Give all Khalifate units proper defense animations...
...using baseframe placeholders and remove unrecognized (obsolete) WML
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b9da475424
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1b8f5c358d
26 changed files with 26 additions and 14 deletions
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@ -15,8 +15,8 @@
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usage=fighter
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Arif form the backbone of any Khalifate foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/arif.png" "units/khalifate/arif.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -16,8 +16,8 @@
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usage=mixed fighter
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "There is currently no description available for this unit."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/batal.png" "units/khalifate/batal.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=axe
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description= _ "axe"
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@ -19,8 +19,8 @@
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undead_variation=bat
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usage=scout
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description= _ "These falcons have been through many perils and somehow managed to survive them. Their dives can be so fast that stories abound of them taking a foe’s head clean off."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
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get_hit_sound={SOUND_LIST:GRYPHON_HIT}
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die_sound={SOUND_LIST:GRYPHON_DIE}
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{DEFENSE_ANIM "units/khalifate/elder-falcon.png" "units/khalifate/elder-falcon.png" {SOUND_LIST:GRYPHON_HIT} }
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[defense]
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village=50
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[/defense]
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@ -18,8 +18,8 @@
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undead_variation=bat
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usage=scout
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
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get_hit_sound={SOUND_LIST:GRYPHON_HIT}
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die_sound={SOUND_LIST:GRYPHON_DIE}
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{DEFENSE_ANIM "units/khalifate/falcon.png" "units/khalifate/falcon.png" {SOUND_LIST:GRYPHON_HIT} }
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[defense]
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village=50
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[/defense]
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@ -17,6 +17,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/faris.png" "units/khalifate/faris.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=lance
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description= _ "lance"
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@ -17,6 +17,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/ghazi.png" "units/khalifate/ghazi.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -18,6 +18,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/hadaf.png" "units/khalifate/hadaf.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=mace
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description= _ "mace"
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@ -19,8 +19,8 @@
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usage=healer
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Hakim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Khalifate soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_EXTRA_HEAL}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/hakim.png" "units/khalifate/hakim.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=mace
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description= _ "mace"
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@ -17,8 +17,8 @@
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Jawal are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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{DEFENSE_ANIM "units/khalifate/jawal.png" "units/khalifate/jawal.png" {SOUND_LIST:HORSE_HIT} }
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[attack]
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name=cavalry sword
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description= _ "cavalry sword"
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@ -15,8 +15,8 @@
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usage=mixed fighter
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/jundi.png" "units/khalifate/jundi.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=axe
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description= _ "axe"
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@ -24,8 +24,8 @@
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Khaiyal wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses’ stamina before switching over to their trusty maces."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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{DEFENSE_ANIM "units/khalifate/khaiyal.png" "units/khalifate/khaiyal.png" {SOUND_LIST:HORSE_HIT} }
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[attack]
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name=lance
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description= _ "lance"
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@ -18,6 +18,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/khalid.png" "units/khalifate/khalid.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -19,8 +19,8 @@
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[/abilities]
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/mighwar.png" "units/khalifate/mighwar.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -18,8 +18,8 @@
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[/abilities]
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "The Khalifate uses these Hillmen as their foot force. They are versatile and excel in hilly terrain."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/monawish.png" "units/khalifate/monawish.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -17,6 +17,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/mudafi.png" "units/khalifate/mudafi.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=spear
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description=_"spear"
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@ -18,6 +18,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/mufariq.png" "units/khalifate/mufariq.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=lance
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description= _ "lance"
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@ -15,8 +15,8 @@
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usage=mixed fighter
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "There is currently no description available for this unit."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/muharib.png" "units/khalifate/muharib.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=axe
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description= _ "axe"
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@ -20,8 +20,8 @@
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usage=archer
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Naffat frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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{DEFENSE_ANIM "units/khalifate/naffat.png" "units/khalifate/naffat.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=naphtha attack
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description= _ "naphtha attack"
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usage=archer
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/qanas.png" "units/khalifate/qanas.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=mace
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description= _ "mace"
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@ -22,6 +22,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/qatif-al-nar.png" "units/khalifate/qatif-al-nar.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=naphtha attack
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description= _ "naphtha attack"
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@ -16,8 +16,8 @@
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Rami are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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{DEFENSE_ANIM "units/khalifate/rami.png" "units/khalifate/rami.png" {SOUND_LIST:HORSE_HIT} }
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[attack]
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name=cavalry sword
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description= _ "cavalry sword"
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@ -18,6 +18,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/rasikh.png" "units/khalifate/rasikh.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=spear
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description=_"spear"
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@ -16,8 +16,8 @@
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undead_variation=mounted
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{MAGENTA_IS_THE_TEAM_COLOR}
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description= _ "Saree are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
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get_hit_sound={SOUND_LIST:HORSE_HIT}
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die_sound=horse-die.ogg
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{DEFENSE_ANIM "units/khalifate/saree.png" "units/khalifate/saree.png" {SOUND_LIST:HORSE_HIT} }
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[attack]
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name=cavalry sword
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description= _ "cavalry sword"
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/shuja.png" "units/khalifate/shuja.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=long sword
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description= _ "long sword"
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@ -22,6 +22,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_REGENERATES}
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/tabib.png" "units/khalifate/tabib.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=mace
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description= _ "mace"
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@ -22,6 +22,7 @@
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usage=fighter
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description= _ "There is currently no description available for this unit."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM "units/khalifate/tineen.png" "units/khalifate/tineen.png" {SOUND_LIST:ELF_HIT} }
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[attack]
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name=naphtha attack
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description=_"naphtha attack"
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