Update for ATTACK_DEPTH
This commit is contained in:
parent
825b14d6c4
commit
1cd855a6d2
18 changed files with 53 additions and 6 deletions
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@ -85,6 +85,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -117,6 +118,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -139,6 +141,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter,fighter,scout
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -60,7 +60,8 @@ Defeat:
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{NO_SCOUTS}
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recruitment_pattern=scout,scout,fighter,fighter,archer
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recruitment_ignore_bad_movement=yes
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passive_leader=yes
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passive_leader=yes
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -82,7 +83,8 @@ Defeat:
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{NO_SCOUTS}
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recruitment_pattern=scout,scout,fighter,fighter,archer
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recruitment_ignore_bad_movement=yes
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passive_leader=yes
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passive_leader=yes
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -63,10 +63,11 @@ Defeat:
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canrecruit=1
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{GOLD 80 130 180}
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recruit=Footpad, Poacher, Thief, Thug
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team_name=wesfolk
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=fighter,fighter,archer,scout
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team_name=wesfolk
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{ATTACK_DEPTH 2 3 5}
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[/ai]
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[/side]
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@ -102,6 +102,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -135,6 +136,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -169,6 +171,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -74,6 +74,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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aggression=0.40
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recruitment_pattern=scout,scout,fighter
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -108,6 +109,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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aggression=0.40
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recruitment_pattern=scout,scout,fighter
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -79,7 +79,8 @@ Defeat:
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team_name=orcs
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,fighter,archer
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -110,7 +111,8 @@ Defeat:
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team_name=orcs
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,fighter,archer
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -138,6 +140,7 @@ Defeat:
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aggression=1.0
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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{TURNED_TO_STONE}
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{NO_SCOUTS}
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@ -81,6 +81,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -102,6 +103,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -77,6 +77,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
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passive_leader=yes
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{ATTACK_DEPTH 5 6 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -105,6 +106,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter,fighter,scout
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{ATTACK_DEPTH 5 6 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -138,6 +140,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
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grouping=defensive
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{ATTACK_DEPTH 5 6 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -170,6 +173,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
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grouping=defensive
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{ATTACK_DEPTH 5 6 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -202,6 +206,7 @@ Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
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{ATTACK_DEPTH 5 6 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -63,6 +63,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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aggression=0.60
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recruitment_pattern=scout,fighter,fighter,fighter
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -84,6 +85,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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aggression=0.60
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recruitment_pattern=scout,fighter,fighter,fighter
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -105,6 +107,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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aggression=0.60
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recruitment_pattern=scout,fighter,fighter,fighter
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -59,6 +59,7 @@ Defeat:
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aggression=0.75
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recruitment_ignore_bad_movement=yes
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recruitment_ignore_bad_combat=yes
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -78,6 +79,7 @@ Defeat:
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aggression=0.75
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recruitment_ignore_bad_movement=yes
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recruitment_ignore_bad_combat=yes
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -57,6 +57,7 @@ Defeat:
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aggression=1.0
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recruitment_pattern=fighter,archer
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{NO_SCOUTS}
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -68,6 +68,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,archer,fighter,scout
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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[protect_location]
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@ -96,6 +97,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,archer,fighter,scout
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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[protect_location]
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@ -125,6 +127,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,archer,fighter,scout
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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[protect_location]
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@ -153,7 +156,8 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,archer,fighter,scout
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{ATTACK_DEPTH 4 5 6}
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[target]
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description=Prince Haldric
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value=15
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@ -59,6 +59,7 @@ Defeat:
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aggression=-0.35
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passive_leader=yes
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grouping=defensive
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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{GOLD 90 150 240}
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team_name=wesfolk
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@ -62,6 +62,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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{GOLD 70 110 180}
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team_name=orcs
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@ -77,6 +78,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -108,6 +110,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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[ai]
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time_of_day=first_watch,second_watch
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@ -80,6 +80,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_ignore_bad_combat=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 5}
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[/ai]
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#ifdef EASY
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recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin Pillager
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@ -106,6 +107,7 @@ Defeat:
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recruitment_pattern=scout,fighter,fighter,archer
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recruitment_ignore_bad_movement=yes
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recruitment_ignore_bad_combat=yes
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{ATTACK_DEPTH 4 5 5}
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[/ai]
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#ifdef EASY
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recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin Pillager
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@ -64,6 +64,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,fighter,fighter,archer
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recruitment_ignore_bad_movement=yes
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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{GOLD 80 120 180}
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team_name=cult
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@ -79,6 +80,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_combat=yes
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recruitment_pattern=scout,fighter,mixed fighter,fighter,fighter,archer
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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#ifdef EASY
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recruit=Dark Adept, Thief, Thug, Skeleton, Skeleton Archer, Vampire Bat, Walking Corpse
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@ -102,6 +104,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,mixed fighter,fighter,fighter,archer
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{ATTACK_DEPTH 3 4 5}
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[/ai]
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#ifdef EASY
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@ -72,6 +72,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -104,6 +105,7 @@ Defeat:
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{NO_SCOUTS}
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=scout,fighter,fighter,archer
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[ai]
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time_of_day=dusk,first_watch,second_watch
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@ -138,6 +140,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter,fighter,scout
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grouping=no
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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{INCOME 4 8 12}
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@ -66,6 +66,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -87,6 +88,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -108,6 +110,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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@ -129,6 +132,7 @@ Defeat:
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recruitment_ignore_bad_movement=yes
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recruitment_pattern=fighter
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aggression=0.75
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{ATTACK_DEPTH 4 5 6}
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[/ai]
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[/side]
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