Added rest_heal_amount variable to config, still unused

This commit is contained in:
uid67456 2004-02-12 16:26:01 +00:00
parent 5d0cb0fd20
commit 1ddbfe6560
3 changed files with 4 additions and 0 deletions

View file

@ -21,6 +21,7 @@
healer_heals_per_turn=8
cure_amount=8
curer_heals_per_turn=18
rest_heal_amount=1
recall_cost=20
kill_experience=8

View file

@ -22,6 +22,7 @@ namespace game_config
int healer_heals_per_turn = 8;
int cure_amount = 8;
int curer_heals_per_turn = 18;
int rest_heal_amount= 1;
int recall_cost = 20;
int kill_experience = 8;
const std::string version = "0.6.99.3-CVS";
@ -66,6 +67,7 @@ namespace game_config
healer_heals_per_turn = atoi(v["healer_heals_per_turn"].c_str());
cure_amount = atoi(v["cure_amount"].c_str());
curer_heals_per_turn = atoi(v["curer_heals_per_turn"].c_str());
rest_heal_amount = atoi(v["rest_heal_amount"].c_str());
recall_cost = atoi(v["recall_cost"].c_str());
kill_experience = atoi(v["kill_experience"].c_str());

View file

@ -26,6 +26,7 @@ namespace game_config
extern int healer_heals_per_turn;
extern int cure_amount;
extern int curer_heals_per_turn;
extern int rest_heal_amount;
extern int recall_cost;
extern int kill_experience;
extern const std::string version;