Update for ATTACK_DEPTH

This commit is contained in:
James Spencer 2004-09-20 06:07:10 +00:00
parent 825b14d6c4
commit 1cd855a6d2
18 changed files with 53 additions and 6 deletions

View file

@ -85,6 +85,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -117,6 +118,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -139,6 +141,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch

View file

@ -60,7 +60,8 @@ Defeat:
{NO_SCOUTS}
recruitment_pattern=scout,scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
passive_leader=yes
passive_leader=yes
{ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@ -82,7 +83,8 @@ Defeat:
{NO_SCOUTS}
recruitment_pattern=scout,scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
passive_leader=yes
passive_leader=yes
{ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch

View file

@ -63,10 +63,11 @@ Defeat:
canrecruit=1
{GOLD 80 130 180}
recruit=Footpad, Poacher, Thief, Thug
team_name=wesfolk
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,fighter,archer,scout
team_name=wesfolk
{ATTACK_DEPTH 2 3 5}
[/ai]
[/side]

View file

@ -102,6 +102,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -135,6 +136,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -169,6 +171,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch

View file

@ -74,6 +74,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
aggression=0.40
recruitment_pattern=scout,scout,fighter
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -108,6 +109,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
aggression=0.40
recruitment_pattern=scout,scout,fighter
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch

View file

@ -79,7 +79,8 @@ Defeat:
team_name=orcs
[ai]
{NO_SCOUTS}
recruitment_pattern=scout,fighter,fighter,archer
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@ -110,7 +111,8 @@ Defeat:
team_name=orcs
[ai]
{NO_SCOUTS}
recruitment_pattern=scout,fighter,fighter,archer
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@ -138,6 +140,7 @@ Defeat:
aggression=1.0
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
{TURNED_TO_STONE}
{NO_SCOUTS}

View file

@ -81,6 +81,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -102,6 +103,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]

View file

@ -77,6 +77,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
passive_leader=yes
{ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -105,6 +106,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
{ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -138,6 +140,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
grouping=defensive
{ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -170,6 +173,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
grouping=defensive
{ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -202,6 +206,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
{ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch

View file

@ -63,6 +63,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -84,6 +85,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -105,6 +107,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]

View file

@ -59,6 +59,7 @@ Defeat:
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -78,6 +79,7 @@ Defeat:
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]

View file

@ -57,6 +57,7 @@ Defeat:
aggression=1.0
recruitment_pattern=fighter,archer
{NO_SCOUTS}
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]

View file

@ -68,6 +68,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@ -96,6 +97,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@ -125,6 +127,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@ -153,7 +156,8 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
{ATTACK_DEPTH 4 5 6}
[target]
description=Prince Haldric
value=15

View file

@ -59,6 +59,7 @@ Defeat:
aggression=-0.35
passive_leader=yes
grouping=defensive
{ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 90 150 240}
team_name=wesfolk

View file

@ -62,6 +62,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 70 110 180}
team_name=orcs
@ -77,6 +78,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@ -108,6 +110,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch

View file

@ -80,6 +80,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 5}
[/ai]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin Pillager
@ -106,6 +107,7 @@ Defeat:
recruitment_pattern=scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
{ATTACK_DEPTH 4 5 5}
[/ai]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin Pillager

View file

@ -64,6 +64,7 @@ Defeat:
{NO_SCOUTS}
recruitment_pattern=scout,fighter,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
{ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 80 120 180}
team_name=cult
@ -79,6 +80,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_combat=yes
recruitment_pattern=scout,fighter,mixed fighter,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
#ifdef EASY
recruit=Dark Adept, Thief, Thug, Skeleton, Skeleton Archer, Vampire Bat, Walking Corpse
@ -102,6 +104,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,mixed fighter,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
#ifdef EASY

View file

@ -72,6 +72,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -104,6 +105,7 @@ Defeat:
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@ -138,6 +140,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
grouping=no
{ATTACK_DEPTH 4 5 6}
[/ai]
{INCOME 4 8 12}

View file

@ -66,6 +66,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -87,6 +88,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -108,6 +110,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@ -129,6 +132,7 @@ Defeat:
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
{ATTACK_DEPTH 4 5 6}
[/ai]
[/side]