Update changelog
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changelog.md
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changelog.md
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## Version 1.14.1+dev
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### Campaigns
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* Northern Rebirth:
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* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
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and ending up on a keep with only one hex for recruiting
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### Language and i18n
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* Updated translations: British English, Chinese (Simplified), Czech, French,
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Galician, Italian, Spanish, Ukrainian
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* [change_theme] no longer requires running a separate action to update the
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UI afterwards (e.g. [redraw]) and the status panels are updated immediately.
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as well.
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* Lua random map generator: fixed error when flipping map; specifically this
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also fixes an assert at the start of HttT S7 (Sceptre of Fire) that had a
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50% chance of being triggered
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* Experimental AI: fixed recruiting not working on maps without enemies, such
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as the first two turns of Dark Forecast
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* Experimental AI: fixed recruiting evaluations sometimes not being updated
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* Replaced deprecated Lua code and all remaining uses of FOREACH and MESSAGE
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macros
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## Version 1.14.1
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### Campaigns
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