WML syntax and prose fixes.

This commit is contained in:
Eric S. Raymond 2007-12-15 20:56:59 +00:00
parent e750830c0c
commit 1ab93c2257

View file

@ -400,16 +400,15 @@
[/filter]
[message]
description="Dranath"
message= _ "It is useless to push further fools. The doors I guard are sealed by the power of the Hammer itself. Your attack is pointless."
description="Dranath"
message= _ "You cannot pass, fools. The doors I guard are sealed by the power of the Hammer itself."
[/message]
[message]
speaker=unit
message= _ "We'll see bout that!"
message= _ "We'll see about that!"
[/message]
[/event]
[/event]
[event]
@ -421,74 +420,69 @@
x=38,39,40
y=41,41,41
[/filter]
[if]
[variable]
name=key_read
numerical_equals=0
[/variable]
[variable]
name=key_read
numerical_equals=0
[/variable]
[then]
[message]
speaker=unit
message= _ "It sees that guard spoke truth. These doors cannot be forced open by any means we have!"
[/message]
[then]
[message]
description= _ "Angarthing"
message= _ "I sense these bindings to be the work of common sorcery, not the power of the Hammer. Usually to each such locking spell there is some sort of key. If we can but find the key, we will able to open these doors."
[/message]
[message]
speaker=unit
message= _ "It seemed that guard was speaking the truth, these doors cannot be forced open by any means!"
[/message]
[/then]
[/if]
[message]
description= _ "Angarthing"
message= _ "I sense the bindings to be the work of common sorcery, not the power of the hammer. Usually for every one of these spells there is some sort of key. If we can find this key we will able to open these doors."
[/message]
[if]
[variable]
name=key_read
numerical_equals=1
[/variable]
[/then]
[/if]
[then]
[message]
speaker=unit
message= _ "The key has been uttered, these doors should open..."
[/message]
[if]
[terrain]
x=38,39,40
y=42,42,42
letter=Uu
[/terrain]
[variable]
name=key_read
numerical_equals=1
[/variable]
[message]
speaker=unit
message= _ "There we go... faugh, what is that smell!"
[/message]
[then]
recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[message]
speaker=unit
message= _ "The key has been uttered, these doors should open..."
[/message]
[allow_recruit]
side=2
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[terrain]
x=38,39,40
y=42,42,42
letter=Uu
[/terrain]
[allow_recruit]
side=6
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[message]
speaker=unit
message= _ "There we go... pew, what is that smell!"
[/message]
recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[allow_recruit]
side=2
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[allow_recruit]
side=6
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[allow_recruit]
side=7
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[/event]
[allow_recruit]
side=7
type="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,Revenant,Deathblade,Bone Shooter"
[/allow_recruit]
[/then]
[/if]
[/event]
[event]
name=moveto
@ -501,7 +495,7 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
[message]
speaker=unit
message= _ "It's locked but nothing that our hammer's can't manage."
message= _ "It's locked, but nothing that our hammers can't manage."
[/message]
[terrain]
@ -510,7 +504,7 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
letter=Uu
[/terrain]
[/event]
[/event]
[event]
name=moveto
@ -545,8 +539,6 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
name=key_read
value=1
[/set_variable]
[/event]
[event]
@ -560,7 +552,7 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
[message]
speaker=unit
message= _ "A door, perhaps Karrag is hiding in here..."
message= _ "A door. Perhaps Karrag is hiding in here..."
[/message]
[terrain]
@ -568,11 +560,9 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
y=24
letter=Uu
[/terrain]
[/event]
[event]
[event]
name=moveto
[filter]
@ -582,8 +572,8 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
[/filter]
[message]
speaker=unit
message= _ "A door, perhaps Karrag is hiding in here..."
speaker=unit
message= _ "A door, perhaps Karrag is hiding in here..."
[/message]
[terrain]
@ -591,8 +581,6 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
y=36
letter=Uu
[/terrain]
[/event]
[event]
@ -636,6 +624,4 @@ recruit="Blood Bat,Ghost,Wrath,Shadow,Skeleton,Skeleton Archer,Ghoul,Necrophage,
y=38
[/removeitem]
[/event]
[/scenario]