Add new files for the delete-game-confirmation dialog.

This commit is contained in:
Jörg Hinrichs 2009-07-14 19:24:49 +00:00
parent efc75a7d39
commit 1b93fd102e
5 changed files with 232 additions and 0 deletions

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@ -0,0 +1,138 @@
#textdomain wesnoth-lib
###
### Definition of the window to ask for deleting a savegame file
###
[window]
id = "game_delete"
description = "Confirmation for deleting a savegame."
[resolution]
definition = "default"
automatic_placement = "true"
vertical_placement = "center"
horizontal_placement = "center"
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "lblTitle"
definition = "title"
label = _ "Delete Save"
[/label]
[/column]
[/row]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
id = "lblMessage"
definition = "default"
label = _ "Do you really want to delete this game?"
[/label]
[/column]
[/row]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = "true"
[toggle_button]
id = "dont_ask_again"
definition = "default"
label = _ "Don't ask me again!"
[/toggle_button]
[/column]
[/row]
[row]
grow_factor = 0
[column]
grow_factor = 1
horizontal_grow = "true"
[grid]
[row]
grow_factor = 0
[column]
[spacer]
definition = "default"
[/spacer]
[/column]
[column]
border = "all"
border_size = 5
horizontal_alignment = "right"
[button]
id = "ok"
definition = "default"
size_text = _ "Yes"
label = _ "Yes"
[/button]
[/column]
[column]
border = "all"
border_size = 5
horizontal_alignment = "right"
[button]
id = "cancel"
definition = "default"
label = _ "No"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/resolution]
[/window]

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@ -0,0 +1,50 @@
/* $Id$ */
/*
Copyright (C) 2008 - 2009 by Jörg Hinrichs <joerg.hinrichs@alice-dsl.de>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2
or at your option any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
//#define GETTEXT_DOMAIN "wesnoth-lib"
#include "gui/dialogs/game_delete.hpp"
#include "gui/widgets/settings.hpp"
namespace gui2 {
/*WIKI
* @page = GUIWindowDefinitionWML
* @order = 2_game_delete
*
* == Delete a savegame ==
*
* This shows the dialog to confirm deleting a savegame file.
*
* @start_table = container
* @end_table
*/
tgame_delete::tgame_delete() {}
twindow* tgame_delete::build_window(CVideo& video)
{
return build(video, get_id(GAME_DELETE));
}
void tgame_delete::pre_show(CVideo& /*video*/, twindow& window)
{
}
void tgame_delete::post_show(twindow& window)
{
}
} // namespace gui2

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@ -0,0 +1,42 @@
/* $Id$ */
/*
Copyright (C) 2008 - 2009 by Jörg Hinrichs <joerg.hinrichs@alice-dsl.de>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2
or at your option any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#ifndef GUI_DIALOGS_DELETE_GAME_HPP_INCLUDED
#define GUI_DIALOGS_DELETE_GAME_HPP_INCLUDED
#include "gui/dialogs/dialog.hpp"
namespace gui2 {
class tgame_delete : public tdialog
{
public:
tgame_delete();
protected:
/** Inherited from tdialog. */
void pre_show(CVideo& video, twindow& window);
/** Inherited from tdialog. */
void post_show(twindow& window);
private:
/** Inherited from tdialog. */
twindow* build_window(CVideo& video);
};
}
#endif

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@ -89,6 +89,7 @@ static void fill_window_types()
window_type_list[MP_CREATE_GAME] = "mp_create_game";
window_type_list[TITLE_SCREEN] = "title_screen";
window_type_list[GAME_LOAD] = "game_load";
window_type_list[GAME_DELETE] = "game_delete";
window_type_list[GAME_SAVE] = "game_save";
window_type_list[GAME_SAVE_MESSAGE] = "game_save_message";
window_type_list[GAME_SAVE_OOS] = "game_save_oos";

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@ -68,6 +68,7 @@ enum twindow_type {
EDITOR_SETTINGS, /**< Editor settings dialog. */
#endif
GAME_LOAD, /**< Load game dialog. */
GAME_DELETE, /**< Confirm delete dialog. */
GAME_SAVE, /**< Save game dialog. */
GAME_SAVE_MESSAGE, /**< Save game dialog with additional message. */
GAME_SAVE_OOS, /**< Save game dialog for processing OOS. */