Give all Khalifate units proper defense animations...

...using baseframe placeholders and remove unrecognized (obsolete) WML
This commit is contained in:
Ignacio R. Morelle 2011-10-25 20:37:53 +00:00
parent b9da475424
commit 1b8f5c358d
26 changed files with 26 additions and 14 deletions

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@ -15,8 +15,8 @@
usage=fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Arif form the backbone of any Khalifate foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/arif.png" "units/khalifate/arif.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -16,8 +16,8 @@
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "There is currently no description available for this unit."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/batal.png" "units/khalifate/batal.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=axe
description= _ "axe"

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@ -19,8 +19,8 @@
undead_variation=bat
usage=scout
description= _ "These falcons have been through many perils and somehow managed to survive them. Their dives can be so fast that stories abound of them taking a foes head clean off."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
{DEFENSE_ANIM "units/khalifate/elder-falcon.png" "units/khalifate/elder-falcon.png" {SOUND_LIST:GRYPHON_HIT} }
[defense]
village=50
[/defense]

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@ -18,8 +18,8 @@
undead_variation=bat
usage=scout
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
{DEFENSE_ANIM "units/khalifate/falcon.png" "units/khalifate/falcon.png" {SOUND_LIST:GRYPHON_HIT} }
[defense]
village=50
[/defense]

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@ -17,6 +17,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/faris.png" "units/khalifate/faris.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=lance
description= _ "lance"

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@ -17,6 +17,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/ghazi.png" "units/khalifate/ghazi.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -18,6 +18,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/hadaf.png" "units/khalifate/hadaf.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=mace
description= _ "mace"

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@ -19,8 +19,8 @@
usage=healer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Hakim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Khalifate soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_EXTRA_HEAL}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/hakim.png" "units/khalifate/hakim.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=mace
description= _ "mace"

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@ -17,8 +17,8 @@
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Jawal are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
{DEFENSE_ANIM "units/khalifate/jawal.png" "units/khalifate/jawal.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=cavalry sword
description= _ "cavalry sword"

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@ -15,8 +15,8 @@
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/jundi.png" "units/khalifate/jundi.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=axe
description= _ "axe"

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@ -24,8 +24,8 @@
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Khaiyal wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses stamina before switching over to their trusty maces."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
{DEFENSE_ANIM "units/khalifate/khaiyal.png" "units/khalifate/khaiyal.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=lance
description= _ "lance"

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@ -18,6 +18,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/khalid.png" "units/khalifate/khalid.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -19,8 +19,8 @@
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/mighwar.png" "units/khalifate/mighwar.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -18,8 +18,8 @@
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/monawish.png" "units/khalifate/monawish.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -17,6 +17,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/mudafi.png" "units/khalifate/mudafi.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=spear
description=_"spear"

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@ -18,6 +18,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/mufariq.png" "units/khalifate/mufariq.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=lance
description= _ "lance"

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@ -15,8 +15,8 @@
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "There is currently no description available for this unit."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/muharib.png" "units/khalifate/muharib.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=axe
description= _ "axe"

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@ -20,8 +20,8 @@
usage=archer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Naffat frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/khalifate/naffat.png" "units/khalifate/naffat.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=naphtha attack
description= _ "naphtha attack"

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@ -17,6 +17,7 @@
usage=archer
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/qanas.png" "units/khalifate/qanas.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=mace
description= _ "mace"

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@ -22,6 +22,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/qatif-al-nar.png" "units/khalifate/qatif-al-nar.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=naphtha attack
description= _ "naphtha attack"

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@ -16,8 +16,8 @@
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Rami are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
{DEFENSE_ANIM "units/khalifate/rami.png" "units/khalifate/rami.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=cavalry sword
description= _ "cavalry sword"

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@ -18,6 +18,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/rasikh.png" "units/khalifate/rasikh.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=spear
description=_"spear"

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@ -16,8 +16,8 @@
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Saree are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
{DEFENSE_ANIM "units/khalifate/saree.png" "units/khalifate/saree.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=cavalry sword
description= _ "cavalry sword"

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@ -17,6 +17,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/shuja.png" "units/khalifate/shuja.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=long sword
description= _ "long sword"

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@ -22,6 +22,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_REGENERATES}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/tabib.png" "units/khalifate/tabib.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=mace
description= _ "mace"

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@ -22,6 +22,7 @@
usage=fighter
description= _ "There is currently no description available for this unit."
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/khalifate/tineen.png" "units/khalifate/tineen.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=naphtha attack
description=_"naphtha attack"