tgame_load: set initial focus to list not filter textbox

This commit is contained in:
Charles Dang 2016-03-06 14:02:16 +11:00
parent 6e19ec731e
commit 1dedd10bd6

View file

@ -113,10 +113,9 @@ void tgame_load::pre_show(CVideo& /*video*/, twindow& window)
ttext_box* filter
= find_widget<ttext_box>(&window, "txtFilter", false, true);
window.keyboard_capture(filter);
filter->set_text_changed_callback(
boost::bind(&tgame_load::filter_text_changed, this, _1, _2));
window.keyboard_capture(filter);
tlistbox* list
= find_widget<tlistbox>(&window, "savegame_list", false, true);
@ -130,6 +129,7 @@ void tgame_load::pre_show(CVideo& /*video*/, twindow& window)
list->set_callback_value_change(
dialog_callback<tgame_load, &tgame_load::list_item_clicked>);
#endif
window.keyboard_capture(list);
{
cursor::setter cur(cursor::WAIT);