Fix various typos.
AOI S3: Address Erlornas as "lord" in lowercase as done elsewhere in the
scenario.
(cherry-picked from commit 6a1b59327e
)
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7 changed files with 12 additions and 11 deletions
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@ -219,7 +219,7 @@
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[message]
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speaker=narrator
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image=wesnoth-icon.png
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message= _ "The orcish chieftain finally fell, overcome by his wounds. The elves found themselves in a half-ruined camp littered with the bodies of both sides, there was no hale orc in sight, nor did any of the wounded beg mercy. The elves took no prisoners."
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message= _ "The orcish chieftain finally fell, overcome by his wounds. The elves found themselves in a half-ruined camp littered with the bodies of both sides. There was no hale orc in sight, nor did any of the wounded beg mercy. The elves took no prisoners."
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[/message]
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[endlevel]
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@ -262,7 +262,7 @@
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[then]
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[message]
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role=advisor
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message= _ "What about the loot lord? We found supplies worth over a hundred gold in the camp."
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message= _ "What about the loot, lord? We found supplies worth over a hundred gold in the camp."
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[/message]
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[message]
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@ -317,7 +317,7 @@
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[message]
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role=advisor
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message= _ "We can’t carry on Lord, the men are too tired. We have to fall back."
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message= _ "We can’t carry on, lord, the men are too tired. We have to fall back."
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[/message]
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[message]
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@ -142,7 +142,7 @@
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[/message]
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[message]
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speaker=Tarwen
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message= _ "Insolent peasants, you will kneel before your betters! Asheviere is the queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy words with you. Your magistrate will be coming with us, and we do not care if it is dead or alive."
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message= _ "Insolent peasants, you will kneel before your betters! Asheviere is the Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy words with you. Your magistrate will be coming with us, and we do not care if it is dead or alive."
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[/message]
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{GENERIC_UNIT 2 Cavalryman 19 7}
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@ -347,7 +347,7 @@
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[message]
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speaker=narrator
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image=wesnoth-icon.png
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message=_ "They would be remembered only traitors rightly put down by the Queen’s lances. And in the dark years to come, woe betide any who questioned it."
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message=_ "They would be remembered only as traitors rightly put down by the Queen’s lances. And in the dark years to come, woe betide any who questioned it."
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[/message]
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[/event]
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@ -207,13 +207,14 @@
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speaker=Relana
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message= _ "I agree. But, Baldras, what will you tell him? We know something has been going badly wrong in Wesnoth of late, that more than ordinary corruption and incompetence is afoot. But when the effects fall on mere peasants, the wrong of it may not seem so obvious from a noble’s chair."
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[/message]
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# TODO: play orcish war drums
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[message]
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speaker=Baldras
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message= _ "We need evidence. Hard evidence... but wait— Are those orcish war drums I hear?"
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[/message]
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[message]
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speaker=Relana
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message= _ "I think they are, old friend. And that rank smell on the wind tells another tale; saurians approach. To arms!"
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message= _ "I think they are, old friend. And that rank smell on the wind tells another tale: saurians approach. To arms!"
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[/message]
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{INCIDENTAL_MUSIC the_city_falls.ogg}
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@ -273,7 +274,7 @@
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[message]
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speaker=Baldras
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message= _ "We have tarried here for far too long... There is no way we can reach Elensefar and return with help before the Wesnoth army destroys our homes. Retreat!!"
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message= _ "We have tarried here for far too long... There is no way we can reach Elensefar and return with help before the Wesnoth army destroys our homes. Retreat!"
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[/message]
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[message]
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@ -240,7 +240,7 @@
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[/message]
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[message]
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speaker=Helicrom
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message= _ "Carcyn is always foggy as of late because these woods have recently become home to a lich and two of its underling necromancers. Our experiments may have actually aroused it from sleep... We’re not exactly sure."
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message= _ "Carcyn is always foggy as of late because these woods have recently become home to a lich and two of its underling necromancers. Our experiments may have actually aroused it from sleep... We’re not sure."
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[/message]
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[message]
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speaker=Baldras
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@ -17,7 +17,7 @@
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story= _ "Baldras and his men fled the plains of western Wesnoth under the cover of night. The spectacle of Halstead’s destruction stunned them into a daze that only slowly wore off as they made their way north to and past Elensefar."
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[/part]
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[part]
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story= _ "The Elense riders routed the orcish army, small as it was, and sent them back across the Great River. They then scattered to the countryside and were not heard from again. Baldras thought this odd behavior when he heard about it."
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story= _ "The Elense riders routed the orcish army, small as it was, and sent them back across the Great River. They then scattered to the countryside and were not heard from again. Baldras thought this behavior odd when he heard about it."
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[/part]
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[part]
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story= _ "As the main body of Asheviere’s army neared the ruins of Halstead, strange things began to happen. Every night, men would disappear. Others were found hacked to bloody pieces. Unexplained misfortune plagued the marching columns. Soldiers dropped dead where they stood, slain by unseen assassins. Fear of an undead menace spread through the ranks."
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@ -14,7 +14,7 @@
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advances_to=Shadow Mage
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cost=17
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usage=mixed fighter
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description= _ "Some mages are thrown out of the mage’s guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
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description= _ "Some mages are thrown out of the mages’ guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever is necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
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{DEFENSE_ANIM "units/human-outlaws/rogue-mage-defend2.png" "units/human-outlaws/rogue-mage-defend1.png" {SOUND_LIST:HUMAN_OLD_HIT} }
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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@ -14,7 +14,7 @@
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{AMLA_DEFAULT}
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cost=54
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usage=fighter
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description= _ "Feared in dwarven legend is the Dwarf Lord who masks his face, using the formidable fighting powers of his kind without accounting to his peers and the loremasters of Dwarven-kind for the dark and bloody uses to which he puts his weapons. Like his barefaced kin, the Dwarf Lord wields axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kind."
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description= _ "Feared in dwarven legend is the Dwarf Lord who masks his face, using the formidable fighting powers of his kind without accounting to his peers and to the loremasters of Dwarven-kind for the dark and bloody uses to which he puts his weapons. Like his barefaced kin, the Dwarf Lord wields axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kind."
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die_sound={SOUND_LIST:DWARF_DIE}
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{DEFENSE_ANIM "units/masked_lord-defend.png" "units/masked_lord.png" {SOUND_LIST:DWARF_HIT} }
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[resistance]
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