language-Team: Language fr <wesnoth@ml.free.fr>\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Les Mémoires de Delfador"
@ -80,11 +80,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -390,7 +385,7 @@ msgstr "Vaincre Grogor Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -415,7 +410,7 @@ msgstr "Mort de Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -532,7 +527,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Vaincre le chef ennemi"
@ -1932,13 +1927,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Bonjour, étranger ! Que faites-vous dans nos forêts ?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1947,7 +1942,7 @@ msgstr ""
"vous demander l'hospitalité : je suis perdu et glacé jusqu'aux os !"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1959,18 +1954,18 @@ msgstr ""
"des créatures bien plus mortelles que le climat par ici."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Bienvenue, Delfador !"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
#, fuzzy
msgid "Er, hello... you know my name, then...?"
msgstr "Euh, bonjour... alors vous connaissez mon nom... ?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -1987,7 +1982,7 @@ msgstr ""
"méritez notre aide."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
@ -2002,7 +1997,7 @@ msgstr ""
"deux missions."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2017,18 +2012,18 @@ msgstr ""
"vivre à nouveau, en leur cachant la paix et le repos de leur propre domaine."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
#, fuzzy
msgid "You mean Iliah-Malal?"
msgstr "Vous parlez de Ihiah-Malal ?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Oui, c'est bien lui dont je parle."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2037,7 +2032,7 @@ msgstr ""
"il advenu d'eux ?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2052,7 +2047,7 @@ msgstr ""
"ne sais rien."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2064,7 +2059,7 @@ msgstr ""
"faire mon rapport au Roi ou à Leollyn. Je vais me diriger vers le sud !"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
#, fuzzy
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
@ -2076,7 +2071,7 @@ msgstr ""
"les montagnes au sud-ouest."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2085,7 +2080,7 @@ msgstr ""
"et rendre grâce à votre assistance et votre gentillesse !"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2101,7 +2096,7 @@ msgid "Death of Chantal"
msgstr "Mort de Lionel"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
@ -3304,10 +3299,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -3323,9 +3318,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3343,9 +3338,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3456,7 +3451,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3466,31 +3461,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3502,17 +3497,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3521,14 +3516,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-03-13 13:45+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2898,10 +2893,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2917,9 +2912,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2937,9 +2932,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3050,7 +3045,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3060,31 +3055,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3096,17 +3091,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3115,14 +3110,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "מותו של דלפדור"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "מותו של דלפדור"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2906,10 +2901,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2925,9 +2920,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "דלפדור"
@ -2945,9 +2940,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3058,7 +3053,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3068,31 +3063,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3104,17 +3099,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3123,14 +3118,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -15,7 +15,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -76,11 +76,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -342,7 +337,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -367,7 +362,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -473,7 +468,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1594,19 +1589,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1614,17 +1609,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1634,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1643,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1653,24 +1648,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1679,7 +1674,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1687,7 +1682,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1695,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1717,7 +1712,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2899,10 +2894,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2918,9 +2913,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2938,9 +2933,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3051,7 +3046,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3061,31 +3056,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3097,17 +3092,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3116,14 +3111,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-10-05 21:53+0200\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -17,7 +17,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfador visszaemlékezései"
@ -83,11 +83,6 @@ msgstr "Grafika"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Fordítások"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Külön köszönet:"
@ -388,7 +383,7 @@ msgstr "Legyőzöd Grogor-Tukot"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -413,7 +408,7 @@ msgstr "Delfador elesik"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -530,7 +525,7 @@ msgstr "Miryen-erőd"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Legyőzöd az ellenséges vezért"
@ -1890,12 +1885,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Delfador megmenekül a fagyhaláltól"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Mit keresel az erdeinkben, idegen?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1904,7 +1899,7 @@ msgstr ""
"vendégszereteteteket? Eltévedtem, s kis híján halálra fagytam!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1916,17 +1911,17 @@ msgstr ""
"környéken."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Üdvözlégy, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Öö, helló... te ismersz engem?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1941,7 +1936,7 @@ msgstr ""
"segítségünket."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1954,7 +1949,7 @@ msgstr ""
"akartam kideríteni... mindkét feladattal kudarcot vallottam."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1969,24 +1964,24 @@ msgstr ""
"nyugalmukat a saját földjükön."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Iliah-Malalra gondolsz?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Igen, rá gondoltam."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr "Hol is vagyok tulajdonképpen? S mi van Lionellel és Garard királlyal? "
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1999,7 +1994,7 @@ msgstr ""
"otthonod is. A barátodról nem tudok semmit."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2010,7 +2005,7 @@ msgstr ""
"történtekről Garard királynak vagy Leollynnak... Tehát délre indulok."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2021,7 +2016,7 @@ msgstr ""
"minket."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2030,7 +2025,7 @@ msgstr ""
"meghálálhatom a segítségeteket."
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2045,7 +2040,7 @@ msgid "Death of Chantal"
msgstr "Chantal elesik"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3408,10 +3403,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Garard király"
@ -3430,9 +3425,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3452,9 +3447,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3594,7 +3589,7 @@ msgid "As you command, sire!"
msgstr "Ahogy parancsolod, uram!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3609,7 +3604,7 @@ msgstr ""
"állt Iliah-Malal és Weldyn között..."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3618,12 +3613,12 @@ msgstr ""
"pusztulnom velük együtt. És hallgatnom kellett volna rád, Delfador."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Az utolsó emberig harcolni fogunk, királyom!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3632,12 +3627,12 @@ msgstr ""
"remény, ha nem késlekedünk."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Igen, Delfador. Ezúttal hallgatok a szavadra."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3656,17 +3651,17 @@ msgstr ""
"kapuját. Egy csekély kíséretre van szükségem, de azonnal."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Uram, megszervezem a város védelmét."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Nagyszerű, Lionel, felhatalmazlak."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3679,7 +3674,7 @@ msgstr ""
"sokkal több nehézgyalogost kell kiképeznünk."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3688,7 +3683,7 @@ msgstr ""
"a mindentudókat?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5107,6 +5102,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Fordítások"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Wesnoth koronahercege"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-09-20 23:10+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-01 20:37+0100\n"
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Le memorie di Delfador"
@ -80,11 +80,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -395,7 +390,7 @@ msgstr "Sconfiggi Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -420,7 +415,7 @@ msgstr "Morte di Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -535,7 +530,7 @@ msgstr "Forte Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Sconfiggi il comandante nemico"
@ -1905,13 +1900,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Ciao straniero! Cosa ci fai nella nostra foresta?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1920,7 +1915,7 @@ msgstr ""
"vostra ospitalità. Mi sono perso e fa un freddo cane qui!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1932,17 +1927,17 @@ msgstr ""
"sono nemici ben più mortali del clima lungo la strada."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Benvenuto Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Er, salve... conosci il mio nome, quindi...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -1958,7 +1953,7 @@ msgstr ""
"destino è un pesante fardello e ti meriti il nostro aiuto."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1971,7 +1966,7 @@ msgstr ""
"non-morti... in entrambi i casi ho fallito."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1986,17 +1981,17 @@ msgstr ""
"pace e il riposo del loro regno."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Parli di Iliah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Sì, proprio così."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2005,7 +2000,7 @@ msgstr ""
"successo loro?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2018,7 +2013,7 @@ msgstr ""
"il Grande Fiume, e poi c'è la tua patria. Dei tuoi amici non so niente."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2029,7 +2024,7 @@ msgstr ""
"verso sud!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2040,7 +2035,7 @@ msgstr ""
"accampata nelle montagne a sud-ovest."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2049,7 +2044,7 @@ msgstr ""
"ripagarvi della vostra assistenza e cortesia!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2064,7 +2059,7 @@ msgid "Death of Chantal"
msgstr "Morte di Chantal"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3253,10 +3248,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Re Garard"
@ -3272,9 +3267,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3292,9 +3287,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3405,7 +3400,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3415,31 +3410,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3451,17 +3446,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3470,14 +3465,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Delfador の死"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "敵のリーダーを倒せ"
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Delfador の死"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2909,10 +2904,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2928,9 +2923,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2948,9 +2943,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3061,7 +3056,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3071,31 +3066,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3107,17 +3102,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3126,14 +3121,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2006-03-13 13:45+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1593,19 +1588,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1613,17 +1608,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1633,7 +1628,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1642,7 +1637,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1652,24 +1647,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1678,7 +1673,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1686,7 +1681,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1694,14 +1689,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1716,7 +1711,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2899,10 +2894,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2918,9 +2913,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2938,9 +2933,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3051,7 +3046,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3061,31 +3056,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3097,17 +3092,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3116,14 +3111,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-13 21:35-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: none\n"
@ -23,7 +23,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Annalis Delfadoris"
@ -84,11 +84,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -350,7 +345,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -375,7 +370,7 @@ msgstr "Mors Delfadoris"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -481,7 +476,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1604,19 +1599,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1624,17 +1619,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1653,7 +1648,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1663,24 +1658,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1689,7 +1684,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1697,7 +1692,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1705,14 +1700,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1728,7 +1723,7 @@ msgid "Death of Chantal"
msgstr "Mors Delfadoris"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2912,10 +2907,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2931,9 +2926,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2951,9 +2946,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3064,7 +3059,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3074,31 +3069,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3110,17 +3105,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3129,14 +3124,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lietuvių <komp_lt@konferencijos.lt>\n"
@ -19,7 +19,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadoro memuarai"
@ -85,11 +85,6 @@ msgstr "Grafika"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Vertimai"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Taip pat dėkojame"
@ -382,7 +377,7 @@ msgstr "Nugalėkite Grogor-Tuką"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -407,7 +402,7 @@ msgstr "Delfadoro mirtis"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -515,7 +510,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Nugalėkite priešo vadą"
@ -1636,19 +1631,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Raskite Delfadorui pastogę, prieš jam mirtinai sušalant"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Ką veiki mūsų miškuose, nepažįstamasis?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1656,17 +1651,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Sveikas atvykęs, Delfadorai!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1676,7 +1671,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1695,24 +1690,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1721,7 +1716,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1729,7 +1724,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1737,14 +1732,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1759,7 +1754,7 @@ msgid "Death of Chantal"
msgstr "Čantal mirtis"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2958,10 +2953,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Karalius Garardas"
@ -2977,9 +2972,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfadoras"
@ -2998,9 +2993,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3111,7 +3106,7 @@ msgid "As you command, sire!"
msgstr "Kaip įsakysite, pone!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3121,31 +3116,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Kausimės iki paskutinio vyro, mano Karaliau."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Taip, Delfadorai. Šį kartą paklausysime tavo patarimo."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3157,17 +3152,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3176,14 +3171,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -4378,3 +4373,6 @@ msgstr "Dronis"
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:285
msgid "Artor"
msgstr "Artoras"
#~ msgid "Translations"
#~ msgstr "Vertimai"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -15,7 +15,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -76,11 +76,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -342,7 +337,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -367,7 +362,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -473,7 +468,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1594,19 +1589,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1614,17 +1609,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1634,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1643,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1653,24 +1648,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1679,7 +1674,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1687,7 +1682,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1695,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1717,7 +1712,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2899,10 +2894,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2918,9 +2913,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2938,9 +2933,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3051,7 +3046,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3061,31 +3056,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3097,17 +3092,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3116,14 +3111,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Delfador dør"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Nedkjemp fiendens leder"
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Delfador dør"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2910,10 +2905,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2929,9 +2924,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2949,9 +2944,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3062,7 +3057,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3072,31 +3067,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3108,17 +3103,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3127,14 +3122,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Dood van Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Versla de vijandige leider"
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Dood van Delfador"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2910,10 +2905,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2929,9 +2924,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2949,9 +2944,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3062,7 +3057,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3072,31 +3067,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3108,17 +3103,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3127,14 +3122,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-22 20:33+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -20,7 +20,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Wspomnienia Delfadora"
@ -86,11 +86,6 @@ msgstr "Grafika"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Tłumaczenia"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Dodatkowe podziękowania dla"
@ -396,7 +391,7 @@ msgstr "Pokonaj Grogor-Tuka"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -421,7 +416,7 @@ msgstr "Śmierć Delfadora"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -537,7 +532,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Pokonaj wrogiego przywódcę"
@ -1907,12 +1902,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Znajdź Delfadorowi schronienie, nim zamarznie na śmierć"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Co robisz w naszych lasach, wędrowcze?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1921,7 +1916,7 @@ msgstr ""
"się i prawie zamarzłem na śmierć!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1933,17 +1928,17 @@ msgstr ""
"tylko pogoda."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Witaj, Delfadorze!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Eee... witaj... znasz moje imię?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1958,7 +1953,7 @@ msgstr ""
"wielkich czynów i zasługujesz na naszą pomoc."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1971,7 +1966,7 @@ msgstr ""
"źródło aktywności nieumarłych... i w obu przypadkach zawiodłem."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1985,17 +1980,17 @@ msgstr ""
"ożyć ponownie i przerwał ich odpoczynek w ich własnej krainie."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Mówisz o Iliah-Malalu?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Tak, to jego miałam na myśli."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2004,7 +1999,7 @@ msgstr ""
"nimi stało?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2018,7 +2013,7 @@ msgstr ""
"wiem nic."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2029,7 +2024,7 @@ msgstr ""
"Królowi lub Leollynowi. Natychmiast wyruszam na południe!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2040,7 +2035,7 @@ msgstr ""
"południowym zachodzie."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2049,7 +2044,7 @@ msgstr ""
"odwdzięczyć się wam za pomoc i życzliwość!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2064,7 +2059,7 @@ msgid "Death of Chantal"
msgstr "Śmierć Chantal"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3440,10 +3435,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Król Garard"
@ -3463,9 +3458,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3485,9 +3480,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3624,7 +3619,7 @@ msgid "As you command, sire!"
msgstr "Rozkaz, Panie!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3639,7 +3634,7 @@ msgstr ""
"pomiędzy armią Iliah-Malala a Weldyn..."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3648,12 +3643,12 @@ msgstr ""
"nimi. I powinienem był cię posłuchać, Delfadorze."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Będziemy walczyć do ostatniej kropli krwi, mój Królu."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3662,12 +3657,12 @@ msgstr ""
"Jest jeszcze nadzieja, ale musimy działać zdecydowanie."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Mów, Delfadorze. Tym razem usłucham twoich rad."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3687,17 +3682,17 @@ msgstr ""
"potrzebować niewielkiej eskorty, ale muszę wyruszyć natychmiast."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Mój Panie, mogę przygotować obronę miasta."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Doskonale, Lionelu, obejmiesz dowodzenie."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3709,7 +3704,7 @@ msgstr ""
"Wesnoth, w tym z Alduin. I musicie powołać więcej ciężkiej piechoty."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3718,7 +3713,7 @@ msgstr ""
"dowodzić tymi zarozumialcami?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -5140,6 +5135,9 @@ msgstr "Droni"
msgid "Artor"
msgstr "Artor"
#~ msgid "Translations"
#~ msgstr "Tłumaczenia"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Następca tronu Wesnoth"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1593,19 +1588,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1613,17 +1608,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1633,7 +1628,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1642,7 +1637,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1652,24 +1647,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1678,7 +1673,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1686,7 +1681,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1694,14 +1689,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1716,7 +1711,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2898,10 +2893,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2917,9 +2912,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2937,9 +2932,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3050,7 +3045,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3060,31 +3055,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3096,17 +3091,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3115,14 +3110,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -366,7 +361,7 @@ msgstr "Morte de Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -472,7 +467,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Derrote o líder inimigo"
@ -1595,19 +1590,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1615,17 +1610,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1635,7 +1630,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1644,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1654,24 +1649,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1680,7 +1675,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1688,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1696,14 +1691,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr "Morte de Delfador"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2910,10 +2905,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2929,9 +2924,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2949,9 +2944,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3062,7 +3057,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3072,31 +3067,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3108,17 +3103,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3127,14 +3122,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2897,10 +2892,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2916,9 +2911,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2936,9 +2931,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3049,7 +3044,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3059,31 +3054,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3095,17 +3090,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3114,14 +3109,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-05 10:36+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -13,7 +13,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -74,11 +74,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -340,7 +335,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -365,7 +360,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -471,7 +466,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1592,19 +1587,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1612,17 +1607,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1632,7 +1627,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1641,7 +1636,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1651,24 +1646,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1677,7 +1672,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1685,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1693,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1715,7 +1710,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2898,10 +2893,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2917,9 +2912,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2937,9 +2932,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3050,7 +3045,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3060,31 +3055,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3096,17 +3091,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3115,14 +3110,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-11-03 09:54+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: none\n"
@ -15,7 +15,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Воспоминания Делфадора"
@ -81,11 +81,6 @@ msgstr "Графика"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr "Перевод"
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr "Также благодарим"
@ -386,7 +381,7 @@ msgstr "Убить Грогор-Тука"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -411,7 +406,7 @@ msgstr "Смерть Делфадора"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -527,7 +522,7 @@ msgstr "Форт Мириен"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Убить лидера противника"
@ -1873,12 +1868,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Найдите убежище для Делфадора до того, как он замёрзнет до смерти"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr "Что ты делаешь в наших лесах, незнакомец?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1887,7 +1882,7 @@ msgstr ""
"гостеприимства? Я потерялся, и замерзаю здесь до смерти!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1898,17 +1893,17 @@ msgstr ""
"опасные неприятели, чем погода."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Добро пожаловать, Делфадор!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr "Эээ, здравствуйте... Значит, Вы знаете моё имя...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1923,7 +1918,7 @@ msgstr ""
"и ты заслуживаешь нашей помощи."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1935,7 +1930,7 @@ msgstr ""
"орков, а затем узнать, откуда берутся мертвецы... Но у меня ничего не вышло."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1949,24 +1944,24 @@ msgstr ""
"жить снова, и заставляет их забыть о мире и покое на их собственной земле."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr "Вы имеете в виду Илиа-Малала?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Да, его."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr "Можно спросить, где я? И что случилось с Лионелем и Королем Гарардом?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1979,7 +1974,7 @@ msgstr ""
"твоих друзьях мне ничего не известно."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1990,7 +1985,7 @@ msgstr ""
"Королю или Леоллину. Я отправлюсь на юг!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2000,7 +1995,7 @@ msgstr ""
"здесь на нас нападает шайка орков, обосновавшаяся в горах к юго-западу."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2009,7 +2004,7 @@ msgstr ""
"помощь и доброту!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2024,7 +2019,7 @@ msgid "Death of Chantal"
msgstr "Смерть Шантали"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -3298,10 +3293,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr "Король Гарард"
@ -3320,9 +3315,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Делфадор"
@ -3340,9 +3335,9 @@ msgstr "Я сделал немногое, сэр. Эльфы - вот те, кт
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3473,7 +3468,7 @@ msgid "As you command, sire!"
msgstr "Как прикажете, сэр!"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3483,7 +3478,7 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
@ -3492,12 +3487,12 @@ msgstr ""
"я должен был послушаться тебя, Делфадор."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr "Мы будем биться до последнего, мой Король."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
@ -3506,12 +3501,12 @@ msgstr ""
"надежда, если мы не будем колебаться."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr "Да, Делфадор. На этот раз мы последуем твоему совету."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3523,17 +3518,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "Мой Лорд, я могу привести в порядок оборону города."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr "Замечательно, Лионель, бери командование на себя."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3546,7 +3541,7 @@ msgstr ""
"пехоты."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
@ -3555,7 +3550,7 @@ msgstr ""
"всезнайками?"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "
@ -4844,6 +4839,9 @@ msgstr "Дрони"
msgid "Artor"
msgstr "Артор"
#~ msgid "Translations"
#~ msgstr "Перевод"
#~ msgid "Crown Prince of Wesnoth"
#~ msgstr "Принц-наследник трона Веснота"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -14,7 +14,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -75,11 +75,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -341,7 +336,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -368,7 +363,7 @@ msgstr "Zomrie Delfador"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -474,7 +469,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Porazíš veliteľa nepriateľov"
@ -1597,19 +1592,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1617,17 +1612,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1637,7 +1632,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1646,7 +1641,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1656,24 +1651,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1682,7 +1677,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1690,7 +1685,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1698,14 +1693,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1721,7 +1716,7 @@ msgid "Death of Chantal"
msgstr "Zomrie Delfador"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2914,10 +2909,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2933,9 +2928,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2953,9 +2948,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3066,7 +3061,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3076,31 +3071,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3112,17 +3107,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3131,14 +3126,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -15,7 +15,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -76,11 +76,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -342,7 +337,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -367,7 +362,7 @@ msgstr "Delfador umre"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -473,7 +468,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Premagaj sovražnega voditelja"
@ -1596,19 +1591,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1616,17 +1611,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1636,7 +1631,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1645,7 +1640,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1655,24 +1650,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1681,7 +1676,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1689,7 +1684,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1697,14 +1692,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1720,7 +1715,7 @@ msgid "Death of Chantal"
msgstr "Delfador umre"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2910,10 +2905,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2929,9 +2924,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -2949,9 +2944,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3062,7 +3057,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3072,31 +3067,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3108,17 +3103,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3127,14 +3122,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-dm\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2009-05-20 09:55+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -17,7 +17,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -78,11 +78,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -344,7 +339,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -369,7 +364,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -475,7 +470,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1596,19 +1591,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1616,17 +1611,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1636,7 +1631,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1645,7 +1640,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1655,24 +1650,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1681,7 +1676,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1689,7 +1684,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1697,14 +1692,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2901,10 +2896,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2920,9 +2915,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2940,9 +2935,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3053,7 +3048,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3063,31 +3058,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3099,17 +3094,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3118,14 +3113,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-dm\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-05-11 23:07+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -17,7 +17,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr ""
@ -78,11 +78,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -344,7 +339,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -369,7 +364,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -475,7 +470,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr ""
@ -1596,19 +1591,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; I'll lead you there. But we must not tarry! There "
@ -1616,17 +1611,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1636,7 +1631,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
"been positively blundering! I was just trying to defend my master Methor's "
@ -1645,7 +1640,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1655,24 +1650,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1681,7 +1676,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1689,7 +1684,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1697,14 +1692,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -1719,7 +1714,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "
@ -2901,10 +2896,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -2920,9 +2915,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr ""
@ -2940,9 +2935,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3053,7 +3048,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3063,31 +3058,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3099,17 +3094,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3118,14 +3113,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-03 01:52+0100\n"
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
"PO-Revision-Date: 2007-07-25 18:00+0200\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -16,7 +16,7 @@ msgstr ""
#. [campaign]: id=Delfadors_Memoirs
#. [editor_group]: id=dm
#: data/campaigns/Delfadors_Memoirs/_main.cfg:25
#: data/campaigns/Delfadors_Memoirs/_main.cfg:126
#: data/campaigns/Delfadors_Memoirs/_main.cfg:99
msgid "Delfador's Memoirs"
msgstr "Delfadors Memoarer"
@ -82,11 +82,6 @@ msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
msgid "Translations"
msgstr ""
#. [about]
#: data/campaigns/Delfadors_Memoirs/_main.cfg:112
msgid "Additional thanks to"
msgstr ""
@ -388,7 +383,7 @@ msgstr "Besegra Grogor Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:290
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:232
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:60
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:659
@ -413,7 +408,7 @@ msgstr "Delfador dör"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_houses_of_the_dead.cfg:294
#: data/campaigns/Delfadors_Memoirs/scenarios/10_the_gate_between_worlds.cfg:65
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:240
#: data/campaigns/Delfadors_Memoirs/scenarios/17_a_new_ally.cfg:120
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:158
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:297
@ -530,7 +525,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_road_to_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:228
msgid "Defeat enemy leader"
msgstr "Besegra fiendens ledare"
@ -1912,13 +1907,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:147
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Hallå där, främling! Vad gör du här i våra skogar?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:151
msgid ""
"It's a long story... but I wonder whether I might first ask for your "
"hospitality? I'm lost, and freezing to death here!"
@ -1927,7 +1922,7 @@ msgstr ""
"gästfrihet? Jag har gått vilse, och fryser till döds här!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:155
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -1939,18 +1934,18 @@ msgstr ""
"fiender än vädret här."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:174
msgid "Welcome, Delfador!"
msgstr "Välkommen, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:179
#, fuzzy
msgid "Er, hello... you know my name, then...?"
msgstr "Ähm, hej... Du vet vad jag heter...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:183
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -1967,7 +1962,7 @@ msgstr ""
"hjälp."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:187
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I don't feel very fated. In fact, I've "
@ -1981,7 +1976,7 @@ msgstr ""
"vandöda i rörelse... Och jag har misslyckats med bådadera."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:191
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1996,18 +1991,18 @@ msgstr ""
"deras egna boningar kan skänka."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:195
#, fuzzy
msgid "You mean Iliah-Malal?"
msgstr "Menar du Ihiah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:199
msgid "Yes, that is who I mean."
msgstr "Ja, jag menar honom."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:203
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2015,7 +2010,7 @@ msgstr ""
"Var är jag, om jag får fråga? Och vad har hänt med Lionel och kung Garard?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:207
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2029,7 +2024,7 @@ msgstr ""
"Abez, och också ditt hem. Jag har inte några nyheter om dina vänner."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:211
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2041,7 +2036,7 @@ msgstr ""
"till kungen eller till Leollyn. Jag ger mig av söderut."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:215
#, fuzzy
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
@ -2053,7 +2048,7 @@ msgstr ""
"bergen i sydväst."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:219
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2062,7 +2057,7 @@ msgstr ""
"så sätt återbetala er vänlighet något litet?"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:236
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:64
#: data/campaigns/Delfadors_Memoirs/scenarios/12_terror_at_the_ford_of_parthyn.cfg:663
@ -2078,7 +2073,7 @@ msgid "Death of Chantal"
msgstr "Lionel dör"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:256
#: data/campaigns/Delfadors_Memoirs/scenarios/11_wasteland.cfg:255
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
@ -3281,10 +3276,10 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:61
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:70
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:78
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid "King Garard"
msgstr ""
@ -3300,9 +3295,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:28
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:44
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:52
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23
msgid "Delfador"
msgstr "Delfador"
@ -3320,9 +3315,9 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:74
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:82
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
#: data/campaigns/Delfadors_Memoirs/scenarios/19_showdown_in_the_northern_swamp.cfg:55
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:70
msgid "Lionel"
@ -3433,7 +3428,7 @@ msgid "As you command, sire!"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:90
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:89
msgid ""
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
"Iliah-Malal's forces. But the campaign proved a disaster. Less than a "
@ -3443,31 +3438,31 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:94
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:93
msgid ""
"This is a disaster. I should have led the army myself and died with them. "
"And I should have listened to you, Delfador."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:98
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:97
msgid "We will fight till the last man, my King."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:102
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:101
msgid ""
"My Lord, things are very grave indeed, but all is not yet lost. There is "
"still hope if we do not falter."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:106
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:105
msgid "Yes, Delfador. This time we will follow your advice."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:110
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:109
msgid ""
"There are three things we must do. First, we must organize our defenses as "
"best we can. Second, we need to ask the elves to create a diversion, to "
@ -3479,17 +3474,17 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:114
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:118
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:117
msgid "Very well, Lionel, take command."
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:122
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:121
msgid ""
"These are only the first steps. If we are to defeat the undead, we need to "
"use and train the army differently than we have. First, you must recall "
@ -3498,14 +3493,14 @@ msgid ""
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:126
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:125
msgid ""
"But heavy infantry is too slow! And mages in the army? Who can command these "
"know-it-alls?"
msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:130
#: data/campaigns/Delfadors_Memoirs/scenarios/16_dark_sky_over_weldyn.cfg:129
msgid ""
"Delfador could. You will command the heavy infantry. Make sure to shield the "
"mages in battle, for they are precious. Now, go, close the portal and come "

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